Physics Driver: NVIDIA PhysX Runtime Version: 2.8.1 Input Keyboard Mouse Sound Driver: OpenAL Device: Generic Software Version: 1.1 Max. sources: 256 ALC_FREQUENCY = 44100 ALC_REFRESH = 40 ALC_SYNC = 0 ALC_MONO_SOURCES = 256 ALC_STEREO_SOURCES = 0 EFX extensions initialized Generated 1 Aux Effect Slot(s) OpenGL Rendersystem Card Vendor: NVIDIA Corporation Renderer: GeForce 9800 GTX/9800 GTX+/PCI/SSE2 Version: 3.1.0 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful GPU profile: High View Distance Coeff: 1.5 Shadow Quality: 1 Skip Mipmaps: 0 Terrain LOD Distance Coeff: 1.5 register vehicle type: tractor register vehicle type: frontloader register vehicle type: combine register vehicle type: implement register vehicle type: plough register vehicle type: trailer register vehicle type: baler register vehicle type: forageWagon register vehicle type: cultivator register vehicle type: mower register vehicle type: sowingMachine register vehicle type: sprayer register vehicle type: cutter register vehicle type: windrower register vehicle type: tedder register vehicle type: trafficVehicle Mods are located at: C:/Users/Malte/Documents/My Games/FarmingSimulator2009/mods register vehicle type: AmazoneZGB8200 register vehicle type: Saemaschine register vehicle type: ArcusinAutoStack register vehicle type: Bergmann_Shuttle register vehicle type: BrentAvalanche1594 register vehicle type: PoettingerTop register vehicle type: DAMMANNProfiClass register vehicle type: 816PB this is called when this mod is loaded register vehicle type: F930TMS register fruit type: fertilizer register vehicle type: fertilizerSiloTrigger register vehicle type: HaeckslerTrailer register vehicle type: Fliegl register vehicle type: Fendt930_Trailer register vehicle type: Haecksler register vehicle type: foldcutter Warning: duplicate l10n entry 'Shuttle1' in mod 'JD7930'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'JD7930'. Ignoring this defintion. register vehicle type: JD7930 register vehicle type: JD_8530_V31 this is called when this mod is loaded register vehicle type: JD8820 register vehicle type: WelgerD6060 [string "C:/Users/Malte/Documents/My Games/FarmingSi..."]:490: attempt to compare number with nil register vehicle type: KroneEasyCut6210CV register vehicle type: KroneSwadro1010 Error vehicle types: multiple specifications of type 'Saemaschine' register vehicle type: Lexion600Combine register vehicle type: Lexion600Cutter register vehicle type: Lexion600CornCutter8 register fruit type: pesticide register vehicle type: pesticideTrigger register vehicle type: tieflader Scenefile data/sky/sky_day_night.i3d loaded in 121.738 ms Scenefile data/sky/rain.i3d loaded in 6.01138 ms Scenefile data/sky/hail.i3d loaded in 1.02352 ms Scenefile data/maps/map01.i3d loaded in 11848.9 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 2.65893 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.297594 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.292705 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 2.16752 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/triggers/TipTrigger.lua@54 (indexToObject) dataS/scripts/triggers/TipTrigger.lua@8 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 10 Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/triggers/TipTrigger.lua@54 (indexToObject) dataS/scripts/triggers/TipTrigger.lua@8 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 10 Scenefile data/maps/map01/paths/trafficPaths.i3d loaded in 21.5141 ms map map01 was loaded map map01 was loaded Scenefile data/maps/missions/collectableBottles.i3d loaded in 6.04546 ms Scenefile data/maps/missions/glassContainers.i3d loaded in 3.99653 ms Scenefile data/maps/missions/mission_stacking/palletMarker.i3d loaded in 3.18511 ms Scenefile data/maps/missions/careerInfoTriggers.i3d loaded in 2.06947 ms Scenefile data/maps/missions/saucer.i3d loaded in 19.4108 ms Scenefile data/vehicles/steerable/fendt/lizard7210.i3d loaded in 548.232 ms Scenefile data/vehicles/particleSystems/wheatParticleSystem.i3d loaded in 0.367016 ms Scenefile data/vehicles/particleSystems/wheatParticleSystem.i3d loaded in 0.29061 ms Scenefile data/vehicles/particleSystems/rapeParticleSystem.i3d loaded in 0.291587 ms Scenefile data/vehicles/particleSystems/wheatParticleSystem.i3d loaded in 0.288584 ms Scenefile data/vehicles/particleSystems/threshingChopperParticleSystemRapeSmall.i3d loaded in 8.06737 ms Scenefile data/vehicles/particleSystems/threshingChopperParticleSystemMaizeSmall.i3d loaded in 7.90017 ms Scenefile data/vehicles/particleSystems/threshingStrawParticleSystemSmall.i3d loaded in 8.37928 ms Scenefile data/vehicles/particleSystems/threshingStrawParticleSystemSmall.i3d loaded in 0.477225 ms Scenefile data/vehicles/cutters/fendt/lizardCutter7210.i3d loaded in 77.5425 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.3432 ms Scenefile data/vehicles/steerable/fendt/lizard2850.i3d loaded in 147.917 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystemBig.i3d loaded in 0.931613 ms Scenefile data/vehicles/trailers/smallTipper.i3d loaded in 27.6949 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 2.45737 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.449708 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.529676 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 2.15935 ms Scenefile data/vehicles/tools/extraWeight01.i3d loaded in 3.72519 ms Scenefile data/vehicles/tools/cultivator01.i3d loaded in 27.3491 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 7.25288 ms Scenefile data/vehicles/tools/sowingMachine01.i3d loaded in 35.2476 ms Scenefile data/vehicles/tools/plough01.i3d loaded in 12.4579 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.346971 ms Scenefile data/vehicles/tools/triton200.i3d loaded in 12.2285 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 1.2783 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.282997 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.289492 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.282508 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.288235 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.288933 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.285581 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.313937 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.310025 ms Scenefile data/vehicles/tools/plow01.i3d loaded in 8.12408 ms Scenefile data/templates/player.i3d loaded in 0.1716 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Scenefile C:/Users/Malte/Documents/My Games/FarmingSimulator2009/mods/Joskin_Tridem_Silage/Joskin_Silo_3Achs.i3d loaded in 958.228 ms Error: Can't load resource: $data/vehicles/steerable/fendt/hydraulicUp.wav Error: Can't load sample $data/vehicles/steerable/fendt/hydraulicUp.wav. Error: Can't load resource: $data/maps/sounds/siloFillSound.wav Error: Can't load sample $data/maps/sounds/siloFillSound.wav. Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) C:/Users/Malte/Documents/My Games/FarmingSimulator2009/mods/flieglaswpack/HaeckslerTrailer.lua@18 (indexToObject) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/scripts/gui/StoreMenu.lua@313 (loadVehicle) dataS/scripts/gui/base_gui.lua@169 (onClick) dataS/scripts/gui/StoreMenu.lua@112 (mouseEvent) dataS/scripts/gui/menu.lua@264 (mouseEvent) dataS/scripts/main.lua@278 (mouseEvent) Index: 22 Scenefile C:/Users/Malte/Documents/My Games/FarmingSimulator2009/mods/kronehaecksler/BigX_V8.i3d loaded in 4188.76 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.43546 ms Scenefile C:/Users/Malte/Documents/My Games/FarmingSimulator2009/mods/kronehaecksler/jaguar890particle.i3d loaded in 6.81134 ms Scenefile data/vehicles/cars/familyCar.i3d loaded in 177.691 ms Scenefile data/vehicles/cars/sportsCar.i3d loaded in 89.8633 ms Scenefile data/vehicles/cars/compactCar.i3d loaded in 74.44 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system map map01 was deleted map map01 was deleted