Von Gras zu Stroh pressen

  • Hallo zusammen ,






    ich möchte mit einer Presse frisch
    gemähtes Gras zu Strohballen pressen ich habe in Google so ein paa
    Dinge gefunden und so auch gehandelt aber irgendwie bekomme ich das
    nicht hin die Einstellungen so zu ändern das die Presse aus Grass
    Stroh presst.


    Viellicht könnt ihr mir helfen ich bedanke mich
    schon mal im voraus











    <?xml version="1.0"
    encoding="utf-8" standalone="no" ?>


    <vehicle type="baler">


    <annotation>Copyright (C) GIANTS
    Software GmbH, All Rights Reserved.</annotation>


    <name>


    <en>Krone BigPack
    1290</en>


    <de>Krone BigPack
    1290</de>


    </name>


    <typeDesc>$l10n_TypeDesc_Baler</typeDesc>



    <filename>kroneBigPack1290.i3d</filename>






    <size width="3.5"
    length="11" />






    <wheels
    autoRotateBackSpeed="2.0">


    <wheel driveMode="0"
    repr="0" radius="0.5" deltaY="0.18"
    suspTravel="0.25" spring="15" damper="20"
    mass="0.4" lateralStiffness="1" />


    <wheel driveMode="0"
    repr="1" radius="0.5" deltaY="0.18"
    suspTravel="0.25" spring="15" damper="20"
    mass="0.4" steeringAxleScale="-0.7"
    steeringAxleRotMax="10" steeringAxleRotMin="-25"
    lateralStiffness="2" />


    <wheel driveMode="0"
    repr="2" radius="0.5" deltaY="0.18"
    suspTravel="0.25" spring="15" damper="20"
    mass="0.4" lateralStiffness="1" />


    <wheel driveMode="0"
    repr="3" radius="0.5" deltaY="0.18"
    suspTravel="0.25" spring="15" damper="20"
    mass="0.4" steeringAxleScale="-0.7"
    steeringAxleRotMax="10" steeringAxleRotMin="-25"
    lateralStiffness="2" />


    </wheels>


    <capacity>4200</capacity>


    <brakeForce>3</brakeForce>


    <steeringAxleAngleScale
    startSpeed="5" endSpeed="70" />



    <cuttingAreas count="1">


    <cuttingArea1 startIndex="7"
    widthIndex="8" heightIndex="9"/>


    </cuttingAreas>



    <fillScale value="15"
    />


    <massScale value="0.2"
    />






    <balerSound
    file="$data/vehicles/balers/kroneBigPack1290.wav"
    pitchOffset="1" volume="1.5"/>


    <balerKnotCleaning
    file="$data/vehicles/balers/kroneBigPack1290KnotCleaning.wav"
    pitchOffset="1" volume="1.5"/>






    <attacherJoint index="6"
    jointType="trailerLow"/>



    <baleTypes>


    <baleType
    fillType="wheat_windrow"
    filename="$data/maps/models/objects/strawbale/strawbaleBaler.i3d"
    />


    <baleType
    fillType="barley_windrow"
    filename="$data/maps/models/objects/strawbale/strawbaleBaler.i3d"
    />


    <baleType
    fillType="dryGrass_windrow"
    filename="$data/maps/models/objects/strawbale/haybaleBaler.i3d"
    />


    <baleType
    fillType="grass_windrow"
    filename="$data/maps/models/objects/strawbale/strawbaleBaler.i3d"
    />


    </baleTypes>



    <baleAnimation
    firstBaleMarker="0.334">


    <key time="0"
    pos="0 2.012 0.910" rot="0 0 0"/>


    <key time="0.334"
    pos="0 1.857 -0.629" rot="-9.641 0 0"/>


    <key time="0.667"
    pos="0 1.508 -2.682" rot="-9.641 0 0"/>


    <key time="1"
    pos="0 1.137 -4.867" rot="-9.641 0 0"/>


    </baleAnimation>






    <lights count="1">


    <light1 index="13"
    />


    </lights>






    <brakeLights>


    <brakeLight index="0>16"
    />


    </brakeLights>






    <lightCoronas>


    <lightCorona index="14"
    />


    </lightCoronas>






    <movingTools>


    <!-- support -->


    <movingTool index="0>12"
    componentJointIndex="0" anchorActor="0">


    </movingTool>



    <movingTool index="0>5">


    <dependentPart index="0>4"
    />


    </movingTool>



    </movingTools>



    <movingParts>


    <!-- chaffLid hydraulics-->


    <movingPart index="0>4"
    referencePoint="0>5|2" referenceFrame="0>">


    <translatingPart index="0>4|0"
    />


    </movingPart>


    </movingParts>






    <animations>


    <!-- move support wheel
    down/up -->


    <animation
    name="moveSupport">


    <part node="12"
    startTime="0" duration="0.6" startTrans="0.171
    0.376 3.224" endTrans="0.171 0 3.224" />


    </animation>



    <!-- rotate pickup down/up -->


    <animation
    name="rotatePickup">


    <part node="0>5"
    startTime="0" duration="1.5" startRot="-15 0
    0" endRot="0 0 0" />


    </animation>


    </animations>






    <support
    animationName="moveSupport" />


    <pickupAnimation
    name="rotatePickup" lowerSpeed="2" liftSpeed="-1"
    />



    <powerTakeoffInput index="0>15"
    rotSpeed="0"/>




    <allowFillFromAir value="false"
    />


    <allowTipDischarge value="false"
    />


    <fillTypes
    fillTypes="wheat_windrow barley_windrow dryGrass_windrow"
    />






    <components count="2">


    <component1 centerOfMass="0
    0.1 -0.43" solverIterationCount="4" />


    <component2
    solverIterationCount="8" />


    <joint component1="0"
    component2="1" index="0>12|0" rotLimit="0
    0 0" transLimit="0 0 0" />


    </components>




    <schemaOverlay
    file="$data/vehicles/schemas/implementSchema.png"
    fileSelected="$data/vehicles/schemas/implementSchemaSelected.png"
    width="0.5" height="0.5" attacherJointPosition="0
    0"/>






    </vehicle>

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