Physics Driver: NVIDIA PhysX Runtime Version: 2.8.1 Input Keyboard Mouse Sound Driver: OpenAL Device: Generic Software Version: 1.1 Max. sources: 256 ALC_FREQUENCY = 44100 ALC_REFRESH = 40 ALC_SYNC = 0 ALC_MONO_SOURCES = 256 ALC_STEREO_SOURCES = 0 EFX extensions initialized Generated 1 Aux Effect Slot(s) OpenGL Rendersystem Card Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 3450 Version: 2.1.7537 Release GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported OpenGL initialization successful GPU profile: Low View Distance Coeff: 0.75 Shadow Quality: 0 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 0.75 register vehicle type: tractor register vehicle type: frontloader register vehicle type: combine register vehicle type: implement register vehicle type: plough register vehicle type: trailer register vehicle type: baler register vehicle type: forageWagon register vehicle type: cultivator register vehicle type: mower register vehicle type: sowingMachine register vehicle type: sprayer register vehicle type: cutter register vehicle type: windrower register vehicle type: tedder register vehicle type: trafficVehicle Mods are located at: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods register filltype: silage register filltype: silo register vehicle type: ArcusinAutoStack register vehicle type: RBZange register vehicle type: Bergmann register vehicle type: Kronezx register vehicle type: foldcutter register vehicle type: HaeckslerCutter register vehicle type: BISO register filltype: silage Claas Jaguar 890 v1.1 loaded register vehicle type: Haecksler register vehicle type: Orbis register vehicle type: ClaasVariant this is called when this mod is loaded register vehicle type: Teleskoplader register vehicle type: Lexion600Cutter register vehicle type: ClaasCougar1400 register vehicle type: Liner4000 register vehicle type: Quadrant3400 register vehicle type: Volto1320t Error: Failed to open xml file C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/cultivator_diffuse/modDesc.xml' Error: missing descVersion attribute in mod cultivator_diffuse register fruit type: dung register vehicle type: dungTrigger register vehicle type: FastCoupler register vehicle type: FendtFrontloader register vehicle type: kaercherPressureWasher register vehicle type: bresselLadeFork register vehicle type: bogballeM2WBase register vehicle type: fendt380GTATurbo register vehicle type: Fendt828 register vehicle type: Vario820low register vehicle type: Fliegl register vehicle type: FlieglGigantASW270 register vehicle type: Fliegl_Fass register vehicle type: ManureCultivator register vehicle type: HaweULW register vehicle type: Geblaese register vehicle type: JD7930_AutoQuadPlus Warning: duplicate l10n entry 'Shuttle1' in mod 'JD_7530_E_Premium_FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'JD_7530_E_Premium_FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'JD_7530_E_Premium_FL'. Ignoring this defintion. register vehicle type: JD6820A register vehicle type: KawecoR register vehicle type: KvernelandCTC register vehicle type: KroneSwadro1010 Warning: duplicate l10n entry 'KRONEZX_PICKUPUP' in mod 'KroneZX'. Ignoring this defintion. Warning: duplicate l10n entry 'KRONEZX_PICKUPDOWN' in mod 'KroneZX'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Kronezx' register vehicle type: KuhnFC313F register vehicle type: KuhnGA4321GM register vehicle type: KuhnGMD4010 register vehicle type: leffer register vehicle type: LemkenGigant1400 register vehicle type: Lexion600Combine Warning: duplicate l10n entry 'warning3' in mod 'Lexion600SunflowerCutter'. Ignoring this defintion. Warning: duplicate l10n entry 'warning4' in mod 'Lexion600SunflowerCutter'. Ignoring this defintion. Warning: duplicate l10n entry 'HASPEL_BACK' in mod 'Lexion600SunflowerCutter'. Ignoring this defintion. Warning: duplicate l10n entry 'HASPEL_FORWARD' in mod 'Lexion600SunflowerCutter'. Ignoring this defintion. Warning: duplicate l10n entry 'HASPEL_UP' in mod 'Lexion600SunflowerCutter'. Ignoring this defintion. Warning: duplicate l10n entry 'HASPEL_DOWN' in mod 'Lexion600SunflowerCutter'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Lexion600Cutter' register vehicle type: kombimower register fruit type: manure register vehicle type: manureTrigger Map: MapBGASilo v0.5 loaded Map: MapBGABunker v0.5 loaded register filltype: silo Map: FruitTrigger loaded Map: SaveSilo loaded register vehicle type: NHBB980 register vehicle type: RBAutoStack register vehicle type: StrawFork register vehicle type: kockschaufel register vehicle type: flimplement register vehicle type: Siloschaufel Warning: duplicate l10n entry 'AIcourse' in mod 'Update_AI'. Ignoring this defintion. Warning: duplicate l10n entry 'AIcourse' in mod 'Update_AI_v2'. Ignoring this defintion. Error: Texture, invalid number of channels (C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Claas_Volto_1320t/store.dds) Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Claas_Volto_1320t/store.dds Scenefile data/sky/sky_day_night.i3d loaded in 81.6181 ms Scenefile data/sky/rain.i3d loaded in 5.62097 ms Scenefile data/sky/hail.i3d loaded in 0.995587 ms Warning: Material id 0 not found. Scenefile data/maps/map01.i3d loaded in 12932.1 ms Scenefile data/vehicles/particleSystems/fountainParticleSystem.i3d loaded in 0.797378 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@38 (checkChildIndex) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGABunker.lua@49 (indexToObject) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGABunker.lua@17 (SiloTipLoad) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 2|1 Error running lua function: BGABunkerOnCreate [string "C:/Users/Krinninger Benedikt/Documents/My G..."]:56: bad argument #1 to 'upper' (string expected, got nil) Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@160 (indexToObject) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@146 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 0|1 Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@38 (checkChildIndex) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@172 (indexToObject) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@146 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 0|2|0 Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@173 (indexToObject) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@146 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 0|0|0|0 Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@38 (checkChildIndex) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@185 (indexToObject) C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MapBGA/MapBGASilo.lua@146 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 0|1|1 BGA Bunker saves loaded Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/triggers/TipTrigger.lua@54 (indexToObject) dataS/scripts/triggers/TipTrigger.lua@8 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 2 Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/triggers/TipTrigger.lua@54 (indexToObject) dataS/scripts/triggers/TipTrigger.lua@8 (new) =[C]@-1 dataS/scripts/BaseMission.lua@286 (loadI3DFile) dataS/missions/mission00.lua@75 (loadMap) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 2 Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.818191 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.210432 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.237181 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 0.828038 ms Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Scenefile data/maps/map01/paths/trafficPaths.i3d loaded in 23.4028 ms map map01 was loaded TipTrigger FillLevel loaded Scenefile data/maps/missions/collectableBottles.i3d loaded in 45.0404 ms Scenefile data/maps/missions/glassContainers.i3d loaded in 41.7077 ms Scenefile data/maps/missions/mission_stacking/palletMarker.i3d loaded in 32.4692 ms Scenefile data/maps/missions/careerInfoTriggers.i3d loaded in 43.7533 ms Scenefile data/maps/missions/saucer.i3d loaded in 67.7404 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/dungTrigger/dungTrigger.i3d loaded in 206.224 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/dungTrigger/dungParticleSystem.i3d loaded in 1.47665 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/manureTrigger/manureTrigger.i3d loaded in 309.925 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Fendt828.i3d loaded in 1411.24 ms Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936out.wav Error: Can't load sample C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936out.wav. Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936run.wav Error: Can't load sample C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936run.wav. Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 53.5275 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.240603 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.22014 ms specialization rundumleuchten by Sven777b Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasCargos9400_FINAL/Claas Cargos 9400.i3d loaded in 1825.92 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 19.9425 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.21134 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.212806 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 46.5792 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.308768 ms Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasCargos9400_FINAL/turn1.wav Error: Can't load sample C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasCargos9400_FINAL/turn1.wav. Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasCargos9400_FINAL/turn2.wav Error: Can't load sample C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasCargos9400_FINAL/turn2.wav. Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Strautmann_Hydrofox/Strautmann_Hydrofox.i3d loaded in 376.334 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.352489 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.309537 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 0.310444 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 9.83659 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.215181 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/MaisSchild/Schild.i3d loaded in 75.8383 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/Heckgewicht/extraWeight02.i3d loaded in 48.8467 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/JD7930_AutoQuadPlus/Model/JD7930.i3d loaded in 749.727 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.367714 ms specialization rundumleuchten by Sven777b Scenefile data/templates/player.i3d loaded in 25.7253 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 BGAsilo saves loaded Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/ClaasScorpion.i3d loaded in 1896.76 ms Lua: Unknown entity id: 0 method name: getRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@30 (getRotation) dataS/scripts/vehicles/specializations/Steerable.lua@51 (new) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/scripts/gui/StoreMenu.lua@313 (loadVehicle) dataS/scripts/gui/base_gui.lua@169 (onClick) dataS/scripts/gui/StoreMenu.lua@112 (mouseEvent) dataS/scripts/gui/menu.lua@264 (mouseEvent) dataS/scripts/main.lua@278 (mouseEvent) Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn1.wav Error: Can't load sample C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn1.wav. Error: Can't load resource: C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn2.wav Error: Can't load sample C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/ClaasScorpionV4/sounds/turn2.wav. Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/frontloaderShovel.i3d loaded in 98.972 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/silageparticle1.i3d loaded in 22.5071 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/GetreideparticleSchaufel.i3d loaded in 19.0008 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/GetreideparticleSchaufel.i3d loaded in 0.987626 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/GetreideparticleSchaufel.i3d loaded in 0.952914 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/MaisparticleSchaufel.i3d loaded in 15.1542 ms Scenefile C:/Users/Krinninger Benedikt/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/RapsparticleSchaufel.i3d loaded in 10.5652 ms Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@160 (setRotation) dataS/scripts/vehicles/VehicleCamera.lua@140 (resetCamera) dataS/scripts/vehicles/specializations/Steerable.lua@267 (onActivate) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@127 (setRotation) dataS/scripts/vehicles/specializations/Steerable.lua@163 (update) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Lua: Unknown entity id: 0 method name: setRotation Callstack: dataS/scripts/vehicles/VehicleCamera.lua@160 (setRotation) dataS/scripts/vehicles/VehicleCamera.lua@145 (resetCamera) dataS/scripts/vehicles/specializations/Steerable.lua@262 (onDeactivate) dataS/scripts/vehicles/Vehicle.lua@798 (update) dataS/scripts/BaseMission.lua@725 (update) dataS/missions/mission00.lua@280 (update) dataS/scripts/main.lua@314 (update) Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Static actor moved (..\..\Physics\src\NpActor.cpp:804 Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system map map01 was deleted