PickupParticleSystem

  • Hallo,
    mein Plan war, das im Deutz Rotomaster Ladewagen-Pack verbaute Pickup Particle System in einen anderen Ladewagen einzubauen. Ging anfangs auch ganz gut, habe die Einträge der Moddesc und .xml übertragen, in der ladewagen.i3d eine Transformgroup erstellt und die Indexe angepasst.


    In der Log steht, dass nicht alle Vorraussetzungen für KronePickupPArticleSystems gegeben sind


    XML
    Error: Not all prerequisites of specialization strautmannTeraVitesse5201.KronePickupParticleSystems are fulfilled


    Nur welche? Auch nach stundenlanger Suche komme ich nicht dahinter...



    Hat jemand ne Idee was ich vergessen haben könnte bzw. was mir fehlt?


    Hier mal Log, xml und moddesc


    [expander]GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jun 12 2015)
    Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
    Memory: 8115 MB
    OS: Windows NT 6.2 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce 820M/PCIe/SSE2
    Version: 4.5.0 NVIDIA 355.82
    Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Very High (forced)
    View Distance Factor: 1.300000
    Shadow Quality: 2.000000
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Foliage View Distance Factor: 1.600000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Farming Simulator 15
    Version: 1.3.0.1 1.3RC1
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods/
    Load mod: AnimationMapTrigger
    Load mod: Cat_924G
    Load mod: ClaasXerion3800TracVC_v2
    Warning: No l10n text found for entry 'LW' in mod 'ClaasXerion3800TracVC_v2'
    Warning: Missing l10n for button LW in ClaasXerion3800TracVC_v2
    Load mod: Claas_Xerion_3800TracVC
    Warning: Missing l10n for button ADD1 in Claas_Xerion_3800TracVC
    Warning: Missing l10n for button REMOVE1 in Claas_Xerion_3800TracVC
    Warning: Missing l10n for button INVERTDRIVINGDIRECTION in Claas_Xerion_3800TracVC
    Load mod: Compass
    Load mod: cutterQQclaas
    Load mod: cutterVario
    Load mod: CZMOD_CLAAS_Arion_650
    Load mod: CZMOD_CLAAS_Xerion_4500
    Load mod: CZMOD_KRONE_BIGX_580
    Load mod: CZ_MOD_KAWECO_DTS
    Load mod: Fendt930Vario
    Load mod: FendtFarmer300LSA
    Warning: Missing l10n for button lookToLeft in FendtFarmer300LSA
    Warning: Missing l10n for button resetCamRot in FendtFarmer300LSA
    Warning: Missing l10n for button lookToRight in FendtFarmer300LSA
    Load mod: FENDT_CARGO_BENNA_LS15_AGO_RC
    Load mod: FENDT_CARGO_FORK_LS15_AGO_RC
    Load mod: Fendt_Favorit
    Load mod: FENDT_VARIO700_PNEU_FS15_AGO_RC
    Load mod: FENDT_VARIO700_SCR_COL_FS15_AGO_RC
    Load mod: FENDT_ZAVORRE_FS15_AGO_RC
    Load mod: FlieglDK18088
    Load mod: FortunaFTM200_6_0
    Load mod: Fortuna_FTM_8
    Load mod: FS15_flieglTDK160_edit_fsh_modding
    Load mod: FS15_MBtrac900_byThomas0815
    Load mod: FS15_Oxbo334Merger
    Warning: Missing l10n for button LeftPickup in FS15_Oxbo334Merger
    Warning: Missing l10n for button MiddlePickup in FS15_Oxbo334Merger
    Warning: Missing l10n for button RightPickup in FS15_Oxbo334Merger
    Warning: Missing l10n for button LeftDischargeDirection in FS15_Oxbo334Merger
    Warning: Missing l10n for button MiddleDischargeDirection in FS15_Oxbo334Merger
    Warning: Missing l10n for button RightDischargeDirection in FS15_Oxbo334Merger
    Load mod: FS2015_BrighterRealNight_v1_1
    Load mod: GuelleMistMod
    Load mod: HeapTipTrigger
    Load mod: Holzhausen15
    Load mod: JohnDeere8220_V3_Pack
    Load mod: JoskinSilospace2245
    Load mod: JoskinXTrem18500TS
    Load mod: krassortBaletrailer
    Load mod: KroneKWT11x22
    Load mod: KroneTX560D
    Warning: Missing l10n for button CHAFFCOVER_close in KroneTX560D
    Warning: Missing l10n for button CHAFFCOVER_open in KroneTX560D
    Load mod: KroneUltimaCF155XC
    Load mod: Lemken_Diamant_12
    Load mod: Lexion780
    Warning: Missing l10n for button SEND_CHAT_MESSAGE in Lexion780
    Warning: Missing l10n for button cameraback in Lexion780
    Warning: Missing l10n for button camerapipe in Lexion780
    Load mod: LS15DeutzFahrEdition_PumaFBM
    Load mod: LS15_Fendt936_Vario_SCR_v2
    Load mod: LS15_PoettingerAlpha
    Warning: Missing l10n for button POETX_TURNONOFF in LS15_PoettingerAlpha
    Warning: Missing l10n for button POETX_TRANSPORT in LS15_PoettingerAlpha
    Load mod: LS15_PoettingerX8
    Warning: Missing l10n for button POETX_COLLECTOR in LS15_PoettingerX8
    Warning: Missing l10n for button POETX_SELECT in LS15_PoettingerX8
    Warning: Missing l10n for button POETX_HUD in LS15_PoettingerX8
    Warning: Missing l10n for button POETX_FRONT in LS15_PoettingerX8
    Warning: Missing l10n for button POETX_LEFT in LS15_PoettingerX8
    Warning: Missing l10n for button POETX_RIGHT in LS15_PoettingerX8
    Load mod: ls15_WienhoffVTW20200V2
    Load mod: ls2015_trailers_claas
    Load mod: MapBuyableObject
    Load mod: MapDoorTrigger
    Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger
    Load mod: MeyerKB105
    Load mod: MeyerKB120
    Load mod: MeyerKB200
    Load mod: MeyerKB80
    Load mod: MixFeeder
    Load mod: MoneyTool
    Load mod: noCollisionCamera
    Load mod: playercam
    Error: Unsupported mod description version in mod playercam
    Load mod: PlayerCamera
    Load mod: Quantum6800SW
    Error: Unsupported mod description version in mod Quantum6800SW
    Load mod: Radladerschaufel
    Load mod: ReckSilageSpreaderMagna
    Load mod: RoewerBackWeight
    Warning: Missing l10n for axis AXIS_ROEWER_TURN in RoewerBackWeight
    Warning: Missing l10n for axis AXIS_ROEWER_LIFT in RoewerBackWeight
    Warning: Missing l10n for axis AXIS_ROEWER_EXPAND in RoewerBackWeight
    Load mod: RoewerFrontweight
    Load mod: RoewerSilagePlate
    Load mod: SauterEquipment
    Warning: Missing l10n for button RAILATTACHMENT_LOWATTACHER in SauterEquipment
    Load mod: SelfmadeConcreteWeights
    Load mod: Stapel_Mulde
    Load mod: strautmannTeraVitesse5201
    Load mod: Trailers_for_cutter
    Load mod: UltimaHOTFIX
    Load mod: UnimogU1200_U1600
    Warning: Missing l10n for button SWITHCABLIGHT in UnimogU1200_U1600
    Load mod: Wightv2
    Load mod: zzzTrailerSound
    Load mod: ZZZ_advancedFillAutoAimTargetNode
    Load mod: ZZZ_betterIndoorCamera
    Load mod: ZZZ_ChoppedStraw
    Load mod: ZZZ_complexBGA
    Load mod: ZZZ_fastForward
    Load mod: ZZZ_greenDirectCut
    Load mod: ZZZ_greenFertilizer
    Load mod: ZZZ_improvedSilageBunker
    Load mod: ZZZ_multiFruit
    Load mod: ZZZ_multiFruitModule_Standard
    Load mod: ZZZ_multiMowing
    Load mod: zzz_setBackLinkageUp
    Load mod: zzz_SpeedControl
    Register vehicle type: ClaasXerion3800TracVC_v2.ClaasXerion3800TracVC
    Register vehicle type: ClaasXerion3800TracVC_v2.ClaasGewicht
    Register vehicle type: Claas_Xerion_3800TracVC.ClaasXerion3800TracVC
    Register vehicle type: Claas_Xerion_3800TracVC.ClaasGewicht
    Script loaded: Compass.LUA (v2.0.0)
    Register vehicle type: cutterQQclaas.heder
    Register vehicle type: cutterVario.heder
    Register vehicle type: CZMOD_CLAAS_Arion_650.claas1
    Register vehicle type: CZMOD_CLAAS_Xerion_4500.claas1
    Register vehicle type: CZMOD_CLAAS_Xerion_4500.lomma
    Register vehicle type: CZMOD_KRONE_BIGX_580.krone
    Register vehicle type: CZ_MOD_KAWECO_DTS.kaweco
    Register vehicle type: Fendt930Vario.Fendt930Vario
    ......LOADING FENDT FARMER 310 LSA BY RIVALBOMB......
    Register vehicle type: FendtFarmer300LSA.FendtFarmer300LSA
    Register vehicle type: FENDT_CARGO_BENNA_LS15_AGO_RC.BUCKET_cargo
    Register vehicle type: FENDT_CARGO_FORK_LS15_AGO_RC.fork_cargo
    Register vehicle type: Fendt_Favorit.Fendt_Favorit_pack
    Register vehicle type: FENDT_VARIO700_SCR_COL_FS15_AGO_RC.FENDT700C
    Register vehicle type: FENDT_ZAVORRE_FS15_AGO_RC.ZavorreFendt870
    Register vehicle type: FENDT_ZAVORRE_FS15_AGO_RC.ZavorreFendt
    Register vehicle type: FENDT_ZAVORRE_FS15_AGO_RC.ZavorreFendt25
    Register vehicle type: FlieglDK18088.FlieglDK18088
    Register vehicle type: FortunaFTM200_6_0.FortunaFTM200
    Register vehicle type: Fortuna_FTM_8.FortunaFTM300
    Register vehicle type: FS15_MBtrac900_byThomas0815.mb900
    Register vehicle type: FS15_Oxbo334Merger.334
    HeapTipTrigger v15.0.1
    Register Variable: BaseMission.modHeapTipTriggerAddon
    Register Variable: BaseMission.modHeapTipTrigger = true
    Register vehicle type: HeapTipTrigger.HeapTipTrigger
    Load Script: FruitSiloBand = OK
    --- Chopped Straw registered...
    Script loaded: WheelLanes.lua (v3.0) - (Making wheels destroy crops!)
    ......LOADING INTERNAL SOUND SCRIPT BY RIVALBOMB......
    Register vehicle type: JohnDeere8220_V3_Pack.JohnDeere8220
    ......LOADING INTERNAL SOUND SCRIPT BY RIVALBOMB......
    Register vehicle type: JohnDeere8220_V3_Pack.JohnDeere8220FH
    Register vehicle type: JohnDeere8220_V3_Pack.BuyableTwinWheels
    Register vehicle type: krassortBaletrailer.krassortBaletrailer
    Register vehicle type: KroneKWT11x22.KroneKWT11x22
    Register vehicle type: KroneTX560D.KroneTX
    Register vehicle type: KroneUltimaCF155XC.KroneUltimaCF155XC
    Register vehicle type: KroneUltimaCF155XC.netRolePallet
    Register vehicle type: KroneUltimaCF155XC.PalletFoilCartons
    Register vehicle type: Lexion780.ClaasLexion780TT
    Register vehicle type: Lexion780.ClaasLexion780
    Register vehicle type: LS15DeutzFahrEdition_PumaFBM.DeutzFahrRotomasterEdition
    Register vehicle type: LS15_Fendt936_Vario_SCR_v2.Fendt936
    Register vehicle type: LS15_PoettingerAlpha.PoettingerAlpha
    Register vehicle type: LS15_PoettingerX8.PoettingerX8
    Register vehicle type: ls2015_trailers_claas.thueringerArgrarLock
    Register Variable: BaseMission.mboBuyListener
    Map: Buyable Objects(Buyable) v3.3 by Bluebaby210 loaded!
    Map: Buyable Objects(Icon) v3.3 by Bluebaby210 loaded!
    Map: Buyable Objects(Master) v3.3 by Bluebaby210 loaded!
    Register vehicle type: MeyerKB105.implement
    Register vehicle type: MeyerKB120.implement
    Register vehicle type: MeyerKB200.implement
    Register vehicle type: MeyerKB80.implement
    Map: Mix Feeder v1.0 by Bluebaby210 loaded!
    MoneyTool v15.0
    noCollisionCamera v15.0
    Loaded: PlayerCamera
    Register vehicle type: ReckSilageSpreaderMagna.ReckSilageSpreaderMagna
    Register vehicle type: RoewerBackWeight.RoewerBackWeight
    Register vehicle type: RoewerFrontweight.RoewerFrontWeight
    Register vehicle type: RoewerSilagePlate.RoewerSilagePlate
    Register vehicle type: SauterEquipment.SauterFastCoupler
    Register vehicle type: SauterEquipment.SauterRailAttachment
    Register vehicle type: SauterEquipment.SauterBumper
    Register vehicle type: SelfmadeConcreteWeights.Heckgewicht2
    Register vehicle type: Stapel_Mulde.smk34
    Register vehicle type: Stapel_Mulde.sigaUno
    Error: Not all prerequisites of specialization strautmannTeraVitesse5201.KronePickupParticleSystems are fulfilled
    Register vehicle type: Trailers_for_cutter.Cochet
    Register vehicle type: UnimogU1200_U1600.bm_unimogU1600
    Register vehicle type: UnimogU1200_U1600.bm_unimogU1200
    Register vehicle type: UnimogU1200_U1600.concreteWeightUnimog
    mogliBase.lua version 2.03 located in C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//zzzTrailerSound/
    Creating new global class in C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//zzzTrailerSound/ with name TrailerSound. Prefix is:
    Creating new global class in C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//zzzTrailerSound/ with name TrailerSoundTrailer. Prefix is:
    --- loading greenDirectCut mod V2.0 --- (by upsidedown)
    --- loading Holzhausen 2015 by Niggels.... Have fun!
    AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
    \__ Register fruitType: Luzerne (luzerne) [key 13]
    \____ Register windrowType: luzerne_windrow (luzerne_windrow)
    \______ ForageWagonConversion registered: luzerne_windrow -> grass
    \__ Register fruitType: H-Milch (hmilk) [key 14]
    \__ Register fruitType: Tomate (tomate) [key 15]
    \__ Register fruitType: gewaschene Kartoffeln (washedPotato) [key 16]
    \__ Register fruitType: Saatgut (seeds) [key 17]
    \__ Register fruitType: Saatgut (gebeizt) (seeds2) [key 18]
    data/cameraPath01.i3d (0.56 ms)
    data/cameraPath02.i3d (0.51 ms)
    data/cameraPath03.i3d (0.45 ms)
    --- GMK fruittypes registered...
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Holzhausen15/map/sky/sky_day_night.i3d (136.39 ms)
    data/sky/rain.i3d (1.35 ms)
    data/sky/hail.i3d (2.15 ms)
    data/sky/dust.i3d (1.02 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Holzhausen15/map/Holzhausen.i3d (14568.15 ms)
    SearchModsScript v3.0 by Bluebaby210 loaded!
    screenshots LS 15 Mod: Folder "screenshots/MixFeederCamera" in MyGames was createt
    === Trailer Sound v2.2 by Mogli, LudmillaPower & charly_99 ===
    --- loading advancedFillAutoAimTargetNode Version 1.0 by mjk ---
    advancedFillAutoAimTargetNode was inserted on UnimogU1200_U1600.bm_unimogU1600
    advancedFillAutoAimTargetNode was inserted on UnimogU1200_U1600.bm_unimogU1200
    advancedFillAutoAimTargetNode was inserted on trailer_mouseControlled
    advancedFillAutoAimTargetNode was inserted on Fortuna_FTM_8.FortunaFTM300
    advancedFillAutoAimTargetNode was inserted on augerWagon
    advancedFillAutoAimTargetNode was inserted on trailer
    advancedFillAutoAimTargetNode was inserted on FortunaFTM200_6_0.FortunaFTM200
    advancedFillAutoAimTargetNode was inserted on forageWagon
    advancedFillAutoAimTargetNode was inserted on FlieglDK18088.FlieglDK18088
    advancedFillAutoAimTargetNode was inserted on Stapel_Mulde.smk34
    advancedFillAutoAimTargetNode was inserted on KroneTX560D.KroneTX
    advancedFillAutoAimTargetNode was inserted on LS15DeutzFahrEdition_PumaFBM.DeutzFahrRotomasterEdition
    *** ChoppedStraw v15.0.05 specialization loading ***
    --- loading complexBGA mod V3.03 --- (by upsidedown)
    --- loading biogas residues tool as part of BGAextension mod V3.03 ---
    --- fast Forward Mod V1.3 loaded --- (by upsidedown)
    --- loading greenFertilizer mod V2.1--- (by upsidedown)
    --- loading siloExtension mod V2.0 --- (by upsidedown)
    --- loading addMultiFruit mod V3.0 --- (by upsidedown)
    --- loading multiFruit Module: C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
    --- loading multiMowing mod V3.1 --- (by upsidedown)
    register spec SpeedControl v15.0.1
    Disabled withering for: wheat, barley, rape, maize, sugarBeet
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Fendt_Favorit/Fendt_Favorit.i3d (625.96 ms)
    dataS2/character/player/player.i3d (331.25 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//CZMOD_KRONE_BIGX_580/kroneBigX580.i3d (945.83 ms)
    \______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
    \______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
    \______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//CZMOD_KRONE_BIGX_580/kroneEasyCollect.i3d (77.80 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//JoskinSilospace2245/i3d/Joskin_SilospaceV45.i3d (252.04 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//HeapTipTrigger/pivot.i3d (0.35 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FENDT_ZAVORRE_FS15_AGO_RC/Textur/Zavorra.i3d (17.29 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//RoewerFrontweight/RoewerFrontWeight.i3d (50.47 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FortunaFTM200_6_0/FTM200.i3d (278.67 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Fendt930Vario/Fendt930Vario.i3d (1036.92 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//RoewerSilagePlate/RoewerSilagePlate.i3d (136.62 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FlieglDK18088/FlieglDK18088.i3d (274.43 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FENDT_VARIO700_SCR_COL_FS15_AGO_RC/FENDTVARIO700.i3d (1062.20 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FENDT_VARIO700_SCR_COL_FS15_AGO_RC/Textur/player/player.i3d (64.59 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//SauterEquipment/FastCoupler.i3d (22.57 ms)
    Warning: invalid jointType fastCoupling
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//SelfmadeConcreteWeights/front.i3d (25.75 ms)
    Warning: invalid jointType fastCoupling
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Stapel_Mulde/SMK34.i3d (95.89 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Stapel_Mulde/sigaUno.i3d (35.11 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//MeyerKB120/MeyerKB2000.i3d (17.57 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//MeyerKB200/MeyerKB2000.i3d (16.47 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FS15_MBtrac900_byThomas0815/Trac.i3d (118.80 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//MeyerKB80/MeyerKB2000.i3d (20.79 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//FS15_Oxbo334Merger/Oxbo334Merger.i3d (2712.67 ms)
    Animation: load(219180)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15_PoettingerAlpha/PoettingerAlpha.i3d (166.98 ms)
    Warning: Y-Translation of component 1 (node 0>) (PoettingerAlpha.i3d) should be 0
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15_PoettingerX8/PoettingerX8.i3d (299.92 ms)
    Warning: Y-Translation of component 1 (node 0>) (PoettingerX8.i3d) should be 0
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//JoskinXTrem18500TS/JoskinXTrem18500.i3d (493.39 ms)
    Error: Failed to open xml file 'Program Files (x86)/Landwirtschafts Simulator 2015/data/vehicles/vehicleShaderDirt.xml'.
    Error: Can't load resource 'Program Files (x86)/Landwirtschafts Simulator 2015/data/vehicles/shared/upperLink_diffuse.png'.
    Error: Can't load resource 'Program Files (x86)/Landwirtschafts Simulator 2015/data/vehicles/shared/upperLink_normal.png'.
    Error: Can't load resource 'Program Files (x86)/Landwirtschafts Simulator 2015/data/vehicles/shared/upperLink_specular.png'.
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Xerion_4500/CLAAS.i3d (479.45 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Wightv2/Weight.i3d (12.41 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Lemken_Diamant_12/lemkenDiamant12.i3d (118.77 ms)
    data/vehicles/particleAnimations/lemken/lemkenDiamant12.i3d (7.11 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Xerion_4500/zavazi_weights\zavazi_2400.i3d (5.99 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//RoewerBackWeight/RoewerBackWeight.i3d (90.88 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Cat_924G/Cat/Cat_924G.i3d (314.57 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Radladerschaufel/wheelLoaderShovel.i3d (7.46 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//strautmannTeraVitesse5201/strautmannTeraVitesse5201.i3d (39.91 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15_Fendt936_Vario_SCR_v2/Fendt936.i3d (356.96 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/DeutzFahr5526.i3d (250.63 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/ps/QuadrantPickupPS_Straw.i3d (1.36 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/ps/QuadrantPickupPS_Straw.i3d (0.39 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/ps/QuadrantPickupPS_Grass.i3d (1.15 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/ps/QuadrantPickupPS_Grass.i3d (0.41 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/ps/QuadrantPickupPS_dryGrass.i3d (1.30 ms)
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//LS15DeutzFahrEdition_PumaFBM/ps/QuadrantPickupPS_dryGrass.i3d (0.41 ms)
    data/maps/models/objects/pallets/woolPallet.i3d (2.65 ms)
    dataS/character/player/playerCCT.i3d (20.89 ms)
    MapBuyableObjects: Savegame states was loaded.
    adding fruits to green fertilizer mod...
    wheat
    barley
    rape
    maize
    potato
    sugarBeet
    luzerne
    7 fruits added to cultivator, plough and direct seeder for fertilizer use
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Lexion780/Lexion780.i3d (1496.13 ms)
    Warning: overlapping rotation parts for node radialPart in Anim C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Lexion780/Lexion780.xml
    Warning: overlapping rotation parts for node radialPart1 in Anim C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//Lexion780/Lexion780.xml
    C:/Users/Carl/Documents/My Games/FarmingSimulator2015/mods//cutterVario/ClaasVario1200.i3d (291.56 ms)
    WARNING: undefined input in tempomatMogli: mrGearboxMogliCONFLICT_1
    WARNING: undefined input in tempomatMogli: mrGearboxMogliCONFLICT_2
    WARNING: undefined input in tempomatMogli: mrGearboxMogliCONFLICT_3
    WARNING: undefined input in tempomatMogli: mrGearboxMogliCONFLICT_4

    Optionale Mods sind folgende:
    BunkerSilosHud : http://www.modhoster.de/mods/bunker-silos-hud
    [/expander]




    [expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="forageWagon">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
    <en>Strautmann Vitesse 5201</en>
    <de>Strautmann Vitesse 5201</de>
    </name>
    <typeDesc>$l10n_TypeDesc_ForageWagon</typeDesc>
    <filename>strautmannTeraVitesse5201.i3d</filename>


    <size width="3.5" length="12.5"/>


    <powerConsumer ptoRpm="500" neededPtoPower="60"/>
    <speedLimit value="25" />


    <wheels autoRotateBackSpeed="1.0">
    <!-- <wheel restLoad="2.5" repr="0>0" driveNode="0>0|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="0.3" steeringAxleRotMax="10" steeringAxleRotMin="-10" />
    <wheel restLoad="2.5" repr="0>1" driveNode="0>1|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="0.3" steeringAxleRotMax="10" steeringAxleRotMin="-10" /> -->
    <wheel restLoad="2.5" repr="0>2" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" hasTyreTracks="true" tyreTrackAtlasIndex="2" />
    <wheel restLoad="2.5" repr="0>3" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" hasTyreTracks="true" tyreTrackAtlasIndex="2" />
    <wheel restLoad="2.5" repr="0>4" driveNode="0>4|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="-0.7" steeringAxleRotMax="25" steeringAxleRotMin="-25" />
    <wheel restLoad="2.5" repr="0>5" driveNode="0>5|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="-0.7" steeringAxleRotMax="25" steeringAxleRotMin="-25" />
    </wheels>


    <dynamicallyLoadedParts>
    <!-- <dynamicallyLoadedPart node="1|0" linkNode="0>0|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|1" linkNode="0>1|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" /> -->
    <dynamicallyLoadedPart node="1|0" linkNode="0>2" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|1" linkNode="0>3" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|0" linkNode="0>4|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|1" linkNode="0>5|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="0|1" linkNode="0>14|1|0" filename="$data/vehicles/wheels/trelleborg/trelleborgT510_16X6_50_8.i3d" />
    <dynamicallyLoadedPart node="0|0" linkNode="0>14|1|1" filename="$data/vehicles/wheels/trelleborg/trelleborgT510_16X6_50_8.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>5|1|0" filename="$data/vehicles/shared/wheelChock01.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>5|1|1" filename="$data/vehicles/shared/wheelChock01.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>22|0" filename="$data/vehicles/shared/wheelChock01.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>22|1" filename="$data/vehicles/shared/wheelChock01.i3d" />
    </dynamicallyLoadedParts>


    <brakeForce>0.8</brakeForce>


    <steeringAxleAngleScale startSpeed="5" endSpeed="90" />


    <KronePickupParticleSystems>
    <Straw file="ps/QuadrantPickupPS_Straw.i3d" node="0>13|3" position="0 0 0" rotation="0 0 0"/>
    <Straw file="ps/QuadrantPickupPS_Straw.i3d" node="0>13|4" position="0 0 0" rotation="0 0 0"/>
    <Grass file="ps/QuadrantPickupPS_Grass.i3d" node="0>13|3" position="0 0 0" rotation="0 0 0"/>
    <Grass file="ps/QuadrantPickupPS_Grass.i3d" node="0>13|4" position="0 0 0" rotation="0 0 0"/>
    <dryGrass file="ps/QuadrantPickupPS_dryGrass.i3d" node="0>13|3" position="0 0 0" rotation="0 0 0"/>
    <dryGrass file="ps/QuadrantPickupPS_dryGrass.i3d" node="0>13|4" position="0 0 0" rotation="0 0 0"/>
    </KronePickupParticleSystems>

    <lightCoronas>
    <lightCorona index="0>16|1" />
    </lightCoronas>


    <brakeLights>
    <brakeLight index="0>16|2" />
    </brakeLights>


    <turnSignals>
    <turnSignalLeft index="0>16|3|0" />
    <turnSignalRight index="0>16|3|1" />
    </turnSignals>


    <reverseLights>
    <reverseLight index="0>16|4" />
    </reverseLights>


    <fillVolumes>
    <fillVolume index="0>15|0" scrollSpeedDischarge="0 0 0.4" scrollSpeedLoad="0 0 0.1" />
    </fillVolumes>


    <fillVolumeHeights>
    <fillVolumeHeight fillVolumeId="1">
    <refNode index="0>26|0" />
    <refNode index="0>26|1" />
    <node index="0>11" baseScale="1.8 0.1 1" transAxis="0 0 0" scaleAxis="0 1 0"/>
    </fillVolumeHeight>
    </fillVolumeHeights>


    <fillVolumeLoadInfo index="0>24" width="1.4" length="1.0" />


    <capacity>42000</capacity>


    <workAreas>
    <workArea startIndex="0>7|0" widthIndex="0>7|1" heightIndex="0>7|2" type="forageWagon" />
    </workAreas>


    <groundReferenceNodes>
    <groundReferenceNode index="0>13|0" threshold="0.7" />
    </groundReferenceNodes>


    <forageWgnSound file="$data/vehicles/trailers/forageWagon.wav" pitchOffset="1" volume="1.0" />
    <cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />


    <inputAttacherJoints>
    <inputAttacherJoint index="0>6|0" jointType="trailerLow" indexPTO="0>6|1" />
    </inputAttacherJoints>


    <fillRootNode index="0>" />
    <exactFillRootNode index="0>8" />
    <fillAutoAimTargetNode index="0>9" />
    <fillMassNode index="0>" />


    <tipReferencePoints>
    <tipReferencePoint index="0>10" width="2.5" />
    </tipReferencePoints>


    <tipAnimations>
    <tipAnimation speedScale="1" animationName="tipAnimationBack" dischargeStartTime="1.0" dischargeEndTime="25" >
    <dischargeParticleSystems>
    <dischargeParticleSystem type="chaff" node="0>11" psRootNode="0|0" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    <dischargeParticleSystem type="grass_windrow" node="0>11" psRootNode="0|6" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    <dischargeParticleSystem type="wheat_windrow" node="0>11" psRootNode="0|5" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    <dischargeParticleSystem type="barley_windrow" node="0>11" psRootNode="0|5" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    </dischargeParticleSystems>
    <fillVolumeDischargeInfo index="0>23" width="1.4" length="1.0" alsoUseLoadInfoForDischarge="true" loadInfoFillFactor="0.98" loadInfoSizeScale="3 4" />
    <fillVolumeHeight index="1"/>
    </tipAnimation>
    </tipAnimations>


    <fillTypes fruitTypes="chaff grass_windrow wheat_windrow barley_windrow"/>


    <mouseControls>
    <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/topDoor.png" axis="AXIS_FRONTLOADER_TOOL" />
    <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/drawbar.png" axis="AXIS_FRONTLOADER_ARM" />
    </mouseControls>


    <movingTools>
    <!-- attacher -->
    <movingTool index="0>6" inputAttacherJoint="true" rotSpeed="20" rotAcceleration="40" rotMax="25" rotMin="0" axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_ARM" invertMouseAxis="false" speedFactor="0.6" rotationAxis="1" >
    <dependentPart index="0>25|1" />
    <dependentPart index="0>6|2" />
    </movingTool>
    <!-- chaffLid -->
    <movingTool index="0>18" anchorActor="0" rotSpeed="40" rotAcceleration="160" rotMax="140" rotMin="0" axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_TOOL" invertMouseAxis="false" speedFactor="1" rotationAxis="1" >
    <dependentPart index="0>19" />
    </movingTool>


    <movingTool index="0>16">
    <dependentPart index="0>17" />
    </movingTool>
    <movingTool index="0>13">
    <dependentPart index="0>14" />
    </movingTool>
    </movingTools>


    <movingParts>
    <!-- attacher -->
    <movingPart index="0>25|1" referencePoint="0>6|3" referenceFrame="0>6|3">
    <translatingPart index="0>25|1|0" />
    </movingPart>
    <movingPart index="0>6|2" referencePoint="0>25|0" referenceFrame="0>25|0" scaleZ="true"/>


    <!-- pickup wheel arm -->
    <movingPart index="0>14" localReferencePoint="0>14|0" referencePoint="0>13|2" referenceFrame="0>">
    <dependentPart index="0>14|0" />
    </movingPart>
    <movingPart index="0>14|0" referencePoint="0>13|2" referenceFrame="0>13|2" scaleZ="true" />


    <!-- chaffLid hydraulics-->
    <movingPart index="0>19" referencePoint="0>18|0" referenceFrame="0>25|3">
    <translatingPart index="0>19|0" />
    </movingPart>


    <!-- door hydraulics-->
    <movingPart index="0>17" referencePoint="0>16|0" referenceFrame="0>16|0">
    <translatingPart index="0>17|0" />
    </movingPart>
    </movingParts>


    <animations>
    <!-- move support wheel down/up-->
    <animation name="moveSupport">
    <part node="0>5|1" startTime="0" endTime="0.05" visibility="false" />
    <part node="0>22" startTime="0" endTime="0.05" visibility="true" />
    <part node="0>5|1" startTime="0.05" endTime="0.1" visibility="true" />
    <part node="0>22" startTime="0.05" endTime="0.1" visibility="false" />
    <part node="0>12|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -180" />
    <part node="0>12|1" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 -0.655 0" />
    </animation>


    <!-- rotate pickup down/up -->
    <animation name="rotatePickup">
    <part node="0>13" startTime="0" duration="1.5" startRot="0 0 0" endRot="63 0 0" />
    </animation>


    <!-- backtipping -->
    <animation name="tipAnimationBack">
    <part node="0>16" startTime="0" endTime="4" startRot="0 0 0" endRot="75 0 0" />
    </animation>
    </animations>


    <support animationName="moveSupport" />


    <turnedOnRotationNodes>
    <turnedOnRotationNode index="0>13|0" rotSpeed="-400" type="forageWagon" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <turnedOnRotationNode index="0>25|2" rotSpeed="400" type="forageWagon" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    </turnedOnRotationNodes>


    <speedRotatingParts>
    <speedRotatingPart index="0>13|1" radius="0.1" refNodeIndex="0" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" />
    <speedRotatingPart index="0>14|1" radius="0.2" refNodeIndex="0" onlyActiveWhenLowered="true" />
    </speedRotatingParts>


    <tipScrollerNodes>
    <tipScrollerNode index="0>21|1" shaderParameterName="scrollPosition" scrollSpeed="0.315" scrollLength="7.877" shaderParameterComponent="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <tipScrollerNode index="0>21|0" shaderParameterName="offsetUV" scrollSpeed="0.2" shaderParameterComponent="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    </tipScrollerNodes>


    <driveGroundParticleSystems>
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    <!-- <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="5" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="6" /> -->
    </driveGroundParticleSystems>


    <washable dirtDuration="90" washDuration="1" workMultiplier="4" />


    <pickupAnimation name="rotatePickup" lowerSpeed="2" liftSpeed="-1" />


    <tipRotationNodes>
    <tipRotationNode index="0>20|0" rotSpeed="880" type="trailer" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <tipRotationNode index="0>20|1" rotSpeed="-880" type="trailer" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <tipRotationNode index="0>20|2" rotSpeed="880" type="trailer" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    </tipRotationNodes>


    <components count="1">
    <component1 centerOfMass="0 0 0.1" solverIterationCount="10" />
    </components>


    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/implementSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/implementSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>


    </vehicle>
    [/expander]



    [expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="21">
    <author>AgriXl</author>
    <version>1.0</version>
    <title>
    <en>Strautmann Tera Vitesse 4601</en>
    <de>Strautmann Tera Vitesse 4601</de>
    </title>
    <description>
    <en><![CDATA[The Tera Vitessse is a very sturdy and reliable forage wagon build by Strautmann.]]></en>
    <de><![CDATA[The Tera Vitessse is a very sturdy and reliable forage wagon build by Strautmann.]]></de>
    </description>
    <iconFilename>store_strautmannTeraVitesse5201.png</iconFilename>
    <multiplayer supported="true"/>

    <specializations>
    <specialization name="KronePickupParticleSystems" className="KronePickupParticleSystems" filename="ps/PickupParticleSystems.lua"/>
    </specializations>

    <vehicleTypes>
    <type name="forageWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="KronePickupParticleSystems" />
    </type>
    </vehicleTypes>

    <storeItems>
    <storeItem>
    <name>
    <de>Strautmann Tera Vitesse 4601</de>
    <en>Strautmann Tera Vitesse 4601</en>
    </name>
    <rotation>0</rotation>
    <image active="store_strautmannTeraVitesse5201.png" brand="brand_strautmann.png"/>
    <price>65000</price>
    <dailyUpkeep>95</dailyUpkeep>
    <xmlFilename>strautmannTeraVitesse5201.xml</xmlFilename>
    <brand>Strautmann</brand>
    <category>loaderWagons</category>

    </specs>
    </storeItem>
    </storeItems>
    </modDesc>
    [/expander]




    Danke im Vorraus für eure Hilfe!

  • Mahlzeit!
    Im Grunde wird das Problem eine ziemlich einfache Ursache haben. Das Script von dem ParticleSystem ist noch von einem anderen Script abhängig, das in deinem Strautmann nicht verwendet wird.
    Im Teil

    XML
    <vehicleTypes>
    <type name="forageWagon" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="KronePickupParticleSystems" />
    </type>
    </vehicleTypes>


    fehlen noch ein paar specializations... Musst du wohl mal mit dem Wagen, wo das PS her ist, vergleichen und gucken welche Spezis der außerdem noch benutzt

  • forageWagon ist eine Standard Spezi. Solange du die verwendest greift der Mod nur auf die Standard Scripte zu, nicht auf dein KronePickupParticleSystems Script.
    Versuchs mal damit.


    <type name="forageWagon" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="workArea" />
    <specialization name="attachable" />
    <specialization name="turnOnVehicle" />
    <specialization name="animatedVehicle" />
    <specialization name="mouseControlsVehicle" />
    <specialization name="cylindered" />
    <specialization name="fillable" />
    <specialization name="trailer" />
    <specialization name="cover" />
    <specialization name="pickup" />
    <specialization name="forageWagon" />
    <specialization name="powerConsumer" />
    <specialization name="washable" />
    <specialization name="mountable" />
    <specialization name="KronePickupParticleSystems" />
    </type>
    forageWagon musst du durch einen eigenen Namen ersetzen z.B. KroneGL oder sonst was. Den Namen musst du dann auch in der Fahrzeug xml vergeben. Also hier <vehicle type="forageWagon">

    Das Gesetz der Wirtschaft verbietet es, für wenig Geld viel Wert zu erhalten :!: (John Ruskin, englischer Sozialreformer 1819-1900)

  • Wenn ich die types, die du gepostet hast, kopiere und den type in der moddesc ändere ist der Wagen nicht mehr im Spiel, obwohl ich sicher gegangen bin dass die Types beides die gleichen sind... ?(


    [expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="21">
    <author>AgriXl</author>
    <version>1.0</version>
    <title>
    <en>Strautmann Tera Vitesse 4601</en>
    <de>Strautmann Tera Vitesse 4601</de>
    </title>
    <description>
    <en><![CDATA[The Tera Vitessse is a very sturdy and reliable forage wagon build by Strautmann.]]></en>
    <de><![CDATA[The Tera Vitessse is a very sturdy and reliable forage wagon build by Strautmann.]]></de>
    </description>
    <iconFilename>store_strautmannTeraVitesse5201.png</iconFilename>
    <multiplayer supported="true"/>

    <specializations>
    <specialization name="KronePickupParticleSystems" className="KronePickupParticleSystems" filename="ps/PickupParticleSystems.lua"/>
    </specializations>

    <vehicleTypes>
    <type name="Strautmann5201" className="Vehicle" filename="dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="workArea" />
    <specialization name="attachable" />
    <specialization name="turnOnVehicle" />
    <specialization name="animatedVehicle" />
    <specialization name="mouseControlsVehicle" />
    <specialization name="cylindered" />
    <specialization name="fillable" />
    <specialization name="trailer" />
    <specialization name="cover" />
    <specialization name="pickup" />
    <specialization name="forageWagon" />
    <specialization name="powerConsumer" />
    <specialization name="washable" />
    <specialization name="mountable" />
    <specialization name="KronePickupParticleSystems" />
    </type>
    </vehicleTypes>

    <storeItems>
    <storeItem>
    <name>
    <de>Strautmann Tera Vitesse 4601</de>
    <en>Strautmann Tera Vitesse 4601</en>
    </name>
    <rotation>0</rotation>
    <image active="store_strautmannTeraVitesse5201.png" brand="brand_strautmann.png"/>
    <price>65000</price>
    <dailyUpkeep>95</dailyUpkeep>
    <xmlFilename>strautmannTeraVitesse5201.xml</xmlFilename>
    <brand>Strautmann</brand>
    <category>loaderWagons</category>
    </storeItem>
    </storeItems>
    </modDesc>
    [/expander]



    [expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="Strautmann5201">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
    <en>Strautmann Vitesse 5201</en>
    <de>Strautmann Vitesse 5201</de>
    </name>
    <typeDesc>$l10n_TypeDesc_ForageWagon</typeDesc>
    <filename>strautmannTeraVitesse5201.i3d</filename>


    <size width="3.5" length="12.5"/>


    <powerConsumer ptoRpm="500" neededPtoPower="60"/>
    <speedLimit value="25" />


    <wheels autoRotateBackSpeed="1.0">
    <!-- <wheel restLoad="2.5" repr="0>0" driveNode="0>0|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="0.3" steeringAxleRotMax="10" steeringAxleRotMin="-10" />
    <wheel restLoad="2.5" repr="0>1" driveNode="0>1|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="0.3" steeringAxleRotMax="10" steeringAxleRotMin="-10" /> -->
    <wheel restLoad="2.5" repr="0>2" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" hasTyreTracks="true" tyreTrackAtlasIndex="2" />
    <wheel restLoad="2.5" repr="0>3" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" hasTyreTracks="true" tyreTrackAtlasIndex="2" />
    <wheel restLoad="2.5" repr="0>4" driveNode="0>4|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="-0.7" steeringAxleRotMax="25" steeringAxleRotMin="-25" />
    <wheel restLoad="2.5" repr="0>5" driveNode="0>5|0" radius="0.69" initialCompression="30" suspTravel="0.17" spring="25" damper="20" mass="0.265" steeringAxleScale="-0.7" steeringAxleRotMax="25" steeringAxleRotMin="-25" />
    </wheels>


    <dynamicallyLoadedParts>
    <!-- <dynamicallyLoadedPart node="1|0" linkNode="0>0|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|1" linkNode="0>1|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" /> -->
    <dynamicallyLoadedPart node="1|0" linkNode="0>2" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|1" linkNode="0>3" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|0" linkNode="0>4|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="1|1" linkNode="0>5|0" filename="$data/vehicles/wheels/trelleborg/twinRadial_710_50R26_5.i3d" />
    <dynamicallyLoadedPart node="0|1" linkNode="0>14|1|0" filename="$data/vehicles/wheels/trelleborg/trelleborgT510_16X6_50_8.i3d" />
    <dynamicallyLoadedPart node="0|0" linkNode="0>14|1|1" filename="$data/vehicles/wheels/trelleborg/trelleborgT510_16X6_50_8.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>5|1|0" filename="$data/vehicles/shared/wheelChock01.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>5|1|1" filename="$data/vehicles/shared/wheelChock01.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>22|0" filename="$data/vehicles/shared/wheelChock01.i3d" />
    <dynamicallyLoadedPart node="0" linkNode="0>22|1" filename="$data/vehicles/shared/wheelChock01.i3d" />
    </dynamicallyLoadedParts>


    <brakeForce>0.8</brakeForce>


    <steeringAxleAngleScale startSpeed="5" endSpeed="90" />


    <KronePickupParticleSystems>
    <Straw file="ps/QuadrantPickupPS_Straw.i3d" node="0>13|3" position="0 0 0" rotation="0 0 0"/>
    <Straw file="ps/QuadrantPickupPS_Straw.i3d" node="0>13|4" position="0 0 0" rotation="0 0 0"/>
    <Grass file="ps/QuadrantPickupPS_Grass.i3d" node="0>13|3" position="0 0 0" rotation="0 0 0"/>
    <Grass file="ps/QuadrantPickupPS_Grass.i3d" node="0>13|4" position="0 0 0" rotation="0 0 0"/>
    <dryGrass file="ps/QuadrantPickupPS_dryGrass.i3d" node="0>13|3" position="0 0 0" rotation="0 0 0"/>
    <dryGrass file="ps/QuadrantPickupPS_dryGrass.i3d" node="0>13|4" position="0 0 0" rotation="0 0 0"/>
    </KronePickupParticleSystems>

    <lightCoronas>
    <lightCorona index="0>16|1" />
    </lightCoronas>


    <brakeLights>
    <brakeLight index="0>16|2" />
    </brakeLights>


    <turnSignals>
    <turnSignalLeft index="0>16|3|0" />
    <turnSignalRight index="0>16|3|1" />
    </turnSignals>


    <reverseLights>
    <reverseLight index="0>16|4" />
    </reverseLights>


    <fillVolumes>
    <fillVolume index="0>15|0" scrollSpeedDischarge="0 0 0.4" scrollSpeedLoad="0 0 0.1" />
    </fillVolumes>


    <fillVolumeHeights>
    <fillVolumeHeight fillVolumeId="1">
    <refNode index="0>26|0" />
    <refNode index="0>26|1" />
    <node index="0>11" baseScale="1.8 0.1 1" transAxis="0 0 0" scaleAxis="0 1 0"/>
    </fillVolumeHeight>
    </fillVolumeHeights>


    <fillVolumeLoadInfo index="0>24" width="1.4" length="1.0" />


    <capacity>42000</capacity>


    <workAreas>
    <workArea startIndex="0>7|0" widthIndex="0>7|1" heightIndex="0>7|2" type="forageWagon" />
    </workAreas>


    <groundReferenceNodes>
    <groundReferenceNode index="0>13|0" threshold="0.7" />
    </groundReferenceNodes>


    <forageWgnSound file="$data/vehicles/trailers/forageWagon.wav" pitchOffset="1" volume="1.0" />
    <cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />


    <inputAttacherJoints>
    <inputAttacherJoint index="0>6|0" jointType="trailerLow" indexPTO="0>6|1" />
    </inputAttacherJoints>


    <fillRootNode index="0>" />
    <exactFillRootNode index="0>8" />
    <fillAutoAimTargetNode index="0>9" />
    <fillMassNode index="0>" />


    <tipReferencePoints>
    <tipReferencePoint index="0>10" width="2.5" />
    </tipReferencePoints>


    <tipAnimations>
    <tipAnimation speedScale="1" animationName="tipAnimationBack" dischargeStartTime="1.0" dischargeEndTime="25" >
    <dischargeParticleSystems>
    <dischargeParticleSystem type="chaff" node="0>11" psRootNode="0|0" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    <dischargeParticleSystem type="grass_windrow" node="0>11" psRootNode="0|6" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    <dischargeParticleSystem type="wheat_windrow" node="0>11" psRootNode="0|5" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    <dischargeParticleSystem type="barley_windrow" node="0>11" psRootNode="0|5" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingBackParticles.i3d" />
    </dischargeParticleSystems>
    <fillVolumeDischargeInfo index="0>23" width="1.4" length="1.0" alsoUseLoadInfoForDischarge="true" loadInfoFillFactor="0.98" loadInfoSizeScale="3 4" />
    <fillVolumeHeight index="1"/>
    </tipAnimation>
    </tipAnimations>


    <fillTypes fruitTypes="chaff grass_windrow wheat_windrow barley_windrow"/>


    <mouseControls>
    <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/topDoor.png" axis="AXIS_FRONTLOADER_TOOL" />
    <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/drawbar.png" axis="AXIS_FRONTLOADER_ARM" />
    </mouseControls>


    <movingTools>
    <!-- attacher -->
    <movingTool index="0>6" inputAttacherJoint="true" rotSpeed="20" rotAcceleration="40" rotMax="25" rotMin="0" axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_ARM" invertMouseAxis="false" speedFactor="0.6" rotationAxis="1" >
    <dependentPart index="0>25|1" />
    <dependentPart index="0>6|2" />
    </movingTool>
    <!-- chaffLid -->
    <movingTool index="0>18" anchorActor="0" rotSpeed="40" rotAcceleration="160" rotMax="140" rotMin="0" axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_TOOL" invertMouseAxis="false" speedFactor="1" rotationAxis="1" >
    <dependentPart index="0>19" />
    </movingTool>


    <movingTool index="0>16">
    <dependentPart index="0>17" />
    </movingTool>
    <movingTool index="0>13">
    <dependentPart index="0>14" />
    </movingTool>
    </movingTools>


    <movingParts>
    <!-- attacher -->
    <movingPart index="0>25|1" referencePoint="0>6|3" referenceFrame="0>6|3">
    <translatingPart index="0>25|1|0" />
    </movingPart>
    <movingPart index="0>6|2" referencePoint="0>25|0" referenceFrame="0>25|0" scaleZ="true"/>


    <!-- pickup wheel arm -->
    <movingPart index="0>14" localReferencePoint="0>14|0" referencePoint="0>13|2" referenceFrame="0>">
    <dependentPart index="0>14|0" />
    </movingPart>
    <movingPart index="0>14|0" referencePoint="0>13|2" referenceFrame="0>13|2" scaleZ="true" />


    <!-- chaffLid hydraulics-->
    <movingPart index="0>19" referencePoint="0>18|0" referenceFrame="0>25|3">
    <translatingPart index="0>19|0" />
    </movingPart>


    <!-- door hydraulics-->
    <movingPart index="0>17" referencePoint="0>16|0" referenceFrame="0>16|0">
    <translatingPart index="0>17|0" />
    </movingPart>
    </movingParts>


    <animations>
    <!-- move support wheel down/up-->
    <animation name="moveSupport">
    <part node="0>5|1" startTime="0" endTime="0.05" visibility="false" />
    <part node="0>22" startTime="0" endTime="0.05" visibility="true" />
    <part node="0>5|1" startTime="0.05" endTime="0.1" visibility="true" />
    <part node="0>22" startTime="0.05" endTime="0.1" visibility="false" />
    <part node="0>12|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -180" />
    <part node="0>12|1" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 -0.655 0" />
    </animation>


    <!-- rotate pickup down/up -->
    <animation name="rotatePickup">
    <part node="0>13" startTime="0" duration="1.5" startRot="0 0 0" endRot="63 0 0" />
    </animation>


    <!-- backtipping -->
    <animation name="tipAnimationBack">
    <part node="0>16" startTime="0" endTime="4" startRot="0 0 0" endRot="75 0 0" />
    </animation>
    </animations>


    <support animationName="moveSupport" />


    <turnedOnRotationNodes>
    <turnedOnRotationNode index="0>13|0" rotSpeed="-400" type="forageWagon" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <turnedOnRotationNode index="0>25|2" rotSpeed="400" type="forageWagon" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    </turnedOnRotationNodes>


    <speedRotatingParts>
    <speedRotatingPart index="0>13|1" radius="0.1" refNodeIndex="0" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" />
    <speedRotatingPart index="0>14|1" radius="0.2" refNodeIndex="0" onlyActiveWhenLowered="true" />
    </speedRotatingParts>


    <tipScrollerNodes>
    <tipScrollerNode index="0>21|1" shaderParameterName="scrollPosition" scrollSpeed="0.315" scrollLength="7.877" shaderParameterComponent="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <tipScrollerNode index="0>21|0" shaderParameterName="offsetUV" scrollSpeed="0.2" shaderParameterComponent="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    </tipScrollerNodes>


    <driveGroundParticleSystems>
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    <!-- <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="5" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="6" /> -->
    </driveGroundParticleSystems>


    <washable dirtDuration="90" washDuration="1" workMultiplier="4" />


    <pickupAnimation name="rotatePickup" lowerSpeed="2" liftSpeed="-1" />


    <tipRotationNodes>
    <tipRotationNode index="0>20|0" rotSpeed="880" type="trailer" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <tipRotationNode index="0>20|1" rotSpeed="-880" type="trailer" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    <tipRotationNode index="0>20|2" rotSpeed="880" type="trailer" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
    </tipRotationNodes>


    <components count="1">
    <component1 centerOfMass="0 0 0.1" solverIterationCount="10" />
    </components>


    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/implementSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/implementSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>


    </vehicle>
    [/expander]

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