<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="threshingChopperParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.2"/>
  </Asset>

  <Files>
    <File fileId="1" filename="threshingParticle.png" relativePath="true"/>
    <File fileId="5" filename="sideparticle.png" relativePath="true"/>
    <File fileId="4" filename="chopperParticle2.png" relativePath="true"/>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="33" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="34" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="5"/>
    </Material>
    <Material name="lambert1" materialId="37" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="38" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="5"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="17" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="0.8 0.8 0.8">
    </Material>
    <Material name="lambert2" materialId="14" ambientColor="0.8 0.8 0.8" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="18" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="0.8 0.8 0.8">
    </Material>
    <Material name="p2_:lambert2" materialId="20" ambientColor="0.8 0.8 0.8" alphaBlending="true" customShaderId="2">
      <Texture fileId="4"/>
    </Material>
    <Material name="p2_:lambert2" materialId="21" ambientColor="0.8 0.8 0.8" alphaBlending="true" customShaderId="2">
      <Texture fileId="4"/>
    </Material>
    <Material name="lambert1" materialId="22" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="23" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="5"/>
    </Material>
    <Material name="lambert1" materialId="24" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="25" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="5"/>
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="28" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="5"/>
    </Material>
    <Material name="lambert1" materialId="29" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="30" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="5"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="pPlaneShape2" shapeId="2">
      <Vertices count="4" normal="true" uv0="true">
        <v p="-0.38977 0.295885 -0.034858" n="0 -0.117 -0.993132" t0="0 0"/>
        <v p="0.38977 0.295885 -0.034858" n="0 -0.117 -0.993132" t0="1 0"/>
        <v p="0.38977 -0.295885 0.034858" n="0 -0.117 -0.993132" t0="1 0.122944"/>
        <v p="-0.38977 -0.295885 0.034858" n="0 -0.117 -0.993132" t0="0 0.122944"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
    <IndexedTriangleSet name="p2_pPlaneShape2" shapeId="4">
      <Vertices count="4" normal="true" uv0="true">
        <v p="-0.38977 0.250611 -0.161113" n="0 -0.540772 -0.841169" t0="0 0"/>
        <v p="0.38977 0.250611 -0.161113" n="0 -0.540772 -0.841169" t0="1 0"/>
        <v p="0.38977 -0.250611 0.161113" n="0 -0.540772 -0.841169" t0="1 0.122944"/>
        <v p="-0.38977 -0.250611 0.161113" n="0 -0.540772 -0.841169" t0="0 0.122944"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
    <IndexedTriangleSet name="rapeParticleSystemAreaShape" shapeId="9">
      <Vertices count="4" normal="true" uv0="true">
        <v p="-0.172216 -0.0181114 -0.127692" n="0.110745 -0.993813 -0.0084011" t0="0 0"/>
        <v p="0.167497 0.0197941 -0.13358" n="0.110745 -0.993813 -0.0084011" t0="1 0"/>
        <v p="0.172216 0.0181114 0.127692" n="0.110745 -0.993813 -0.0084011" t0="1 0.122944"/>
        <v p="-0.167497 -0.0197941 0.13358" n="0.110745 -0.993813 -0.0084011" t0="0 0.122944"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
    <ParticleSystem name="emitter1Ref" dynamicId="1" type="sprite" rate="0.035" lifespan="8000" maxCount="290" speed="0.0012" speedRandom="0" tangentSpeed="0.2" normalSpeed="1" spriteScaleX="1.2" spriteScaleY="1.2" blendFactor="0.35" blendInFactor="0.2" blendOutFactor="0.8">
      <Gravity force="0 0.004 0.01"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
    <ParticleSystem name="p2_:emitter1Ref" dynamicId="3" type="sprite" rate="0.04" lifespan="1200" maxCount="200" speed="0.002" speedRandom="0" tangentSpeed="0.05" normalSpeed="1" spriteScaleX="0.9" spriteScaleY="0.9" blendFactor="0.5" blendInFactor="0" blendOutFactor="0">
      <Gravity force="0 -0.5 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
    <ParticleSystem name="rapeParticleSystem_emitter1Ref" dynamicId="8" type="sprite" rate="0.006" lifespan="1500" maxCount="50" speed="0.0015" speedRandom="0" tangentSpeed="0.01" normalSpeed="1" spriteScaleX="1.2" spriteScaleY="1.2" blendFactor="0.8" blendInFactor="0" blendOutFactor="0">
      <Gravity force="0 -0.001 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="emitter1" nodeId="53" materialIds="14" dynamicId="1" emitterShapeNodeId="54">
      <Shape name="pPlaneShape2" nodeId="54" materialIds="17" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle1" nodeId="55"/>
    <TransformGroup name="gravityField1" nodeId="56"/>
    <Dynamic name="p2_:emitter1" translation="-0.3 0.5 0.8" nodeId="58" materialIds="20" dynamicId="3" emitterShapeNodeId="59">
      <Shape name="p2_pPlaneShape2" nodeId="59" materialIds="17" shapeId="4" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="p2_particle1" nodeId="60"/>
    <TransformGroup name="p2_gravityField1" nodeId="61"/>
    <Dynamic name="p2_:emitter1" translation="-0.3 0.5 0.8" nodeId="63" materialIds="20" dynamicId="3" emitterShapeNodeId="59">
      <Shape name="p2_pPlaneShape2" nodeId="64" materialIds="17" shapeId="4" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="p2_:emitter1" translation="0.3 0.5 0.8" nodeId="66" materialIds="21" dynamicId="3" emitterShapeNodeId="67">
      <Shape name="p2_pPlaneShape2" nodeId="67" materialIds="18" shapeId="4" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="p2_particle1" nodeId="68"/>
    <TransformGroup name="p2_gravityField1" nodeId="69"/>
    <Dynamic name="p2_:emitter1" translation="0.5 0.5 0.8" nodeId="71" materialIds="21" dynamicId="3" emitterShapeNodeId="67">
      <Shape name="p2_pPlaneShape2" nodeId="72" materialIds="18" shapeId="4" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1.2 0 -0.5" nodeId="74" materialIds="23" dynamicId="8" emitterShapeNodeId="75">
      <Shape name="rapeParticleSystemAreaShape" nodeId="75" materialIds="22" shapeId="9" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1.2 0 0.5" nodeId="80" materialIds="25" dynamicId="8" emitterShapeNodeId="81">
      <Shape name="rapeParticleSystemAreaShape" nodeId="81" materialIds="24" shapeId="9" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1.2 0 1" nodeId="86" materialIds="28" dynamicId="8" emitterShapeNodeId="87">
      <Shape name="rapeParticleSystemAreaShape" nodeId="87" materialIds="29" shapeId="9" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1.2 0 -0.5" nodeId="89" materialIds="30" dynamicId="8" emitterShapeNodeId="90">
      <Shape name="rapeParticleSystemAreaShape" nodeId="90" materialIds="10" shapeId="9" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1.2 0 0.5" nodeId="95" materialIds="34" dynamicId="8" emitterShapeNodeId="96">
      <Shape name="rapeParticleSystemAreaShape" nodeId="96" materialIds="33" shapeId="9" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1.2 0 1" nodeId="101" materialIds="38" dynamicId="8" emitterShapeNodeId="102">
      <Shape name="rapeParticleSystemAreaShape" nodeId="102" materialIds="37" shapeId="9" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
