Ich hab über die suchfunktion nach rigidBody gesucht und nichts gefunden
Beiträge von Freak5
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die haben keine rigidBody im Texteditor
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habe jetzt viele "door1" gefunden und was genau muss ich jetzt ändern?
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glaub ich nicht
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und nach was genau muss ich suchen?
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Könntest du mir evtl. helfen ich finde diese "tür" nicht
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Wie der ein oder andere schon gesehen hat, bin ich gerade dabei eine neue Map für mich zu bauen. Jetzt habe ich einen Fehler bekommen und möchte wissen wie ich diese beheben kann. Anbei gibt's noch die LOG [expander][lua]GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 8 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Memory: 8097 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7800 Series
Version: 3.2.13283 Compatibility Profile Context 14.501.1003.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.2.0.0 1.2 RC6
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Michael/Documents/My Games/FarmingSimulator2015/mods/
Load mod: Hopferau
data/sky/sky_day_night.i3d (2.71 ms)
data/sky/rain.i3d (0.50 ms)
data/sky/hail.i3d (0.31 ms)
data/sky/dust.i3d (0.27 ms)
C:/Users/Michael/Documents/My Games/FarmingSimulator2015/mods//Hopferau/map/map01.i3d (12597.96 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (36.96 ms)
dataS2/character/player/player.i3d (181.49 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (12.01 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (26.02 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (6.17 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (25.94 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (13.55 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (2.09 ms)
data/vehicles/tools/suer/suerSB1000.i3d (2.71 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (16.40 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (0.55 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (13.16 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (0.63 ms)
data/vehicles/tools/suer/suerSB700.i3d (0.41 ms)
dataS/character/player/playerCCT.i3d (4.57 ms)
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[/lua][/expander]Hoffe einer von Euch weiß Rat
MFG
Freak5 -
Noch ist der alte bereich nicht mal ausgefüllt aber kommt noch
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Schöne Bilder und schön wieder mal was von euch zu hören
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Wie geil sind deine Maschinen eigentlich. Du hast genau meinen Geschmack getroffen (820, Scorpion und die Cargos-Baureihe)
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einfach mal die dpi zahl hochstellen
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Hat das Terrain und das Straßennetz der No Name
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auf mal auf die facebookseite von moppel
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Ja Alex gibt's auch wieder im neuen LS. Ich krieg gerade richtig Lust wieder mit den alten kleinen Madchinen los zu fahren und Geld zu erwirtschaften. Wirklich tolle Bilder und schöne Kombinationen