Nabend erstmal!
Folgenes:
In der Krone Ultima CF 155 Xc ist eine Kamera verbaut die durch Taste "Z" aktiviert werden kann,soweit so gut!
Ich hab mir das mal in einigen Mods eingebaut.Nachteil,jetzt kann ich die Fahrzeuge nicht mehr zurück setzen,dann gibt es dieses "Game Exe".
Sollte es dennoch gehen und ich kuppel diesen Mod an,ist das Game nicht mehr spielbar.
Dann viel auf,sollte ich den Miet-Mod im Ordner haben,können diese Mods nicht mehr verkauft werden,bzw.es entsteht wieder dieses Game Exe.
Ich hab jetzt kein Log mehr parat da ich die Mods entfernt habe,zur Not reiche ich dies nach.
Ich hab das mehrfach probiert,der Fehler liegt an der WorkCamera-Lua
[lua]-- author: rafftnix-- date: 30.06.2015
-- note: rafftnixGUI needed!!
WorkCamera = {};
function WorkCamera.prerequisitesPresent(specializations) return RafftnixGUI ~= nil;end;
function WorkCamera:load(xmlFile) self.gui = RafftnixGUI:new(nil, false, false);
local posX = getXMLFloat(xmlFile, "vehicle.workCamera.backGround#x"); local posY = getXMLFloat(xmlFile, "vehicle.workCamera.backGround#y"); local width = getXMLFloat(xmlFile, "vehicle.workCamera.backGround#width"); local height = getXMLFloat(xmlFile, "vehicle.workCamera.backGround#height"); local fileName = getXMLString(xmlFile, "vehicle.workCamera.backGround#fileName"); self.gui:createImage(self.gui.baseElement, posX, posY, width, height, fileName);
local cameraId = Utils.indexToObject(self.components, getXMLString(xmlFile, "vehicle.workCamera#index")); local posX = getXMLFloat(xmlFile, "vehicle.workCamera.position#x"); local posY = getXMLFloat(xmlFile, "vehicle.workCamera.position#y"); local width = getXMLFloat(xmlFile, "vehicle.workCamera.position#width"); local height = getXMLFloat(xmlFile, "vehicle.workCamera.position#height"); self.gui:createRenderOverlay(self.gui.baseElement, posX, posY, width, height, cameraId, 512, 512, getScreenAspectRatio());end;
function WorkCamera:delete() end;
function WorkCamera:mouseEvent(posX, posY, isDown, isUp, button)end;
function WorkCamera:keyEvent(unicode, sym, modifier, isDown)end;
function WorkCamera:update(dt) if self:getIsActiveForInput() then if InputBinding.hasEvent(InputBinding.WORKCAMERA) then local visibility = self.gui.baseElement.visibility; visibility = not visibility; if visibility then self.gui:open(); else self.gui:close(); end; end; elseif self.gui.baseElement.visibility then self.gui:close(); end;end;
function WorkCamera:draw() if self.gui.baseElement.visibility then g_currentMission:addHelpButtonText(g_i18n:getText("deactivateWorkCamera"), InputBinding.WORKCAMERA); else g_currentMission:addHelpButtonText(g_i18n:getText("activateWorkCamera"), InputBinding.WORKCAMERA); end;end;[/lua]
Ist da etwas bekannt drüber?
- GIANTS Engine Runtime 6.0.2 (Build Date: Jan 14 2016)
- Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
- Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
- Application: FarmingSimulator2015
- Main System
- CPU: Pentium(R) Dual-Core CPU E6500 @ 2.93GHz
- Restricted multi-core behavior is enabled
- Memory: 2047 MB
- OS: Windows NT 5.1 32-bit
- Physics System
- Version: 5.9.4
- Thread(s): 1
- Input System
- Keyboard enabled
- Mouse enabled
- Gamepad/Joystick disabled
- Force Feedback disabled
- Sound System
- Driver: OpenAL
- Version: 1.1
- Device: Generic Software
- Max. sources: 256
- Render System
- Driver: OpenGL
- Card Vendor: NVIDIA Corporation
- Renderer: GeForce GT 240/PCIe/SSE2
- Version: 3.3.0
- Shader Version: 3.30 NVIDIA via Cg compiler
- max_texture_layers: 16
- OpenGL initialization successful
- Hardware Profile
- Level: Medium (forced)
- View Distance Factor: 1.000000
- Shadow Quality: 1.000000
- Skip Mipmaps: 1
- LOD Distance Factor: 1.000000
- Terrain LOD Distance Factor: 1.000000
- Foliage View Distance Factor: 1.000000
- Volume Mesh Tessellation Factor: 1.000000
- Tyre Tracks Segments Factor: 1.000000
- Farming Simulator 15
- Version: 1.4.2.0 1.4.2RC1
- Available Languages: de
- Language: de
- Game vehicle types loaded
- Mod directory: C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods/
- Load mod: AAA_UniversalProcessKit
- Load mod: CargoFendt
- Load mod: Claas_Scorpion_7044
- Load mod: DeleteFog
- Load mod: Feldgrenzenerkennung
- Load mod: Fendt722SCR
- Load mod: Fendt820Vario
- Load mod: Fendt828SCR_S4
- Load mod: FendtGewicht2500kg
- Load mod: FENDT_CARGO_BENNA_LS15_AGO_RC
- Load mod: Fendt_Gewicht_2500kg
- Load mod: FlatlineMap
- Load mod: FlieglASW268_Razerzone
- Load mod: FS15_claasLexionPack
- Load mod: GuelleMistMod
- Load mod: LemkenJuwel_5
- Load mod: LemkenTank2000L
- Load mod: Lemken_Rubin9
- Load mod: Lemken_Solitaer9
- Load mod: Ls15_Fendt828SCR
- Load mod: Ls15_Fendt_Weight_2500kg
- Load mod: Ls15_PoettingerJumbo7210
- Load mod: Mammut_FrontLoader_Shovel_V1_2
- Load mod: Miet_Mod_LS15
- Load mod: Mistlager_V2
- Load mod: noCollisionCamera
- Load mod: OEB_realTerrain
- Load mod: PlaceableHeaps
- Load mod: Poettinger_Mower_Pack
- Load mod: potatoWasherST_placeable
- Load mod: StrautmannVS2004
- Load mod: UPK_Molkeabholen_Nity
- Load mod: UPK_Schweinestall_Nity
- Load mod: upk_smallBGA
- Load mod: Zuhnammer18500
- Load mod: zzzAutoCombine
- Load mod: ZZZ_ChoppedStraw
- Load mod: ZZZ_complexBGA
- Load mod: ZZZ_courseplay
- Load mod: ZZZ_driveControl
- Load mod: ZZZ_GPS
- Load mod: ZZZ_improvedSilageBunker
- Load mod: ZZZ_multiFruit
- Load mod: ZZZ_multiFruitModule_Standard
- Register vehicle type: CargoFendt.attachableFrontloader
- Register vehicle type: Claas_Scorpion_7044.Claas7044
- Register vehicle type: Fendt722SCR.Fendt722SCR
- Register vehicle type: Fendt820Vario.Fendt930Vario
- Register vehicle type: Fendt828SCR_S4.f900
- Register vehicle type: FendtGewicht2500kg.ZavorreFendt25
- Register vehicle type: FENDT_CARGO_BENNA_LS15_AGO_RC.BUCKET_cargo
- *** ChoppedStraw fruittypes registered!
- Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
- Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
- Script FermentingSilo v1.3.1-27 by Marhu loaded! Support on http://marhu.net
- Register vehicle type: FlieglASW268_Razerzone.profarmASW
- Register vehicle type: FS15_claasLexionPack.ClaasLexion600
- Register vehicle type: FS15_claasLexionPack.ClaasLexion600TT
- Register vehicle type: FS15_claasLexionPack.Vario900
- Register vehicle type: FS15_claasLexionPack.QuasarR8
- Register vehicle type: FS15_claasLexionPack.TAMTrailerLEGUAN
- Register vehicle type: LemkenTank2000L.DF2
- Register vehicle type: Lemken_Solitaer9.LemkenSolitaer9
- Register vehicle type: Ls15_Fendt828SCR.Fendt828Vario
- Register vehicle type: Ls15_Fendt_Weight_2500kg.implement
- Register vehicle type: Ls15_PoettingerJumbo7210.Jumbo7210
- noCollisionCamera v15.0
- Register vehicle type: Poettinger_Mower_Pack.PoettingerButterfly
- Register filltype: washedPotato a part of potatoWasher placeable
- Register FruitType: manure a part of potatoWasher placeable
- Register vehicle type: StrautmannVS2004.StrautmannPS3401
- ### Courseplay: initialized 38/38 files (v4.01.0000)
- ### Courseplay: installed into 27 vehicles
- --- installing driveControl by upsidedown into Drivable and Steerable...
- loading AdditionalFruitTypes
- AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
- \__ Register fruitType: Ruebenschnitzel (beetPulp) [key 17]
- dataS/cameraPath01.i3d (0.19 ms)
- dataS/cameraPath02.i3d (0.17 ms)
- dataS/cameraPath03.i3d (0.11 ms)
- data/sky/sky_day_night.i3d (757.76 ms)
- data/sky/rain.i3d (83.68 ms)
- data/sky/hail.i3d (46.26 ms)
- data/sky/dust.i3d (42.41 ms)
- Beispiel Mod Map: Register Fill type: Schwein, Rind, Ferkel, Kalb,
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//FlatlineMap/map/FlatlineMap.i3d (22162.86 ms)
- realTerrain: Not inserting on sowingMachine_animated as it has the specialization (sowingMachine)
- realTerrain: Not inserting on LemkenTank2000L.DF2 as it has the specialization (sowingMachine)
- realTerrain: Not inserting on sowingMachine as it has the specialization (sowingMachine)
- realTerrain: Not inserting on Lemken_Solitaer9.LemkenSolitaer9 as it has the specialization (sowingMachine)
- --- loading AutoCombine v4.01 by mogli ---
- AutoCombine was inserted on FS15_claasLexionPack.ClaasLexion600TT
- AutoCombine was inserted on combine_animated
- AutoCombine was inserted on combine_animated_crawler
- AutoCombine was inserted on combine_cylindered
- AutoCombine was inserted on combine
- AutoCombine was inserted on selfPropelledPotatoHarvester
- AutoCombine was inserted on FS15_claasLexionPack.ClaasLexion600
- *** ChoppedStraw v15.0.03 specialization loading ***
- --- loading complexBGA mod V3.03 --- (by upsidedown)
- --- loading biogas residues tool as part of BGAextension mod V3.03 ---
- ## Courseplay: setting up signs
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/normal.i3d (17.39 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/cross.i3d (1.10 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/wait.i3d (2.42 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/start.i3d (1.93 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//ZZZ_courseplay/img/signs/stop.i3d (1.30 ms)
- ## Courseplay: setting up fields (basic)
- ## Courseplay: loading settings from "courseplay.xml"
- ## Courseplay: setting up hud
- ## Courseplay: setting up debug channels
- ## Courseplay: setting up globalInfoText
- ## Courseplay: loading courses and folders from "courseplay.xml"
- --- loading driveControl mod V3.51 (by upsidedown)---
- --- loading GPS mod V4.21 --- (by upsidedown and gotchTOM)
- --- loading siloExtension mod V2.0 --- (by upsidedown)
- --- loading addMultiFruit mod V3.0 --- (by upsidedown)
- --- loading multiFruit Module: C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Ls15_Fendt828SCR/Fendt828SCR.i3d (5348.30 ms)
- dataS2/character/player/player.i3d (1924.94 ms)
- loading C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
- driveControl module shuttle not started
- driveControl module manMotorStart started
- driveControl module manMotorKeepTurnedOn started
- driveControl module gasAndGearLimiter started
- driveControl module hourCounter started
- driveControl module sensibleSteering started
- driveControl module handBrake not started
- driveControl module fourWDandDifferentials started
- driveControl module inDoorSound started
- driveControl module dirtModule started
- driveControl sensibleSteering deadZone set to 0%
- driveControl inDoorSound set to 45%
- driveControl analog control for gas/gear limiter set to false
- driveControl dirtModule speed set to 100%
- GPS mod inserted into Drivable Specialization (should happen only once!)
- GPS mod inserted into Vehicle Camera (should happen only once!)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Fendt722SCR/Fendt722SCR.i3d (12492.52 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//LemkenTank2000L/DF_2.i3d (327.83 ms)
- \______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
- \______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
- \______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Lemken_Solitaer9/LemkenSolitaer9.i3d (2250.24 ms)
- data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (297.29 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Ls15_PoettingerJumbo7210/Jumbo7210.i3d (1003.01 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Ls15_PoettingerJumbo7210/particleSystems/StrawPickup.i3d (9.13 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Ls15_PoettingerJumbo7210/particleSystems/GrassPickup.i3d (2.12 ms)
- \______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Mammut_FrontLoader_Shovel_V1_2/wheelLoaderShovel.i3d (124.72 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Claas_Scorpion_7044/Claas_Scorpion_7044.i3d (3626.58 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//FlieglASW268_Razerzone/asw268.i3d (3550.44 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Lemken_Rubin9/Lemken_Rubin9.i3d (2974.32 ms)
- data/vehicles/particleAnimations/vogelNoot/vogelNootTerraDisc600.i3d (102.31 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Fendt820Vario/Fendt820VarioTMS.i3d (10747.32 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Poettinger_Mower_Pack/Poettinger.i3d (1366.21 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Poettinger_Mower_Pack/poettingerFC10030.i3d (367.92 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Fendt828SCR_S4/Fendt828_s4.i3d (4362.37 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Ls15_Fendt_Weight_2500kg/F2500kg.i3d (123.60 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//Zuhnammer18500/Zuhnammer.i3d (3909.38 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//PlaceableHeaps/PlaceableHeap.i3d (883.24 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//UPK_Schweinestall_Nity/Schweinestall.i3d (3550.90 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//potatoWasherST_placeable/potatoWasherST.i3d (6089.57 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//UPK_Molkeabholen_Nity/Molkeabholen.i3d (29.05 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//upk_smallBGA/fertilizerVkTrigger.i3d (55.28 ms)
- C:/Dokumente und Einstellungen/sunny & flo/Eigene Dateien/My Games/FarmingSimulator2015/mods//upk_smallBGA/upk_smallBGA.i3d (287.73 ms)
- data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (215.65 ms)
- dataS/character/player/playerCCT.i3d (53.59 ms)
Fahrzeug mieten,zurück gesetzt und ankuppeln geht dann nicht mehr!