GIANTS Engine Runtime 5.0.1 (build date: May 13 2014) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Cpu Name: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz Cpu Core(s): 8 @ 2.0 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 560M/PCIe/SSE2 Version: 4.2.0 max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Very High (auto) View Distance Coeff: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Coeff: 1.300000 Terrain LOD Distance Coeff: 2.000000 Foliage View Distance Coeff: 1.600000 Farming Simulator 2013 Version: 2.1.1.0 Public Beta1 Patch2.1.1PublicBeta1 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods Load dlc: pdlc_titaniumAddon Load mod: AAA01_InGameMenuEnhancement Load mod: AnimalStatus Load mod: MapBuyableObject Load mod: MIG_Map_MadeInGermany_Celle Load mod: PDAMod Load mod: PDAModPlugin_SoilCondition Load mod: SoilManagement Load mod: ZZZ_PDAfix Warning: Character 169 not found in texture font (GeneralX and Cyber11/JS39). start client AnimalStatus 0.6 by WLKe loaded ************************************************************************************* **** Mod: InGameMenuEnhancement V3.5c **** Part of Mod: CompleteFruitExpansion or Fruechtemodifizierung **** Made by: (c)BlueTiger **** All Rights Reserved By: Austrian Company Team-SUB7 **** BlueTiger is a synonym used by Team-SUB7 **** Credits: Thanks to all Helpers and Testers **** Informer: Madjack, mor2000, Marhu **** Tester: Aerox1939, Modsauger ************************************************************************************* InGameMenuEnhancement Mod InGameMenuEnhancement from (c)BlueTiger by Team-SUB7 is loading! SearchBuyableObjectScript v1.0 by Bluebaby210 loaded! register fruit type: luzerne register fruit type: klee doorTrigger loaded Map: Buyable Objects (Buyable) v2.0 by Bluebaby210 loaded! Map: Buyable Objects (Icon) v2.0 by Bluebaby210 loaded! Map: Buyable Objects (Master) v2.0 by Bluebaby210 loaded! Script loaded: PdaMod.LUA (v2.0.2) Script loaded: PdaPlugin_PricesMultiFruit.LUA (v2.0.2) Script loaded: PdaPlugin_SilosFarmBunker.LUA (v2.0.2) Script loaded: PdaPlugin_SoilCondition.LUA (v1.2.0) Script loaded: fmcFilltypes.lua (v1.2.0) Script loaded: fmcModifyFSUtils.lua (v1.2.0) Script loaded: fmcModifySprayers.lua (v1.2.0) Script loaded: fmcGrowthControl.lua (v1.2.0) Script loaded: fmcSoilModPlugins.lua (v1.2.0) Script loaded: fmcSoilMod.LUA (v1.2.0) - Advanced mode SoilMod: Registering new spray-types SoilMod: Fruit 'wheat' attributes set; fertilizer-boost:'fertilizer', herbicide-affected:'herbicide'. SoilMod: Fruit 'barley' attributes set; fertilizer-boost:'fertilizer', herbicide-affected:'herbicide2'. SoilMod: Fruit 'rape' attributes set; fertilizer-boost:'fertilizer3', herbicide-affected:'herbicide3'. SoilMod: Fruit 'maize' attributes set; fertilizer-boost:'fertilizer3', herbicide-affected:'herbicide'. SoilMod: Fruit 'sugarBeet' attributes set; fertilizer-boost:'fertilizer2', herbicide-affected:'herbicide2'. SoilMod: Fruit 'potato' attributes set; fertilizer-boost:'fertilizer2', herbicide-affected:'herbicide3'. SoilMod: Fruit 'grass' attributes set; fertilizer-boost:'fertilizer'. Loading shader WAD 'C:/Users/Frank/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 989 hashes, 1653 shaders, 2259955 bytes compressed C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MIG_Map_MadeInGermany_Celle/MIG_Map/sky/sky_day_night.i3d (0.04mb in 609.87 ms) data/sky/rain.i3d (0.00mb in 189.41 ms) data/sky/hail.i3d (0.00mb in 19.16 ms) MIG Map MadeInGermany Celle: Register Fill type: Schwein, Rind, C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MIG_Map_MadeInGermany_Celle/map01.i3d (5.16mb in 100534.66 ms) created LiquitManureLager, id: 20646 created LiquitManureLager, id: 20658 created LiquitManureLager, id: 20664 created LiquitManureLager, id: 20670 C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 3.05 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.29 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.28 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.27 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.29 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.29 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.31 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.26 ms) C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 1.27 ms) SoilMod: Fruit 'sunflower' attributes set; fertilizer-boost:'fertilizer', herbicide-affected:'herbicide3'. SoilMod: Fruit 'hemp' attributes set; fertilizer-boost:'fertilizer2', herbicide-affected:'herbicide'. SoilMod: Fruit 'oat' attributes set; fertilizer-boost:'fertilizer3', herbicide-affected:'herbicide2'. SoilMod: Fruit 'rye' attributes set; fertilizer-boost:'fertilizer', herbicide-affected:'herbicide2'. SoilMod: Adding overlay-icons for specific fill-types that has none SoilMod: Included foliage-layer for "destruction" by plough/cultivator/seeder: 'shortGrass', id=11232, numChnls=1 SoilMod: Included foliage-layer for "destruction" by plough/cultivator/seeder: 'bushes', id=11230, numChnls=1 SoilMod: Foliage-layer check ok: 'fmc_manure', id=11236, numChnls=2 SoilMod: Foliage-layer check ok: 'fmc_slurry', id=11237, numChnls=1 SoilMod: Foliage-layer check ok: 'fmc_weed', id=11239, numChnls=3 SoilMod: Foliage-layer check ok: 'fmc_lime', id=11238, numChnls=1 SoilMod: Foliage-layer check ok: 'fmc_fertilizerOrganic', id=11240, numChnls=2 SoilMod: Foliage-layer check ok: 'fmc_fertilizerSynthetic', id=11241, numChnls=2 SoilMod: Foliage-layer check ok: 'fmc_herbicide', id=11242, numChnls=2 SoilMod: Foliage-layer check ok: 'fmc_soil_pH', id=11243, numChnls=3 SoilMod: Plugin for cut-fruit-area(after): (5) Volume affected if partial-growth-state for crop SoilMod: Plugin for cut-fruit-area(before): (10) Set sowing-channel where min/max-harvesting-growth-state is SoilMod: Plugin for cut-fruit-area(before): (20) Get weed density and cut weed SoilMod: Plugin for cut-fruit-area(after): (20) Volume is affected by percentage of weeds SoilMod: Plugin for cut-fruit-area(before): (20.1) Get fertilizer(organic) density and reduce SoilMod: Plugin for cut-fruit-area(after): (30) Volume is affected by fertilizer(organic) SoilMod: Plugin for cut-fruit-area(before): (20.2) Get fertilizer(synthetic) density and remove SoilMod: Plugin for cut-fruit-area(after): (40) Volume is slightly boosted if correct fertilizer(synthetic) SoilMod: Plugin for cut-fruit-area(before): (20.3) Get soil pH density and reduce SoilMod: Plugin for cut-fruit-area(after): (50) Volume is affected by soil pH level SoilMod: Plugin for cut-fruit-area(after): (9999) Fix for MoreRealistic multiplying volume by 1.5, where SoilMod expects it to be 1.0 SoilMod: Plugin for update-cultivator-area(before): (30) Destroy common area SoilMod: Plugin for update-cultivator-area(before): (40) Update foliage-layer for SoilMod SoilMod: Plugin for update-plough-area(before): (30) Destroy common area SoilMod: Plugin for update-plough-area(before): (40) Update foliage-layer for SoilMod SoilMod: Plugin for update-sowing-area(before): (30) Destroy weed plants when sowing SoilMod: Plugin for update-spray-area(filltype=24): (10) Spread manure SoilMod: Plugin for update-spray-area(filltype=25): (10) Spread slurry (liquidManure) SoilMod: Plugin for update-spray-area(filltype=54): (10) Spread kalk SoilMod: Plugin for update-spray-area(filltype=55): (10) Spray herbicide SoilMod: Plugin for update-spray-area(filltype=56): (10) Spray herbicide2 SoilMod: Plugin for update-spray-area(filltype=57): (10) Spray herbicide3 SoilMod: Plugin for update-spray-area(filltype=23): (10) Spray fertilizer SoilMod: Plugin for update-spray-area(filltype=151): (10) Spray fertilizer(augmented) SoilMod: Plugin for update-spray-area(filltype=58): (10) Spray fertilizer2 SoilMod: Plugin for update-spray-area(filltype=186): (10) Spray fertilizer2(augmented) SoilMod: Plugin for update-spray-area(filltype=59): (10) Spray fertilizer3 SoilMod: Plugin for update-spray-area(filltype=187): (10) Spray fertilizer3(augmented) SoilMod: Plugin for growth-cycle(fruits): (10) Increase crop growth SoilMod: Plugin for growth-cycle(fruits): (20) Herbicide affect crop SoilMod: Plugin for growth-cycle(fruits): (30) Reduce crop windrows/swath SoilMod: Plugin for growth-cycle: (10) Remove spray moisture SoilMod: Plugin for growth-cycle: (19) Increase soil pH where there is lime SoilMod: Plugin for growth-cycle: (20) Remove lime SoilMod: Plugin for growth-cycle: (30) Reduce manure SoilMod: Plugin for growth-cycle: (39) Set fertilizer(organic) where there is slurry SoilMod: Plugin for growth-cycle: (40) Remove slurry SoilMod: Plugin for growth-cycle: (48) Reduce withered weed SoilMod: Plugin for growth-cycle: (49) Change weed to withered where there is herbicide SoilMod: Plugin for growth-cycle: (50) Increase weed growth SoilMod: Plugin for growth-cycle: (59) Reduce soil pH where there is herbicide SoilMod: Plugin for growth-cycle: (60) Remove herbicide SoilMod: Remembering original functions from 'Utils' SoilMod: Overwriting Utils.cutFruitArea SoilMod: Overwriting Utils.updateCultivatorArea SoilMod: Overwriting Utils.updatePloughArea SoilMod: Overwriting Utils.updateSowingArea SoilMod: Overwriting Utils.updateDestroyCommonArea SoilMod: Overwriting Utils.updateSprayArea SoilMod: Overwriting SprayerAreaEvent functions, to take extra argument; 'augmentedFillType'. SoilMod: Prepending to Fillable.postLoad, for adding extra fill-types SoilMod: Appending to Sprayer.postLoad, to set spray-usages for extra fill-types. SoilMod: Appending to Sprayer.update, to let player change fill-type (not very realistic though!) SoilMod: Appending to Sprayer.draw, to draw current fill-type HUD icon and action in F1 help box SoilMod: Overwriting Sprayer.updateTick function, so fill-type is given to SprayerAreaEvent. SoilMod: Appending to Sprayer.postLoad, for getting fill-type from sprayer-tanks. SoilMod: Updating fill-types HUD overlay-icons Error: LUA running function 'packetReceived' D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(617) : attempt to perform arithmetic on a nil value Joined network game (1) data/character/farmer/farmer_player.i3d (1.75mb in 404.53 ms) PdaMod.registerPage: soilCondition PdaMod.registerPage: silosFarmBunker data/character/farmer/farmer_player.i3d (1.75mb in 83.42 ms) PdaMod.registerPage: pricesMultifruit PdaMod.registerPage: defaultMap PdaMod.registerPage: defaultWeather PdaMod.registerPage: defaultPrices PdaMod.registerPage: defaultFinances PdaMod.registerPage: defaultStats PdaMod.registerPage: defaultPlayers ** PdaMod is now trying to load its configuration file; C:/Users/Frank/Documents/My Games/FarmingSimulator2013/PdaModConfig.xml ** Note that if the file does not yet exist, an error will be logged. This is normal behaviour. Error: Failed to open xml file C:/Users/Frank/Documents/My Games/FarmingSimulator2013/PdaModConfig.xml' SoilMod: Restoring original functions in 'Utils' Warning: Deleting object 'liquidManureTrigger' before all triggers are removed Warning: Deleting object 'grainStationTrigger' before all triggers are removed Warning: Deleting object 'grainStationTrigger' before all triggers are removed Warning: Deleting object 'grainStationTrigger' before all triggers are removed Warning: Deleting object 'Interact' before all triggers are removed Warning: Deleting object 'SilageBale' before all triggers are removed Warning: Deleting object 'HayBale' before all triggers are removed Warning: Deleting object 'StrawBale' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'Door_Trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'trigger' before all triggers are removed Warning: Deleting object 'tipTrigger' before all triggers are removed Warning: Deleting object 'interactionTrigger' before all triggers are removed Warning: Deleting object 'tipTrigger' before all triggers are removed Warning: Deleting object 'interactionTrigger' before all triggers are removed Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 560M/PCIe/SSE2 Version: 4.2.0 max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Very High (auto) View Distance Coeff: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Coeff: 1.300000 Terrain LOD Distance Coeff: 2.000000 Foliage View Distance Coeff: 1.600000 Farming Simulator 2013 Version: 2.1.1.0 Public Beta1 Patch2.1.1PublicBeta1 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Frank/Documents/My Games/FarmingSimulator2013/mods Load dlc: pdlc_titaniumAddon Load mod: AAA01_InGameMenuEnhancement Load mod: AnimalStatus Load mod: MapBuyableObject Load mod: MIG_Map_MadeInGermany_Celle Load mod: PDAMod Load mod: PDAModPlugin_SoilCondition Load mod: SoilManagement Load mod: ZZZ_PDAfix