So schlecht ist die Idee gar nicht
Beiträge von Rival
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in Zeile 85 muss "Utils.loadSample" in "SoundUtil.loadSample" geändert werden
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Rival,
Was ist an dem Netzteil jetzt so viel besser wie z.b. an dem BeQuiet in meinem derzeitigen Warenkorb? Sind ja durch die Bank nur zwischen 3% und 2% mehr Effizienz bei Gold im Vergl. zu Silver..Wie gesagt, das Super Flower ist einfach technisch viel hochwertiger, z.B. mehr Schutzschaltungen etc
Am besten einfach ein paar Tests lesen http://www.tweakpc.de/hardware…r_leadex_gold_550/s01.php -
Netzteil würde ich folgendes empfehlen: http://www.mindfactory.de/prod…lar-80--Gold_1026491.html
Ist eines der technisch hochwertigsten am Markt. Zudem ist es auch 80+ Gold zertifiziert.
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Danke, funktioniert jetzt fehlerfrei!
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Hallo Freunde des Lua-Scriptings (oder auch nicht)
Ich habe ein Problem mit einem meiner Scripts, nämlich haut es mir immer, wenn ich den Traktor konfigurieren will, einen Fehler in die log. Der Fehler wird geschrieben, wenn man im Konfigurations-Menü auf "Konfigurieren" klickt (also wenn man fertig ist).
Im Script geht es darum, die Sounds je nach Motorkonfiguration zu wechseln (ist standardmäßig leider nicht möglich).
Ingame funktioniert alles auch einwandfrei, abgesehen von den Logfehlern.Hier das Script, wie es aktuell aussieht:
[expander][lua]-- motorsoundConfiguration.lua
-- sets an individual engine sound for engine configurations
--
-- Author Rival
-- 26.10.2016motorsoundConfiguration = {};
function motorsoundConfiguration.prerequisitesPresent(specializations)
return true;
end;function motorsoundConfiguration:load(savegame)
if self.isClient then
self.sampleMotorStart312 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorConfigurations.motorConfiguration(1).motorStartSound", nil, self.baseDirectory);
self.sampleMotorStop312 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorConfigurations.motorConfiguration(1).motorStopSound", nil, self.baseDirectory);
self.sampleMotor312 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorConfigurations.motorConfiguration(1).motorSound", nil, self.baseDirectory, self.components[1].node);
self.sampleMotorRun312 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorConfigurations.motorConfiguration(1).motorSoundRun", nil, self.baseDirectory, self.components[1].node);
self.sampleMotorLoad312 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorConfigurations.motorConfiguration(1).motorSoundLoad", nil, self.baseDirectory, self.components[1].node);
self.sampleMotorStart310 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorStartSound", nil, self.baseDirectory);
self.sampleMotorStop310 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorStopSound", nil, self.baseDirectory);
self.sampleMotor310 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorSound", nil, self.baseDirectory, self.components[1].node);
self.sampleMotorRun310 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorSoundRun", nil, self.baseDirectory, self.components[1].node);
self.sampleMotorLoad310 = SoundUtil.loadSample(self.xmlFile, {}, "vehicle.motorSoundLoad", nil, self.baseDirectory, self.components[1].node);
end;
self.sound310 = true;
end;
function motorsoundConfiguration:delete()
if self.isClient then
if self.sampleMotor310.sample ~= nil then SoundUtil.deleteSample(self.sampleMotor310); end;
if self.sampleMotorRun310.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorRun310); end;
if self.sampleMotorLoad310.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorLoad310); end;
if self.sampleMotorStart310.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorStart310); end;
if self.sampleMotorStop310.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorStop310); end;
if self.sampleMotor312.sample ~= nil then SoundUtil.deleteSample(self.sampleMotor312); end;
if self.sampleMotorRun312.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorRun312); end;
if self.sampleMotorLoad312.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorLoad312); end;
if self.sampleMotorStart312.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorStart312); end;
if self.sampleMotorStop312.sample ~= nil then SoundUtil.deleteSample(self.sampleMotorStop312); end;
end;
end;
function motorsoundConfiguration:mouseEvent(posX, posY, isDown, isUp, button)
end;
function motorsoundConfiguration:keyEvent(unicode, sym, modifier, isDown)
end;
function motorsoundConfiguration:update(dt)
end;
function motorsoundConfiguration:updateTick(dt)
if self:getIsActive() and self.isClient then
if self.configurations["motor"] == 2 and self.sound310 then
if self.sampleMotorStart312 ~= nil and self.sampleMotor312 ~= nil and self.sampleMotorLoad312 ~= nil then
self.sampleMotorStart.sample = self.sampleMotorStart312.sample;
self.sampleMotorStop.sample = self.sampleMotorStop312.sample;
self.sampleMotor.sample = self.sampleMotor312.sample;
self.sampleMotorRun.sample = self.sampleMotorRun312.sample;
self.sampleMotorLoad.sample = self.sampleMotorLoad312.sample;
self.sampleMotorStart.sound3D = self.sampleMotorStart312.sound3D;
self.sampleMotorStop.sound3D = self.sampleMotorStop312.sound3D;
self.sampleMotor.sound3D = self.sampleMotor312.sound3D;
self.sampleMotorRun.sound3D = self.sampleMotorRun312.sound3D;
self.sampleMotorLoad.sound3D = self.sampleMotorLoad312.sound3D;
self.sound310 = false;
end;
elseif self.configurations["motor"] == 1 and not self.sound310 then
if self.sampleMotorStart310 ~= nil and self.sampleMotor310 ~= nil and self.sampleMotorLoad310 ~= nil then
self.sampleMotorStart.sample = self.sampleMotorStart310.sample;
self.sampleMotorStop.sample = self.sampleMotorStop310.sample;
self.sampleMotor.sample = self.sampleMotor310.sample;
self.sampleMotorRun.sample = self.sampleMotorRun310.sample;
self.sampleMotorLoad.sample = self.sampleMotorLoad310.sample;
self.sampleMotorStart.sound3D = self.sampleMotorStart310.sound3D;
self.sampleMotorStop.sound3D = self.sampleMotorStop310.sound3D;
self.sampleMotor.sound3D = self.sampleMotor310.sound3D;
self.sampleMotorRun.sound3D = self.sampleMotorRun310.sound3D;
self.sampleMotorLoad.sound3D = self.sampleMotorLoad310.sound3D;
self.sound310 = true;
end;
end;
end;
end;
function motorsoundConfiguration:draw()
end;[/lua][/expander]
Und der Logfehler lautet folgendermaßen:
[expander]Code[/expander]
Ich vermute, dass es mit dem deleteSample in der motorized.lua zusammenhängt. Alle Versuche, den Fehler zu verhindern, waren aber erfolglos.
Weiß da vielleicht irgendjemand eine Lösung?
MfG
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Es ist so wie bisher, jeder Mod muss konvertiert werden.
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Achtung, die Skylake-Xeons (v5) funktionieren nur auf speziellen Mainboards mit C232/C236 Chipsatz.
Die älteren v3 sind auch mit den normalen Mainboards kompatibel (z.B. H97)Xeon E3-1230 v5 im PCGH-Testlabor: Läuft nicht auf Consumer-Mainboards
Typhoon: der i5 hat kein HyperThreading, der Xeon schon.
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Interessant
(und irrelevant)ist auch, dass CC nun in der Alpha-Phase ist, und nicht mehr in der Pre-Alpha (siehe links unten im Bild) -
ach sorry, hatte vergessen dazu zu schreiben, dass der Fehler nur im MP auftritt. im SP funktioniert alles wie es soll.
Im Tablet sieht es folgendermaßen aus, wenn man im Hauptmenü auf "Mod Screens" drückt.
[expander='log.txt']GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz
Memory: 4076 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback enabled
Name: vJoy Device
Name: Logitech G27 Racing Wheel USB
Name: Logitech Extreme 3D
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 960/PCIe/SSE2
Version: 4.5.0 NVIDIA 368.39
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15
Version: 1.4.2.0 1.4.2RC1
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: D:\LS_mods\modsMP/
Load dlc: pdlc_goldPack
Load dlc: pdlc_holmerPack
Load dlc: pdlc_itRunnerPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: AAA_ModsSettings
Load mod: aaa_newHelpHud
Load mod: aFillTypeMassAdjustment
Load mod: AnimationMapTrigger
Load mod: Baler_add_grass
Load mod: Ballengabel_Robert
Load mod: ClaasLexion400
Load mod: ClaasLexion480
Load mod: Compass
Load mod: CZMOD_FENDT_900_Series
Load mod: CZMOD_KRONE_BIGX_580
Load mod: FendtFarmer31xLSA
Load mod: FendtFavorit622LS
Load mod: FS15_Fliegl_DK180_88
Load mod: fs15_sipOrion120TH
Load mod: FS15_Stihl_MS261
Load mod: fuqsbow_500kg_weight
Load mod: Glance
Load mod: GuelleMistMod
Load mod: HeapTipTrigger
Load mod: HudHider
Load mod: LemkenKorund750L
Load mod: MapBGA
Load mod: MapBGASilo
Load mod: MapBuyableObject
Load mod: MaxiMapOverlay
Load mod: MB_NG_1632_4x4_Kipper_Pack
Load mod: MixFeeder
Load mod: MoreLoan
Load mod: No_Collision_Camera_FS_2015
Load mod: Placeablemanurelager
Load mod: PlayerCamera
Load mod: PlayerWalkSpeed
Load mod: Saerbeck
Warning: Duplicate l10n entry 'OPEN_GATE' in mod 'Saerbeck'. Ignoring this defintion.
Load mod: zzzMrGearboxAddon
Load mod: ZZZ_betterIndoorCamera
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_driveControl
Load mod: ZZZ_fastForward
Load mod: ZZZ_greenFertilizer
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_Extended
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_multiMowing
Load mod: ZZZ_Preisvergleich
Load mod: zzz_Tablet
Load mod: Z_Abschleppstange
Warning: Character '9' not found in texture font (Guelle-, Mist- und Kalk-Mod mit abschaltbarer Feldgrenzenerkennung.Es werden die Felder beim Düngen realistisch mit einer Textur belegt.
Die Maps müssen).
Warning (compatibility): Texture D:/LS_mods/modsMP//ZZZ_Preisvergleich/store.dds width or height doesn't equal 2^n.
Warning (performance): Texture D:/LS_mods/modsMP//ZZZ_Preisvergleich/store.dds raw format.
Started network game (10823)
Register vehicle type: Ballengabel_Robert.robert
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Tablet by Heady v15.0.0
Register Variable: BaseMission.modTabletHeadyScreens
HUD Hider by Clod-http://forum.tractor-italia.net loaded
Register vehicle type: CZMOD_KRONE_BIGX_580.krone
Register vehicle type: CZMOD_FENDT_900_Series.f900
Register vehicle type: fs15_sipOrion120TH.orion120TH
Register vehicle type: ClaasLexion480.claasLexion480
Register vehicle type: ClaasLexion480.claasC900
Script loaded: ModsSettings.LUA (v0.1.4-BETA)
Register vehicle type: FendtFarmer31xLSA.fendtFarmer310LSA
Script loaded: MaxiMapOverlay.lua (v1.0.0)
Register Variable: BaseMission.mboBuyListener
Map: Buyable Objects(Buyable) v3.3 by Bluebaby210 loaded!
Map: Buyable Objects(Icon) v3.3 by Bluebaby210 loaded!
Map: Buyable Objects(Master) v3.3 by Bluebaby210 loaded!
Register vehicle type: MB_NG_1632_4x4_Kipper_Pack.Mercedes
Register vehicle type: MB_NG_1632_4x4_Kipper_Pack.UnbekannterDrehschemelMrFox
Register vehicle type: LemkenKorund750L.LemkenTerraland
BGA v15.0.0 by Heady loaded
Script loaded: Compass.LUA (v2.0.0)
Register vehicle type: Z_Abschleppstange.abschleppstange
--- loading Preisvergleich mod V1.40 (by Gooru / Olaf72) ---
HeapTipTrigger v15.0.0
Register Variable: BaseMission.modHeapTipTriggerAddon
Register Variable: BaseMission.modHeapTipTrigger = true
Register vehicle type: HeapTipTrigger.HeapTipTrigger
--- installing driveControl by upsidedown into Drivable and Steerable...
BGA Silo v15.0.1 by Heady loaded
Loaded: noCollisionCamera
Register vehicle type: fuqsbow_500kg_weight.fuqs_500kg_concreteWeight
......LOADING CLAAS LEXION 430/460 Pack by RIVALBOMB......
Register vehicle type: ClaasLexion400.claasLexion4x0
Register vehicle type: ClaasLexion400.claasC600
Register vehicle type: ClaasLexion400.geringhoffHorizonStar6
Map: Mix Feeder v2.01 by Bluebaby210 loaded!
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
doorTrigger loaded
Register vehicle type: FendtFavorit622LS.fendtFavorit622LS
Register vehicle type: FS15_Fliegl_DK180_88.FlieglDK180_88
Script loaded: Glance.lua (v2.3.5)
loading AdditionalFruitTypes
AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
\__ Register fruitType: Luzerne (luzerne) [key 16]
\____ Register windrowType: luzerne_windrow (luzerne_windrow)
\______ ForageWagonConversion registered: luzerne_windrow -> grass
\__ Register fruitType: klee (klee) [key 17]
\____ Register windrowType: klee_windrow (klee_windrow)
\______ ForageWagonConversion registered: klee_windrow -> grass
\__ Register fruitType: Hafer (oat) [key 18]
\____ Register windrowType: oat_windrow (oat_windrow)
\______ ForageWagonConversion registered: oat_windrow -> wheat
\__ Register fruitType: Roggen (rye) [key 19]
\____ Register windrowType: rye_windrow (rye_windrow)
\______ ForageWagonConversion registered: rye_windrow -> wheat
\__ Register fruitType: Triticale (triticale) [key 20]
\____ Register windrowType: triticale_windrow (triticale_windrow)
\______ ForageWagonConversion registered: triticale_windrow -> wheat
\__ Register fruitType: Sonnenblumen (sunflower) [key 21]
\__ Register fruitType: Sudangras (sudangras) [key 22]
dataS/cameraPath01.i3d (0.35 ms)
dataS/cameraPath02.i3d (0.35 ms)
dataS/cameraPath03.i3d (0.14 ms)
data/sky/sky_day_night.i3d (43.76 ms)
data/sky/rain.i3d (25.44 ms)
data/sky/hail.i3d (6.12 ms)
data/sky/dust.i3d (5.10 ms)
Saerbeck 1.1: Register Fill type: Schwein, beef,
D:\LS_mods\modsMP//Saerbeck/map/Saerbeck.i3d (17770.41 ms)
Error: 9th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
Error: 10th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
Error: 11th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
Error: 13th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
Error: 7th priceMultiplier is invalid in TipTrigger Saerbecker Landhandel
D:\LS_mods\modsMP//MixFeeder/sounds/mixingSound.i3d (3.80 ms)
D:\LS_mods\modsMP//MixFeeder/sounds/unloadSound.i3d (3.92 ms)
Warning (performance): Texture D:/LS_mods/modsMP//zzz_Tablet/back.png raw format.
Warning (performance): Texture D:/LS_mods/modsMP//zzz_Tablet/home.png raw format.
Register Tablet by Heady: g_currentMission.modTabletHeady --- End of read Modscreens automatically
FillType Mass Adjustment Mod by modelleicher loaded
Fillable mass of Filltype barley_windrow changed to 6e-005 tons per Liter
Fillable mass of Filltype kalk changed to 0.0002 tons per Liter
Fillable mass of Filltype woodChips changed to 0.00035 tons per Liter
Fillable mass of Filltype manureLiquid changed to 0.0002 tons per Liter
Fillable mass of Filltype choppedRape changed to 0.0002 tons per Liter
Fillable mass of Filltype milk changed to 0.001 tons per Liter
Fillable mass of Filltype luzerne_windrow changed to 0.00060000002849847 tons per Liter
Fillable mass of Filltype rye changed to 0.00068000005558133 tons per Liter
Fillable mass of Filltype fuel changed to 0.00084 tons per Liter
Fillable mass of Filltype potato changed to 0.00073 tons per Liter
Fillable mass of Filltype barley changed to 0.00064 tons per Liter
Fillable mass of Filltype wheat changed to 0.00082 tons per Liter
Fillable mass of Filltype seeds changed to 0.00035 tons per Liter
Fillable mass of Filltype dryGrass_windrow changed to 7e-005 tons per Liter
Fillable mass of Filltype klee_windrow changed to 0.00060000002849847 tons per Liter
Fillable mass of Filltype silage changed to 0.00075 tons per Liter
Fillable mass of Filltype chaff changed to 0.00045 tons per Liter
Fillable mass of Filltype beef changed to 0.0002 tons per Liter
Fillable mass of Filltype pig changed to 0.0002 tons per Liter
Fillable mass of Filltype sugarBeet changed to 0.0007 tons per Liter
Fillable mass of Filltype kalkSolid_windrow changed to 0.0002 tons per Liter
Fillable mass of Filltype rape changed to 0.0007 tons per Liter
Fillable mass of Filltype fertilizer changed to 0.001 tons per Liter
Fillable mass of Filltype sunflower changed to 0.00041999999666587 tons per Liter
Fillable mass of Filltype triticale_windrow changed to 5.9999998484273e-005 tons per Liter
Fillable mass of Filltype triticale changed to 0.00068000005558133 tons per Liter
Fillable mass of Filltype wheat_windrow changed to 6e-005 tons per Liter
Fillable mass of Filltype maize changed to 0.0008 tons per Liter
Fillable mass of Filltype wool changed to 0.0002 tons per Liter
Fillable mass of Filltype oat_windrow changed to 5.9999998484273e-005 tons per Liter
Fillable mass of Filltype choppedMaize changed to 0.0002 tons per Liter
Fillable mass of Filltype treeSaplings changed to 0.0002 tons per Liter
Fillable mass of Filltype water changed to 0.001 tons per Liter
Fillable mass of Filltype manureSolid changed to 0.0002 tons per Liter
Fillable mass of Filltype choppedStraw changed to 0.0002 tons per Liter
Fillable mass of Filltype dryGrass changed to 7e-005 tons per Liter
Fillable mass of Filltype klee changed to 0.00060000002849847 tons per Liter
Fillable mass of Filltype luzerne changed to 0.00060000002849847 tons per Liter
Fillable mass of Filltype grass_windrow changed to 0.00035 tons per Liter
Fillable mass of Filltype kalkSolid changed to 0.0002 tons per Liter
Fillable mass of Filltype manureLiquid_windrow changed to 0.0002 tons per Liter
Fillable mass of Filltype forage_mixing changed to 0.0003 tons per Liter
Fillable mass of Filltype sudangras changed to 0.00041999999666587 tons per Liter
Fillable mass of Filltype egg changed to 0.0002 tons per Liter
Fillable mass of Filltype oat changed to 0.00049999996554106 tons per Liter
Fillable mass of Filltype rye_windrow changed to 5.9999998484273e-005 tons per Liter
Fillable mass of Filltype liquidManure changed to 0.0009 tons per Liter
Fillable mass of Filltype manureSolid_windrow changed to 0.0002 tons per Liter
Fillable mass of Filltype grass changed to 0.00035 tons per Liter
Fillable mass of Filltype forage changed to 0.0003 tons per Liter
--- loading greenFertilizer mod V2.1--- (by upsidedown)
AnimationMapTrigger - Warning: GlobalTexts (OPEN_DOOR) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
AnimationMapTrigger - Warning: GlobalTexts (CLOSE_DOOR) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
AnimationMapTrigger - Warning: GlobalTexts (OPEN_GATE) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
AnimationMapTrigger - Warning: GlobalTexts (CLOSE_GATE) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
AnimationMapTrigger - Warning: Can't load soundFile D:\LS_mods\modsMP//Saerbeck/sounds/fountainJet.wav
ModsSettings: Loading file C:/Users/x/Documents/My Games/FarmingSimulator2015/modsSettings.xml
MapBGA: bgaBunker.xml can not be found, BGA saves not loaded.### NewHelpHudColor Script by Ifko[nator] in der Version: '2.0' erfolgreich geladen!
sprayeraddon was inserted on sowingMachine_animated
sprayeraddon was inserted on selfPropelledSprayer
sprayeraddon was inserted on sprayer_animated
sprayeraddon was inserted on woodCrusherTrailer
sprayeraddon was inserted on MB_NG_1632_4x4_Kipper_Pack.UnbekannterDrehschemelMrFox
sprayeraddon was inserted on combine_animated
sprayeraddon was inserted on trailer_mouseControlled
sprayeraddon was inserted on treePlanter
sprayeraddon was inserted on strawBlower
sprayeraddon was inserted on sowingMachine
sprayeraddon was inserted on attachableCombine
sprayeraddon was inserted on selfPropelledMixerWagon
sprayeraddon was inserted on manureBarrel
sprayeraddon was inserted on baleLoader
sprayeraddon was inserted on FS15_Fliegl_DK180_88.FlieglDK180_88
sprayeraddon was inserted on manureSpreader
sprayeraddon was inserted on combine_animated_crawler
sprayeraddon was inserted on augerWagon
sprayeraddon was inserted on shovel_animated
sprayeraddon was inserted on trailer
sprayeraddon was inserted on forageWagon
sprayeraddon was inserted on baler
sprayeraddon was inserted on HeapTipTrigger.HeapTipTrigger
sprayeraddon was inserted on mixerWagon
sprayeraddon was inserted on attachableCombine_mouseControlled
sprayeraddon was inserted on ClaasLexion400.claasLexion4x0
sprayeraddon was inserted on manureBarrelCultivator
sprayeraddon was inserted on waterTrailer
sprayeraddon was inserted on ridingMower
sprayeraddon was inserted on ClaasLexion480.claasLexion480
sprayeraddon was inserted on combine_cylindered
sprayeraddon was inserted on fs15_sipOrion120TH.orion120TH
sprayeraddon was inserted on CZMOD_KRONE_BIGX_580.krone
sprayeraddon was inserted on combine
sprayeraddon was inserted on movableConveyor
sprayeraddon was inserted on recievingHopper
sprayeraddon was inserted on selfPropelledPotatoHarvester
sprayeraddon was inserted on sprayer_mouseControlled
sprayeraddon was inserted on shovel
sprayeraddon was inserted on sprayer
sprayeraddon was inserted on fuelTrailer
--- loading multiMowing mod V3.1 --- (by upsidedown)
--- loading multiFruit Module: D:\LS_mods\modsMP//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading multiFruit Module: D:\LS_mods\modsMP//ZZZ_multiFruitModule_Extended/multiFruit_config.xml --- (by upsidedown)
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading driveControl mod V3.91 (by upsidedown)---
MapBGASilo: BGASilo settings saves loaded
MapBGASilo: bgaSilo.xml can not be found, BGASilo saves not loaded.
--- loading Getriebe v1.4 beta (21) von Mogli ---
--- zzzMrGearboxAddon: inserted into 27 vehicle types / 0 vehicle types updated ---
*** ChoppedStraw v15.0.03 specialization loading ***
--- fast Forward Mod V1.3 loaded --- (by upsidedown)
screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
+++ OPEN MIX FEEDER +++
Keyboard --> Open Mix Feeder Tablet with: Taste STRG LINKS hold, press and hold Taste M and press Taste F
Gamepad --> Open Mix Feeder Tablet with: hold, press and hold and press
+++ OPEN MIX FEEDER +++
SearchModsScript v3.0 by Bluebaby210 loaded!
--- loading ManualBarrier mod V5.15.4 (by Blacky_BPG)---
** Glance found Saerbeck.g_SchweineDaten
data/vehicles/steerable/newHolland/newHollandTC590.i3d (571.19 ms)
dataS2/character/player/player.i3d (634.49 ms)
loading C:/Users/x/Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module manMotorStart started
driveControl module manMotorKeepTurnedOn started
driveControl module gasAndGearLimiter not started
driveControl module hourCounter not started
driveControl module sensibleSteering started
driveControl module handBrake started
driveControl module fourWDandDifferentials started
driveControl module inDoorSound started
driveControl module dirtModule not started
driveControl module camera not started
driveControl module cruiseControl started
driveControl module showNearestFillLevel not started
driveControl module pipeCam not started
driveControl module implementControl started
driveControl module groundResponse not started
driveControl module freeSteering not started
driveControl module fruitDestruction not started
driveControl module softGas not started
driveControl sensibleSteering deadZone set to 12%
driveControl inDoorSound set to 45%
D:\LS_mods\modsMP//zzzMrGearboxAddon/zzzMrGearboxAddonConfig.xml
Nothing found at index: 148
D:\LS_mods\modsMP//zzzMrGearboxAddonConfig.xml
zzzMrGearboxAddon: gearboxMogli inserted into data/vehicles/steerable/newHolland/newHollandTC590.xml (i)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_TRITICALE_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_TRITICALE_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_OAT_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_OAT_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_RYE_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
\______ Bale registered: BALETYPE_RYE_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
\______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (273.12 ms)
zzzMrGearboxAddon: gearboxMogli inserted into data/vehicles/steerable/deutz/deutzAgroStar661.xml (i)
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (210.33 ms)
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (60.47 ms)
zzzMrGearboxAddon: gearboxMogli inserted into data/vehicles/steerable/deutz/deutzAgroStar661.xml (i)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (295.08 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (27.77 ms)
data/vehicles/trailers/kuhn/kuhnProfile1880.i3d (119.52 ms)
D:\LS_mods\modsMP//HeapTipTrigger/pivot.i3d (0.25 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (268.37 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (7.87 ms)
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (228.61 ms)
data/vehicles/tools/suer/suerSB1000.i3d (80.57 ms)
data/vehicles/tools/suer/suerSB1600.i3d (8.14 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (189.79 ms)
zzzMrGearboxAddon: gearboxMogli inserted into data/vehicles/steerable/buehrer/buehrer6135A.xml (i)
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (251.24 ms)
dataS/character/player/playerMP.i3d (201.51 ms)
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
luzerne
klee
oat
rye
triticale
sunflower
sudangras
13 fruits added to cultivator, plough and direct seeder for fertilizer use
Saving screenshot: C:/Users/x/Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2016_08_21_19_56_04.png
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hm. Irgendwie komisch. Sobald ich einen Fahrzeug-Mod hinzufüge geht der BGA-Screen im Tablet nicht mehr. Scripte (außer GPS, fuelAdjust und growthManager; diese funktionieren auch nicht) sind aber kompatibel.
Edit: Getestete Mod-Fahrzeuge waren: CZMOD Fendt 900 Vario, Fendt Farmer 310/312, Fendt 622 LS (WIP); Claas Lexion 430/460 und Lexion 480 (alle Lexions mit rafftnixGUI für Kameras)
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die ersten Fahrzeuge und Geräte sind nun aufgelistet: http://www.farming-simulator.com/about.php?lang=de
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Warten wir mal die GC ab, was noch kommt - ich denke nicht, dass das schon alles war.
"Es wird noch die ein oder andere Überraschung dabei sein, das kann ich euch versprechen", sagte Christian Ammann in Karvons Interview
Bin ja gespannt was diese "Überraschung" wird...
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ein sehr interessantes Interview mit CEO Christian Ammann
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man kann es sich aber auch selber anpassen....
kannst du bitte sagen, wie?
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was wahrscheinlich (leider) wieder nicht geändert wurde bzw werden wird ist die Frucht"physik", es gibt nichts nervenderes wenn auf einer Seite des Schneidwerks die Frucht nen Meter daneben noch verschwindet und auf der anderen Seite ein Meter durchs Schneidwerk durchgeht.
Am Bild sieht man das ganz gut
...aber die Hoffnung besteht
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genau das meinte ich auch, vor allem beim Gitter sieht es sehr künstlich aus
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das Modell vom Fendt ist eigentlich ganz gut, nur der Glanz lässt ihn wie ein Spielzeug Traktor aussehen...
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scheinbar wurde der Release-Termin zwei Tage vorverschoben.. Früher wars der 27. Oktober, aktuell steht auf der offiziellen Seite 25. Oktober!