Kuhstall Ingame in der Luft.

  • Hey Community,
    ich hab ein kleinen Problem auf meiner Map. Seit neustem fliegt der Kuhstall Ingame in der Luft und im GE ist alles ganz normal.
    Als ich ihn eingebaut hatte und die Kuhweide neu erstellt habe, hat alles ganz normal funktioniert. Nur von einer Sekunde auf der anderen meint er
    jetzt durch die gegen zu fliegen und genau da wo ich ihn platziert habe halt nur paar Meter über dem Boden.


    Bilder:




    Editor-Log:
    [expander]GIANTS Engine Runtime 5.0.1 (build date: Sep 19 2012)
    Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: GIANTS Editor 5.0.1
    Main System
    Core(s): 2 @ 1.6 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 1
    Sound System
    Driver: OpenAL Software
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon HD 6310M
    Version: 4.0.10318 Compatibility Profile Context
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (auto)
    View Distance Coeff: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 1.000000
    Terrain LOD Distance Coeff: 1.000000
    Foliage View Distance Coeff: 1.000000
    Check for updates (http://gdn.giants-software.com)
    C:\Users\Eggart\Desktop\Bergdorf_V1\map01.i3d (30.46mb in 42311.10 ms)[/expander]


    Ingame-Log:
    [expander]GIANTS Engine Runtime 5.0.1 (build date: Feb 1 2013)
    Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 2 @ 1.6 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon HD 6310M
    Version: 4.0.10318 Compatibility Profile Context
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Low (forced)
    View Distance Coeff: 0.750000
    Shadow Quality: 0.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 0.750000
    Terrain LOD Distance Coeff: 0.750000
    Foliage View Distance Coeff: 1.000000
    Farming Simulator 2013
    Version: 1.4.0.1 RC6
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Eggart/Documents/My Games/FarmingSimulator2013/mods
    Load mod: Belgique_Profonde_2013low_pc_Luxfarm_ls
    Load mod: Cargo_CP140_Luxfarm_LS_2013
    Load mod: CaseIH_844SA_C2_FH
    Load mod: CaseIH_844S_C2_IFL
    Load mod: CaseIH_Series44_Twinwheels
    Load mod: ESLimiter
    Load mod: ETBaletrailer
    Load mod: Euro_Shovel_Package
    Load mod: Fendt380GTATurbo
    Load mod: FollowMe2013
    Load mod: godet_Agram_telehandler_Luxfarm_LS_2013
    Load mod: Godet_Agram_tractor_Luxfarm_LS_2013
    Load mod: godet_Agram_weidemann_Luxfarm_LS_2013
    Load mod: HeVa300Frontpakker
    Load mod: IHC1455
    Load mod: JD2058SetV2
    Load mod: MoneyTool
    Load mod: mp_Playerwalkspeed
    Load mod: noCollisionCamera
    Load mod: PlayerCamera
    Load mod: Quaderballentechnik_Pack_by_Ifko
    Load mod: RabeToucan3000SL
    Load mod: Rabe_Supertaube_160
    Load mod: SampleModMap
    Load mod: suerSB1000Pack
    Load mod: Tone_a_eau_Cargo_Luxfarm_LS_2013
    Load mod: Tone_a_eau_CARGO_rouille_Luxfarm_LS_2013
    Register vehicle type: Cargo_CP140_Luxfarm_LS_2013.cargo
    Register vehicle type: CaseIH_844SA_C2_FH.CaseIH_844SA
    Register vehicle type: CaseIH_844S_C2_IFL.CaseIH_844S_IFL
    Register vehicle type: CaseIH_Series44_Twinwheels.BuyableTwinWheels
    Register vehicle type: ETBaletrailer.Ballenhaenger
    Register vehicle type: Euro_Shovel_Package.crossBucket
    Register vehicle type: Euro_Shovel_Package.universalBucket
    Register vehicle type: Euro_Shovel_Package.palletfork
    Register vehicle type: Euro_Shovel_Package.pitchfork
    Register vehicle type: Fendt380GTATurbo.FendtFrontloader
    Register vehicle type: Fendt380GTATurbo.fendt380GTATurbo
    Register vehicle type: Fendt380GTATurbo.fendtFork
    Register vehicle type: Fendt380GTATurbo.BuyableCareWheels
    Script loaded: FollowMe.lua (v0.68)
    Register vehicle type: HeVa300Frontpakker.HEVA_300_Front_Packer
    Register vehicle type: IHC1455.Case1455
    Register vehicle type: JD2058SetV2.gere2058
    Register vehicle type: JD2058SetV2.JD818
    Register vehicle type: JD2058SetV2.headerTrailer
    Register vehicle type: JD2058SetV2.Dominoni6
    Loaded: MoneyTool
    mod loaded: Playerwalkspeed
    Loaded: noCollisionCamera
    Loaded: PlayerCamera
    Register vehicle type: Quaderballentechnik_Pack_by_Ifko.KroneBigPack
    Register vehicle type: Quaderballentechnik_Pack_by_Ifko.ArcusinAutostack
    Register vehicle type: RabeToucan3000SL.RabeToucan3000SL
    Register vehicle type: Rabe_Supertaube_160.RabeSupertaube160
    Register vehicle type: Rabe_Supertaube_160.RabeSupertaubeZusatzschaar
    Register vehicle type: suerSB1000Pack.suerSB1000
    Register vehicle type: Tone_a_eau_Cargo_Luxfarm_LS_2013.cargo
    Register vehicle type: Tone_a_eau_CARGO_rouille_Luxfarm_LS_2013.cargo
    data/sky/sky_day_night.i3d (0.00mb in 16140.36 ms)
    data/sky/rain.i3d (0.00mb in 5.78 ms)
    data/sky/hail.i3d (0.00mb in 3.50 ms)
    C:/Users/Eggart/Documents/My Games/FarmingSimulator2013/mods/SampleModMap/map01.i3d (30.46mb in 34955.74 ms)
    --- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding)
    data/vehicles/steerable/same/sameArgon3-75.i3d (4.50mb in 359.18 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 5.07 ms)
    data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 11.67 ms)
    data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 5.16 ms)
    data/vehicles/steerable/kramer/kramerKL200.i3d (2.31mb in 168.61 ms)
    data/vehicles/steerable/buehrer/buehrer6135A.i3d (3.70mb in 260.51 ms)
    data/vehicles/steerable/fahr/fahrM66.i3d (2.95mb in 257.16 ms)
    data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 63.68 ms)
    data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 80.07 ms)
    data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 178.96 ms)
    data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 268.86 ms)
    data/vehicles/steerable/fahr/fahrM66Cutter.i3d (1.10mb in 90.92 ms)
    data/vehicles/tools/extraWeight01.i3d (0.07mb in 9.82 ms)
    data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 375.46 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 137.80 ms)
    [/expander]


    Wenn noch irgendwelche Bilder oder so gebraucht werden bitte bescheid sagen, weis echt nicht woran das liegt.


    Hoffe mir kann jemand helfen. Schon mal Danke Im vorraus!! :thumbsup:

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