Physics Driver: NVIDIA PhysX Runtime Version: 2.8.1 Input Keyboard Mouse Sound Driver: OpenAL Device: Generic Software Version: 1.1 Max. sources: 256 ALC_FREQUENCY = 44100 ALC_REFRESH = 40 ALC_SYNC = 0 ALC_MONO_SOURCES = 256 ALC_STEREO_SOURCES = 0 EFX extensions initialized Generated 1 Aux Effect Slot(s) OpenGL Rendersystem Card Vendor: NVIDIA Corporation Renderer: GeForce GT 120/PCI/SSE2 Version: 3.2.0 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful GPU profile: Very High View Distance Coeff: 2 Shadow Quality: 2 Skip Mipmaps: 0 Terrain LOD Distance Coeff: 2 register vehicle type: tractor register vehicle type: frontloader register vehicle type: combine register vehicle type: implement register vehicle type: plough register vehicle type: trailer register vehicle type: baler register vehicle type: forageWagon register vehicle type: cultivator register vehicle type: mower register vehicle type: sowingMachine register vehicle type: sprayer register vehicle type: cutter register vehicle type: windrower register vehicle type: tedder register vehicle type: trafficVehicle Mods are located at: C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods Error: Failed to open xml file C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/aFilltypSilage/modDesc.xml' Error: missing descVersion attribute in mod aFilltypSilage register vehicle type: ClaasCougar1400 register vehicle type: foldcutter register vehicle type: HaeckslerCutter register vehicle type: BISO register filltype: silage Claas Jaguar 890 v1.1 loaded register vehicle type: Haecksler register vehicle type: FendtFrontloader register vehicle type: kaercherPressureWasher register vehicle type: bresselLadeFork register vehicle type: bogballeM2WBase register vehicle type: fendt380GTATurbo register vehicle type: Fendt926 Warning: duplicate l10n entry 'rundumleuchte' in mod 'fertilizerSiloTrigger'. Ignoring this defintion. register vehicle type: JenzChipper register vehicle type: HaeckslerTrailer register vehicle type: HaweULW register vehicle type: Aircart register vehicle type: Airseeder Warning: duplicate l10n entry 'rundumleuchte' in mod 'Jenz Häcksler'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'JenzChipper' register vehicle type: kaweco register vehicle type: LemkenGigant1400 register vehicle type: Saemaschine register vehicle type: Lexion600Combine register vehicle type: Lexion600Cutter register fruit type: manure register vehicle type: manureTrigger Map: FruitTrigger loaded Warning: duplicate l10n entry 'AIcourse' in mod 'Update_AI-v2'. Ignoring this defintion. Error: Can't load resource: fruitTypesilage.png Scenefile data/sky/sky_day_night.i3d loaded in 139.821 ms Scenefile data/sky/rain.i3d loaded in 7.43664 ms Scenefile data/sky/hail.i3d loaded in 1.37325 ms Scenefile data/maps/map01.i3d loaded in 15556 ms Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 3.04811 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.422437 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.383039 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 3.01003 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.418059 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.423312 ms Scenefile data/maps/map01/paths/trafficPaths.i3d loaded in 19.2233 ms Scenefile data/maps/missions/collectableBottles.i3d loaded in 0.112066 ms Scenefile data/maps/missions/glassContainers.i3d loaded in 0.116006 ms Scenefile data/maps/missions/mission_stacking/palletMarker.i3d loaded in 3.96609 ms Scenefile data/maps/missions/careerInfoTriggers.i3d loaded in 0.141396 ms Scenefile data/maps/missions/saucer.i3d loaded in 19.3161 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/BogballeM2W_Base/BogballeM2W_Base.i3d loaded in 270.398 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/BogballeM2W_Base/ParticleSystem.i3d loaded in 14.7546 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/FendtFrontloader/FendtFrontloader.i3d loaded in 131.755 ms Error: Texture, invalid number of channels (D:/Face4LS_LSMods/Tools/unwrap_helper.jpg) Error: Can't load resource: D:/Face4LS_LSMods/Tools/unwrap_helper.jpg Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/BresselLadeFork/BresselLadeFork.i3d loaded in 21.5276 ms Scenefile data/vehicles/tools/barrelWeight.i3d loaded in 3.89999 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/KaercherPressureWasher/PressureWasher.i3d loaded in 75.1145 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/KaercherPressureWasher/particleSystem.i3d loaded in 8.41853 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/fendt380GTATurbo.i3d loaded in 1272.22 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 1.23798 ms Scenefile C:/Program Files (x86)/Landwirtschafts-Simulator 2009/data/maps/models/objects/roadCone/roadCone.i3d loaded in 1.913 ms Scenefile data/vehicles/tools/extraWeight01.i3d loaded in 4.58552 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/Lexion600Combine.i3d loaded in 939.959 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.686843 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 7.23702 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.04302 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 16.7828 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 7.99566 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 22.8738 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.74928 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 23.6298 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 23.4678 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.73221 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.72258 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.8237 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.52603 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 6.28008 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.03908 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.98261 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.98611 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 4.60566 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.73265 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.51186 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.44094 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.5263 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 4.60215 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.444325 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 1.99224 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.0544 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 2.06972 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 2.19536 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.95196 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.7935 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 1.8237 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.51246 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.81976 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.74841 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.84865 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.59388 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.0045 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.9327 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.95459 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.97604 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.83946 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.81188 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.49479 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.39279 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.52368 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 2.72592 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/LexionV1050/Lexion600Cutter.i3d loaded in 567.19 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 1.32816 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.425939 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.43557 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Fendt926/fendt926.i3d loaded in 3679.19 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.82999 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/Lexion600CombineTT.i3d loaded in 623.089 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.544134 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.15421 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 1.94934 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 2.2654 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 2.09774 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.86967 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.71032 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 1.88849 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.7449 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 2.02332 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.88324 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.94496 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.69938 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.0903 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.78808 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.08242 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.13801 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.7506 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.71776 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.39323 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.67602 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.4961 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 2.66507 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.530563 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.46546 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankGetreide.i3d loaded in 2.12138 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankRaps.i3d loaded in 2.13013 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionAbtankMais.i3d loaded in 2.20718 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.82808 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideRechts.i3d loaded in 1.87973 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsRechts.i3d loaded in 1.84428 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.54222 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.79569 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideLinks.i3d loaded in 1.81013 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerRapsLinks.i3d loaded in 1.82151 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerMais.i3d loaded in 1.57637 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.23301 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.09292 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 1.95941 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.0347 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.86923 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionStrohschwad.i3d loaded in 1.83815 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.87563 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankGetreide.i3d loaded in 2.57621 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankRaps.i3d loaded in 2.50704 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Lexion600pack/LexionKorntankMais.i3d loaded in 2.5889 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.421561 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.429879 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.39836 ms specialization rundumleuchten by Sven777b Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.422437 ms specialization rundumleuchten by Sven777b Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.557266 ms specialization rundumleuchten by Sven777b Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.413682 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Hawe_ULW/HaweULW.i3d loaded in 275.831 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Hawe_ULW/wheatParticleSystem.i3d loaded in 5.92375 ms Scenefile data/vehicles/steerable/fendt/fendt716vario.i3d loaded in 266.064 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.409742 ms Warning: Material id 0 not found. Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/Jenz Häcksler/Jenz.i3d loaded in 952.741 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/flieglaswpack/FlieglGigant3.i3d loaded in 863.22 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 3.15361 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.522684 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.52137 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 2.99427 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.706542 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.813793 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.632123 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.446514 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.657075 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.531876 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.529688 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.351958 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 3.87241 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.698662 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.715735 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.407991 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/flieglaswpack/FlieglGigant2.i3d loaded in 467.014 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.780961 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.550262 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.5507 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.354584 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.559893 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.520057 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.521808 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 0.411055 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Jaguar890.i3d loaded in 1492.04 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.444763 ms Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/jaguar890particle.i3d loaded in 6.34093 ms Error: Can't load resource: C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav with same name but different type Error: Can't load resource: C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav Error: Can't load sample C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav. Scenefile C:/Users/Philipp Walthert/Documents/My Games/FarmingSimulator2009/mods/ClaasHeackslerCutters/Claas_RU600.i3d loaded in 258.632 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 0.517868 ms Scenefile data/templates/player.i3d loaded in 0.228948 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system