GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 28 2014) Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2015 Main System CPU: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz Memory: 8152 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 7800 Series Version: 4.4.13084 Compatibility Profile Context 14.301.1001.0 Shader Version: 4.40 GL_NV_texture_compression_vtc not supported max_texture_layers: 16 GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported OpenGL initialization successful Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Farming Simulator 15 Version: 1.1.0.0 RC12 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Johann/Documents/My Games/FarmingSimulator2015/mods/ Load mod: AnimationMapTrigger Load mod: Baler_add_grass Load mod: BrantnerDPW18000 Load mod: FS15_flieglVFW10600 Load mod: FS15_kroegerflieglRungen Load mod: FS15_kuhnSitera3000 Load mod: FS15_kuhnVB2190 Load mod: FS15_lamborghiniNitro120 Load mod: FS15_marshallBaleTrailerBC25 Load mod: GewichtliebherrL538x2 Load mod: GewichtliebherrTL432_71 Load mod: Holzhausen15 Warning: Only zip mods are supported in multiplayer. You need to zip the mod Holzhausen15 to use it in multiplayer. Load mod: Jaguar850 Warning: Only zip mods are supported in multiplayer. You need to zip the mod Jaguar850 to use it in multiplayer. Load mod: modMapSDKcopy Warning: Only zip mods are supported in multiplayer. You need to zip the mod modMapSDKcopy to use it in multiplayer. Load mod: No_Collision_Camera_FS_2015 Load mod: zzzAutoCombine Load mod: ZZZ_ChoppedStraw Load mod: ZZZ_complexBGA Load mod: ZZZ_FeedBales Load mod: ZZZ_GPS Load mod: ZZZ_greenDirectCut Load mod: ZZZ_greenFertilizer Load mod: ZZZ_HiredWorkerConsumesFuelSeeds Load mod: ZZZ_improvedSilageBunker Register vehicle type: BrantnerDPW18000.dpw18000 --- New fruittypes registert: ChoppedStraw, Luzerne *** ChoppedStraw fruittypes registered! Loaded: noCollisionCamera --- loading BaleFeed-Mod V0.1 (by upsidedown) --- --- loading greenDirectCut mod V2.0 --- (by upsidedown) Script loaded: HiredConsumesResources.lua data/sky/sky_day_night.i3d (4.35 ms) data/sky/rain.i3d (0.80 ms) data/sky/hail.i3d (0.52 ms) data/sky/dust.i3d (0.46 ms) data/maps/map02.i3d (5073.82 ms) AutoCombine was inserted on combine_animated AutoCombine was inserted on combine_animated_crawler AutoCombine was inserted on combine_cylindered AutoCombine was inserted on combine AutoCombine was inserted on selfPropelledPotatoHarvester *** ChoppedStraw v15.0.02 specialization loading *** --- loading complexBGA mod V3.0 --- (by upsidedown) --- loading biogas residues tool as part of BGAextension mod V3.0 --- --- loading GPS mod V4.0 --- (by upsidedown and gotchTOM) --- loading greenFertilizer mod V1.0--- (by upsidedown) --- loading siloExtension mod V2.0 --- (by upsidedown) dataS/character/player/playerCCT.i3d (167.51 ms) adding fruits to green fertilizer mod... wheat barley rape maize potato sugarBeet 6 fruits added to cultivator, plough and direct seeder for fertilizer use C:/Users/Johann/Documents/My Games/FarmingSimulator2015/mods//Jaguar850/ClaasJaguar850.i3d (113.66 ms) Error: Running LUA method 'update'. D:/code/lsim2015/build/finalbin/dataS/scripts/AnimCurve.lua(193) : attempt to call global 'getFromKeyframes' (a nil value)