Physics Driver: NVIDIA PhysX Runtime Version: 2.8.1 Input Keyboard Mouse Sound Driver: OpenAL Device: Generic Software Version: 1.1 Max. sources: 256 ALC_FREQUENCY = 44100 ALC_REFRESH = 40 ALC_SYNC = 0 ALC_MONO_SOURCES = 256 ALC_STEREO_SOURCES = 0 EFX extensions initialized Generated 1 Aux Effect Slot(s) OpenGL Rendersystem Card Vendor: NVIDIA Corporation Renderer: GeForce 8500 GT/PCI/SSE2/3DNOW! Version: 2.1.2 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful GPU profile: Medium View Distance Coeff: 1 Shadow Quality: 1 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 1 register vehicle type: tractor register vehicle type: frontloader register vehicle type: combine register vehicle type: implement register vehicle type: plough register vehicle type: trailer register vehicle type: baler register vehicle type: forageWagon register vehicle type: cultivator register vehicle type: mower register vehicle type: sowingMachine register vehicle type: sprayer register vehicle type: cutter register vehicle type: windrower register vehicle type: tedder register vehicle type: trafficVehicle Mods are located at: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods register vehicle type: Lemken_Solitair_12 register vehicle type: BogballeM2base register vehicle type: AmazoneUX5200 register vehicle type: Anbaufrontlader register vehicle type: ArcusinAutoStack register vehicle type: Bergmann_Shuttle register vehicle type: Bugnot_BibalV2 register vehicle type: ClaasCougar1400 this is called when this mod is loaded register vehicle type: Teleskoplader register vehicle type: ClaasVariant register vehicle type: Lexion600Cutter register vehicle type: PoettingerTop register vehicle type: ClaasTucano430 register vehicle type: DAFStraw register vehicle type: DX160v2 Warning: duplicate l10n entry 'Start' in mod 'Dodge_2500'. Ignoring this defintion. this is called when this mod is loaded register vehicle type: HummerH2 register fruit type: dung register vehicle type: dungTrigger register vehicle type: FastCoupler Warning: duplicate l10n entry 'Start' in mod 'Fasttrac'. Ignoring this defintion. Warning: duplicate l10n entry 'rundumleuchte' in mod 'Fasttrac'. Ignoring this defintion. register vehicle type: Fasttrac this is called when this mod is loaded register vehicle type: F930TMS register vehicle type: Fendt930_Trailer register vehicle type: BrentAvalanche1594 register vehicle type: Maupu register vehicle type: Guellefass register filltype: silage register vehicle type: Haecksler register vehicle type: foldcutter register vehicle type: HaeckslerCutter register vehicle type: Hauswirth register vehicle type: Hauswirth24 Warning: duplicate l10n entry 'Start' in mod 'holmerT'. Ignoring this defintion. register vehicle type: HomiT3 Warning: duplicate l10n entry 'Start' in mod 'JD6920FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'JD6920FL'. Ignoring this defintion. register vehicle type: JD6920FL Warning: duplicate l10n entry 'Shuttle1' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl1' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl2' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Automatic1' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Automatic2' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'JD7930_Black'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'JD7930_Black'. Ignoring this defintion. register vehicle type: JD7930_AutoQuadPlus register vehicle type: JD_8530_V4 potatosiloamount mod loaded register vehicle type: KawecoR register vehicle type: KroneSwadro1010 Error vehicle types: multiple specifications of type 'Bergmann_Shuttle' register vehicle type: KuhnFC313F register vehicle type: LaCampagneRound register vehicle type: leffer register vehicle type: Lemken_Gigant register vehicle type: Variopack register vehicle type: Lemken_Solitair register vehicle type: Saemaschine register vehicle type: VARITITAN1 register vehicle type: LemkenZirkon register vehicle type: Lexion600Combine register fruit type: manure register vehicle type: manureTrigger Map: FruitTrigger loaded register vehicle type: MarshallSlurryTanker this is called when this mod is loaded register vehicle type: MB1800SaddleTrac money cheat loaded register vehicle type: NHBB980 register vehicle type: GeMaizeCutter register vehicle type: Servo650 register fruit type: potato register vehicle type: Preising Silage Silo Füllstands anzeige geladen Grass Silo Füllstands anzeige geladen loading snapshot MOD register vehicle type: StrautmannStreublitzVS20 register vehicle type: StrawFork register vehicle type: StrawFork2 register fruit type: sugarbeet sugarbeetsiloamount mod loaded register fruit type: sunflower sunflowersiloamount mod loaded register vehicle type: Tak_7 register vehicle type: TebbeHS180 Error vehicle types: multiple specifications of type 'KawecoR' Warning: duplicate l10n entry 'rundumleuchte' in mod 'Trailer_Transport_XXL'. Ignoring this defintion. register vehicle type: tieflader register vehicle type: Vaderstad_TopDown register vehicle type: RollandT135 Scenefile data/sky/sky_day_night.i3d loaded in 475.411 ms Scenefile data/sky/rain.i3d loaded in 70.7923 ms Scenefile data/sky/hail.i3d loaded in 46.8074 ms Scenefile data/maps/map01.i3d loaded in 41694.5 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 116.246 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.544033 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.396226 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 25.3133 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 0.414801 ms Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 0.635382 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 0.467973 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 0.465745 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 0.499038 ms Scenefile data/maps/map01/paths/trafficPaths.i3d loaded in 68.8638 ms map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded Scenefile data/maps/missions/collectableBottles.i3d loaded in 103.638 ms Scenefile data/maps/missions/glassContainers.i3d loaded in 26.1844 ms Scenefile data/maps/missions/mission_stacking/palletMarker.i3d loaded in 84.9792 ms Scenefile data/maps/missions/careerInfoTriggers.i3d loaded in 43.99 ms Scenefile data/maps/missions/saucer.i3d loaded in 26.6595 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/kronehaecksler/BigX_V8.i3d loaded in 8851.81 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 50.4235 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/kronehaecksler/jaguar890particle.i3d loaded in 18.7849 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/holmerT/holmer.i3d loaded in 729.568 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.607893 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.35737 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.448401 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/holmerT/sugarbeet.i3d loaded in 64.412 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/holmerT/potato.i3d loaded in 34.6522 ms Scenefile data/vehicles/particleSystems/threshingChopperParticleSystemRape.i3d loaded in 88.0144 ms Scenefile data/vehicles/particleSystems/threshingChopperParticleSystemMaize.i3d loaded in 60.8329 ms Scenefile data/vehicles/particleSystems/threshingChopperParticleSystemMaize.i3d loaded in 0.709051 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/HolmerT_Cutter/HolmerCutter.i3d loaded in 206.961 ms Error: Failed to open xml file C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/HolmerT_Cutter/particleSystemShader.xml' Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/HolmerT_Cutter/threshingParticle.png Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/HolmerT_Cutter/staubSystem.i3d loaded in 4.55559 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Fliegl/Fliegl.i3d loaded in 2411.73 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/leffersmulde/leffermulde.i3d loaded in 2273.64 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 88.321 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.658406 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.699528 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 25.8247 ms Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/600.png Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/ClaasTucano430.i3d loaded in 976.341 ms Physics: wheel_front_left_col failed. Scale not allowed for kinematic or dynamic objects. Physics: wheel_front_right_col failed. Scale not allowed for kinematic or dynamic objects. Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/compressedAir.wav Error: Can't load sample C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/compressedAir.wav. Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/compressorWork.wav Error: Can't load sample C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/compressorWork.wav. Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 6.22813 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/Particles/PipeWheat.i3d loaded in 50.2203 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/Particles/PipeWheat.i3d loaded in 17.165 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/Particles/PipeColza.i3d loaded in 44.7363 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/Particles/PipeColza.i3d loaded in 17.6049 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/Particles/PipeMais.i3d loaded in 58.4613 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/szecskazo medion Rape.i3d loaded in 76.0698 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/szecskazo medion Rape.i3d loaded in 20.8746 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/szecskazo medion Maize.i3d loaded in 39.9028 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/szalma medion.i3d loaded in 65.0211 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/CLAAS_Tucano430_sunflower/szalma medion.i3d loaded in 34.0135 ms specialization rundumleuchten by Sven777b Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Oros8/HorizonStar8.i3d loaded in 1710.1 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 16.9431 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/kronehaecksler/Easycollect.i3d loaded in 6133.42 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 1.0698 ms Scenefile data/vehicles/tools/extraWeight02.i3d loaded in 36.4776 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/MassedoubleJD/JohnDeereWeight.i3d loaded in 412.05 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Tebbe_HTW_40_Final/Tebbe.i3d loaded in 1319.66 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/Utils.lua@456 (indexToObject) dataS/scripts/vehicles/specializations/Trailer.lua@130 (loadParticleSystem) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 9 Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 55.916 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.43597 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Krone_ax_final/KroneAX250.i3d loaded in 1747.76 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Krone_ax_final/trailerDischargeParticleSystemGrass.i3d loaded in 11.6486 ms Error: Can't load resource: Krone_1.wav Error: Can't load sample Krone_1.wav. Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/deutz_dx_160.i3d loaded in 5158.52 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystemBig.i3d loaded in 32.5653 ms Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/Sounds/deutz-run.wav with same name but different type Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/Sounds/deutz-run.wav Error: Can't load sample C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/Sounds/deutz-run.wav. Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/Sounds/deutz-run.wav with same name but different type Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/Sounds/deutz-run.wav Error: Can't load sample C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/Modell/Sounds/deutz-run.wav. Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/DeutzDX160v2/hud_help_base.png Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Kaweco_Radium_45_Orange_Final/KawecoR.i3d loaded in 1679.05 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/Utils.lua@456 (indexToObject) dataS/scripts/vehicles/specializations/Trailer.lua@130 (loadParticleSystem) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 9 Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.510208 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.493894 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/Utils.lua@456 (indexToObject) dataS/scripts/vehicles/specializations/Trailer.lua@130 (loadParticleSystem) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 9 Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.561589 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.460956 ms Scenefile data/vehicles/tools/barrelWeight.i3d loaded in 48.6883 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Mercedes_Benz_Gewicht/Gewicht.i3d loaded in 153.485 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/MB_1800_STrac/MB1800SaddleTrac.i3d loaded in 3921.73 ms Error: Can't load resource: data/radio/radio.wav Error: Can't load sample data/radio/radio.wav. Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/MB_1800_STrac/PSystem/exhaustParticleLow.i3d loaded in 4.39241 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/MB_1800_STrac/PSystem/exhaustParticleHigh.i3d loaded in 1.45586 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/Guellefass.i3d loaded in 28327.3 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 2.84028 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.744442 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.760432 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.778233 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.782755 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.778261 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.821951 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.722424 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.908742 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.784487 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.99302 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Guellefass_MB_trac_Style/PSystem/GuellefassParticleSystem.i3d loaded in 0.810037 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My 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loaded in 0.402686 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.3946 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.365964 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.348323 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.354263 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.381182 ms Scenefile data/vehicles/particleSystems/sprayParticleSystem.i3d loaded in 0.353343 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/AmazoneStreuerklappe/Streuer.i3d loaded in 246.52 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/AmazoneStreuerklappe/Particel.i3d loaded in 150.382 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/kronehaecksler/XDisc.i3d loaded in 2246.61 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.542317 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/MarshallSlurryTanker/MarshallSlurryTanker.i3d loaded in 2331.57 ms Physics: supportWheelCollision failed. Scale not allowed for kinematic or dynamic objects. Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/MarshallSlurryTanker/Particel.i3d loaded in 7.0618 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/TebbeHS180/TebbeHS180.i3d loaded in 753.436 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/TebbeHS180/Particel.i3d loaded in 31.2097 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/StrautmannStreublitzVS20/StrautmannStreublitzVS20.i3d loaded in 541.398 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/StrautmannStreublitzVS20/Particel.i3d loaded in 17.4002 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/manureTrigger/manureTrigger.i3d loaded in 576.211 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/dungTrigger/dungTrigger.i3d loaded in 316.187 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/dungTrigger/dungParticleSystem.i3d loaded in 2.45104 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/Utils.lua@456 (indexToObject) dataS/scripts/vehicles/specializations/Trailer.lua@130 (loadParticleSystem) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 9 Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.482839 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.37552 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/frontloaderPalletfork/frontloaderPalletfork.i3d loaded in 42.0342 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/AmazoneEDX/AmazoneEDX.i3d loaded in 9865.18 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/AmazoneEDX/SolitairPS.i3d loaded in 29.8686 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Arcusin_v2/Arcusin AutoStack_gruen.i3d loaded in 1539.8 ms Scenefile C:/Programme/Landwirtschafts-Simulator 2009/data/vehicles/particleSystems/threshingStrawParticleSystemSmall.i3d loaded in 132.233 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/LemkenKompaktorSystem-Korund750L/LemkenKompaktorSystem-Korund750L.i3d loaded in 1038.83 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/LemkenKompaktorSystem-Korund750L/fieldWorkParticleSystem.i3d loaded in 25.9649 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lemken_Solitair/Lemken_Solitair.i3d loaded in 3545.74 ms Warning: invalid jointType Lemken_Attacher register Jointtype: Lemken_Attacher Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lemken_Zirkon/Lemken Zirkon.i3d loaded in 1524.63 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.543911 ms Warning: Material id 0 not found. Warning: Material id 0 not found. Warning: Material id 0 not found. Warning: Material id 0 not found. Warning: Material id 0 not found. Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/JD_8530_V4/JD_8530_V4.i3d loaded in 1926.25 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/JD_8530_V4/exhaustParticleSystem.i3d loaded in 2.88697 ms specialization rundumleuchten by Sven777b Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Bugnot_BibalV2/Bugnot_BibalV2.i3d loaded in 76.178 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/LaCampagneRound/Plateau.i3d loaded in 268.248 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/NewHollandBB980/NewHollandBB980.i3d loaded in 2177.54 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.755055 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.370226 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/Lexion600Combine.i3d loaded in 1738.34 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.680313 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionAbtankGetreide.i3d loaded in 14.6096 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionAbtankGetreide.i3d loaded in 10.5243 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionAbtankRaps.i3d loaded in 74.7545 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionAbtankMais.i3d loaded in 21.5846 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideRechts.i3d loaded in 68.4409 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.91704 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerRapsRechts.i3d loaded in 30.0732 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerMais.i3d loaded in 30.489 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.87546 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.89839 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerRapsLinks.i3d loaded in 2.49082 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerMais.i3d loaded in 2.20828 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideStroh.i3d loaded in 7.51501 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.54668 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideStroh.i3d loaded in 5.40392 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionRadialVerteilerGetreideStroh.i3d loaded in 5.40606 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionStrohschwad.i3d loaded in 29.6044 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionStrohschwad.i3d loaded in 1.75954 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionKorntankGetreide.i3d loaded in 3.36189 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionKorntankGetreide.i3d loaded in 11.833 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionKorntankRaps.i3d loaded in 2.9644 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Lexion600Combine/LexionKorntankMais.i3d loaded in 5.74794 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasVario1200/Vario1200.i3d loaded in 972.509 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.585253 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/V1200Trailer/Lexion600Trailer.i3d loaded in 239.176 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Strawfork2/StrawFork2.i3d loaded in 64.4717 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/VaiaNL27/VaiaNL27.i3d loaded in 1840.18 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 4.12041 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 7.3277 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 7.1696 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.642813 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.459444 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.414904 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 10.9966 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 7.25791 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.446473 ms Error: Can't load resource: $data/vehicles/steerable/fendt/hydraulicUp.wav Error: Can't load sample $data/vehicles/steerable/fendt/hydraulicUp.wav. Error: Can't load resource: $data/maps/sounds/siloFillSound.wav Error: Can't load sample $data/maps/sounds/siloFillSound.wav. Scenefile data/vehicles/steerable/fendt/fendt614_frontloader.i3d loaded in 845.97 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 17.8173 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/FlieglULW.i3d loaded in 1674.56 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/wheatUnloading.i3d loaded in 8.61047 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/rapeUnloading.i3d loaded in 21.0618 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/maizeUnloading.i3d loaded in 8.13396 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/wheatUnloading.i3d loaded in 3.2963 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/fertilizerUnloading.i3d loaded in 29.6861 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/wheatUnloading.i3d loaded in 3.73522 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/rapeUnloading.i3d loaded in 3.50693 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/rapeUnloading.i3d loaded in 3.14942 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FlieglULW/wheatUnloading.i3d loaded in 2.48153 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/JD6920FL/JD6920FL.i3d loaded in 18572.8 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.705569 ms specialization rundumleuchten by Sven777b Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FrontBac/FrontBac.i3d loaded in 147.642 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Fendt930tms/930TMS.i3d loaded in 3589.3 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 121.933 ms Error: Can't load resource: data/radio/radio.wav Error: Can't load sample data/radio/radio.wav. Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/FastCoupler/FastCoupler.i3d loaded in 177.508 ms Warning: invalid jointType fastCoupling register Jointtype: fastCoupling Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/JD7930_Black/Model/JD7930.i3d loaded in 1603.66 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.714608 ms specialization rundumleuchten by Sven777b Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasVariant380/ClaasVariant.i3d loaded in 1545.59 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 42.759 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.447306 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/ClaasScorpion.i3d loaded in 5791.57 ms Lua: Unknown entity id: 0 method name: getRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@30 (getRotation) dataS/scripts/vehicles/specializations/Steerable.lua@51 (new) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn1.wav Error: Can't load sample C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn1.wav. Error: Can't load resource: C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn2.wav Error: Can't load sample C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn2.wav. Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Hauswirth12/Hauswirth.i3d loaded in 1970.15 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/Hauswirth25/Hauswirth25.i3d loaded in 613.462 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/StrawFork/StrawFork.i3d loaded in 134.797 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/NewHollandBB980/Bales/strawbaleBaler.i3d loaded in 170.117 ms Scenefile C:/Dokumente und Einstellungen/niko.NIKO-125DCD2F61/Eigene Dateien/My Games/FarmingSimulator2009/mods/ClaasVariant380/Bales/strawroundbale.i3d loaded in 148.686 ms Scenefile data/templates/player.i3d loaded in 12.5183 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Scenefile data/vehicles/cars/sportsCar.i3d loaded in 477.866 ms Scenefile data/vehicles/cars/compactCar.i3d loaded in 263.988 ms Scenefile data/vehicles/cars/familyCar.i3d loaded in 537.374 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@160 (setRotation) dataS/scripts/vehicles/VehicleCamera.lua@140 (resetCamera) dataS/scripts/vehicles/specializations/Steerable.lua@267 (onActivate) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@160 (setRotation) dataS/scripts/vehicles/VehicleCamera.lua@145 (resetCamera) dataS/scripts/vehicles/specializations/Steerable.lua@262 (onDeactivate) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804