GIANTS Engine Runtime 7.0.0 (13721) 64bit (Build Date: Nov 11 2016) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 7.0.3 Main System CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Memory: 16350 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 970/PCIe/SSE2 Version: 4.5.0 NVIDIA 369.09 Shader Version: 4.50 NVIDIA Max. Texture Layers: 16 GL_AMD_depth_clamp_separate not supported Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Warning: i3d contains non-binary indexed triangle sets: C:/Users/Admin/Desktop/SamplemodMap_fs17/maps/map01.i3d Error: Parse error in 'C:/Users/Admin/Desktop/SamplemodMap_fs17/maps/map01.i3d' at line 767. mismatched tag. Check for updates (http://gdn.giants-software.com)