GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Core(s): 4 @ 2.9 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 7800 Series Version: 4.2.11554 Compatibility Profile Context GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Very High (forced) View Distance Coeff: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Coeff: 1.300000 Terrain LOD Distance Coeff: 2.000000 Foliage View Distance Coeff: 1.600000 Farming Simulator 2013 Version: 2.0.0.9 RC6 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Florian/Documents/My Games/FarmingSimulator2013/mods Load mod: Schapen Loading shader WAD 'C:/Users/Florian/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_ATI_8.wad' ... 2226 hashes, 3790 shaders, 5204686 bytes compressed data/sky/sky_day_night.i3d (0.00mb in 10.71 ms) data/sky/rain.i3d (0.00mb in 0.85 ms) data/sky/hail.i3d (0.00mb in 0.47 ms) C:/Users/Florian/Documents/My Games/FarmingSimulator2013/mods/Schapen/map/Schapen.i3d (2.33mb in 14668.65 ms) Warning (performance): Raw texture format (C:/Users/Florian/Documents/My Games/FarmingSimulator2013/mods/Schapen/map/Addet/neu/blubzaun/Weidezaun.png) Physics: Add trigger callback failed, object barrierTrigger is not a physics trigger data/vehicles/tools/amazone/amazoneUX5200.i3dCall Stack: ( 2.95mb in 61.65D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FieldDefinition.lua ms) (127) : printCallstack D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FieldDefinition.lua(79) : updateFieldOwnedData D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(98) : init C:/Users/Florian/Documents/My Games/FarmingSimulator2013/mods/Schapen/Ambt_Delden_Beta.lua(72) : load D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1062) : asyncCallbackFunction Lua: Unknown entity id: 0 method name: getWorldTranslation Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FieldDefinition.lua(131) : getWorldTranslation D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FieldDefinition.lua(79) : updateFieldOwnedData D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(98) : init C:/Users/Florian/Documents/My Games/FarmingSimulator2013/mods/Schapen/Ambt_Delden_Beta.lua(72) : load D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1062) : asyncCallbackFunction Error: LUA running function 'loadMapFinished' D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1917) : attempt to perform arithmetic on local 'x' (a nil value) Application exit request forced.