ist noch kein zip noch normaler ordner heißt jd
Beiträge von John deere1
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[expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 2 @ 2.7 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software Compatibility Mode
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6500 Series
Version: 4.1.10834 Compatibility Profile Context
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods
Error: Invalid mod name '11'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: aJD_5720
Load mod: Amazone_ADP_super
Load mod: BaleRunner16K_LS13
Load mod: berg
Warning: Only zip mods are supported in multiplayer. You need to zip the mod berg to use it in multiplayer.
Load mod: berg11
Warning: Only zip mods are supported in multiplayer. You need to zip the mod berg11 to use it in multiplayer.
Error: Invalid mod name 'Bergmann HTW 40 Pack ENTPACKEN!!!'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: BergmannHTW40
Load mod: BergmannHTW401
Load mod: bilder
Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/bilder/modDesc.xml'
Error: Missing descVersion attribute in mod bilder
Load mod: B_CLAAS_LEXION_600Package_v3_2
Load mod: CaseIH_844SA_C2
Load mod: CaseIH_844S_C2
Load mod: CaseIH_844S_C2_IFL
Load mod: CaseIH_Series44_Twinwheels
Load mod: Case_MXM_130_V1_Pl_teams
Load mod: Case_Puma_CVX_230
Load mod: DeutzAgrotronX720
Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzAgrotronX720 to use it in multiplayer.
Load mod: DeutzAgrotronX720special_V2_Pack
Load mod: DEUTZTTV6190
Load mod: DeutzTTV7250
Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzTTV7250 to use it in multiplayer.
Load mod: Deutz_DX_145
Load mod: ExternesKonto
Load mod: FeldErkennung
Load mod: Fendt718VarioTMS
Load mod: Fendt924Vario_V3
Load mod: Fendt936Vario_V7_HD
Load mod: Fendt_Favorit_822
Load mod: Goldhofer_Tieflader_by_NAS
Load mod: Grossgarnstadt_Beta
Load mod: HaweSLW45_PackV2
Load mod: hawev
Warning: Only zip mods are supported in multiplayer. You need to zip the mod hawev to use it in multiplayer.
Load mod: HAWE_SLW_30
Warning: Only zip mods are supported in multiplayer. You need to zip the mod HAWE_SLW_30 to use it in multiplayer.
Load mod: HW80_Ballenwagen
Load mod: jd
Warning: Only zip mods are supported in multiplayer. You need to zip the mod jd to use it in multiplayer.
Load mod: JD_7530
Load mod: JD_7710
Load mod: JD_8530
Load mod: JohnDeere7810
Warning: Only zip mods are supported in multiplayer. You need to zip the mod JohnDeere7810 to use it in multiplayer.
Load mod: KroneBigM500_ce
Load mod: kroneBigPack12130_LS13
Load mod: KroneBigX1100V1By_AgrarserviceLN
Load mod: KroneBigX1100_V1
Load mod: Manitou_MLT735
Load mod: MorningFog_dynamic
Error: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Error: Invalid mod name 'Neuer Ordner (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Error: Invalid mod name 'Neuer Ordner (3)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: NHBB980_change_balescripfor_Heath_SuperChaser
Load mod: NIEDERSACHSENMAP
Load mod: pack_shader
Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/pack_shader/modDesc.xml'
Error: Missing descVersion attribute in mod pack_shader
Load mod: placeable_Floodlight
Load mod: RTS7545_BEL31
Error: Unsupported mod description version in mod RTS7545_BEL31
Load mod: Sigma4
Load mod: Strautmann_Megatrans
Load mod: suerSB1000Pack
Load mod: ZZZ_manualIgnition
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map_preview.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing1.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing2.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing3.png)
Register vehicle type: aJD_5720.john5720
Register vehicle type: BaleRunner16K_LS13.BaleRunner16K
specialization beleuchtung v3 by Sven777b
Register vehicle type: berg.HTW41
specialization beleuchtung v3 by Sven777b
Register vehicle type: berg11.HTW41
Register vehicle type: BergmannHTW40.trailerHTW
Register vehicle type: BergmannHTW401.trailerHTW
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600TT
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISOtrailer
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISO7trailer
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario750
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario1200
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Conspeed
Register vehicle type: CaseIH_844SA_C2.CaseIH_844SA
Register vehicle type: CaseIH_844S_C2.CaseIH_844S
Register vehicle type: CaseIH_844S_C2_IFL.CaseIH_844S_IFL
Register vehicle type: CaseIH_Series44_Twinwheels.BuyableTwinWheels
Register vehicle type: Case_MXM_130_V1_Pl_teams.volvoBM
specialization Hydraulik v1 by Geri-G
Register vehicle type: Case_Puma_CVX_230.Case_CVX
Register vehicle type: Case_Puma_CVX_230.BuyableTwinWheels
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(1)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(1)
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(2)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(2)
Register vehicle type: DeutzAgrotronX720special_V2_Pack.deutzAgrotronX720Special
Register vehicle type: DeutzAgrotronX720special_V2_Pack.sigma4
Register vehicle type: DeutzAgrotronX720special_V2_Pack.fendtFork
Register vehicle type: DEUTZTTV6190.TTV6190
Register vehicle type: DeutzTTV7250.tractor
Error: Same class name used multiple times Deutz_DX_145.ESLimiterEvent
Call Stack:
D:/code/lsim2013/build/finalbin/dataS/scripts/network/EventIds.lua(19) : printCallstack
D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1212) : InitEventClass
d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Deutz_DX_145/Specis/ESLimiter.lua(298) : InitEventClass
=[C](-1)
D:/code/lsim2013/build/finalbin/dataS/scripts/SpecializationUtil.lua(30) : source
D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1459) : registerSpecialization
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(299) : loadMod
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(170) : initializeLoading
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(364) : startLocal
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(352) : onStartMission
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(110) : startSelectedGame
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(127) : onStartClick
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(366) : onDoubleClick
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(904) : mouseEvent
Register vehicle type: Deutz_DX_145.TTV1145
Register vehicle type: Fendt924Vario_V3.Vario924
Register vehicle type: Fendt924Vario_V3.BuyableTwinWheels
specialization beleuchtung v3 by Sven777b
Register vehicle type: Fendt936Vario_V7_HD.Fendt936Vario
specialization beleuchtung v3 by Sven777b
Register vehicle type: Fendt_Favorit_822.Fendt_Favorit_822
Register vehicle type: Goldhofer_Tieflader_by_NAS.Goldhofer
Register vehicle type: HaweSLW45_PackV2.Hawe_SLW_45
Error: Not all prerequisites of specialization trailer are fulfilled
specialization beleuchtung v3 by Sven777b
Register vehicle type: HAWE_SLW_30.HTW41
Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/HW80_Ballenwagen/specializations/SearchAndDetachEvent.lua
Register vehicle type: HW80_Ballenwagen.BaleTrailer
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/beleuchtungV31.lua
Error: Vehicle types unknown specialization jd.beleuchtung31
Register vehicle type: JD_7530.JD_7530
Register vehicle type: JD_7710.JD_7710
Register vehicle type: JD_8530.JD_8530
Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/Specializations/beleuchtungV3.lua
Error: Vehicle types unknown specialization JohnDeere7810.beleuchtung
RotateOBJ v1.0 by [FSM]Webby loaded!
Register vehicle type: KroneBigM500_ce.BigM500CE
Register vehicle type: kroneBigPack12130_LS13.KroneBigPack12130
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
Register vehicle type: KroneBigX1100V1By_AgrarserviceLN.combine_cylindered
Register vehicle type: KroneBigX1100_V1.KroneBigX1100
Register vehicle type: KroneBigX1100_V1.KroneEasyCollect1053
Register vehicle type: NHBB980_change_balescripfor_Heath_SuperChaser.NewHollandBB980
Register vehicle type: Sigma4.sigma4
Register vehicle type: Strautmann_Megatrans.Strautmann_MegaTrans
Register vehicle type: suerSB1000Pack.suerSB1000
data/sky/sky_day_night.i3d (0.00mb in 10219.39 ms)
Warning (performance): Raw texture format (data/sky/foggy_sky_SIDE.png)
Warning (performance): Raw texture format (data/sky/foggy_sky_TOP.png)
data/sky/rain.i3d (0.00mb in 27.80 ms)
data/sky/hail.i3d (0.00mb in 4.84 ms)
Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//shaders/oceanShader.xml'
Error: Out-dated custom shader. 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//shaders/oceanShader.xml' has version 0. Please convert this file to version 2.
Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//textures/water_normal.png
Error: UVs out of range [-8,8] Gerade200m'
Error: UVs out of range [-8,8] ID19'
Error: UVs out of range [-8,8] oversteekdam'
Error: UVs out of range [-8,8] laufstall:LowpolystallShape'
d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/map.i3d (45.05mb in 14953.60 ms)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/milchhaus.png)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/fresgittertex.png)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/liegebox.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Strassenpaket_by_Fatian/Texturen/Road.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Strassenpaket_by_Fatian/Texturen/FWKR.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/oversteekdam/texture0.jpg)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 86.19 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 83.76 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 47.43 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 73.08 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 102.13 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 66.23 ms)
Error: shovel target maizeTarget has invalid fill types
data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 469.38 ms)
data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 131.96 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 204.08 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 520.27 ms)
data/vehicles/cars/car6.i3d (0.38mb in 87.86 ms)
data/vehicles/cars/car2.i3d (0.42mb in 91.67 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt718VarioTMS/texturen/store.png)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt718VarioTMS/texturen/store.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt_Favorit_822/store.dds)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/Textures/store.png)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JD_7710/store.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/store.png)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/store.png)
data/vehicles/cars/car7.i3d (0.47mb in 102.90 ms)
Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/brand_deutz.png)
data/vehicles/cars/car5.i3d (0.37mb in 89.16 ms)
Error loadVehicle: unknown type 'jd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/JD.xml'
data/vehicles/cars/car4.i3d (0.33mb in 157.95 ms)
data/vehicles/cars/car3.i3d (0.39mb in 66.87 ms)[/expander] -
hab ich geht trotz dem nicht modesc[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>John deere1</author>
<version>1.0</version>
<title>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</title>
<description>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</description>
<iconFilename>Textures/store.png</iconFilename>
<multiplayer supported="true"/>
<specializations>
<specialization name="beleuchtung31" className="BEL3" filename="beleuchtungV31.lua"/>
</specializations>
<vehicleTypes>
<type name="JD7530" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="honk" />
<specialization name="beleuchtung31" />
</type>
</vehicleTypes><inputBindings>
<input name="worklights" key1="KEY_KP_5" button="" />
<input name="BEL3LEFT" key1="KEY_KP_1" button="" />
<input name="BEL3WARN" key1="KEY_KP_2" button="" />
<input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
</inputBindings>
<l10n>
<text name="BEL3LEFT">
<de>Blinker links</de>
<en>left turnlights</en>
</text>
<text name="BEL3RIGHT">
<de>Blinker rechts</de>
<en>right turnlights</en>
</text>
<text name="BEL3WARN">
<de>Warnblinker</de>
<en>hazard lights</en>
</text>
</l10n>
<storeItems>
<storeItem>
<en>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[This is the sample mod]]>
</description>
</en>
<de>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[Dies ist der Beispielmod.]]>
</description>
</de>
<rotation>0</rotation>
<image active="Textures/store.png" brand="brand_deutz.png"/>
<price>9</price>
<dailyUpkeep>95</dailyUpkeep>
<xmlFilename>JD.xml</xmlFilename>
<brand>$l10n_shopItemBrand_deutz</brand>
<machineType>tractors</machineType>
</storeItem>
</storeItems>
</modDesc>[/expander] -
jetzt habe ich das problemwenn ich ihn kaufen will steht da bitte räumen sie erst alle fahrzeuge weg
hier neue xml[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="JD7530">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>John Deere 7530</en>
<de>John Deere 7530</de>
</name>
<description></description>
<filename>JD.i3d</filename>
tractor_cylindered
<operatingHours posX="0.7543" posY="0.1715" />
<wheels autoRotateBackSpeed="1.0">
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="2" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="3" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
</wheels>
<motor minRpm="100" maxRpm="750 1200 2250 500" maxTorques="-1 -1 -1 -1" brakeForce="5" lowBrakeForceScale="0.5" compensateWheelRadius="true" lowBrakeForceSpeedLimit="1" forwardGearRatio="15.5" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
<torque rpm="500" torque="0.6"/>
<torque rpm="2250" torque="0.85"/>
<backwardTorque rpm="600" torque="0.4"/>
<backwardTorque rpm="720" torque="0"/>
</motor><accelerationSpeed maxAcceleration="0.20" deceleration="0.6" />
<fuelCapacity>385</fuelCapacity>
<fuelUsage>0.004</fuelUsage>
<downForce>6</downForce>
<cameras count="2">
<camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
<camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
</cameras><lights count="1">
<light1 index="12|0|0" />
</lights><lightCoronas>
<lightCorona index="12|0|2" />
</lightCoronas><lightCones>
<lightCone index="12|0|1" />
</lightCones>
<beaconLights>
<beaconLight index="37|0|1" speed="0.016" />
<beaconLight index="38|0|1" speed="0.016" />
</beaconLights><lightsaddon lightsStayOn="true">
<light type="work" index="12|2" real="12|2|0" beam="12|2|1" inputName="frontwork" helptext="frontwork" stayOn="true"/>
<light type="work" index="12|3" real="12|3|0" beam="12|3|1" inputName="rearwork" helptext="rearwork" stayOn="true"/>
<light type="brake" index="12|4" />
<light type="highbeam" index="12|1" real="12|1|0" beam="12|1|1" />
<light type="dirLeft" index="12|6" />
<light type="dirRight" index="12|5" />
<light type="parkLeft" index="12|8" />
<light type="parkRight" index="12|7" />
<flashers soundfile="Sounds/blinktick.ogg" lowPitch="0.8" highPitch="1.0" volume="0.6" autoreturn="true" tolerance="0.4"/>
</lightsaddon>
<steering index="15|0" rotationSpeed="5"/>
<cuttingAreas count="1">
<cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
</cuttingAreas><components count="1">
<component1 centerOfMass="0 -0.28 0" solverIterationCount="10" />
</components>
<enterReferenceNode index="0>" />
<exitPoint index="9" />
<size width="3.8" length="7.5" lengthOffset="-0.2"/>
<characterNode index="42" cameraMinDistance="1.5" />
<aiTrafficCollisionTrigger index="24" />
<attachSound file="Sounds/attach.ogg" pitchOffset="1" />
<motorStartSound file="Sounds/JD_Start.ogg" pitchOffset="1" volume="0.8" />
<motorSound file="Sounds/JD_Idle.ogg" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="0.3" />
<motorSoundRun file="Sounds/JD_Run1.ogg" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.08" />
<motorStopSound file="Sounds/JD_Stop.ogg" pitchOffset="1" />
<compressedAirSound file="Sounds/compressedAir.ogg" pitchOffset="1"/>
<compressionSound file="Sounds/kompressor.ogg" pitchOffset="1" volume="1.5"/>
<aiMotorSound file="Sounds/JD_IdleAI.ogg" pitchOffset="1" radius="150" innerRadius="50" volume="1.5" />
<honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
<hydraulicUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<hydraulicTiltUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicTiltDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="exhaustingSystem" >
<startSequence>
<key time="0.0" value="0 0 0 0"/>
<key time="0.3" value="0 0 0 0.5"/>
<key time="0.6" value="0 0 0 1"/>
<key time="1.0" value="0 0 0 0.3"/>
</startSequence>
</dynamicExhaustingSystem><exhaustParticleSystems count="2">
<exhaustParticleSystem1 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
<exhaustParticleSystem2 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
</exhaustParticleSystems><wheelParticleSystems file="PSystem/JD7530/wheelParticleSystem.i3d" >
<wheelParticleSystem node="29|0" />
<wheelParticleSystem node="29|1" />
<wheelParticleSystem node="29|2" />
<wheelParticleSystem node="29|3" />
</wheelParticleSystems>
<attacherJoints>
<attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-12 0 0" rotationNode2="14|0|0" maxRot2="8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="14|5">
<bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
<topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0|0" zScale="-1"/>
</attacherJoint>
<attacherJoint index="13|0|0|0" rotationNode="13|0" maxRot="14 0 0" rotationNode2="13|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="13|4">
<bottomArm rotationNode="13|1" translationNode="13|1|0" referenceNode="13|1|0|0" zScale="1" />
<topArm rotationNode="13|2" translationNode="13|2|0|0" referenceNode="13|2|0|0|0|0" zScale="1"/>
</attacherJoint>
</attacherJoints><trailerAttacherJoints>
<trailerAttacherJoint index="11" low="true" shaft="11"/>
<trailerAttacherJoint index="43" low="true" shaft="43"/>
<trailerAttacherJoint index="32|0" shaft="43"/>
</trailerAttacherJoints>
<!-- Attacher sachen ende --><speedDisplayEntries><!--Supports Floats until 999.99 -->
<displayEntry displayEntry="second" control_0="0>44|3|0" control_1="0>44|3|1" control_2="0>44|3|2" control_3="0>44|3|3" control_4="0>44|3|4" control_5="0>44|3|5" control_6="0>44|3|6" control_7="0>44|3|7" control_8="0>44|3|8" control_9="0>44|3|9" />
<displayEntry displayEntry="first" control_0="0>44|2|0" control_1="0>44|2|1" control_2="0>44|2|2" control_3="0>44|2|3" control_4="0>44|2|4" control_5="0>44|2|5" control_6="0>44|2|6" control_7="0>44|2|7" control_8="0>44|2|8" control_9="0>44|2|9" />
<displayEntry displayEntry="comma_first" control_0="0>44|0|0" control_1="0>44|0|1" control_2="0>44|0|2" control_3="0>44|0|3" control_4="0>44|0|4" control_5="0>44|0|5" control_6="0>44|0|6" control_7="0>44|0|7" control_8="0>44|0|8" control_9="0>44|0|9" />
</speedDisplayEntries>
<animParts>
<animPart index="0>38|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
<animPart index="0>37|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
</animParts>
<!-- must be 25 lights -->
<lamps count="25">
<lamp1 index="36|0" />
<lamp2 index="36|1" />
<lamp3 index="36|2" />
<lamp4 index="36|3" />
<lamp5 index="36|4" />
<lamp6 index="36|5" />
<lamp7 index="36|6" />
<lamp8 index="36|7" />
<lamp9 index="36|8" />
<lamp10 index="36|9" />
<lamp11 index="36|10" />
<lamp12 index="36|11" />
<lamp13 index="36|12" />
<lamp14 index="36|13" />
<lamp15 index="36|14" />
<lamp16 index="36|15" />
<lamp17 index="36|16" />
<lamp18 index="36|17" />
<lamp19 index="36|18" />
<lamp20 index="36|19" />
<lamp21 index="36|20" />
<lamp22 index="36|21" />
<lamp23 index="36|22" />
<lamp24 index="36|23" />
<lamp25 index="36|24" />
</lamps>
<extraWeights count="2">
<weight1 index="2|1" />
<weight2 index="3|1" />
</extraWeights>
<Fenders>
<FenderLK index="0|0"/>
<FenderRK index="1|0"/>
<FenderPoint index="15|0"/>
</Fenders>
</vehicle>[/expander] -
ist egal wie ich den vt nenne oder muss ich was beachten?
und danke schon mal für eure hilfe -
also das ist so das ich nicht genau weiß was ich einfügen muss kannst du das nicht schreiben
Rundumleuchten haben ne umdrehung läuft klasse -
und was muss ich dan machen?
-
ok danke und was ist mit blinkern und den rest vom beleuchtung31
-
ok jetzt habe ich noch das problem das die rundumleute nicht richtig geht(das licht sieht man bewegt sich aber nicht)und der rest von beleuchtung 31 geht auch nicht
modesc[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>John deere1</author>
<version>1.0</version>
<title>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</title>
<description>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</description>
<iconFilename>Textures/store.png</iconFilename>
<multiplayer supported="true"/>
<specializations>
<specialization name="beleuchtung31" className="BEL3" filename="beleuchtungV31.lua"/>
</specializations>
<vehicleTypes>
<type name="tractor_cylindered" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="honk" />
<specialization name="beleuchtung31" />
</type>
</vehicleTypes><inputBindings>
<input name="worklights" key1="KEY_KP_5" button="" />
<input name="BEL3LEFT" key1="KEY_KP_1" button="" />
<input name="BEL3WARN" key1="KEY_KP_2" button="" />
<input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
</inputBindings>
<l10n>
<text name="BEL3LEFT">
<de>Blinker links</de>
<en>left turnlights</en>
</text>
<text name="BEL3RIGHT">
<de>Blinker rechts</de>
<en>right turnlights</en>
</text>
<text name="BEL3WARN">
<de>Warnblinker</de>
<en>hazard lights</en>
</text>
</l10n>
<storeItems>
<storeItem>
<en>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[This is the sample mod]]>
</description>
</en>
<de>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[Dies ist der Beispielmod.]]>
</description>
</de>
<rotation>0</rotation>
<image active="Textures/store.png" brand="brand_deutz.png"/>
<price>9</price>
<dailyUpkeep>95</dailyUpkeep>
<xmlFilename>JD.xml</xmlFilename>
<brand>$l10n_shopItemBrand_deutz</brand>
<machineType>tractors</machineType>
</storeItem>
</storeItems>
</modDesc>[/expander]und xml[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor_cylindered">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>John Deere 7530</en>
<de>John Deere 7530</de>
</name>
<description></description>
<filename>JD.i3d</filename><operatingHours posX="0.7543" posY="0.1715" />
<wheels autoRotateBackSpeed="1.0">
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="2" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="3" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
</wheels>
<motor minRpm="100" maxRpm="750 1200 2250 500" maxTorques="-1 -1 -1 -1" brakeForce="5" lowBrakeForceScale="0.5" compensateWheelRadius="true" lowBrakeForceSpeedLimit="1" forwardGearRatio="15.5" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
<torque rpm="500" torque="0.6"/>
<torque rpm="2250" torque="0.85"/>
<backwardTorque rpm="600" torque="0.4"/>
<backwardTorque rpm="720" torque="0"/>
</motor><accelerationSpeed maxAcceleration="0.20" deceleration="0.6" />
<fuelCapacity>385</fuelCapacity>
<fuelUsage>0.004</fuelUsage>
<downForce>6</downForce>
<cameras count="2">
<camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
<camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
</cameras><lights count="1">
<light1 index="12|0|0" />
</lights><lightCoronas>
<lightCorona index="12|0|2" />
</lightCoronas><lightCones>
<lightCone index="12|0|1" />
</lightCones>
<beaconLights>
<beaconLight index="37|0|1" speed="0" />
<beaconLight index="38|0|1" speed="0" />
</beaconLights><lightsaddon lightsStayOn="true">
<light type="work" index="12|2" real="12|2|0" beam="12|2|1" inputName="frontwork" helptext="frontwork" stayOn="true"/>
<light type="work" index="12|3" real="12|3|0" beam="12|3|1" inputName="rearwork" helptext="rearwork" stayOn="true"/>
<light type="brake" index="12|4" />
<light type="highbeam" index="12|1" real="12|1|0" beam="12|1|1" />
<light type="dirLeft" index="12|6" />
<light type="dirRight" index="12|5" />
<light type="parkLeft" index="12|8" />
<light type="parkRight" index="12|7" />
<flashers soundfile="Sounds/blinktick.ogg" lowPitch="0.8" highPitch="1.0" volume="0.6" autoreturn="true" tolerance="0.4"/>
</lightsaddon>
<steering index="15|0" rotationSpeed="5"/>
<cuttingAreas count="1">
<cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
</cuttingAreas><components count="1">
<component1 centerOfMass="0 -0.28 0" solverIterationCount="10" />
</components>
<enterReferenceNode index="0>" />
<exitPoint index="9" />
<size width="3.8" length="7.5" lengthOffset="-0.2"/>
<characterNode index="42" cameraMinDistance="1.5" />
<aiTrafficCollisionTrigger index="24" />
<attachSound file="Sounds/attach.ogg" pitchOffset="1" />
<motorStartSound file="Sounds/JD_Start.ogg" pitchOffset="1" volume="0.8" />
<motorSound file="Sounds/JD_Idle.ogg" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="0.3" />
<motorSoundRun file="Sounds/JD_Run1.ogg" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.08" />
<motorStopSound file="Sounds/JD_Stop.ogg" pitchOffset="1" />
<compressedAirSound file="Sounds/compressedAir.ogg" pitchOffset="1"/>
<compressionSound file="Sounds/kompressor.ogg" pitchOffset="1" volume="1.5"/>
<aiMotorSound file="Sounds/JD_IdleAI.ogg" pitchOffset="1" radius="150" innerRadius="50" volume="1.5" />
<honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
<hydraulicUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<hydraulicTiltUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicTiltDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="exhaustingSystem" >
<startSequence>
<key time="0.0" value="0 0 0 0"/>
<key time="0.3" value="0 0 0 0.5"/>
<key time="0.6" value="0 0 0 1"/>
<key time="1.0" value="0 0 0 0.3"/>
</startSequence>
</dynamicExhaustingSystem><exhaustParticleSystems count="2">
<exhaustParticleSystem1 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
<exhaustParticleSystem2 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
</exhaustParticleSystems><wheelParticleSystems file="PSystem/JD7530/wheelParticleSystem.i3d" >
<wheelParticleSystem node="29|0" />
<wheelParticleSystem node="29|1" />
<wheelParticleSystem node="29|2" />
<wheelParticleSystem node="29|3" />
</wheelParticleSystems>
<attacherJoints>
<attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-12 0 0" rotationNode2="14|0|0" maxRot2="8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="14|5">
<bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
<topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0|0" zScale="-1"/>
</attacherJoint>
<attacherJoint index="13|0|0|0" rotationNode="13|0" maxRot="14 0 0" rotationNode2="13|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="13|4">
<bottomArm rotationNode="13|1" translationNode="13|1|0" referenceNode="13|1|0|0" zScale="1" />
<topArm rotationNode="13|2" translationNode="13|2|0|0" referenceNode="13|2|0|0|0|0" zScale="1"/>
</attacherJoint>
</attacherJoints><trailerAttacherJoints>
<trailerAttacherJoint index="11" low="true" shaft="11"/>
<trailerAttacherJoint index="43" low="true" shaft="43"/>
<trailerAttacherJoint index="32|0" shaft="43"/>
</trailerAttacherJoints>
<!-- Attacher sachen ende --><speedDisplayEntries><!--Supports Floats until 999.99 -->
<displayEntry displayEntry="second" control_0="0>44|3|0" control_1="0>44|3|1" control_2="0>44|3|2" control_3="0>44|3|3" control_4="0>44|3|4" control_5="0>44|3|5" control_6="0>44|3|6" control_7="0>44|3|7" control_8="0>44|3|8" control_9="0>44|3|9" />
<displayEntry displayEntry="first" control_0="0>44|2|0" control_1="0>44|2|1" control_2="0>44|2|2" control_3="0>44|2|3" control_4="0>44|2|4" control_5="0>44|2|5" control_6="0>44|2|6" control_7="0>44|2|7" control_8="0>44|2|8" control_9="0>44|2|9" />
<displayEntry displayEntry="comma_first" control_0="0>44|0|0" control_1="0>44|0|1" control_2="0>44|0|2" control_3="0>44|0|3" control_4="0>44|0|4" control_5="0>44|0|5" control_6="0>44|0|6" control_7="0>44|0|7" control_8="0>44|0|8" control_9="0>44|0|9" />
</speedDisplayEntries>
<animParts>
<animPart index="0>38|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
<animPart index="0>37|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
</animParts>
<!-- must be 25 lights -->
<lamps count="25">
<lamp1 index="36|0" />
<lamp2 index="36|1" />
<lamp3 index="36|2" />
<lamp4 index="36|3" />
<lamp5 index="36|4" />
<lamp6 index="36|5" />
<lamp7 index="36|6" />
<lamp8 index="36|7" />
<lamp9 index="36|8" />
<lamp10 index="36|9" />
<lamp11 index="36|10" />
<lamp12 index="36|11" />
<lamp13 index="36|12" />
<lamp14 index="36|13" />
<lamp15 index="36|14" />
<lamp16 index="36|15" />
<lamp17 index="36|16" />
<lamp18 index="36|17" />
<lamp19 index="36|18" />
<lamp20 index="36|19" />
<lamp21 index="36|20" />
<lamp22 index="36|21" />
<lamp23 index="36|22" />
<lamp24 index="36|23" />
<lamp25 index="36|24" />
</lamps>
<extraWeights count="2">
<weight1 index="2|1" />
<weight2 index="3|1" />
</extraWeights>
<Fenders>
<FenderLK index="0|0"/>
<FenderRK index="1|0"/>
<FenderPoint index="15|0"/>
</Fenders>
</vehicle>[/expander] -
ok habe ne neue modescgemacht und den vehicle typ standart gemcht mod fährt abe wie kann ich das fahrverhalten und tempo verbesern(er fähr 60 soll aber nur 50kmh)hier die neue modecs[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>John deere1</author>
<version>1.0</version>
<title>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</title>
<description>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</description>
<iconFilename>Textures/store.png</iconFilename>
<multiplayer supported="true"/>
<storeItems>
<storeItem>
<en>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[This is the sample mod]]>
</description>
</en>
<de>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[Dies ist der Beispielmod.]]>
</description>
</de>
<rotation>0</rotation>
<image active="Textures/store.png" brand="brand_deutz.png"/>
<price>9</price>
<dailyUpkeep>95</dailyUpkeep>
<xmlFilename>JD.xml</xmlFilename>
<brand>$l10n_shopItemBrand_deutz</brand>
<machineType>tractors</machineType>
</storeItem>
</storeItems>
</modDesc>
[/expander]und xml[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor_cylindered">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>John Deere 7530</en>
<de>John Deere 7530</de>
</name>
<description></description>
<filename>JD.i3d</filename><operatingHours posX="0.7543" posY="0.1715" />
<wheels autoRotateBackSpeed="1.0">
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="2" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="3" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
</wheels>
<motor minRpm="100" maxRpm="700 1100 2200 550" maxTorques="2.0 2.5 -1 1.7" brakeForce="7" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" forwardGearRatio="11.5" backwardGearRatio="9" differentialRatio="1" rpmFadeOutRange="5">
<torque rpm="2200" torque="4.3"/>
<backwardTorque rpm="250" torque="5"/>
<backwardTorque rpm="450" torque="1.1"/>
</motor><accelerationSpeed maxAcceleration="0.20" deceleration="0.6" />
<fuelCapacity>385</fuelCapacity>
<fuelUsage>0.004</fuelUsage>
<downForce>6</downForce>
<cameras count="2">
<camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
<camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
</cameras><lights count="1">
<light1 index="12|0|0" />
</lights><lightCoronas>
<lightCorona index="12|0|2" />
</lightCoronas><lightCones>
<lightCone index="12|0|1" />
</lightCones>
<beaconLights>
<beaconLight index="37|0|1" speed="0" />
<beaconLight index="38|0|1" speed="0" />
</beaconLights><lightsaddon lightsStayOn="true">
<light type="work" index="12|2" real="12|2|0" beam="12|2|1" inputName="frontwork" helptext="frontwork" stayOn="true"/>
<light type="work" index="12|3" real="12|3|0" beam="12|3|1" inputName="rearwork" helptext="rearwork" stayOn="true"/>
<light type="brake" index="12|4" />
<light type="highbeam" index="12|1" real="12|1|0" beam="12|1|1" />
<light type="dirLeft" index="12|6" />
<light type="dirRight" index="12|5" />
<light type="parkLeft" index="12|8" />
<light type="parkRight" index="12|7" />
<flashers soundfile="Sounds/blinktick.ogg" lowPitch="0.8" highPitch="1.0" volume="0.6" autoreturn="true" tolerance="0.4"/>
</lightsaddon>
<steering index="15|0" rotationSpeed="5"/>
<cuttingAreas count="1">
<cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
</cuttingAreas><components count="1">
<component1 centerOfMass="0 -0.28 0" solverIterationCount="10" />
</components>
<enterReferenceNode index="0>" />
<exitPoint index="9" />
<size width="3.8" length="7.5" lengthOffset="-0.2"/>
<characterNode index="42" cameraMinDistance="1.5" />
<aiTrafficCollisionTrigger index="24" />
<attachSound file="Sounds/attach.ogg" pitchOffset="1" />
<motorStartSound file="Sounds/JD_Start.ogg" pitchOffset="1" volume="0.8" />
<motorSound file="Sounds/JD_Idle.ogg" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="0.3" />
<motorSoundRun file="Sounds/JD_Run1.ogg" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.08" />
<motorStopSound file="Sounds/JD_Stop.ogg" pitchOffset="1" />
<compressedAirSound file="Sounds/compressedAir.ogg" pitchOffset="1"/>
<compressionSound file="Sounds/kompressor.ogg" pitchOffset="1" volume="1.5"/>
<aiMotorSound file="Sounds/JD_IdleAI.ogg" pitchOffset="1" radius="150" innerRadius="50" volume="1.5" />
<honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
<hydraulicUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<hydraulicTiltUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicTiltDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="exhaustingSystem" >
<startSequence>
<key time="0.0" value="0 0 0 0"/>
<key time="0.3" value="0 0 0 0.5"/>
<key time="0.6" value="0 0 0 1"/>
<key time="1.0" value="0 0 0 0.3"/>
</startSequence>
</dynamicExhaustingSystem><exhaustParticleSystems count="2">
<exhaustParticleSystem1 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
<exhaustParticleSystem2 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
</exhaustParticleSystems><wheelParticleSystems file="PSystem/JD7530/wheelParticleSystem.i3d" >
<wheelParticleSystem node="29|0" />
<wheelParticleSystem node="29|1" />
<wheelParticleSystem node="29|2" />
<wheelParticleSystem node="29|3" />
</wheelParticleSystems>
<attacherJoints>
<attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-12 0 0" rotationNode2="14|0|0" maxRot2="8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="14|5">
<bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
<topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0|0" zScale="-1"/>
</attacherJoint>
<attacherJoint index="13|0|0|0" rotationNode="13|0" maxRot="14 0 0" rotationNode2="13|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="13|4">
<bottomArm rotationNode="13|1" translationNode="13|1|0" referenceNode="13|1|0|0" zScale="1" />
<topArm rotationNode="13|2" translationNode="13|2|0|0" referenceNode="13|2|0|0|0|0" zScale="1"/>
</attacherJoint>
</attacherJoints><trailerAttacherJoints>
<trailerAttacherJoint index="11" low="true" shaft="11"/>
<trailerAttacherJoint index="43" low="true" shaft="43"/>
<trailerAttacherJoint index="32|0" shaft="43"/>
</trailerAttacherJoints>
<!-- Attacher sachen ende --><speedDisplayEntries><!--Supports Floats until 999.99 -->
<displayEntry displayEntry="second" control_0="0>44|3|0" control_1="0>44|3|1" control_2="0>44|3|2" control_3="0>44|3|3" control_4="0>44|3|4" control_5="0>44|3|5" control_6="0>44|3|6" control_7="0>44|3|7" control_8="0>44|3|8" control_9="0>44|3|9" />
<displayEntry displayEntry="first" control_0="0>44|2|0" control_1="0>44|2|1" control_2="0>44|2|2" control_3="0>44|2|3" control_4="0>44|2|4" control_5="0>44|2|5" control_6="0>44|2|6" control_7="0>44|2|7" control_8="0>44|2|8" control_9="0>44|2|9" />
<displayEntry displayEntry="comma_first" control_0="0>44|0|0" control_1="0>44|0|1" control_2="0>44|0|2" control_3="0>44|0|3" control_4="0>44|0|4" control_5="0>44|0|5" control_6="0>44|0|6" control_7="0>44|0|7" control_8="0>44|0|8" control_9="0>44|0|9" />
</speedDisplayEntries>
<animParts>
<animPart index="0>38|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
<animPart index="0>37|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
</animParts>
<!-- must be 25 lights -->
<lamps count="25">
<lamp1 index="36|0" />
<lamp2 index="36|1" />
<lamp3 index="36|2" />
<lamp4 index="36|3" />
<lamp5 index="36|4" />
<lamp6 index="36|5" />
<lamp7 index="36|6" />
<lamp8 index="36|7" />
<lamp9 index="36|8" />
<lamp10 index="36|9" />
<lamp11 index="36|10" />
<lamp12 index="36|11" />
<lamp13 index="36|12" />
<lamp14 index="36|13" />
<lamp15 index="36|14" />
<lamp16 index="36|15" />
<lamp17 index="36|16" />
<lamp18 index="36|17" />
<lamp19 index="36|18" />
<lamp20 index="36|19" />
<lamp21 index="36|20" />
<lamp22 index="36|21" />
<lamp23 index="36|22" />
<lamp24 index="36|23" />
<lamp25 index="36|24" />
</lamps>
<extraWeights count="2">
<weight1 index="2|1" />
<weight2 index="3|1" />
</extraWeights>
<Fenders>
<FenderLK index="0|0"/>
<FenderRK index="1|0"/>
<FenderPoint index="15|0"/>
</Fenders>
</vehicle>
[/expander] -
hi ich habe einen Johndeere konvertiert
er erscheint auch im spiel und ich kann ihn kaufen
nur wenn ich ihn kaufe hängt sich das spiel auf
(der motor läuft und die pflanzen bewegen sich noch nur ich kann nicht machen)könnt ihr mir helfen?
hier mal die modesc[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>John deere1</author>
<version>1</version>
<title>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</title>
<description>
<en>JD 7530 Premium</en>
<de>JD 7530 Premium</de>
</description>
<iconFilename>Textures/store.png</iconFilename>
<multiplayer supported="true"/><l10n>
<text name="ESLimiter_level"> <de>Stufe</de> <en>Level</en> </text>
<text name="ESLimiter_controls"> <en>ESLimiter:</en> <de>Drehzahlbegrenzer:</de> </text>
<text name="rearwork"> <de>Arbeitslicht hinten</de> <en>Worklight back</en> </text>
<text name="frontwork"> <de>Arbeitslicht vorn</de> <en>Worklight</en> </text>
<text name="AllradOFF"> <de>Allrad ausschalten</de> <en>Allrad OFF</en> </text>
<text name="AllradON"> <de>Allrad anschalten</de> <en>Allrad ON</en> </text>
<text name="ESLimiter_PLUS"> <de>Drehzahl erhöhen</de> <en>Increase Enginespeed</en> </text>
<text name="ESLimiter_MINUS"> <de>Drehzahl verringern</de> <en>Decrease Enginespeed</en> </text>
<text name="GasLimiter_controls"> <de>Standgas:</de> <en>GasLimiter</en> </text>
<text name="Standgas_Plus"> <de>mehrRPM</de> <en>MORERPM</en> </text>
<text name="Standgas_Minus"> <de>wenigerRPM</de> <en>LESSRPM</en> </text>
<text name="shopItemBrand_Johndeere"> <de>Johndeere</de> <en>Johndeere</en> </text>
</l10n><extraSourceFiles>
<sourceFile filename="Specializations/ESLimiterEvent.lua" />
</extraSourceFiles>
<specializations>
<specialization name="dynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="Specializations/DynamicExhaustingSystem.lua" />
<specialization name="operatingHours" className="OperatingHours" filename="Specializations/OperatingHours.lua" />
<specialization name="ESLimiter" className="ESLimiter" filename="Specializations/ESLimiter.lua" />
<specialization name="wheelParticleSpec" className="wheelParticle" filename="Specializations/wheelParticle.lua" />
<specialization name="powerShaftAttacher" className="PowerShaftAttacher" filename="Specializations/PowerShaftAttacher.lua" />
<specialization name="beleuchtung" className="BEL3" filename="Specializations/beleuchtungV31.lua"/>
<specialization name="ShowHelp" className="ShowHelp" filename="Specializations/ShowHelp.lua"/>
<specialization name="AllradV3" className="AllradV3" filename="Specializations/AllradV3.lua"/>
<specialization name="speedDisplayControl" className="SpeedDisplayControl" filename="Specializations/SpeedDisplayControl.lua" />
<specialization name="anim" className="toggleAnimatedParts" filename="Specializations/toggleAnimatedParts.lua" />
<specialization name="greenstar" className="greenstar" filename="Specializations/Tractorgreenstar.lua" />
<specialization name="extraWeights" className="extraWeights" filename="Specializations/extraWeights.lua" />
<specialization name="Fender" className="Fender" filename="Specializations/Fender.lua"/>
<specialization name="gasLimiter" className="gasLimiter" filename="Specializations/gasLimiter.lua"/>
<specialization name="moveAttacher" className="moveAttacher" filename="Specializations/moveAttacher.lua"/>
</specializations><vehicleTypes>
<type name="JD7530" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="operatingHours" />
<specialization name="ESLimiter" />
<specialization name="wheelParticleSpec" />
<specialization name="powerShaftAttacher" />
<specialization name="dynamicExhaustingSystem" />
<specialization name="beleuchtung" />
<specialization name="ShowHelp" />
<specialization name="speedDisplayControl" />
<specialization name="anim" />
<specialization name="greenstar" />
<specialization name="extraWeights" />
<specialization name="Fender" />
<specialization name="AllradV3" />
<specialization name="gasLimiter" />
<specialization name="moveAttacher"/>
</type>
</vehicleTypes><storeItems>
<storeItem>
<en>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[John Deere 7530 Premium
Der Mod hat viele Features, die ihn realer machen.
Lesitung: 149 kW / 203 PS
Umbau by: JohnnyDriver
http://www.qualitaetsmods.de]]>
</description>
</en>
<de>
<name>John Deere 7530 Premium</name>
<description>
<![CDATA[John Deere 7530 Premium
Der Mod hat viele Features, die ihn realer machen.
Lesitung: 149 kW / 203 PS
Umbau by: JohnnyDriver
http://www.qualitaetsmods.de]]>
</description>
</de>
<rotation>0</rotation>
<image active="Textures/store.png"/>
<price>194589</price>
<xmlFilename>JD.xml</xmlFilename>
<dailyUpkeep>100</dailyUpkeep>
<machineType>tractors</machineType>
<brand>$l10n_shopItemBrand_Johndeere</brand>
</storeItem>
</storeItems>
<inputBindings>
<input name="ESLimiter_PLUS" category="VEHICLE" key1="KEY_pageup" key2="" button="" device="0" mouse="" />
<input name="ESLimiter_MINUS" category="VEHICLE" key1="KEY_pagedown" key2="" button="" device="0" mouse="" />
<input name="BEL3LEFT" key1="KEY_KP_1" button="" />
<input name="BEL3WARN" key1="KEY_KP_2" button="" />
<input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
<input name="frontwork" key1="KEY_KP_6" button="" />
<input name="rearwork" key1="KEY_KP_5" button="" />
<input name="TOGGLE_SHOW_HELP" key1="KEY_KP_0" button="" />
<input name="AllradV3" key1="KEY_9" button="" device="0" mouse="" />
<input name="WEIGHT_ACTIVE_FIAT" key1="KEY_KP_8" button="" />
<input name="mehrRPM" key1="KEY_7" button="" />
<input name="wenigerRPM" key1="KEY_8" button="" />
<input name="ATTACHER_UP" category="VEHICLE" key1="KEY_KP_multiply" />
<input name="ATTACHER_DOWN" category="VEHICLE" key1="KEY_KP_divide" />
</inputBindings>
</modDesc>[/expander]und die xml[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="JD7530">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>John Deere 7530</en>
<de>John Deere 7530</de>
</name>
<description></description>
<filename>JD.i3d</filename><ESLimiter posX="0.7543" posY="0.1715" />
<operatingHours posX="0.7543" posY="0.1715" /><wheels autoRotateBackSpeed="1.0">
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="2" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
<wheel rotSpeed="0" driveMode="1" repr="3" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
</wheels>
<motor minRpm="100" maxRpm="700 1100 2200 550" maxTorques="2.0 2.5 -1 1.7" brakeForce="7" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" forwardGearRatio="11.5" backwardGearRatio="9" differentialRatio="1" rpmFadeOutRange="5">
<torque rpm="2200" torque="4.3"/>
<backwardTorque rpm="250" torque="5"/>
<backwardTorque rpm="450" torque="1.1"/>
</motor><accelerationSpeed maxAcceleration="0.20" deceleration="0.6" />
<fuelCapacity>385</fuelCapacity>
<fuelUsage>0.004</fuelUsage>
<downForce>6</downForce>
<cameras count="2">
<camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
<camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
</cameras><lights count="1">
<light1 index="12|0|0" />
</lights><lightCoronas>
<lightCorona index="12|0|2" />
</lightCoronas><lightCones>
<lightCone index="12|0|1" />
</lightCones>
<beaconLights>
<beaconLight index="37|0|1" speed="0" />
<beaconLight index="38|0|1" speed="0" />
</beaconLights><lightsaddon lightsStayOn="true">
<light type="work" index="12|2" real="12|2|0" beam="12|2|1" inputName="frontwork" helptext="frontwork" stayOn="true"/>
<light type="work" index="12|3" real="12|3|0" beam="12|3|1" inputName="rearwork" helptext="rearwork" stayOn="true"/>
<light type="brake" index="12|4" />
<light type="highbeam" index="12|1" real="12|1|0" beam="12|1|1" />
<light type="dirLeft" index="12|6" />
<light type="dirRight" index="12|5" />
<light type="parkLeft" index="12|8" />
<light type="parkRight" index="12|7" />
<flashers soundfile="Sounds/blinktick.ogg" lowPitch="0.8" highPitch="1.0" volume="0.6" autoreturn="true" tolerance="0.4"/>
</lightsaddon>
<steering index="15|0" rotationSpeed="5"/>
<cuttingAreas count="1">
<cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
</cuttingAreas><components count="1">
<component1 centerOfMass="0 -0.28 0" solverIterationCount="10" />
</components>
<enterReferenceNode index="0>" />
<exitPoint index="9" />
<size width="3.8" length="7.5" lengthOffset="-0.2"/>
<characterNode index="42" cameraMinDistance="1.5" />
<aiTrafficCollisionTrigger index="24" />
<attachSound file="Sounds/attach.ogg" pitchOffset="1" />
<motorStartSound file="Sounds/JD_Start.ogg" pitchOffset="1" volume="0.8" />
<motorSound file="Sounds/JD_Idle.ogg" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="0.3" />
<motorSoundRun file="Sounds/JD_Run1.ogg" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.08" />
<motorStopSound file="Sounds/JD_Stop.ogg" pitchOffset="1" />
<compressedAirSound file="Sounds/compressedAir.ogg" pitchOffset="1"/>
<compressionSound file="Sounds/kompressor.ogg" pitchOffset="1" volume="1.5"/>
<aiMotorSound file="Sounds/JD_IdleAI.ogg" pitchOffset="1" radius="150" innerRadius="50" volume="1.5" />
<honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
<hydraulicUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<hydraulicTiltUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
<hydraulicTiltDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
<dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="exhaustingSystem" >
<startSequence>
<key time="0.0" value="0 0 0 0"/>
<key time="0.3" value="0 0 0 0.5"/>
<key time="0.6" value="0 0 0 1"/>
<key time="1.0" value="0 0 0 0.3"/>
</startSequence>
</dynamicExhaustingSystem><exhaustParticleSystems count="2">
<exhaustParticleSystem1 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
<exhaustParticleSystem2 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
</exhaustParticleSystems><wheelParticleSystems file="PSystem/JD7530/wheelParticleSystem.i3d" >
<wheelParticleSystem node="29|0" />
<wheelParticleSystem node="29|1" />
<wheelParticleSystem node="29|2" />
<wheelParticleSystem node="29|3" />
</wheelParticleSystems>
<attacherJoints>
<attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-12 0 0" rotationNode2="14|0|0" maxRot2="8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="14|5">
<bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
<topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0|0" zScale="-1"/>
</attacherJoint>
<attacherJoint index="13|0|0|0" rotationNode="13|0" maxRot="14 0 0" rotationNode2="13|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="13|4">
<bottomArm rotationNode="13|1" translationNode="13|1|0" referenceNode="13|1|0|0" zScale="1" />
<topArm rotationNode="13|2" translationNode="13|2|0|0" referenceNode="13|2|0|0|0|0" zScale="1"/>
</attacherJoint>
</attacherJoints><trailerAttacherJoints>
<trailerAttacherJoint index="11" low="true" shaft="11"/>
<trailerAttacherJoint index="43" low="true" shaft="43"/>
<trailerAttacherJoint index="32|0" shaft="43"/>
</trailerAttacherJoints>
<!-- Attacher sachen ende --><speedDisplayEntries><!--Supports Floats until 999.99 -->
<displayEntry displayEntry="second" control_0="0>44|3|0" control_1="0>44|3|1" control_2="0>44|3|2" control_3="0>44|3|3" control_4="0>44|3|4" control_5="0>44|3|5" control_6="0>44|3|6" control_7="0>44|3|7" control_8="0>44|3|8" control_9="0>44|3|9" />
<displayEntry displayEntry="first" control_0="0>44|2|0" control_1="0>44|2|1" control_2="0>44|2|2" control_3="0>44|2|3" control_4="0>44|2|4" control_5="0>44|2|5" control_6="0>44|2|6" control_7="0>44|2|7" control_8="0>44|2|8" control_9="0>44|2|9" />
<displayEntry displayEntry="comma_first" control_0="0>44|0|0" control_1="0>44|0|1" control_2="0>44|0|2" control_3="0>44|0|3" control_4="0>44|0|4" control_5="0>44|0|5" control_6="0>44|0|6" control_7="0>44|0|7" control_8="0>44|0|8" control_9="0>44|0|9" />
</speedDisplayEntries>
<animParts>
<animPart index="0>38|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
<animPart index="0>37|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
</animParts>
<!-- must be 25 lights -->
<lamps count="25">
<lamp1 index="36|0" />
<lamp2 index="36|1" />
<lamp3 index="36|2" />
<lamp4 index="36|3" />
<lamp5 index="36|4" />
<lamp6 index="36|5" />
<lamp7 index="36|6" />
<lamp8 index="36|7" />
<lamp9 index="36|8" />
<lamp10 index="36|9" />
<lamp11 index="36|10" />
<lamp12 index="36|11" />
<lamp13 index="36|12" />
<lamp14 index="36|13" />
<lamp15 index="36|14" />
<lamp16 index="36|15" />
<lamp17 index="36|16" />
<lamp18 index="36|17" />
<lamp19 index="36|18" />
<lamp20 index="36|19" />
<lamp21 index="36|20" />
<lamp22 index="36|21" />
<lamp23 index="36|22" />
<lamp24 index="36|23" />
<lamp25 index="36|24" />
</lamps>
<extraWeights count="2">
<weight1 index="2|1" />
<weight2 index="3|1" />
</extraWeights>
<Fenders>
<FenderLK index="0|0"/>
<FenderRK index="1|0"/>
<FenderPoint index="15|0"/>
</Fenders>
<moveableAttacher index="32" maxY="1.16679" minY="0.49219" />
</vehicle>[/expander] -
ok danke
jetzt habe ich noch das problem alle lichter sind an und man kann nicht durchs gitter schaun -
glaub nicht wo muss ich was ändern?
-
hi ich wollte an meinen hawe reifen wechseln und im ge sind die ja auch an der richtigen stelle nur im spiel liegen die halb im boden?
also der anhänger steht richtig nur die reifen halt nicht -
vielen dank aber das war nicht das problem
den fehler weis ich immer noch nicht aber hat sich erledigt
der teil den ich neu gemacht hatte fehlte auf der alten vesion ja nurhier der link zur neuen version
http://www.modhoster.de/mods/niedersachsenmap--11 -
das komiche ist ich habe bei foliage layer nur noch stones und terain detail
-
also es liegt an der 3id das andere habe ich alles aus getauscht
-
ja genau
-
das mit mp ist mir klar sie läd nur in sp auch nicht mehr
komme dis zum startsymbol und dan geht nichts mehr -
hier die log[expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 2 @ 2.7 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software Compatibility Mode
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6500 Series
Version: 4.1.10834 Compatibility Profile Context
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Coeff: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Coeff: 1.000000
Terrain LOD Distance Coeff: 1.000000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods
Load mod: Niedersachsenmap11111222
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Niedersachsenmap11111222 to use it in multiplayer.
Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Niedersachsenmap11111222/map_preview.png)
data/sky/sky_day_night.i3d (0.00mb in 4719.06 ms)
Warning (performance): Raw texture format (data/sky/foggy_sky_SIDE.png)
Warning (performance): Raw texture format (data/sky/foggy_sky_TOP.png)
data/sky/rain.i3d (0.00mb in 0.72 ms)
data/sky/hail.i3d (0.00mb in 0.50 ms)
data/maps/map01.i3d (49.21mb in 15298.31 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 71.93 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 54.18 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 55.35 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 43.50 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 54.42 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 85.11 ms)
data/vehicles/steerable/same/sameArgon3-75.i3d (4.50mb in 171.65 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 1.74 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.44 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.93 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (2.31mb in 85.22 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (3.70mb in 136.15 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (2.95mb in 101.62 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 139.10 ms)
data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 26.21 ms)
data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 39.25 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 108.82 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (1.10mb in 31.02 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 12.00 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 203.69 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 58.17 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 533.65 ms)
data/vehicles/cars/car1.i3d (0.43mb in 125.05 ms)
[/expander]