Das mit den Tieren verstehe ich. Aber aus dem 2. werde ich jetzt leider nicht Schlau. Könntest du mir das vielleicht ein klein wenig genauer erklären?
Beiträge von Jan9911
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Hallo,
ich habe ein Problem mit meiner Map.
Wenn ich ein Spiel damit anfangen will lädt es durchgehend und hört nicht mehr auf bis ich LS dann mit Alt+f4 beende.
Ich habe keine Ahnung an was es liegen kann und aus der Log werde ich auch nicht Schlau.Hier mal die Log:
[expander]GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Cpu Core(s): 8 @ 3.4 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 640/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (forced)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods
Load dlc: pdlc_titaniumAddon
Load mod: Leere_Map
Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
Register vehicle type: pdlc_titaniumAddon.truck
Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
Register vehicle type: pdlc_titaniumAddon.augerWagon
Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
Register vehicle type: pdlc_titaniumAddon.combine_extended
Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
Register vehicle type: pdlc_titaniumAddon.swadro2000
Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
Loading shader WAD 'C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 3823 hashes, 6670 shaders, 9114004 bytes compressed
data/sky/sky_day_night.i3d (0.04mb in 22.29 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (data/sky/NIGHT_sky.dds)
data/sky/rain.i3d (0.00mb in 1.03 ms)
data/sky/hail.i3d (0.00mb in 0.72 ms)
C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/map.i3d (0.59mb in 5938.01 ms)
Warning (performance): Raw texture format (C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/Import/Stacheldraht_neu/Material1.jpg)
Warning (performance): Raw texture format (C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/Import/Stacheldraht_neu/Material3.png)
Warning (performance): Raw texture format (C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/Import/KG_BGA_by_FREAK2009/Textures/teer1.png)
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(134) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 3|5
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 3|6
Error: shovel fill trigger KalkplaneTrigger has invalid fill type
Error: LUA running function 'loadMapFinished'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/economy/AuctionSpecs.lua(29) : attempt to index field 'fieldDefinitionBase' (a nil value)
[/expander]Ich hoffe es kann mir jemand helfen.
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Hallo,
ich bin derzeit dabei eine Map zu bauen und habe sie gerade mal Ingame getestet.
Leider musste ich feststellen das die Fahrzeuge auf der Straße nicht auf Vollgas kommen und nur Langsam fahren. Wenn ich auf dem Feld fahre fährt er sofort wieder Normal.
An was kann das liegen?Hier noch 2 Bilder :
Auf der Straße :Ich weiß nicht ob die Log dabei eine Rolle spielt, ich häng sie hier aber nochmal an:
[expander]GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Cpu Core(s): 8 @ 3.4 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 640/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (forced)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods
Load dlc: pdlc_titaniumAddon
Load mod: ESLimiter
Load mod: GamstingOhneVerfaulenByStefan_LS_V1
Load mod: GuelleMistMod
Load mod: Leere_Map
Load mod: manuremod
Load mod: MapDoorTrigger
Load mod: MapHoseRefStation
Load mod: MapSuperSiloTrigger
Load mod: moreRealistic
Load mod: moreRealisticVehicles
Load mod: mrAloeFrontloader
Load mod: mrAO_Deutz_DX_90_V2
Load mod: mrClaasCarat180TD
Load mod: mrClaasQuadrant1200
Load mod: mrclaas_liner880
Load mod: mrFendt_Farmer_310_LSA
Load mod: mrFuqsbow_750kg_concreteWeight
Load mod: mrHilkenHI2250SMKgreen_MW_mailman
Load mod: mrJohnDeere6530Premium_V0_9
Load mod: mrKotteFLGR300
Load mod: mrkroneTurbo2500
Load mod: mrNewHollandTM150
Load mod: mrReckSiloCompacter
Load mod: mrSchlueterSuper1500TV
Warning: Missing l10n for button ADD1 in mrSchlueterSuper1500TV
Warning: Missing l10n for button REMOVE1 in mrSchlueterSuper1500TV
Load mod: mrSchuitemakerRapide3000
Load mod: mr_IH1020Cutter_v2013
Load mod: mr_IH1480Single_v2013
Load mod: MR_New_Holland_TF78_Tls
Load mod: RealLights_v099
Load mod: Strautmann_LS13
Load mod: superSiloTrigger
Load mod: zzz_Abschleppkette
Load mod: Z_manualIgnition
Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
Register vehicle type: pdlc_titaniumAddon.truck
Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
Register vehicle type: pdlc_titaniumAddon.augerWagon
Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
Register vehicle type: pdlc_titaniumAddon.combine_extended
Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
Register vehicle type: pdlc_titaniumAddon.swadro2000
Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
Map: Zugschranke geladen
MapHoseRefStation v1.0 by fruktor --- http://www.eifok-team.de
MapSuperSiloTrigger loaded 1.03
**** MoreRealistic Engine V1.3.36 loaded ****
Register vehicle type: moreRealistic.attachableCombine
Register vehicle type: moreRealistic.baleLoader
Register vehicle type: moreRealistic.baler
Register vehicle type: moreRealistic.baleTrailer
Register vehicle type: moreRealistic.combine_cylindered
Register vehicle type: moreRealistic.cultivator
Register vehicle type: moreRealistic.cultivator_animated
Register vehicle type: moreRealistic.cutter
Register vehicle type: moreRealistic.cutter_animated
Register vehicle type: moreRealistic.defoliator_animated
Register vehicle type: moreRealistic.forageWagon
Register vehicle type: moreRealistic.frontloader
Register vehicle type: moreRealistic.fuelTrailer
Register vehicle type: moreRealistic.implement
Register vehicle type: moreRealistic.implement_animated
Register vehicle type: moreRealistic.manureSpreader
Register vehicle type: moreRealistic.mixerWagon
Register vehicle type: moreRealistic.mower_animated
Register vehicle type: moreRealistic.plough
Register vehicle type: moreRealistic.rake
Register vehicle type: moreRealistic.ridingMower
Register vehicle type: moreRealistic.roundBalerEnhanced
Register vehicle type: moreRealistic.selfPropelledMixerWagon
Register vehicle type: moreRealistic.selfPropelledMower
Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
Register vehicle type: moreRealistic.selfPropelledSprayer
Register vehicle type: moreRealistic.shovel
Register vehicle type: moreRealistic.shovel_animated
Register vehicle type: moreRealistic.sowingMachine_animated
Register vehicle type: moreRealistic.sprayer
Register vehicle type: moreRealistic.sprayer_animated
Register vehicle type: moreRealistic.sprayer_mouseControlled
Register vehicle type: moreRealistic.strawBlower
Register vehicle type: moreRealistic.tedder
Register vehicle type: moreRealistic.telehandler
Register vehicle type: moreRealistic.tractor
Register vehicle type: moreRealistic.tractor_articulatedAxis
Register vehicle type: moreRealistic.tractor_cylindered
Register vehicle type: moreRealistic.trailer
Register vehicle type: moreRealistic.trailer_mouseControlled
Register vehicle type: moreRealistic.waterTrailer
Register vehicle type: moreRealistic.wheelLoader
Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
Register vehicle type: mrAloeFrontloader.QuickeFrontloader
Register vehicle type: mrAloeFrontloader.TrimaFrontloader
Register vehicle type: mrAloeFrontloader.AloeCounterWeight
Register vehicle type: mrAloeFrontloader.AloeBalefork
Register vehicle type: mrAloeFrontloader.AloeBaleSpike
Register vehicle type: mrAloeFrontloader.AloePalletfork
Register vehicle type: mrAloeFrontloader.AloePowergab240
Register vehicle type: mrAloeFrontloader.AloeShovel
Register vehicle type: mrAloeFrontloader.AloeHighTipBucket
Register vehicle type: mrAloeFrontloader.AloeManurefork
Register vehicle type: mrAloeFrontloader.AloeSilocut230SE
Register vehicle type: mrAloeFrontloader.AloeUnigrip160
Register vehicle type: mrAloeFrontloader.AloeFlexibal
Register vehicle type: mrAloeFrontloader.AloeQuadrogrip200
Register vehicle type: mrAO_Deutz_DX_90_V2.fendt611LSA
Register vehicle type: mrClaasCarat180TD.mrclaasCarat180TD
Register vehicle type: mrClaasQuadrant1200.claas
Register vehicle type: mrclaas_liner880.claas_liner880
Register vehicle type: mrFendt_Farmer_310_LSA.mrFendtFarmer310LSA
Register vehicle type: mrFuqsbow_750kg_concreteWeight.fuqs_750kg_concreteWeight
Register vehicle type: mrHilkenHI2250SMKgreen_MW_mailman.Hilken_Muldenkipper
Register vehicle type: mrJohnDeere6530Premium_V0_9.JohnDeere6530
Register vehicle type: mrKotteFLGR300.kotteFLGR300
Register vehicle type: mrkroneTurbo2500.kroneTurbo2500
Register vehicle type: mrNewHollandTM150.NewHollandTM
Register vehicle type: mrNewHollandTM150.NHTM150RearDualWheels
Register vehicle type: mrNewHollandTM150.NHTM150FrontDualWheels
Register vehicle type: mrReckSiloCompacter.ReckSiloCompacter
Register vehicle type: mrSchlueterSuper1500TV.SchlueterSuper1500TV
Register vehicle type: mrSchuitemakerRapide3000.SR125
Register vehicle type: mr_IH1020Cutter_v2013.adjustabelSpeedCutter
Register vehicle type: mr_IH1480Single_v2013.IH1480S
Register vehicle type: MR_New_Holland_TF78_Tls.OilPallet
Register vehicle type: MR_New_Holland_TF78_Tls.cutterC450
Register vehicle type: MR_New_Holland_TF78_Tls.claasdominator85
Register vehicle type: MR_New_Holland_TF78_Tls.maizecutter
Register vehicle type: Strautmann_LS13.Strautmann
MapMOD: superSiloTrigger loaded 13.1
Register vehicle type: zzz_Abschleppkette.abschleppstange
Loading shader WAD 'C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 3812 hashes, 6648 shaders, 9083580 bytes compressed
data/sky/sky_day_night.i3d (0.04mb in 337.69 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (data/sky/NIGHT_sky.dds)
data/sky/rain.i3d (0.00mb in 40.70 ms)
data/sky/hail.i3d (0.00mb in 16.72 ms)
C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/map.i3d (0.37mb in 4729.38 ms)
Warning (performance): Raw texture format (C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/Import/Stacheldraht_neu/Material1.jpg)
Warning (performance): Raw texture format (C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/map/Import/Stacheldraht_neu/Material3.png)
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(134) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 3|5
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 3|6
dataS2/character/pedestrians/casual15.i3d (0.40mb in 39.63 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 26.22 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 27.43 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 40.84 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 24.33 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 22.93 ms)
Error: shovel fill trigger KalkplaneTrigger has invalid fill type
--- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding)
**** moreRealistic engine : trying to load the specific configuration file of the current map (if the file is not present, you will see an error just below this line - do not take it into account - ****
Error: Failed to open xml file C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/mods/Leere_Map/realisticStartSettings.xml'
--- loading RealLights - specialization for RealLights by fruktor (http://www.eifok-team.de)
[INFO::RealLights] deactivated for mrFendt_Farmer_310_LSA.mrFendtFarmer310LSA ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrAO_Deutz_DX_90_V2.fendt611LSA ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrHilkenHI2250SMKgreen_MW_mailman.Hilken_Muldenkipper ,because specialization additionalLights is present!
[INFO::RealLights] deactivated for mrSchuitemakerRapide3000.SR125 ,because specialization BEL3 is present!
[INFO::RealLights] deactivated for MR_New_Holland_TF78_Tls.cutterC450 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mr_IH1480Single_v2013.IH1480S ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_New_Holland_TF78_Tls.claasdominator85 ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_New_Holland_TF78_Tls.OilPallet ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for MR_New_Holland_TF78_Tls.maizecutter ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for mrSchlueterSuper1500TV.SchlueterSuper1500TV ,because specialization beleuchtung is present!
superSiloPresenter loaded
Manual Ignition: Failed inserting on MR_New_Holland_TF78_Tls.claasdominator85 as it has the specialization (manualIgnition)
Manual Ignition: Failed inserting on mrNewHollandTM150.NewHollandTM as it has the specialization (BJR_ManualIgnition)
data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 443.47 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 24.46 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 33.60 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 7.36 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 198.91 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 184.71 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 161.73 ms)
data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 114.43 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 79.59 ms)
data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 59.73 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 251.62 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 59.08 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 22.80 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 43.87 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 75.66 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 259.30 ms)
data/vehicles/cars/car4.i3d (0.33mb in 73.18 ms)
data/vehicles/cars/car2.i3d (0.42mb in 45.52 ms)
data/vehicles/cars/car3.i3d (0.39mb in 43.95 ms)
data/vehicles/cars/car1.i3d (0.43mb in 50.71 ms)
data/vehicles/cars/car5.i3d (0.37mb in 54.98 ms)
data/vehicles/cars/car6.i3d (0.38mb in 61.60 ms)
data/vehicles/cars/car7.i3d (0.47mb in 44.43 ms)
Saving screenshot: C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/screenshots/fsScreen_2014_09_07_22_26_45.png
Saving screenshot: C:/Users/Rebholz/Documents/My Games/FarmingSimulator2013/screenshots/fsScreen_2014_09_07_22_27_24.png
[/expander] -
horsch wurde noch gar nicht aufgelistet
ich bin mal gespannt, was für grubber noch auftuachen werden. bisher haben ja alle nur kleine arbeitsbreiten.
Den Vogel&Noot und den Väderstand Grubber würde ich nicht mehr zu kleiner Arbeitsbreite zählen. -
Klasse! Gefällt mir immer mehr!
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Schöne Bilder
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Das ist ja geil
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Gibt jetzt wohl schöne Brantner und Strautmann Anhänger
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Quelle hab ich oben vergessen , tut mir leid.
https://www.ls-nachrichten.de/…tiert-valmet-sowie-stihl/ -
EDIT!!: Nicht ALLE Marken, sondern alle bisher Bekannten.
Amazone
- Arcusin
- Bergmann
- Bührer
- Case- Deutz Fahr
- Fahr
- Fliegl (LS14)
- Gilibert
- Grimme- Horsch
- Hürlimann
- Jenz (ganz neu)
- Kärcher (ganz neu)
- Köckerling (LS14)- Kotte
- Kramer
- Krampe
- Kroeger
- Krone- Kuhn
- Lamborghini
- Lemken
- Liebherr (ganz neu)
- Lindner- Marshall Trailers (DLC LS13)
- New Holland (ganz neu)
- Poettinger
- Ponsse (ganz neu)
- Sampo Rosenlew (ganz neu)- Same
- Schlüter
- Strautmann (ganz neu)
- Suer (ganz neu)
- Trelleborg (ganz neu)- Ursus (DLC LS13)
- Väderstad (DLC LS13)
- Vogel & Noot
- Weidemann
- Lizard (nur die Frage inwiefern das eine Marke ist) -
-
Du kannst auch einfach in der game.xml die Konsole anschalten und über den Befehl "gsgsToggleFlightAndNoHUDMode" und dann kannst du über die Taste "O" das Hud entfernen.
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Ich schätze mal das man es manuell in alle Hänger einbauen muss.
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Das wäre doch mal eine Idee.
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Kleiner Bericht mit Bildern von den Fahrzeugen. Mogen folgt Teil 2 mit der Technik, der Map und verschiedenen anderen Sachen
Vielen Dank für die Ausführlichen Infortmationen