GIANTS Engine Runtime (build date: Feb 2 2011) (C) 2003-2011, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Application: FarmingSimulator2011 Main System Core(s): 2 @ 2.2 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce G210M/PCI/SSE2 Version: 3.1 NVIDIA 187.82 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Low View Distance Coeff: 0.75 Shadow Quality: 0 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 0.75 Farming Simulator 2011 Version: 1.022 (Patch 2.2) RC5 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods Load mod: aaaKvernelandCLCpro4m Load mod: AgrolinerHKD302 Load mod: AmazoneStreuer Load mod: byBullgore_B_Krone_BigX_1100_BeastPack_V_8 Warning: Duplicate l10n entry 'BackupUpCam' in mod 'byBullgore_B_Krone_BigX_1100_BeastPack_V_8'. Ignoring this defintion. Load mod: ClaasLexion770TT Load mod: ClaasQuadrant3200VA2ByLS11DL Load mod: Fendt615 Load mod: Freiburgerland_MapV2 Load mod: Fuchs_Guellefass2 Load mod: John_Deere_3800_Teleskoplader_V3 Load mod: KroneBale Load mod: Kverneland_CLC_Pro Load mod: Kverneland_Taarup_4028_2011 Load mod: manurefork_red Load mod: manurev2 Load mod: MapDirtObjects Load mod: MapDoorTrigger Load mod: MapWeightstationMod Load mod: MaschioBisonte Load mod: PoettingerJumboCombiline7210 Load mod: StollBallengabel Load mod: Stoll_Freifschaufelpack_by_FENDT Load mod: TebbeHS180 Load mod: TebbeST450 Load mod: ViconFanex763 Error: Can't load resource: C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/manurev2/manureUgradePicMP.png Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(33) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(26) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(205) : onOpenCallback D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(70) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(211) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(172) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(190) : showGui D:/code/lsim2011/build/finalbin/dataS/scripts/gui/YesNoDialog.lua(29) : onYesNo D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Error: Can't load resource: C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/manurev2/manureUgradePicMP.png Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(33) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(26) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(205) : onOpenCallback D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(70) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(211) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(172) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(190) : showGui D:/code/lsim2011/build/finalbin/dataS/scripts/gui/YesNoDialog.lua(29) : onYesNo D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Error: Can't load resource: C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/manurev2/manureUgradePicMP.png Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(33) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(26) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(205) : onOpenCallback D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(70) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(211) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(172) : onOpen D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModManagementScreen.lua(190) : showGui D:/code/lsim2011/build/finalbin/dataS/scripts/gui/YesNoDialog.lua(29) : onYesNo D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Error: Can't load resource: C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/manurev2/manureUgradePicMP.png Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce G210M/PCI/SSE2 Version: 3.1 NVIDIA 187.82 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Low View Distance Coeff: 0.75 Shadow Quality: 0 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 0.75 Farming Simulator 2011 Version: 1.022 (Patch 2.2) RC5 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods Load mod: aaaKvernelandCLCpro4m Load mod: AgrolinerHKD302 Load mod: AmazoneStreuer Load mod: ClaasQuadrant3200VA2ByLS11DL Load mod: Fendt615 Load mod: Freiburgerland_MapV2 Load mod: Fuchs_Guellefass2 Load mod: John_Deere_3800_Teleskoplader_V3 Load mod: KroneBale Load mod: Kverneland_Taarup_4028_2011 Load mod: manurefork_red Load mod: manurev2 Load mod: MapDirtObjects Load mod: MapDoorTrigger Load mod: MapWeightstationMod Load mod: MaschioBisonte Load mod: PoettingerJumboCombiline7210 Load mod: StollBallengabel Load mod: Stoll_Freifschaufelpack_by_FENDT Load mod: TebbeHS180 Load mod: TebbeST450 Load mod: ViconFanex763 Register vehicle type: aaaKvernelandCLCpro4m.CLCPRO4 Register vehicle type: AgrolinerHKD302.hkd302 Register vehicle type: AmazoneStreuer.Amazone specialization beleuchtung v3 by Sven777b Register vehicle type: ClaasQuadrant3200VA2ByLS11DL.claasquadrant Register vehicle type: Fendt615.fendt615LSA Register vehicle type: Fendt615.BuyableTwinWheels Loading JCB TM270, located in C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/John_Deere_3800_Teleskoplader_V3/ Register vehicle type: John_Deere_3800_Teleskoplader_V3.John_Deere_3800 Register vehicle type: KroneBale.KroneEmslandBale Register vehicle type: Kverneland_Taarup_4028_2011.kev4028 Register vehicle type: MaschioBisonte.Maschio Register vehicle type: PoettingerJumboCombiline7210.Jumbo7210 Register vehicle type: StollBallengabel.StrawFork Siloschaufel Script v1.2 Register Variable: BaseMission.modMapShovelTrigger Register vehicle type: Stoll_Freifschaufelpack_by_FENDT.StollGreifschaufel Register vehicle type: TebbeHS180.TebbeHS180 Register vehicle type: TebbeST450.TebbeST450 specialization beleuchtung v3 by Sven777b Register vehicle type: ViconFanex763.ViconFanex data/sky/sky_day_night.i3d (0.00mb in 250.78 ms) data/sky/rain.i3d (0.00mb in 47.83 ms) data/sky/hail.i3d (0.00mb in 37.36 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Freiburgerland_MapV2/map01.i3d (33.89mb in 28015.75 ms) Error: Can't load resource: data/maps/sounds/windmill.wav Error: Can't load sample data/maps/sounds/windmill.wav. Error: Can't load resource: data/maps/sounds/windmill.wav Error: Can't load sample data/maps/sounds/windmill.wav. Error: Can't load resource: data/maps/sounds/windmill.wav Error: Can't load sample data/maps/sounds/windmill.wav. Error: Can't load resource: data/maps/sounds/windmill.wav Error: Can't load sample data/maps/sounds/windmill.wav. data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 61.51 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.45 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.41 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.39 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.39 ms) map C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Freiburgerland_MapV2/map01.i3d was loaded C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Freiburgerland_MapV2/map01/paths/trafficPaths.i3d (0.03mb in 4.99 ms) map C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Freiburgerland_MapV2/map01/paths/trafficPaths.i3d was loaded C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Freiburgerland_MapV2/map01/paths/pedestrianPaths.i3d (0.01mb in 3.41 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 148.17 ms) dataS2/character/pedestrians/casual07.i3d (0.33mb in 92.76 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 72.86 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 61.33 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 33.76 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 57.99 ms) map C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Freiburgerland_MapV2/map01/paths/pedestrianPaths.i3d was loaded data/maps/missions/CattleMeadow.i3d (0.64mb in 270.63 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 1420.56 ms) map data/maps/missions/CattleMeadow.i3d was loaded Error: Failed to open xml file C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ClaasLexion770TT/tamLeguanQuattro.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ClaasLexion770TT/tamLeguanQuattro.xml', no type specified Error: Failed to open xml file C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ClaasLexion770TT/claasVario1200.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ClaasLexion770TT/claasVario1200.xml', no type specified Error: Failed to open xml file C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ClaasLexion770TT/claasLexion770TT.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ClaasLexion770TT/claasLexion770TT.xml', no type specified Error: Failed to open xml file C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/byBullgore_B_Krone_BigX_1100_BeastPack_V_8/KroneBigX1100Beast.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/byBullgore_B_Krone_BigX_1100_BeastPack_V_8/KroneBigX1100Beast.xml', no type specified Error: Failed to open xml file C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/byBullgore_B_Krone_BigX_1100_BeastPack_V_8/KroneBigX1100BeastPack_BigXCargo.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/byBullgore_B_Krone_BigX_1100_BeastPack_V_8/KroneBigX1100BeastPack_BigXCargo.xml', no type specified Error: Failed to open xml file C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/byBullgore_B_Krone_BigX_1100_BeastPack_V_8/KroneBigX1100BeastPack_EasyCollect1053.xml' Error loadVehicle: invalid vehicle config file 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/byBullgore_B_Krone_BigX_1100_BeastPack_V_8/KroneBigX1100BeastPack_EasyCollect1053.xml', no type specified C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Fendt615/fendt615LSA.i3d (13.00mb in 2641.44 ms) PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 data/character/farmer/farmer_player.i3d (2.40mb in 376.37 ms) data/vehicles/trucks/milktruck.i3d (2.11mb in 617.75 ms) data/vehicles/cars/car3.i3d (0.39mb in 127.40 ms) data/vehicles/cars/car2.i3d (0.41mb in 73.95 ms) data/vehicles/cars/car9.i3d (0.43mb in 92.25 ms) data/vehicles/cars/car7.i3d (0.47mb in 85.55 ms) data/vehicles/cars/car4.i3d (0.33mb in 97.98 ms) Warning: Character 27173 not found in texture font (Modell: Kyosho Ingame: Kyosho Umbau/Updates: Kyosho Hubh 6 m , Hubkraft: 2,5 t Motorleistung: 125PS , Geschwindigkeit: 35 km/h). data/vehicles/cars/car6.i3d (0.38mb in 120.65 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/TebbeST450/TebbeST450.i3d (5.46mb in 898.46 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/TebbeHS180/TebbeHS180.i3d (6.09mb in 2406.91 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/TebbeHS180/ParticleSysteme/particleSystemWalzePart1.i3d (0.00mb in 2.85 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/TebbeHS180/ParticleSysteme/particleSystemWalzePart2.i3d (0.00mb in 0.99 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/TebbeHS180/ParticleSysteme/particleSystemMist.i3d (0.00mb in 5.50 ms) data/vehicles/cars/car5.i3d (0.37mb in 133.69 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/ViconFanex763/vicon.i3d (2.45mb in 466.80 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/MaschioBisonte/Maschio.i3d (8.10mb in 2261.86 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Kverneland_Taarup_4028_2011/Kverneland_4028.i3d (4.34mb in 968.21 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/AmazoneStreuer/Streuer.i3d (2.24mb in 398.24 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/aaaKvernelandCLCpro4m/model/kvernelandCLCpro4m.i3d (3.82mb in 1969.42 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Fuchs_Guellefass2/fuchs.i3d (3.53mb in 1468.42 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/John_Deere_3800_Teleskoplader_V3/John_Deere_3800.i3d (8.24mb in 2182.35 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/manurefork_red/manurefork.i3d (0.14mb in 22.69 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/StollBallengabel/StrawFork.i3d (0.13mb in 26.62 ms) C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Stoll_Freifschaufelpack_by_FENDT/Greifschaufel.i3d (0.73mb in 280.56 ms) Warning: 'C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/Stoll_Freifschaufelpack_by_FENDT/Greifschaufel.xml' has invalid fillType 'silo'. C:/Users/Hauke/Documents/My Games/FarmingSimulator2011/mods/KroneBale/KroneEmsland.i3d (1.24mb in 907.63 ms)