Mod von LS11 zu LS13 konvertieren!

  • Hi Com,


    ich habe seit ich mirheute LS13 geholt hab probirt einen Meiner schlepper zu Konvertieren und er ist auch im Shop aber wenn ich nach dem Kauf in ihn einsteigen will krazt das spiel ab und in der log stehen fehler.


    Log:


    [expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
    Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 4 @ 3.1 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: Steering Wheel
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon HD 6800 Series
    Version: 4.2.11762 Compatibility Profile Context
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: High (forced)
    View Distance Coeff: 1.100000
    Shadow Quality: 1.000000
    Skip Mipmaps: 0
    LOD Distance Coeff: 1.100000
    Terrain LOD Distance Coeff: 1.500000
    Foliage View Distance Coeff: 1.400000
    Farming Simulator 2013
    Version: 1.3.0.0 RC4
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/John/Documents/My Games/FarmingSimulator2013/mods
    Load mod: JD7930_Autoquad
    Register vehicle type: JD7930_Autoquad.JD7930
    data/sky/sky_day_night.i3d (0.00mb in 1430.16 ms)
    data/sky/rain.i3d (0.00mb in 0.71 ms)
    data/sky/hail.i3d (0.00mb in 0.40 ms)
    data/maps/map01.i3d (49.21mb in 4703.28 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 25.02 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 30.82 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 30.17 ms)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 39.58 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 46.15 ms)
    dataS2/character/pedestrians/casual03.i3d (0.33mb in 30.24 ms)
    data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 97.39 ms)
    data/vehicles/steerable/deutz/deutzTTV7250.i3d (5.14mb in 491.62 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 10.07 ms)
    data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.58 ms)
    data/vehicles/tools/poettinger/poettingerServo650.i3d (1.31mb in 159.56 ms)
    data/vehicles/tools/barrelWeight.i3d (0.05mb in 22.09 ms)
    data/vehicles/steerable/deutz/deutzAgrotronX720.i3d (2.73mb in 74.65 ms)
    data/vehicles/tools/extraWeight02.i3d (0.04mb in 2.20 ms)
    data/vehicles/tools/amazone/amazoneCayena6001.i3d (4.06mb in 104.60 ms)
    data/vehicles/steerable/caseIH/caseIHQuadtrac600.i3d (5.67mb in 142.51 ms)
    data/vehicles/tools/vogelNoot/terraTop800.i3d (2.62mb in 49.20 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 51.87 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 263.89 ms)
    data/vehicles/cars/car4.i3d (0.33mb in 18.33 ms)
    data/vehicles/cars/car1.i3d (0.43mb in 28.79 ms)
    data/vehicles/cars/car5.i3d (0.37mb in 21.66 ms)
    data/vehicles/cars/car3.i3d (0.39mb in 20.03 ms)
    data/vehicles/cars/car7.i3d (0.47mb in 51.46 ms)
    data/vehicles/cars/car6.i3d (0.38mb in 21.88 ms)
    data/vehicles/cars/car2.i3d (0.42mb in 22.57 ms)
    Error: UVs out of range [-8,8] polySurfaceShape1'
    Error: UVs out of range [-8,8] polySurfaceShape1'
    C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/JD7930.i3d (18.10mb in 944.51 ms)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/Texture/red_diffuse.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/gadgetskin.jpg)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/wheelBRDiffuseMa.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/alan100e.jpg)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/alan100e.jpg)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/gewicht2.jpg)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/zierstein.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/Warntafel_textur.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/Texture/orange_diffuse.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/lichtrot.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/AG_Metall.jpg)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/lichtgruen.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/FH.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/decals.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/lichtorange.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/Strebe.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/Texture/white_diffuse.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/Kegel.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/TM800normal.png)
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/texture/JD_6530_Textur.png)
    Warning: translation of bottomArm of attacherJoint 0 is not 0/0/0 in 'C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/JD7930.xml'
    Warning (performance): Raw texture format (C:/Users/John/Documents/My Games/FarmingSimulator2013/mods/JD7930_Autoquad/tool_rearCoupling.png)
    Failed to create fragment shader, The compile returned an error.
    Listing: (655) : warning C7011: implicit cast from "float4" to "float3"
    (730) : error C1009: "mat" is not member of struct "FS_INPUT"
    (731) : error C1009: "mat" is not member of struct "FS_INPUT"
    (732) : error C1009: "mat" is not member of struct "FS_INPUT"
    (733) : error C1009: "mat" is not member of struct "FS_INPUT"


    [/expander]


    Kann mir da jemand helfen denn wegen der texturfehler weis ich das ich die in DDS umwandeln muss aber da ist auch schon ende bei mir. ;)

  • Zitat

    Failed to create fragment shader, The compile returned an error.


    Ich denk mal, dass die Shader Dateien veraltet sind. (Im LS 2013 Installationsverzeichnis nach gleichnamigen xml Dateien suchen und diese mit den Alten überschreiben)
    Des weiteren solltest du alle Texturen in den DDS Format umwandeln :thumbup:

  • ich habe das selbe problem nur ich finde nirgends ein fragment shader im Im LS 2013 Installationsverzeichnis
    auch in anderen foren werden diese fehler besprochen doch eine lösung steht dort nie
    ausser mann sollte diese ändern.. das ist mir auch klar
    aber wie soll ich ihn ändern wenn er nirgends zu finden ist????


    wäre schön wenn jemand mal licht ins dunkle bringt!!!


    lg
    orchid

  • so ich ahb neue Fakten zu meine Mod!


    Er ist kaufbar aber wenn ich ihn gekauft hab kann ihc nicht fahren oder lenken, keines der skripte die drinne bleiben müssten finzt und ich kann nicht austeigen oder das Spiel normal beenden wiel ich keine Hilfefenster mehr aufrufen kann. Weis einer jetzt ne antwort?
    Texturfehler weg und shaders erneuert.
    Im anhang ist die Log und die Mod. xml´s.

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