Shader fehlen

  • Servus,


    ich hab mir mal eine Map aus LS11 konvertiert. Hat auch alles soweit geklappt, nur scheitere ich nun an den ganzen Shadern.
    Die meisten konnte ich mit den Originalen ersetzten und so direkt viele Fehler eliminieren, nur hab ich nun ein paar, die ich nicht finden kann:
    [expander]wheatFoliageShader.xml'
    cuttedWheatFoliageShader.xml'
    cultivatorGroundShader.xml'
    waterfallShader.xml'
    numberShader.xml'
    [/expander]
    Das sind die Fehler die aktuell noch existieren (mal abgesehen von den vielen falsch Skalierten Texturen)
    Kann ich die einfach ohne Bedenken löschen, oder gibt es im LS13 Shader mit denen ich die aktuellen austauschen kann?
    Dazu kommen noch diese Einträge in der log.txt, wenn ich inGame zum Händler springen will:
    [expander]Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (653) : warning C7011: implicit cast from "float4" to "float3"
    (683) : error C1009: "mat" is not member of struct "FS_INPUT"


    Failed to create fragment shader, The compile returned an error.
    Listing: (650) : warning C7011: implicit cast from "float4" to "float3"
    (680) : error C1009: "mat" is not member of struct "FS_INPUT"


    [/expander]




    sucram


    Edit: mir fällt gerade auf, das colorShader1 und 2 auch nicht Funktionieren.

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