Physics Driver: NVIDIA PhysX Runtime Version: 2.8.1 Input Keyboard Mouse Sound Driver: OpenAL Device: Generic Software Version: 1.1 Max. sources: 256 ALC_FREQUENCY = 44100 ALC_REFRESH = 40 ALC_SYNC = 0 ALC_MONO_SOURCES = 256 ALC_STEREO_SOURCES = 0 EFX extensions initialized Generated 1 Aux Effect Slot(s) OpenGL Rendersystem Card Vendor: NVIDIA Corporation Renderer: GeForce GT 120/PCI/SSE2 Version: 3.2.0 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful GPU profile: Very High View Distance Coeff: 2 Shadow Quality: 2 Skip Mipmaps: 0 Terrain LOD Distance Coeff: 2 register vehicle type: tractor register vehicle type: frontloader register vehicle type: combine register vehicle type: implement register vehicle type: plough register vehicle type: trailer register vehicle type: baler register vehicle type: forageWagon register vehicle type: cultivator register vehicle type: mower register vehicle type: sowingMachine register vehicle type: sprayer register vehicle type: cutter register vehicle type: windrower register vehicle type: tedder register vehicle type: trafficVehicle Mods are located at: C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods register vehicle type: ClaasCougar1400 register vehicle type: foldcutter register vehicle type: HaeckslerCutter register vehicle type: BISO register filltype: silage Claas Jaguar 890 v1.1 loaded register vehicle type: Haecksler register vehicle type: FendtFrontloader register vehicle type: kaercherPressureWasher register vehicle type: bresselLadeFork register vehicle type: bogballeM2WBase register vehicle type: fendt380GTATurbo register vehicle type: Fendt926 Warning: duplicate l10n entry 'rundumleuchte' in mod 'fertilizerSiloTrigger'. Ignoring this defintion. register vehicle type: JenzChipper register vehicle type: HaeckslerTrailer register vehicle type: HaweULW register vehicle type: Aircart register vehicle type: Airseeder Warning: duplicate l10n entry 'rundumleuchte' in mod 'Jenz Häcksler'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'JenzChipper' register vehicle type: kaweco register vehicle type: LemkenGigant1400 register vehicle type: Saemaschine register vehicle type: Lexion600Combine register vehicle type: Lexion600Cutter register fruit type: manure register vehicle type: manureTrigger Map: FruitTrigger loaded loading snapshot MOD Warning: duplicate l10n entry 'AIcourse' in mod 'Update_AI-v2'. Ignoring this defintion. Error: Can't load resource: fruitTypesilage.png Scenefile data/sky/sky_day_night.i3d loaded in 140.879 ms Scenefile data/sky/rain.i3d loaded in 7.14816 ms Scenefile data/sky/hail.i3d loaded in 1.24061 ms Scenefile data/maps/map01.i3d loaded in 15667.9 ms Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 3.0236 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.407553 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.366404 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 2.78414 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.390481 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.363339 ms Scenefile data/maps/map01/paths/trafficPaths.i3d loaded in 13.6419 ms Scenefile data/maps/missions/collectableBottles.i3d loaded in 0.126512 ms Scenefile data/maps/missions/glassContainers.i3d loaded in 0.122572 ms Scenefile data/maps/missions/mission_stacking/palletMarker.i3d loaded in 3.94158 ms Scenefile data/maps/missions/careerInfoTriggers.i3d loaded in 0.137894 ms Scenefile data/maps/missions/saucer.i3d loaded in 19.936 ms Scenefile data/vehicles/tools/barrelWeight.i3d loaded in 4.01118 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/KaercherPressureWasher/PressureWasher.i3d loaded in 75.9336 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/KaercherPressureWasher/particleSystem.i3d loaded in 8.68119 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/BogballeM2W_Base/BogballeM2W_Base.i3d loaded in 270.327 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/BogballeM2W_Base/ParticleSystem.i3d loaded in 15.1977 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/FendtFrontloader/FendtFrontloader.i3d loaded in 132.139 ms Error: Texture, invalid number of channels (D:/Face4LS_LSMods/Tools/unwrap_helper.jpg) Error: Can't load resource: D:/Face4LS_LSMods/Tools/unwrap_helper.jpg Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/BresselLadeFork/BresselLadeFork.i3d loaded in 22.2928 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/KaercherPressureWasher/particleSystem.i3d loaded in 1.95722 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/fendt380GTATurbo.i3d loaded in 1275.47 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 1.28307 ms Scenefile C:/Program Files (x86)/Landwirtschafts-Simulator 2009/data/maps/models/objects/roadCone/roadCone.i3d loaded in 1.89024 ms Scenefile data/vehicles/tools/extraWeight01.i3d loaded in 4.62098 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/Lexion600Combine.i3d loaded in 939.431 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.47847 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 7.39462 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.21287 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 17.3882 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 8.83966 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 23.4586 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.9686 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 23.2642 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 23.9966 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.85828 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.85872 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.87098 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.60132 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 6.41798 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.94233 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.12357 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.06403 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 4.78864 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.86835 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.64581 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.37659 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.4011 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 4.56057 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.470153 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.04214 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.18879 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 2.1831 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 2.14545 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.88674 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.8561 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 1.90512 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.59913 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.81013 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.75629 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.87273 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.65429 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.04696 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.98173 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.9918 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.11788 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.804 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.8202 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.41599 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.42649 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.52674 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 2.46239 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/LexionV1050/Lexion600Cutter.i3d loaded in 566.442 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 1.27213 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.393983 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.432068 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt926/fendt926.i3d loaded in 3668.36 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.808102 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/Aircart.i3d loaded in 1022.81 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 7.60649 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/fertilizerParticleSystemLong.i3d loaded in 7.29481 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 0.945558 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 0.930237 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 5.82044 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 1.14561 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 0.882521 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 0.784901 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 0.801536 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 0.934614 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/fertilizerParticleSystemLong.i3d loaded in 0.712233 ms Error: failed to load particle system C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/barleyParticleSystemLong.i3d Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 0.987583 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 0.830428 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 0.97445 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/wheatParticleSystemLong.i3d loaded in 0.956502 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 0.834368 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAircart/rapeParticleSystemLong.i3d loaded in 0.825612 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/JDAirseeder/Airseeder.i3d loaded in 1655.85 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 8.57306 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.410617 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.439947 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.444763 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.438634 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.443887 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/Lexion600CombineTT.i3d loaded in 625.65 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.47059 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.10912 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.02157 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 2.07454 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 2.04083 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.82326 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.77161 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 1.93227 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.58337 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.79306 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.78649 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.85172 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.56674 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.00756 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.99136 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.06403 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.02638 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.79131 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.82283 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.4138 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.4208 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.38885 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 2.60729 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.453518 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.33675 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.11525 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 2.1564 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 2.20236 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.81188 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.79525 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 2.00625 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.61533 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.84646 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.92088 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.91651 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.60614 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.11087 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.124 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.00318 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.13845 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.84165 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.84997 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.49566 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.5495 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.62743 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 2.67646 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.428566 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.387416 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.471028 ms specialization rundumleuchten by Sven777b Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.443449 ms specialization rundumleuchten by Sven777b Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.426814 ms specialization rundumleuchten by Sven777b Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.463586 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Hawe_ULW/HaweULW.i3d loaded in 280.462 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Hawe_ULW/wheatParticleSystem.i3d loaded in 5.53764 ms Scenefile data/vehicles/steerable/fendt/fendt716vario.i3d loaded in 267.058 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.514366 ms Warning: Material id 0 not found. Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Jenz Häcksler/Jenz.i3d loaded in 968.859 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/flieglaswpack/FlieglGigant3.i3d loaded in 860.576 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 3.32302 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.569524 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.594914 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 2.74606 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.796283 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.589661 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.678963 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.472779 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.733245 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.566897 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.538005 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.382163 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.671084 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.564708 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 5.06705 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.464024 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/flieglaswpack/FlieglGigant2.i3d loaded in 468.308 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.930674 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 8.34149 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.608046 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.435132 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.660577 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.636939 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.626432 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.418935 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Jaguar890.i3d loaded in 2015.48 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.546323 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/jaguar890particle.i3d loaded in 19.482 ms Error: Can't load resource: C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav with same name but different type Error: Can't load resource: C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav Error: Can't load sample C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav. Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasHeackslerCutters/Claas_RU600.i3d loaded in 257.366 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.635625 ms Scenefile data/templates/player.i3d loaded in 0.199618 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system