Beiträge von 3075d

    Hallo ich habe diese Fehler in der log und weis leider nicht wie ich die weg bekomme. Sind das folge Fehler? Wäre nett wenn mir jemand helfen könnte.
    [expander]GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
    Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Cpu Name: AMD Athlon(tm) II X3 425 Processor
    Cpu Core(s): 3 @ 2.7 GHZ
    OS: Windows NT 6.1 32-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: T.Flight Stick X
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software Compatibility Mode
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: ATI Radeon HD 4550
    Version: 2.1.9026
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Low (forced)
    View Distance Coeff: 0.750000
    Shadow Quality: 0.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 0.750000
    Terrain LOD Distance Coeff: 0.750000
    Foliage View Distance Coeff: 1.000000
    Farming Simulator 2013
    Version: 2.1.0.2 RC3
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Load mod: FendtVario820_v3
    Warning: Missing l10n for button ESLimiter_PLUS in FendtVario820_v3
    Warning: Missing l10n for button ESLimiter_MINUS in FendtVario820_v3
    Warning: Missing l10n for button SameHurliLambo_START in FendtVario820_v3
    Warning: Missing l10n for button SameHurliLambo_STOP in FendtVario820_v3
    Error: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Loading Case MXM 190 by ls-for-ever
    Register vehicle type: FendtVario820_v3.Fendt820
    Loading shader WAD 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_512_512_OGL_ATI_8.wad' ... 5186 hashes, 11490 shaders, 13196329 bytes compressed
    data/sky/sky_day_night.i3d (0.04mb in 52.46 ms)
    Warning (compatibility): Texture width or height doesn't equal 2^n (data/sky/NIGHT_sky.dds)
    data/sky/rain.i3d (0.00mb in 0.82 ms)
    data/sky/hail.i3d (0.00mb in 0.44 ms)
    data/maps/map01.i3d (3.36mb in 7937.82 ms)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 63.23 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 45.40 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 47.67 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 76.09 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 35.51 ms)
    map data/maps/map01.i3d was loaded
    data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 44.50 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.68 ms)
    data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.45 ms)
    data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.88 ms)
    data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 20.80 ms)
    data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 24.14 ms)
    data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 15.39 ms)
    data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 6.90 ms)
    data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 23.81 ms)
    data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 6.11 ms)
    data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 102.89 ms)
    data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 5.70 ms)
    data/vehicles/tools/extraWeight01.i3d (0.07mb in 3.44 ms)
    data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 3.06 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 60.00 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 234.54 ms)
    data/vehicles/cars/car7.i3d (0.47mb in 52.44 ms)
    data/vehicles/cars/car1.i3d (0.43mb in 54.91 ms)
    data/vehicles/cars/car2.i3d (0.42mb in 41.24 ms)
    data/vehicles/cars/car3.i3d (0.39mb in 97.16 ms)
    data/vehicles/cars/car6.i3d (0.38mb in 38.41 ms)
    C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/FendtVario820_v3/Fendt820.i3d (0.09mb in 876.15 ms)
    Warning: invalid jointType CARGO
    PhysX warning for object Mesh: Static actor moved
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'[/expander]

    Hallo ich würde gerne wissen wie die components zu der i3d ändern muss. Wäre nett wenn mir jemand helfen könnte.
    Hier sind die components



    <components count="1">
    <component1 centerOfMass="0 0 0.1" solverIterationCount="4" />
    </components>


    Und die i3d


    danke hat funktioniert jatzt habe ich das Problem das ich ihn nicht ankuppeln kann. ich habe schon alles probiert es funktioniert aber immer noch nicht. Hier ein bild von dem attacherjoint






    und hier der attacherjoint den ich in der xml habe


    <attacherJoint index="0>0|0|0" jointType="implement" topReferenceNode="0>0|0|1"/>

    Hallo ich habe eine Güllepumpe gebaut. Wenn ich sie kaufe schwebt in der luft und man kann sie nicht bewegen weiß jemand warum?



    Hallo ich suche jemanden der in Maya den Auspuff entfernt und den Trecker wieder in i3d bringt. Es wäre nett wenn sich jemand melden würde.







    MFG Henning