Beiträge von Maxxumfreak

    bei mir auf dem Server läuft es absolut fehlerlos. Darf man Fragen ob es ein kleines Statusupdate gibt?


    Für mich ist das immoment einer der wichtigsten und besten WIP Mods den der LS bieten kann :D
    einen riesengroßen Dank für den Mod jetzt schon! Das bereichert das Spiel ungemein eine BGA ist einfach keine Verkaufsstelle ala' Giants...

    wäre eine große Bereicherung für den LS, am besten noch mit ner platzierbaren Anlage, dann kann sich jeder im MP auf dem Hof seine eigene BGA aufbauen :thumbup: und als zusätzliche Funktion, dass man täglich zufüttern muss und nicht z.B. ewig nichts hineinwerfen kann

    Guten Morgen,


    ich habe ein kleines problem mit dem Tablet, ich spiele auf der Saerbeckmap, die die Heady BGA verbaut hat, die BGA funktioniert einwandfrei im SP als auch im MP, das Tablet funktioniert jedoch meist nur im SP, selten geht es auch im MP, so kann man im MP nicht groß die BGA steuern, gibts dafür bereits eine Lösung? Log ist meines Wissens sauber, siehe Spoiler. Im MP bleibt das Tablet einfach leer, es geht auf zeigt aber keine BGA an, im MP funktioniert alles.


    [expander]GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
    Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: AMD FX(tm)-8350 Eight-Core Processor
    Memory: 12244 MB
    OS: Windows NT 6.2 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: Logitech Attack 3 USB
    Name: Logitech Extreme 3D Pro USB
    Name: Logitech G27 Racing Wheel USB
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: Radeon (TM) RX 480 Graphics
    Version: 3.2.13447 Compatibility Profile Context 16.300.2511.1001
    Shader Version: 4.50
    GL_NV_texture_compression_vtc not supported
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Foliage View Distance Factor: 1.600000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Farming Simulator 15
    Version: 1.4.2.0 1.4.2RC1
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/user/Documents/My Games/FarmingSimulator2015/mods/
    Load mod: AAA_ModsSettings
    Load mod: aaa_newHelpHud
    Load mod: aFillTypeMassAdjustment
    Load mod: AnimationMapTrigger
    Load mod: Baler_add_grass
    Load mod: Ballengabel_Robert
    Load mod: ClaasLexion400
    Load mod: ClaasLexion480
    Load mod: Compass
    Load mod: CZMOD_FENDT_900_Series
    Load mod: CZMOD_KRONE_BIGX_580
    Load mod: FendtFarmer31xLSA
    Load mod: FendtFavorit622LS
    Load mod: FS15_Fliegl_DK180_88
    Load mod: fs15_sipOrion120TH
    Load mod: FS15_Stihl_MS261
    Load mod: fuqsbow_500kg_weight
    Load mod: Glance
    Load mod: GuelleMistMod
    Load mod: HeapTipTrigger
    Load mod: HudHider
    Load mod: LemkenKorund750L
    Load mod: MapBGA
    Load mod: MapBGASilo
    Load mod: MapBuyableObject
    Load mod: MaxiMapOverlay
    Load mod: MB_NG_1632_4x4_Kipper_Pack
    Load mod: MixFeeder
    Load mod: MoreLoan
    Load mod: No_Collision_Camera_FS_2015
    Load mod: Placeablemanurelager
    Load mod: PlayerCamera
    Load mod: PlayerWalkSpeed
    Load mod: Saerbeck
    Warning: Duplicate l10n entry 'OPEN_GATE' in mod 'Saerbeck'. Ignoring this defintion.
    Load mod: Terrain_And_Dirt_Control
    Load mod: zzzMrGearboxAddon
    Load mod: ZZZ_betterIndoorCamera
    Load mod: ZZZ_ChoppedStraw
    Load mod: ZZZ_driveControl
    Load mod: ZZZ_fastForward
    Load mod: ZZZ_FuelAdjust
    Load mod: ZZZ_GPS
    Load mod: ZZZ_greenFertilizer
    Load mod: ZZZ_growthManager
    Load mod: ZZZ_multiFruit
    Load mod: ZZZ_multiFruitModule_Extended
    Load mod: ZZZ_multiFruitModule_Standard
    Load mod: ZZZ_multiMowing
    Load mod: ZZZ_Preisvergleich
    Load mod: zzz_Tablet
    Load mod: Z_Abschleppstange
    Warning: Character '9' not found in texture font (Guelle-, Mist- und Kalk-Mod mit abschaltbarer Feldgrenzenerkennung.


    Es werden die Felder beim Düngen realistisch mit einer Textur belegt.


    Die Maps müssen).
    Warning (compatibility): Texture C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ZZZ_Preisvergleich/store.dds width or height doesn't equal 2^n.
    Warning (performance): Texture C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ZZZ_Preisvergleich/store.dds raw format.
    Started network game (10823)
    Script loaded: MaxiMapOverlay.lua (v1.0.0)
    HeapTipTrigger v15.0.0
    Register Variable: BaseMission.modHeapTipTriggerAddon
    Register Variable: BaseMission.modHeapTipTrigger = true
    Register vehicle type: HeapTipTrigger.HeapTipTrigger
    --- installing driveControl by upsidedown into Drivable and Steerable...
    Script loaded: Glance.lua (v2.3.5)
    Register vehicle type: FendtFavorit622LS.fendtFavorit622LS
    Register vehicle type: Z_Abschleppstange.abschleppstange
    Script loaded: Compass.LUA (v2.0.0)
    --- loading Preisvergleich mod V1.40 (by Gooru / Olaf72) ---
    Script loaded: ModsSettings.LUA (v0.1.4-BETA)
    Map: Mix Feeder v2.01 by Bluebaby210 loaded!
    Register Variable: BaseMission.mboBuyListener
    Tablet by Heady v15.0.0
    Register Variable: BaseMission.modTabletHeadyScreens
    Register vehicle type: LemkenKorund750L.LemkenTerraland
    *** ChoppedStraw fruittypes registered!
    Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
    Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
    doorTrigger loaded
    Loaded: noCollisionCamera
    Register vehicle type: MB_NG_1632_4x4_Kipper_Pack.Mercedes
    Register vehicle type: MB_NG_1632_4x4_Kipper_Pack.UnbekannterDrehschemelMrFox
    Register vehicle type: fs15_sipOrion120TH.orion120TH
    Register vehicle type: CZMOD_FENDT_900_Series.f900
    Map: Buyable Objects(Buyable) v3.3 by Bluebaby210 loaded!
    Map: Buyable Objects(Icon) v3.3 by Bluebaby210 loaded!
    Map: Buyable Objects(Master) v3.3 by Bluebaby210 loaded!
    Register vehicle type: FendtFarmer31xLSA.fendtFarmer310LSA
    Register vehicle type: CZMOD_KRONE_BIGX_580.krone
    Register vehicle type: FS15_Fliegl_DK180_88.FlieglDK180_88
    Register vehicle type: ClaasLexion480.claasLexion480
    Register vehicle type: ClaasLexion480.claasC900
    BGA v15.0.0 by Heady loaded
    Register vehicle type: fuqsbow_500kg_weight.fuqs_500kg_concreteWeight
    Register vehicle type: Ballengabel_Robert.robert
    Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
    HUD Hider by Clod-http://forum.tractor-italia.net loaded
    BGA Silo v15.0.1 by Heady loaded
    ......LOADING CLAAS LEXION 430/460 Pack by RIVALBOMB......
    Register vehicle type: ClaasLexion400.claasLexion4x0
    Register vehicle type: ClaasLexion400.claasC600
    Register vehicle type: ClaasLexion400.geringhoffHorizonStar6
    loading AdditionalFruitTypes
    AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
    \__ Register fruitType: Luzerne (luzerne) [key 16]
    \____ Register windrowType: luzerne_windrow (luzerne_windrow)
    \______ ForageWagonConversion registered: luzerne_windrow -> grass
    \__ Register fruitType: klee (klee) [key 17]
    \____ Register windrowType: klee_windrow (klee_windrow)
    \______ ForageWagonConversion registered: klee_windrow -> grass
    \__ Register fruitType: Hafer (oat) [key 18]
    \____ Register windrowType: oat_windrow (oat_windrow)
    \______ ForageWagonConversion registered: oat_windrow -> wheat
    \__ Register fruitType: Roggen (rye) [key 19]
    \____ Register windrowType: rye_windrow (rye_windrow)
    \______ ForageWagonConversion registered: rye_windrow -> wheat
    \__ Register fruitType: Triticale (triticale) [key 20]
    \____ Register windrowType: triticale_windrow (triticale_windrow)
    \______ ForageWagonConversion registered: triticale_windrow -> wheat
    \__ Register fruitType: Sonnenblumen (sunflower) [key 21]
    \__ Register fruitType: Sudangras (sudangras) [key 22]
    dataS/cameraPath01.i3d (0.25 ms)
    dataS/cameraPath02.i3d (0.24 ms)
    dataS/cameraPath03.i3d (0.19 ms)
    data/sky/sky_day_night.i3d (142.68 ms)
    data/sky/rain.i3d (63.56 ms)
    data/sky/hail.i3d (13.65 ms)
    data/sky/dust.i3d (13.61 ms)
    Saerbeck 1.1: Register Fill type: Schwein, beef,
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//Saerbeck/map/Saerbeck.i3d (17075.25 ms)
    Error: 9th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
    Error: 10th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
    Error: 11th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
    Error: 13th priceMultiplier is invalid in TipTrigger Baywa Getreide Muehle
    Error: 7th priceMultiplier is invalid in TipTrigger Saerbecker Landhandel
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//MixFeeder/sounds/mixingSound.i3d (18.65 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//MixFeeder/sounds/unloadSound.i3d (42.12 ms)
    ModsSettings: Loading file C:/Users/user/Documents/My Games/FarmingSimulator2015/modsSettings.xml
    --- fast Forward Mod V1.3 loaded --- (by upsidedown)
    --- loading driveControl mod V3.91 (by upsidedown)---
    ** Glance found Saerbeck.g_SchweineDaten
    --- loading growthManager mod V1.0 --- (by upsidedown+JakobT)
    growthManager:: loading C:/Users/user/Documents/My Games/FarmingSimulator2015/savegame1/growthManager.xml
    growthManager:: growth is shifted to midnight
    screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
    +++ OPEN MIX FEEDER +++
    Keyboard --> Open Mix Feeder Tablet with: Taste STRG LINKS hold, press and hold Taste M and press Taste F
    Gamepad --> Open Mix Feeder Tablet with: Button 5 hold, press and hold Button 6 and press Button 2
    +++ OPEN MIX FEEDER +++
    AnimationMapTrigger - Warning: GlobalTexts (OPEN_DOOR) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
    AnimationMapTrigger - Warning: GlobalTexts (CLOSE_DOOR) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
    AnimationMapTrigger - Warning: GlobalTexts (OPEN_GATE) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
    AnimationMapTrigger - Warning: GlobalTexts (CLOSE_GATE) is set by the AnimtionMapTrigger mod, remove it from GlobalTexts.
    AnimationMapTrigger - Warning: Can't load soundFile C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//Saerbeck/sounds/fountainJet.wav
    Warning (performance): Texture C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//zzz_Tablet/back.png raw format.
    Warning (performance): Texture C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//zzz_Tablet/home.png raw format.
    Register Tablet by Heady: g_currentMission.modTabletHeady --- End of read Modscreens automatically
    --- loading multiFruit Module: C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
    SearchModsScript v3.0 by Bluebaby210 loaded!
    --- loading ManualBarrier mod V5.15.4 (by Blacky_BPG)---
    --- loading Getriebe v1.4 beta (21) von Mogli ---
    --- zzzMrGearboxAddon: inserted into 27 vehicle types / 0 vehicle types updated ---


    ### NewHelpHudColor Script by Ifko[nator] in der Version: '2.0' erfolgreich geladen!


    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//Terrain_And_Dirt_Control/dirtPS/dirt_1.i3d (10.08 ms)
    --- loading multiFruit Module: C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Extended/multiFruit_config.xml --- (by upsidedown)
    --- loading greenFertilizer mod V2.1--- (by upsidedown)
    sprayeraddon was inserted on sowingMachine_animated
    sprayeraddon was inserted on selfPropelledSprayer
    sprayeraddon was inserted on sprayer_animated
    sprayeraddon was inserted on woodCrusherTrailer
    sprayeraddon was inserted on MB_NG_1632_4x4_Kipper_Pack.UnbekannterDrehschemelMrFox
    sprayeraddon was inserted on combine_animated
    sprayeraddon was inserted on trailer_mouseControlled
    sprayeraddon was inserted on treePlanter
    sprayeraddon was inserted on strawBlower
    sprayeraddon was inserted on sowingMachine
    sprayeraddon was inserted on attachableCombine
    sprayeraddon was inserted on selfPropelledMixerWagon
    sprayeraddon was inserted on manureBarrel
    sprayeraddon was inserted on baleLoader
    sprayeraddon was inserted on FS15_Fliegl_DK180_88.FlieglDK180_88
    sprayeraddon was inserted on manureSpreader
    sprayeraddon was inserted on combine_animated_crawler
    sprayeraddon was inserted on augerWagon
    sprayeraddon was inserted on shovel_animated
    sprayeraddon was inserted on trailer
    sprayeraddon was inserted on forageWagon
    sprayeraddon was inserted on baler
    sprayeraddon was inserted on HeapTipTrigger.HeapTipTrigger
    sprayeraddon was inserted on mixerWagon
    sprayeraddon was inserted on ClaasLexion400.claasLexion4x0
    sprayeraddon was inserted on attachableCombine_mouseControlled
    sprayeraddon was inserted on manureBarrelCultivator
    sprayeraddon was inserted on waterTrailer
    sprayeraddon was inserted on ClaasLexion480.claasLexion480
    sprayeraddon was inserted on CZMOD_KRONE_BIGX_580.krone
    sprayeraddon was inserted on ridingMower
    sprayeraddon was inserted on fs15_sipOrion120TH.orion120TH
    sprayeraddon was inserted on combine_cylindered
    sprayeraddon was inserted on combine
    sprayeraddon was inserted on movableConveyor
    sprayeraddon was inserted on recievingHopper
    sprayeraddon was inserted on selfPropelledPotatoHarvester
    sprayeraddon was inserted on sprayer_mouseControlled
    sprayeraddon was inserted on shovel
    sprayeraddon was inserted on sprayer
    sprayeraddon was inserted on fuelTrailer
    MapBGA: BGA saves loaded
    --- loading GPS mod V4.21 --- (by upsidedown and gotchTOM)
    *** ChoppedStraw v15.0.03 specialization loading ***
    MapBGASilo: bgaSilo_settings.xml created
    MapBGASilo: BGASilo saves loaded
    FillType Mass Adjustment Mod by modelleicher loaded
    Fillable mass of Filltype barley_windrow changed to 6e-005 tons per Liter
    Fillable mass of Filltype kalk changed to 0.0002 tons per Liter
    Fillable mass of Filltype woodChips changed to 0.00035 tons per Liter
    Fillable mass of Filltype manureLiquid changed to 0.0002 tons per Liter
    Fillable mass of Filltype choppedRape changed to 0.0002 tons per Liter
    Fillable mass of Filltype milk changed to 0.001 tons per Liter
    Fillable mass of Filltype luzerne_windrow changed to 0.00060000002849847 tons per Liter
    Fillable mass of Filltype rye changed to 0.00068000005558133 tons per Liter
    Fillable mass of Filltype fuel changed to 0.00084 tons per Liter
    Fillable mass of Filltype potato changed to 0.00073 tons per Liter
    Fillable mass of Filltype barley changed to 0.00064 tons per Liter
    Fillable mass of Filltype wheat changed to 0.00082 tons per Liter
    Fillable mass of Filltype seeds changed to 0.00035 tons per Liter
    Fillable mass of Filltype dryGrass_windrow changed to 7e-005 tons per Liter
    Fillable mass of Filltype klee_windrow changed to 0.00060000002849847 tons per Liter
    Fillable mass of Filltype silage changed to 0.00075 tons per Liter
    Fillable mass of Filltype chaff changed to 0.00045 tons per Liter
    Fillable mass of Filltype beef changed to 0.0002 tons per Liter
    Fillable mass of Filltype pig changed to 0.0002 tons per Liter
    Fillable mass of Filltype sugarBeet changed to 0.0007 tons per Liter
    Fillable mass of Filltype kalkSolid_windrow changed to 0.0002 tons per Liter
    Fillable mass of Filltype rape changed to 0.0007 tons per Liter
    Fillable mass of Filltype fertilizer changed to 0.001 tons per Liter
    Fillable mass of Filltype sunflower changed to 0.00041999999666587 tons per Liter
    Fillable mass of Filltype triticale_windrow changed to 5.9999998484273e-005 tons per Liter
    Fillable mass of Filltype triticale changed to 0.00068000005558133 tons per Liter
    Fillable mass of Filltype wheat_windrow changed to 6e-005 tons per Liter
    Fillable mass of Filltype maize changed to 0.0008 tons per Liter
    Fillable mass of Filltype wool changed to 0.0002 tons per Liter
    Fillable mass of Filltype oat_windrow changed to 5.9999998484273e-005 tons per Liter
    Fillable mass of Filltype choppedMaize changed to 0.0002 tons per Liter
    Fillable mass of Filltype treeSaplings changed to 0.0002 tons per Liter
    Fillable mass of Filltype water changed to 0.001 tons per Liter
    Fillable mass of Filltype manureSolid changed to 0.0002 tons per Liter
    Fillable mass of Filltype choppedStraw changed to 0.0002 tons per Liter
    Fillable mass of Filltype dryGrass changed to 7e-005 tons per Liter
    Fillable mass of Filltype klee changed to 0.00060000002849847 tons per Liter
    Fillable mass of Filltype luzerne changed to 0.00060000002849847 tons per Liter
    Fillable mass of Filltype grass_windrow changed to 0.00035 tons per Liter
    Fillable mass of Filltype kalkSolid changed to 0.0002 tons per Liter
    Fillable mass of Filltype manureLiquid_windrow changed to 0.0002 tons per Liter
    Fillable mass of Filltype forage_mixing changed to 0.0003 tons per Liter
    Fillable mass of Filltype sudangras changed to 0.00041999999666587 tons per Liter
    Fillable mass of Filltype egg changed to 0.0002 tons per Liter
    Fillable mass of Filltype oat changed to 0.00049999996554106 tons per Liter
    Fillable mass of Filltype rye_windrow changed to 5.9999998484273e-005 tons per Liter
    Fillable mass of Filltype liquidManure changed to 0.0009 tons per Liter
    Fillable mass of Filltype manureSolid_windrow changed to 0.0002 tons per Liter
    Fillable mass of Filltype grass changed to 0.00035 tons per Liter
    Fillable mass of Filltype forage changed to 0.0003 tons per Liter
    --- loading multiMowing mod V3.1 --- (by upsidedown)
    --- loading addMultiFruit mod V3.0 --- (by upsidedown)
    Disabled withering for: wheat, barley, rape, maize, sugarBeet, luzerne, klee, oat, rye, triticale, sunflower, sudangras
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ClaasLexion480/claasLexion480.i3d (328.76 ms)
    dataS2/character/player/player.i3d (658.36 ms)
    loading C:/Users/user/Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
    driveControl module shuttle started
    driveControl module manMotorStart started
    driveControl module manMotorKeepTurnedOn started
    driveControl module gasAndGearLimiter started
    driveControl module hourCounter started
    driveControl module sensibleSteering started
    driveControl module handBrake not started
    driveControl module fourWDandDifferentials started
    driveControl module inDoorSound started
    driveControl module dirtModule started
    driveControl module camera started
    driveControl module cruiseControl started
    driveControl module showNearestFillLevel started
    driveControl module pipeCam started
    driveControl module implementControl started
    driveControl module groundResponse started
    driveControl module freeSteering started
    driveControl module fruitDestruction started
    driveControl module softGas started
    driveControl sensibleSteering deadZone set to 0%
    driveControl inDoorSound set to 45%
    driveControl analog control for gas/gear limiter set to false
    driveControl dirtModule speed set to 100%
    driveControl groundResponse forceFactor speed set to 100%
    driveControl softGas maxGasOnModifier set to 30%
    driveControl freeSteering analog input ENABLED
    driveControl freeSteering analog deadzone set to 15%
    driveControl global camera speed set to 100%
    driveControl analog controller x-axis camera speed set to 100%
    driveControl analog controller y-axis camera speed set to 100%
    driveControl mouse x-axis camera speed set to 100%
    driveControl mouse y-axis camera speed set to 100%
    driveControl standard camera reset ENABLED
    driveControl keep last Camera DISABLED
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//zzzMrGearboxAddon/zzzMrGearboxAddonConfig.xml
    Nothing found at index: 148
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//zzzMrGearboxAddonConfig.xml
    zzzMrGearboxAddon: gearboxMogli inserted into ClaasLexion480/claasLexion480.xml (i)
    GPS mod inserted into Drivable Specialization (should happen only once!)
    GPS mod inserted into Vehicle Camera (should happen only once!)
    \______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_TRITICALE_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
    \______ Bale registered: BALETYPE_TRITICALE_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
    \______ Bale registered: BALETYPE_OAT_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
    \______ Bale registered: BALETYPE_OAT_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
    \______ Bale registered: BALETYPE_RYE_WINDROW_120_90_240 -> BALETYPE_WHEAT_WINDROW_120_90_240
    \______ Bale registered: BALETYPE_RYE_WINDROW_112_130 -> BALETYPE_WHEAT_WINDROW_112_130
    \______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    \______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ClaasLexion480/claasC900.i3d (151.95 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//ClaasLexion480/TAM/thueringerAgrarLeguan9.i3d (35.22 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//FS15_Fliegl_DK180_88/flieglDK180_88.i3d (330.04 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//HeapTipTrigger/pivot.i3d (0.27 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//FendtFarmer31xLSA/fendtFarmer312LSA.i3d (505.99 ms)
    zzzMrGearboxAddon: gearboxMogli inserted into FendtFarmer31xLSA/fendtFarmer312LSA.xml (v)
    driveControl module inDoorSound externally turned off for this vehicle
    driveControl module manMotorStart externally turned off for this vehicle
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//FendtFavorit622LS/FendtFavorit622LS.i3d (471.66 ms)
    zzzMrGearboxAddon: gearboxMogli inserted into FendtFavorit622LS/FendtFavorit622LS.xml (v)
    data/vehicles/balers/newHolland/newHollandBB1290.i3d (176.01 ms)
    data/maps/models/objects/squarebales/baleStraw240.i3d (103.51 ms)
    data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (130.71 ms)
    data/vehicles/steerable/liebherr/liebherrTL432_7.i3d (488.74 ms)
    zzzMrGearboxAddon: looking for default configuration (default)
    zzzMrGearboxAddon: default inserted into data/vehicles/steerable/liebherr/liebherrTL432_7.xml (i)
    data/vehicles/telehandlers/lizard/telehandlerShovel.i3d (77.18 ms)
    data/vehicles/telehandlers/lizard/telehandlerBaleFork.i3d (36.39 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//FendtFarmer31xLSA/fendtFarmer310LSA.i3d (64.53 ms)
    zzzMrGearboxAddon: gearboxMogli inserted into FendtFarmer31xLSA/fendtFarmer310LSA.xml (v)
    driveControl module inDoorSound externally turned off for this vehicle
    driveControl module manMotorStart externally turned off for this vehicle
    data/vehicles/trailers/zunhammer/zunhammer18500PE.i3d (233.57 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//CZMOD_KRONE_BIGX_580/kroneBigX580.i3d (982.57 ms)
    zzzMrGearboxAddon: gearboxMogli inserted into CZMOD_KRONE_BIGX_580/kroneBigX580.xml (i)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//CZMOD_KRONE_BIGX_580/kroneEasyCollect.i3d (85.46 ms)
    data/vehicles/trailers/krampe/krampeBandit750.i3d (250.86 ms)
    data/vehicles/tools/suer/suerSB1000.i3d (60.39 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//HeapTipTrigger/heapTipTrigger.i3d (33.26 ms)
    data/vehicles/trailers/fuelTrailer/fuelTrailer.i3d (134.34 ms)
    data/vehicles/telehandlers/lizard/telehandlerLogFork.i3d (26.67 ms)
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//Placeablemanurelager/vodojimka.i3d (67.68 ms)
    data/maps/models/objects/pallets/woolPallet.i3d (472.75 ms)
    dataS/character/player/playerMP.i3d (226.71 ms)
    driveControl module manMotorKeepTurnedOn externally turned off for this vehicle
    driveControl module toggleActive externally turned off for this vehicle
    driveControl module manMotorKeepTurnedOn externally turned off for this vehicle
    driveControl module toggleActive externally turned off for this vehicle
    growthManager:: stepSize: 124.62158203125
    growthManager:: registering fruit wheat growthTime: 6h
    growthManager:: registering fruit barley growthTime: 6h
    growthManager:: registering fruit rape growthTime: 6h
    growthManager:: registering fruit maize growthTime: 6h
    growthManager:: registering fruit potato growthTime: 6h
    growthManager:: registering fruit sugarBeet growthTime: 6h
    growthManager:: registering fruit grass growthTime: 10h
    growthManager:: registering fruit luzerne growthTime: 6h
    growthManager:: registering fruit klee growthTime: 6h
    growthManager:: registering fruit oat growthTime: 6h
    growthManager:: registering fruit rye growthTime: 6h
    growthManager:: registering fruit triticale growthTime: 6h
    growthManager:: registering fruit sunflower growthTime: 6h
    growthManager:: registering fruit sudangras growthTime: 6h
    adding fruits to green fertilizer mod...
    wheat
    barley
    rape
    maize
    potato
    sugarBeet
    luzerne
    klee
    oat
    rye
    triticale
    sunflower
    sudangras
    13 fruits added to cultivator, plough and direct seeder for fertilizer use
    MapBuyableObjects: Savegame states was loaded.
    C:/Users/user/Documents/My Games/FarmingSimulator2015/mods//FS15_Stihl_MS261/MS261.i3d (120.04 ms)
    [/expander]

    viele wissen einfach nicht wie sie sich zu verhalten haben, wenn ich einen mod aus einem gameserver lade, dann behalte ich ihn wenn dann für mich, aber dann weiter geben geht meiner Meinung nach gar nicht, ebenso mit allen anderen privaten Mods, es darf sie ja jeder für sich umbauen, aber wenn er dann immer bei allen landet is das schon doof, vllt. bringt der ls 15 abhilfe bzw. einen neuanfang weil dann vllt. nicht jeder "depp" mods konvertieren kann :D

    Also ich würde acuh gerne wissen was so schlimm daran ist, er kann ja deshalb trotzem Mods zur verfügung stellen, MadMax hilft ja auch bei manchen Mods, abwarten

    einstellbarer Tempomat wäre auch ne Klasse sache, die Huds versteh ich auch nicht, vllt. kann man sie ausblenden? wäre ja auch schön, nachdem innenraum animiert ist braucht man die soweiso nicht mehr immer

    ALso laut Interview werden die Motoren auf PS Basis laufen und man kann nicht mehr mit 80 ps und fast 40 Tonnen fahren, und wenn nur ganz langsam, Motorsound passt sich der drehzahl an, also vermute ich mal MR wird dann überflüssig sein

    Quellen wäören schön, nur weil da was orangenes ist heißt das noch lange nicht das das i eine Marke ist, daqs kann JEDE Marke mit orangenem, Logo sein, valmet wäre geil aber sicher ist NICHTS!

    ist schon was bekannt wann die kommt?


    also der forstmod ist echt klasse und die kransteuerung mit einem gamepad ist auch machbar. aber das verladen von holz dauert mir zu lange um es sauber zu laden. hat jemand n Tipp? oder ist vlt ein hänger geplant wo man z.b. neben ein bolder fährt und ne taste drückt und die Stämme werden automatisch auf den hänger verladen? ist nicht realistisch aber mit macht das holzrücken am meisten spaß und nicht nachher die stämme aufräumen

    das fände ich auch gut, es macht zwar Spaß mal 1 oder 2 Wägen zu beladen aber nicht wenn man ein Stück wald gerodet hat und dann 15 Hänger beladen müsste, dann bevorzuge ich immoment den Hacker, allerdings wohin mit den Hackschnitzeln :D die Verbrennungsanlage verbraucht zu wenig finde ich ^^