Hei Leute
die V1 ist online.... DOWNLOAD
viel Spaß damit! ...Kritik ist natürlich erwünscht !
Beiträge von grünerBauer
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Habs jetzt anders gelöst aber trotzdem danke!
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Neue Bilder im ersten Post
- Ausschwenk-Animation läuft jetzt richtig
- Ackerschiene verbaut -
Also der Aufbau ist so:
Mit dem Foldable-Script wird der Schwader von der Transport- in die Arbeitsstellung gebracht (Rechen werden angebaut und die Schutzgestänge klappen runter).Und jetzt soll man den hinteren Kreisel entweder nach rechts oder links ausschwenken können (je nach dem macht er zwei Einzelschwaden oder einen großen Schwad). Das habe ich bisher mit dem Spurreiser-Script aus den Sähmaschinen realisiert... hat auch wunderbar funktioniert, nur steht dann eben oben in der Hilefbox "Spurreiser ausklappen". Außerdem sind in dem Spurreiserscript noch einige andere Funktionen enthalten, die ich für den Schwader nicht benötige, deshalb dacht ich, dass es vielleicht einfacher wäre ein neues Script zu schreiben.
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Oke trotzdem Danke!
Also: Das Spiel läuft wieder aber der Fehler ist noch immer vorhanden
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Jetzt hängt das ganze Spiel sich auf... hast du eventuell Interesse das Script für meinen Schwader zu schreiben? ...Hab einfach zu wenig Erfahrung mit .lua und es sollen auch noch ein paar weitere Funktionen mit dazu.
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Also das Script sieht jetzt so aus:
[expander]--
-- Seitenschwader.lua
-- @author MB3D-Modelling
-- @date 07/04/14
--Seitenschwader = {};
function Seitenschwader.prerequisitesPresent(specializations)
return SpecializationUtil.hasSpecialization(AnimatedVehicle, specializations);
end;function Seitenschwader:load(xmlFile)
self.DoppelschwadAnimationName = getXMLString(xmlFile, "vehicle.Seitenschwader#DoppelschwadAnimation");
self.EinzelschwadAnimationName = getXMLString(xmlFile, "vehicle.Seitenschwader#EinzelschwadAnimation");
end;function Seitenschwader:update(dt)
if InputBinding.hasEvent(InputBinding.Doppelschwad_input) then
if not self:getIsAnimationPlaying(DoppelschwadAnimationName) then
local direction = 1;
if self:getAnimationTime(DoppelschwadAnimationName) == self:getAnimationDuration(DoppelschwadAnimationName) then
direction = -1;
end;
self:playAnimation(DoppelschwadAnimationName, direction, nil);
end;
end;end;
function Seitenschwader:draw()
end;function Seitenschwader:updateTick(dt)
end;function Seitenschwader:delete()
end;function Seitenschwader:mouseEvent(posX, posY, isDown, isUp, button)
end;function Seitenschwader:keyEvent(unicode, sym, modifier, isDown)
end;[/expander]und hier die Moddesc:
[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>MB3D-Modelling</author>
<title>
<en>Stoll R 1405S</en>
<de>Stoll R 1405S</de>
</title>
<description>
<en><![CDATA[Stoll R 1405S]]></en>
<de><![CDATA[Stoll R 1405S]]></de>
</description>
<iconFilename>Textur/store.dds</iconFilename>
<multiplayer supported="true"/>
<version>1.0</version>
<l10n>
<text name="Doppelschwad_input"> <de>Doppelschwadstellung</de> <en></en> </text>
</l10n>
<extraSourceFiles>
</extraSourceFiles>
<specializations>
<specialization name="Seitenschwader" className="Seitenschwader" filename="Scripts/Seitenschwader.lua"/>
<specialization name="BEL3" className="BEL3" filename="Scripts/beleuchtungV31.lua"/>
</specializations>
<vehicleTypes>
<type name="StollR1405S" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="windrower" />
<specialization name="foldable" />
<specialization name="BEL3" />
<specialization name="Seitenschwader" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<en>
<name>Stoll R 1405S</name>
<description>
<![CDATA[Stoll R 1405S]]>
</description>
</en>
<de>
<name>Stoll R 1405S</name>
<description>
<![CDATA[Stoll R 1405S]]>
</description>
</de>
<rotation>0</rotation>
<image active="Textur/store.dds" brand="textur/brand.dds"/>
<price>8000</price>
<dailyUpkeep>2</dailyUpkeep>
<xmlFilename>StollR1405S.xml</xmlFilename>
<machineType>windrower</machineType>
<brand>stoll</brand>
</storeItem>
</storeItems>
<inputBindings>
<input name="Doppelschwad_input" key1="KEY_m" button="" />
<input name="BEL3LEFT" key1="KEY_KP_1" button="" />
<input name="BEL3WARN" key1="KEY_KP_2" button="" />
<input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
</inputBindings>
</modDesc>[/expander] -
jetzt kommt ein anderer Fehler...
[expander]Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
Error: LUA running function 'draw'D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)[/expander] -
Log (ACHTUNG: sehr lang):
[expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 6 @ 3.7 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 670/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Coeff: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.300000
Terrain LOD Distance Coeff: 2.000000
Foliage View Distance Coeff: 1.600000
Farming Simulator 2013
Version: 2.0.0.9 RC6
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: E:\Users\Max\Documents\My Games\FarmingSimulator2013\mods
Load dlc: pdlc_titaniumAddon
Load mod: JohnDeere6810
Warning: No l10n text found for entry 'close_window' in mod 'JohnDeere6810'
Warning: No l10n text found for entry 'open_window' in mod 'JohnDeere6810'
Load mod: StollR1405S
Warning: Missing l10n for button worklights in StollR1405S
Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
Register vehicle type: pdlc_titaniumAddon.truck
Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
Register vehicle type: pdlc_titaniumAddon.augerWagon
Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
Register vehicle type: pdlc_titaniumAddon.combine_extended
Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
Register vehicle type: pdlc_titaniumAddon.swadro2000
Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
Register vehicle type: JohnDeere6810.JohnDeere6810
Register vehicle type: StollR1405S.StollR1405S
Loading shader WAD 'E:/Users/Max/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 193 hashes, 304 shaders, 366953 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 6.52 ms)
data/sky/rain.i3d (0.00mb in 0.73 ms)
data/sky/hail.i3d (0.00mb in 0.92 ms)
data/maps/map01.i3d (3.36mb in 5833.60 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 56.51 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 34.73 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 46.99 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 34.40 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 26.72 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 34.32 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 15.73 ms)
Warning: Material with id 0 not found in shape 'RUL'.
E:\Users\Max\Documents\My Games\FarmingSimulator2013\mods/JohnDeere6810/JohnDeere6810FH.i3d (0.07mb in 738.36 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.57 ms)
E:\Users\Max\Documents\My Games\FarmingSimulator2013\mods/JohnDeere6810/Oberlenker.i3d (0.00mb in 4.19 ms)
data/vehicles/tools/kuhn/kuhnPZ280F.i3d (0.00mb in 30.01 ms)
data/vehicles/tools/kuhn/kuhnPZ960.i3d (0.01mb in 5.62 ms)
data/vehicles/steerable/lizard/wheelLoader.i3d (0.02mb in 21.71 ms)
E:\Users\Max\Documents\My Games\FarmingSimulator2013\mods/StollR1405S/StollR1405S.i3d (0.05mb in 204.44 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 41.56 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 178.68 ms)
data/vehicles/cars/car4.i3d (0.33mb in 23.35 ms)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'keyEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1650) : attempt to call field 'keyEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
data/vehicles/cars/car1.i3d (0.43mb in 40.81 ms)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'keyEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1650) : attempt to call field 'keyEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'keyEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1650) : attempt to call field 'keyEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
data/vehicles/cars/car6.i3d (0.38mb in 28.98 ms)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
data/vehicles/cars/car2.i3d (0.42mb in 30.58 ms)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
[/expander]
Script:
[expander]--
-- Seitenschwader.lua
-- @author MB3D-Modelling
-- @date 07/04/14
--Seitenschwader = {};
function Seitenschwader.prerequisitesPresent(specializations)
return SpecializationUtil.hasSpecialization(AnimatedVehicle, specializations);
end;function Seitenschwader:load(xmlFile)
self.DoppelschwadAnimationName = getXMLString(xmlFile, "vehicle.Seitenschwader#DoppelschwadAnimation");
self.EinzelschwadAnimationName = getXMLString(xmlFile, "vehicle.Seitenschwader#EinzelschwadAnimation");
end;function Seitenschwader:update(dt)
if InputBinding.hasEvent(InputBinding.Doppelschwad_input) then
if not self:getIsAnimationPlaying(DoppelschwadAnimationName) then
local direction = 1;
if self:getAnimationTime(DoppelschwadAnimationName) == self:getAnimationDuration(DoppelschwadAnimationName) then
direction = -1;
end;
self:playAnimation(DoppelschwadAnimationName, direction, nil);
end;
end;end;[/expander]
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Habs über das Spurreiser-Script der Standard-Sähmaschinen zum laufen gekriegt... allerdings steht dann da in der Hilfsbox: "Spurreiser ausfahren" und deshalb dachte ich ist ein neues Script die bessere Lösung.
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Habs mal so abgeändert.. leider macht er aber immer noch die selben Einträge in der log
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Ich möchte Euch Mein Neues Projekt Vorstellen:Stoll R1405S
Original:
http://www.abload.de/gallery.php?key=bhliQKe7
aktueller Stand:
Bilder:
[expander]
[/expander]
Modell:
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 100%
Textur:
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 99%
Script:
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 90%
To Do:
-Beleuchtung wird noch verbaut
-Ein Scriptfehler muss noch behoben werden... mehr dazu hier: LINK
Ich hoffe euch gefällt, was ihr bis jetzt sehen könnt.
Lob und Kritik sind wie immer erwünscht!
grünerBauer
Liked mich auf Facebook:Die Rechte an allen Bildern und sonstigen Medien gehören allein grünerBauer! Kopieren und Verbreiten der Bilder und sonstiger Medien nur nach ausdrücklicher Erlaubnis von grünerBauer gestattet!!
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Die Animation ist dazu da den hinteren Kreisel ein und aus zu schwenken. Die Rotation der Kreisel läuft natürlich über das Standardscript
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Hallo,
ich brauche für einen mod ein script um Animationen aus der Fahrzeug-xml bzw aus der i3d abspielen zu können.
Wichtig ist, dass bei der Animation Componenten in der i3d rotiert werden müssen, deshalb funktioniert das toggleAnimatedParts-Script leider nicht.
Ich habe jetzt versucht ein kleines Script selbst zu schreiben:
[expander]Seitenschwader = {};function Seitenschwader.prerequisitesPresent(specializations)
return SpecializationUtil.hasSpecialization(AnimatedVehicle, specializations);
end;function Seitenschwader:load(xmlFile)
self.DoppelschwadAnimationName = getXMLString(xmlFile, "vehicle.Seitenschwader#DoppelschwadAnimation");
self.EinzelschwadAnimationName = getXMLString(xmlFile, "vehicle.Seitenschwader#EinzelschwadAnimation");
end;function Seitenschwader:update(dt)
if InputBinding.hasEvent(InputBinding.Doppelschwad) then
self:playAnimation(self.DoppelschwadAnimationName, 1, nil, true);
end;
if InputBinding.hasEvent(InputBinding.Einzelschwad) then
self:playAnimation(self.EinzelschwadAnimationName, 1, nil, true);
end;end;[/expander]Jetzt zum Problem: Ingame kann ich beide Animationen nur ein einziges mal ausführen und LS ballert mir die log zu:
[expander]Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'keyEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1650) : attempt to call field 'keyEvent' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
Error: LUA running function 'draw'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1986) : attempt to call field 'draw' (a nil value)
Error: LUA running function 'mouseEvent'
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1637) : attempt to call field 'mouseEvent' (a nil value)
...[/expander]Leider habe ich mit lua noch keinerlei Erfahrung und weiß deshalb nicht was ich an meinem Script noch ändern müsste....
Ich hoffe ihr könnt mir weiterhelfen.Mfg
grünerBauer -
Hei Leute,
hab heute mal wieder hier auf die Seite geschaut... sorry, dass ich hier nich so present bin
jetzt muss ich mich aber doch mal melden.1. Was Johni 6530 schreibt ist zwar zum Teil richtig... allerdings find ichs ne Unverschämtheit mich hier als "Bösen" hinzustellen der eine Beta vom Jaguar rausgebracht hat. Die von euch genannten Fehler wie das ruckeln im Helfermodus und der überall hörbare Sound kamen nämlich schon aus seinen Versionen und wurden nicht durch meine neuere Version mit eingebracht! Außerdem hatten wir abgesprochen den Jaguar am Wochenende zu releasen, weshalb er am Samstag morgen meine fertige Version von mir bekommen hat... die dann aber trotz mehrere nachfragen bis Sonntag nicht bearbeitet wurde (soll keine Anschuldigung sein, sondern nur zeigen, dass ich hier nicht als alleiniger Sündenbock hingestellt werden sollte). Da die Version dann aber nach erneuter Überarbeitung meinerseits doch gut lief, und mir 2000 FB-Leute im Nacken sitzen und mich stündlich mit Tausenden Anfragen vollspamen hab ich die Version dann zum DL freigegeben. (auch mit der Unterstützung von 844Powr)
2. Jetzt zum vielleicht erfreulicheren Teil: Ich werd auf jeden Fall ne V2 releasen (zur Not auch allein, da ja einige aussteigen) ...die die bekannten Probleme behebt und wahrscheinlich folgende Funktionen besitzt:
-Used Textur (die ähnlich wie beim Dirtshader erst langsam kommt, sich dann aber nicht abwaschen lässt)
-Dirt Textur
-Orbis soll auch GPS ernten können
-wechselbare Pipes (eher unwahrscheinlich)3. Wünsch ich euch trotz allem viel Spaß mit dem Jaguar und hoffe, dass der Fluch des Jaguar nicht noch ein zweites Mal zuschlägt
MfG
grünerBauer -
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