Physics Driver: NVIDIA PhysX Runtime Version: 2.8.1 Input Keyboard Mouse Sound Driver: OpenAL Device: Generic Software Version: 1.1 Max. sources: 256 ALC_FREQUENCY = 44100 ALC_REFRESH = 40 ALC_SYNC = 0 ALC_MONO_SOURCES = 256 ALC_STEREO_SOURCES = 0 EFX extensions initialized Generated 1 Aux Effect Slot(s) OpenGL Rendersystem Card Vendor: NVIDIA Corporation Renderer: GeForce 9400 GT/PCI/SSE2/3DNOW! Version: 3.2.0 GL_ATI_fragment_shader not supported max_texture_layers: 8 OpenGL initialization successful GPU profile: Medium View Distance Coeff: 1 Shadow Quality: 1 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 1 Path Tractor succesfully loaded register vehicle type: tractor register vehicle type: frontloader register vehicle type: combine register vehicle type: implement register vehicle type: plough register vehicle type: trailer register vehicle type: baler register vehicle type: forageWagon register vehicle type: cultivator register vehicle type: mower register vehicle type: sowingMachine register vehicle type: sprayer register vehicle type: cutter register vehicle type: windrower register vehicle type: tedder register vehicle type: trafficVehicle Mods are located at: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods Error: Failed to open xml file C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Aerosem-5m/modDesc.xml' Error: missing descVersion attribute in mod Aerosem-5m register filltype: silo Error: Failed to open xml file C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Agrotron110FL/modDesc.xml' Error: missing descVersion attribute in mod Agrotron110FL register vehicle type: Wheel_Sprayer register vehicle type: Frontlader register vehicle type: Lemken_Solitair_12 register vehicle type: AmazoneFT1001 register vehicle type: AmazoneUX5200 register vehicle type: AmazoneZAF603 register vehicle type: AmazoneZAOC900 register vehicle type: AmazoneZGB8200 register vehicle type: ArcusinAutoStack register vehicle type: AttachableFrontloader register vehicle type: Bergmann register vehicle type: bergmannhtw register vehicle type: joskin register vehicle type: BergmannRoyal register vehicle type: Bergmann_Shuttle register vehicle type: Epandeur_Dangreville register vehicle type: BIGBAG register vehicle type: BISO register vehicle type: StrawFork register vehicle type: kockschaufel register vehicle type: flimplement register vehicle type: BogballeM2base register vehicle type: BrentAvalanche1594 Warning: duplicate l10n entry 'BrentAvalanche1594_1' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_2' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_3' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_4' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_5' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_6' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_7' in mod 'BrentAvalanche1594JD'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'BrentAvalanche1594' Warning: duplicate l10n entry 'BrentAvalanche1594_1' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_2' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_3' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_4' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_5' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_6' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_7' in mod 'BrentAvalanche1594_einachs'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'BrentAvalanche1594' register vehicle type: Bugnot_BibalV2 Error: Failed to open xml file C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Case956xl/modDesc.xml' Error: missing descVersion attribute in mod Case956xl register vehicle type: Maupu register vehicle type: ClaasArion640_Hexashift Warning: duplicate l10n entry 'Shuttle1' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl1' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl2' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'ClaasArion640FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'ClaasArion640FL'. Ignoring this defintion. register vehicle type: ClaasArion640FL Warning: duplicate l10n entry 'Shuttle1' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl1' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl2' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'EngineManagement1' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'ClaasAxion850'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'ClaasAxion850'. Ignoring this defintion. register vehicle type: ClaasAxion850 register vehicle type: Carat180 register vehicle type: Kronezx register vehicle type: discotc Warning: duplicate l10n entry 'BISO_1' in mod 'ClaasHeackslerCutters'. Ignoring this defintion. register vehicle type: foldcutter register vehicle type: HaeckslerCutter Error vehicle types: multiple specifications of type 'BISO' register filltype: silage Claas Jaguar 890 v1.1 loaded register vehicle type: Haecksler register vehicle type: Orbis this is called when this mod is loaded register vehicle type: Teleskoplader register vehicle type: ClaasVariant Warning: duplicate l10n entry 'Shuttle1' in mod 'ClaasXerion3700ver2'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'ClaasXerion3700ver2'. Ignoring this defintion. register vehicle type: JD7930 Error: Failed to open xml file C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Claas_Ares_836/modDesc.xml' Error: missing descVersion attribute in mod Claas_Ares_836 register vehicle type: ClaasC540 register vehicle type: ClaasCougar1400 register vehicle type: Jaguar890 register vehicle type: Claas_RU600 Warning: duplicate l10n entry 'Start' in mod 'Claas_Lexion480'. Ignoring this defintion. register vehicle type: claas register vehicle type: PoettingerTop2 register vehicle type: Liner4000 register vehicle type: Quadrant3400 Error vehicle types: multiple specifications of type 'Bergmann_Shuttle' register vehicle type: Volto1320t register vehicle type: xerion register vehicle type: improdo_carrier register vehicle type: CR980 register vehicle type: DAFStraw register vehicle type: DAMMANNProfiClass register vehicle type: Dangreville24T register vehicle type: Fliegl Warning: duplicate l10n entry 'Start' in mod 'Deutz_DX_160'. Ignoring this defintion. register vehicle type: DX160 Warning: duplicate l10n entry 'BISO_1' in mod 'DirectDiskWagen'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'BISO' Warning: duplicate l10n entry 'Start' in mod 'DTU'. Ignoring this defintion. Warning: duplicate l10n entry 'rundumleuchte' in mod 'DTU'. Ignoring this defintion. register vehicle type: aiNightlight Error: invalid key 'KEY_,' for mod input event 'IGNITION' in mod 'DTU' register fruit type: dung register vehicle type: dungTrigger Warning: duplicate l10n entry 'rundumleuchte' in mod 'E514V3'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle1' in mod 'E514V3'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'E514V3'. Ignoring this defintion. register vehicle type: Fortschritt register vehicle type: Eckart register vehicle type: EggerJumboHydromatWalze register vehicle type: Quantum Error vehicle types: multiple specifications of type 'Quantum' register vehicle type: FastCoupler Warning: duplicate l10n entry 'Start' in mod 'Fasttrac'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'Fasttrac'. Ignoring this defintion. Warning: duplicate l10n entry 'rundumleuchte' in mod 'Fasttrac'. Ignoring this defintion. register vehicle type: Fasttrac Error vehicle types: multiple specifications of type 'Frontlader' Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl1' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl2' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'EngineManagement1' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'Fendt Xylon v2'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'Fendt Xylon v2'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'ClaasAxion850' register vehicle type: Fendt1290S Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl1' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl2' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'Automatic1' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'Automatic2' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'Fendt209SRebuildHexSys'. Ignoring this defintion. register vehicle type: Fendt209s Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl1' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'CruiseControl2' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Automatic1' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Automatic2' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Worklights' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'door_1' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'door_2' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'door_4' in mod 'Fendt209SRFL'. Ignoring this defintion. Warning: duplicate l10n entry 'WheelsVis' in mod 'Fendt209SRFL'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Fendt209s' register vehicle type: FendtFrontloader register vehicle type: kaercherPressureWasher register vehicle type: bresselLadeFork register vehicle type: bogballeM2WBase register vehicle type: fendt380GTATurbo Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt515FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt515FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt515FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt515FL'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'Fendt515FL'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'Fendt515FL'. Ignoring this defintion. register vehicle type: Fendt515FL Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt716BBFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt716BBFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'Fendt716BBFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt716BBFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt716BBFL'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'Fendt716BBFL'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'Fendt716BBFL'. Ignoring this defintion. register vehicle type: fendt716BB Warning: duplicate l10n entry 'rundumleuchte' in mod 'fendt716variotms'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'fendt716variotms'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'aiNightlight' register vehicle type: Anbaufrontlader register vehicle type: Umog1600KD Warning: duplicate l10n entry 'Gas' in mod 'Fendt816Rebuilt1'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt816Rebuilt1'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt816Rebuilt1'. Ignoring this defintion. register vehicle type: 816PB Warning: duplicate l10n entry 'Gas' in mod 'Fendt816Rebuilt2'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt816Rebuilt2'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt816Rebuilt2'. Ignoring this defintion. Error vehicle types: multiple specifications of type '816PB' Error: Failed to open xml file C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt820VarioTMS/modDesc.xml' Error: missing descVersion attribute in mod Fendt820VarioTMS Warning: duplicate l10n entry 'rundumleuchte' in mod 'Fendt828'. Ignoring this defintion. register vehicle type: Fendt828 Warning: duplicate l10n entry 'rundumleuchte' in mod 'Fendt926'. Ignoring this defintion. Warning: duplicate l10n entry 'worklightOn' in mod 'Fendt926'. Ignoring this defintion. Warning: duplicate l10n entry 'worklightOff' in mod 'Fendt926'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt926'. Ignoring this defintion. register vehicle type: Fendt926 this is called when this mod is loaded register vehicle type: F930TMS this is called when this mod is loaded Error vehicle types: multiple specifications of type 'F930TMS' Warning: duplicate l10n entry 'Zündung' in mod 'Fendt930tms_Blunk_GmbH'. Ignoring this defintion. this is called when this mod is loaded Error vehicle types: multiple specifications of type 'F930TMS' Warning: duplicate l10n entry 'Shuttle1' in mod 'Fendt936BB'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'Fendt936BB'. Ignoring this defintion. Warning: duplicate l10n entry 'Stop' in mod 'Fendt936BB'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt936BB'. Ignoring this defintion. Warning: duplicate l10n entry 'Gas' in mod 'Fendt936BB'. Ignoring this defintion. Warning: duplicate l10n entry 'Statistics' in mod 'Fendt936BB'. Ignoring this defintion. Warning: duplicate l10n entry 'ToggleHud' in mod 'Fendt936BB'. Ignoring this defintion. register vehicle type: Fendt936BB Warning: duplicate l10n entry 'Start' in mod 'Fendt936Rebuild_mk'. Ignoring this defintion. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt936Rebuild_mk/Shuttle.lua register vehicle type: Fendt936 Warning: duplicate l10n entry 'Start' in mod 'Fendt936Rebuild_ok'. Ignoring this defintion. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt936Rebuild_ok/Shuttle.lua Error vehicle types: multiple specifications of type 'Fendt936' register vehicle type: FendtFarmerII register vehicle type: ackerschiene Warning: duplicate l10n entry 'Start' in mod 'Fendt_Favorit_622_LS'. Ignoring this defintion. register vehicle type: Fendt_622 register vehicle type: Tank12 Warning: duplicate l10n entry 'Start' in mod 'Fendt_Xylon_524'. Ignoring this defintion. Warning: duplicate l10n entry 'rundumleuchte' in mod 'Fendt_Xylon_524'. Ignoring this defintion. register vehicle type: xylon1q Error vehicle types: multiple specifications of type 'Frontlader' Warning: duplicate l10n entry 'Start' in mod 'Fendt_Xylon_FL'. Ignoring this defintion. Warning: duplicate l10n entry 'rundumleuchte' in mod 'Fendt_Xylon_FL'. Ignoring this defintion. register vehicle type: xylon register fruit type: fertilizer register vehicle type: fertilizerSiloTrigger register vehicle type: HaeckslerTrailer Error vehicle types: multiple specifications of type 'Fliegl' Error vehicle types: multiple specifications of type 'Fliegl' Warning: duplicate l10n entry 'KotteGARANTVT19000_1' in mod 'FlieglTandemManureBarrel'. Ignoring this defintion. Warning: duplicate l10n entry 'KotteGARANTVT19000_2' in mod 'FlieglTandemManureBarrel'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Eckart' Warning: duplicate l10n entry 'BrentAvalanche1594_1' in mod 'FlieglULW'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_2' in mod 'FlieglULW'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_3' in mod 'FlieglULW'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_4' in mod 'FlieglULW'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_5' in mod 'FlieglULW'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_6' in mod 'FlieglULW'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_7' in mod 'FlieglULW'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'BrentAvalanche1594' register vehicle type: FlieglSchnecke register vehicle type: WelgerD6006 register vehicle type: Fortschritt_t088 Error vehicle types: multiple specifications of type 'joskin' register vehicle type: Fortschritt_HTS_10027 Error vehicle types: multiple specifications of type 'Fortschritt_t088' register vehicle type: FrontloaderJoint Warning: duplicate l10n entry 'KotteGARANTVT19000_1' in mod 'Garant_Kotte_18000'. Ignoring this defintion. Warning: duplicate l10n entry 'KotteGARANTVT19000_2' in mod 'Garant_Kotte_18000'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Eckart' register vehicle type: Gebistorf register vehicle type: Baletransporter Error vehicle types: multiple specifications of type 'implement' register vehicle type: Gewicht Error vehicle types: multiple specifications of type 'Dangreville24T' Warning: duplicate l10n entry 'trappe' in mod 'grabmeier36to'. Ignoring this defintion. Warning: duplicate l10n entry 'caisson' in mod 'grabmeier36to'. Ignoring this defintion. Warning: duplicate l10n entry 'porte' in mod 'grabmeier36to'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Maupu' Warning: duplicate l10n entry 'BrentAvalanche1594_1' in mod 'GrainKing'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_2' in mod 'GrainKing'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_3' in mod 'GrainKing'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_4' in mod 'GrainKing'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_5' in mod 'GrainKing'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_6' in mod 'GrainKing'. Ignoring this defintion. Warning: duplicate l10n entry 'BrentAvalanche1594_7' in mod 'GrainKing'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'BrentAvalanche1594' foliageutils.lua loaded register vehicle type: pesticideTrailer register vehicle type: FlieglHakenLift register vehicle type: FlieglContainer register vehicle type: FlieglTank register vehicle type: FlieglContainer2 register vehicle type: FlieglContainerCrane register vehicle type: BigBag Warning: duplicate l10n entry 'turnArmLeft' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'turnArmRight' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'LiftArm' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'LowerArm' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'ExpandArm' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'RetractArm' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'ActivateCraneR1' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'ActivateCraneR2' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'DeactivateCraneR1' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'DeactivateCraneR2' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'displayInfo' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'hideInfo' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'doorInfo' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'doorMenuR1' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'doorMenuR2' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'craneMenuR1' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'craneMenuR2' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'TurnHKLArmback' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'TurnHKLArmforward' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'LiftHKLArm' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'LowerHKLArm' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'CloseAllDoors' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'OpenAllDoors' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'TransportMove' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Warning: duplicate l10n entry 'DrawFill' in mod 'Hakenlift_und_Container1'. Ignoring this defintion. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Hakenlift_und_Container1/FlieglContainerCrane.lua Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Hakenlift_und_Container1/SiloContainer.lua Error vehicle types: multiple specifications of type 'FlieglHakenLift' Error vehicle types: multiple specifications of type 'FlieglContainer' Error vehicle types: multiple specifications of type 'FlieglTank' Error vehicle types: multiple specifications of type 'FlieglContainer2' Error vehicle types: multiple specifications of type 'FlieglContainerCrane' Error vehicle types: multiple specifications of type 'BigBag' register vehicle type: Hauswirth register vehicle type: Hauswirth24 register vehicle type: Hawe Error vehicle types: multiple specifications of type 'Hawe' register vehicle type: HaweULW register vehicle type: Geblaese register vehicle type: HoneyBee_SP36 Warning: duplicate l10n entry 'BISO_1' in mod 'HoneybeeSP36HeaderTrailer'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'BISO' Error vehicle types: multiple specifications of type 'Bergmann_Shuttle' register vehicle type: HorschOptipack register vehicle type: HorschTiger register vehicle type: HorschPronto6AS register vehicle type: HorschSW3500S Warning: duplicate l10n entry 'HorschPronto6AS_1' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_2' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_3' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_4' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_5' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_6' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_7' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_8' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_9' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Warning: duplicate l10n entry 'HorschPronto6AS_10' in mod 'Horsch_Maistro_RC'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'HorschPronto6AS' Error vehicle types: multiple specifications of type 'Lemken_Solitair_12' Error vehicle types: multiple specifications of type 'trailer' register vehicle type: Jeantil register vehicle type: JoskinMODULO2 register vehicle type: KawecoR register vehicle type: Guellefass register vehicle type: kaweco Error vehicle types: multiple specifications of type 'KawecoR' Error vehicle types: multiple specifications of type 'KawecoR' Error vehicle types: multiple specifications of type 'KawecoR' Error vehicle types: multiple specifications of type 'KawecoR' Warning: duplicate l10n entry 'KOCK_1' in mod 'Kock_Frontlader_Werkzeug'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'StrawFork' Error vehicle types: multiple specifications of type 'kockschaufel' Error vehicle types: multiple specifications of type 'flimplement' register vehicle type: KvernelandCTC register vehicle type: koegel Warning: duplicate l10n entry 'KotteGARANTVT19000_1' in mod 'KotteGARANTVT19000'. Ignoring this defintion. Warning: duplicate l10n entry 'KotteGARANTVT19000_2' in mod 'KotteGARANTVT19000'. Ignoring this defintion. register vehicle type: KotteGARANTVT19000 register vehicle type: KotteTandem register vehicle type: KotteTridem register vehicle type: krassort Warning: duplicate l10n entry 'pesticideTrailer_1' in mod 'Krassort_Feldrandcontainer'. Ignoring this defintion. Warning: duplicate l10n entry 'pesticideTrailer_2' in mod 'Krassort_Feldrandcontainer'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'pesticideTrailer' register vehicle type: WelgerD6060 Warning: duplicate l10n entry 'silage' in mod 'kroneBigXV8'. Ignoring this defintion. Warning: duplicate l10n entry 'AIcourse' in mod 'kroneBigXV8'. Ignoring this defintion. register filltype: silage Error vehicle types: multiple specifications of type 'Haecksler' Error vehicle types: multiple specifications of type 'foldcutter' Error vehicle types: multiple specifications of type 'HaeckslerCutter' [string "C:/Users/Hendrick/Documents/My Games/Farmin..."]:490: attempt to compare number with nil register vehicle type: KroneEasyCut6210CV register vehicle type: KroneSwadro1010 register vehicle type: KroneVarioPack1500 Warning: duplicate l10n entry 'KRONEZX_PICKUPUP' in mod 'KroneZX'. Ignoring this defintion. Warning: duplicate l10n entry 'KRONEZX_PICKUPDOWN' in mod 'KroneZX'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Kronezx' Error vehicle types: multiple specifications of type 'Bergmann_Shuttle' register vehicle type: BigM register vehicle type: KroneOptimat register vehicle type: KuhnFC313F register vehicle type: Kuhn register vehicle type: KuhnGA4321GM register vehicle type: KuhnGMD4010 register vehicle type: GA7822 Warning: duplicate l10n entry 'CTC_LiftFrame' in mod 'KvernelandCTC_v11'. Ignoring this defintion. Warning: duplicate l10n entry 'CTC_LowerFrame' in mod 'KvernelandCTC_v11'. Ignoring this defintion. Warning: duplicate l10n entry 'CTC_ExpandFrame' in mod 'KvernelandCTC_v11'. Ignoring this defintion. Warning: duplicate l10n entry 'CTC_CollapseFrame' in mod 'KvernelandCTC_v11'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'KvernelandCTC' register vehicle type: Kverneland_Exacta register vehicle type: Kverneland_Exacta_HL register vehicle type: KvernelandFrontpacker Error vehicle types: multiple specifications of type 'KvernelandFrontpacker' register vehicle type: LaCampagneRound register vehicle type: La_Campagne register vehicle type: leffer register vehicle type: LemkenAlbatros60 register vehicle type: Lemken_Gigant register vehicle type: LemkenGigant1400 register vehicle type: LemkenTopas register vehicle type: VARIDIAMANT register vehicle type: Variopack register vehicle type: Smaragd9 register vehicle type: Lemken_Solitair register vehicle type: Lemken_Solitair_10 Error vehicle types: multiple specifications of type 'Lemken_Solitair_12' register vehicle type: VARITITAN1 Warning: duplicate l10n entry 'Key_Eng_Deu' in mod 'Lemken_Zirkon'. Ignoring this defintion. register vehicle type: LemkenZirkon specialization beleuchtung v1.0 by Sven777b register vehicle type: Lexion600Combine2 specialization beleuchtung v1.0 by Sven777b register vehicle type: Lexion600TTCombine2 register vehicle type: Lexion600Cutter register vehicle type: PERARD register vehicle type: Lexion600CornCutter register vehicle type: Lexion540 register vehicle type: Lexion580TT register vehicle type: Lexion580Cutter Error: unsupported mod description version in mod LS2009GoldPatch1 register vehicle type: LT1-4-12 register fruit type: manure register vehicle type: manureTrigger Map: MapBGASilo v0.5 loaded Map: MapBGABunker v0.5 loaded register filltype: silo Map: SaveSilo loaded register fruit type: dung register fruit type: fertilizer register fruit type: manure register fruit type: pesticide Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Map_Fruits/fruitTypeoat.lua Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Map_Fruits/rye.lua Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Map_Fruits/triticale.lua Map: FruitTrigger loaded register vehicle type: MarshallSlurryTanker register vehicle type: Maxxum5150 Warning: duplicate l10n entry 'strawCutOn' in mod 'Mega202'. Ignoring this defintion. Warning: duplicate l10n entry 'strawCutOff' in mod 'Mega202'. Ignoring this defintion. this is called when this mod is loaded register vehicle type: Mega Error vehicle types: multiple specifications of type 'HaweULW' Error: Failed to open xml file C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/MF8690/modDesc.xml' Error: missing descVersion attribute in mod MF8690 register vehicle type: MobileTank register vehicle type: MonsoonTriton500 register vehicle type: MonsoonTriton35 Adding MoreHelp v1.1 mod register vehicle type: berti register vehicle type: multilonger register vehicle type: frontlader register vehicle type: NHBB980 register vehicle type: Rundballenzange Error vehicle types: multiple specifications of type 'trailer' Warning: duplicate l10n entry 'pesticideTrailer_1' in mod 'pesticideTrailer'. Ignoring this defintion. Warning: duplicate l10n entry 'pesticideTrailer_2' in mod 'pesticideTrailer'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'pesticideTrailer' register fruit type: pesticide register vehicle type: pesticideTrigger register vehicle type: Pflug register vehicle type: transport register vehicle type: Platz register vehicle type: poettingerJumbo10000 Warning: duplicate l10n entry 'lower_lift_jumbo' in mod 'PoettingerJumbo6600'. Ignoring this defintion. Warning: duplicate l10n entry 'lower_pickup_jumbo' in mod 'PoettingerJumbo6600'. Ignoring this defintion. Warning: duplicate l10n entry 'lift_pickup_jumbo' in mod 'PoettingerJumbo6600'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'poettingerJumbo10000' register vehicle type: Servo650 register vehicle type: Porsche register vehicle type: Preising Error vehicle types: multiple specifications of type 'Fliegl' register vehicle type: przetrzasacz Error vehicle types: multiple specifications of type 'Quantum' register vehicle type: Quicke_QBZange register vehicle type: Quicke_RBzange register vehicle type: raba245 register vehicle type: Vaederstad_Rapid register vehicle type: RBAutoStack register vehicle type: Rekordia register vehicle type: Rekordia_Dusenverteiler Warning: duplicate l10n entry 'Rekordia_1' in mod 'Rekordia_Einachs'. Ignoring this defintion. Warning: duplicate l10n entry 'Rekordia_2' in mod 'Rekordia_Einachs'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Rekordia' register vehicle type: Rekordia_schleppschlauch register vehicle type: roc9m register vehicle type: seeding01 register vehicle type: Samson Warning: duplicate l10n entry 'KawecoTridem_fill1' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_fill2' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_active1' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_active2' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_trsp1' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_trsp2' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_lvl1' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_lvl2' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_hub' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_armrot' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_armhub' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_armknick' in mod 'SamsonTGX'. Ignoring this defintion. Warning: duplicate l10n entry 'KawecoTridem_armtele' in mod 'SamsonTGX'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'kaweco' register vehicle type: silobull register vehicle type: Siloschaufel Warning: duplicate l10n entry 'Fendt1290S_1' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_2' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_3' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_4' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_5' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_6' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_7' in mod 'sipmaz224'. Ignoring this defintion. Warning: duplicate l10n entry 'Fendt1290S_8' in mod 'sipmaz224'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Fendt1290S' register vehicle type: sopema register vehicle type: stoll Warning: duplicate l10n entry 'StrautmannStreublitzVS20_1' in mod 'StrautmannStreublitzVS20'. Ignoring this defintion. Warning: duplicate l10n entry 'StrautmannStreublitzVS20_2' in mod 'StrautmannStreublitzVS20'. Ignoring this defintion. Warning: duplicate l10n entry 'StrautmannStreublitzVS20_3' in mod 'StrautmannStreublitzVS20'. Ignoring this defintion. Warning: duplicate l10n entry 'StrautmannStreublitzVS20_4' in mod 'StrautmannStreublitzVS20'. Ignoring this defintion. register vehicle type: StrautmannStreublitzVS20 Error vehicle types: multiple specifications of type 'StrawFork' register vehicle type: StrawFork2 Error vehicle types: multiple specifications of type 'MobileTank' register vehicle type: TebbeHS180 Error vehicle types: multiple specifications of type 'KawecoR' Warning: duplicate l10n entry 'Shuttle1' in mod 'TGX'. Ignoring this defintion. Warning: duplicate l10n entry 'Shuttle2' in mod 'TGX'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'TGX'. Ignoring this defintion. Warning: duplicate l10n entry 'FarmerCarHorn' in mod 'TGX'. Ignoring this defintion. register vehicle type: DAFSZM Warning: duplicate l10n entry 'rundumleuchte' in mod 'tieflader'. Ignoring this defintion. register vehicle type: tieflader Warning: duplicate l10n entry 'worklightOn' in mod 'Trac_1100'. Ignoring this defintion. Warning: duplicate l10n entry 'worklightOff' in mod 'Trac_1100'. Ignoring this defintion. Warning: duplicate l10n entry 'Start' in mod 'Trac_1100'. Ignoring this defintion. register vehicle type: Trac Error vehicle types: multiple specifications of type 'Fortschritt_t088' Error vehicle types: multiple specifications of type 'Fortschritt' Error: invalid key 'KEY_.' for mod input event 'REVERSE' in mod 'Tucano' Warning: duplicate l10n entry 'AIcourse' in mod 'Update_AI'. Ignoring this defintion. Warning: duplicate l10n entry 'AIcourse' in mod 'Update_AI_v2'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Bergmann_Shuttle' register vehicle type: Vaderstad register vehicle type: Vaderstad_TopDown register vehicle type: RollandT135 register vehicle type: Veenhuis_Silagewagen register vehicle type: veenhuis Warning: duplicate l10n entry 'TebbeHS180_1' in mod 'warfama_N-218'. Ignoring this defintion. Warning: duplicate l10n entry 'TebbeHS180_2' in mod 'warfama_N-218'. Ignoring this defintion. Warning: duplicate l10n entry 'TebbeHS180_3' in mod 'warfama_N-218'. Ignoring this defintion. Warning: duplicate l10n entry 'TebbeHS180_4' in mod 'warfama_N-218'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'TebbeHS180' Warning: duplicate l10n entry 'WelgerD6006_1' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_2' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_3' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_4' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_5' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_6' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_7' in mod 'WelgerD6006'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerD6006_8' in mod 'WelgerD6006'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'WelgerD6006' register vehicle type: WelgerRP235 Warning: duplicate l10n entry 'WelgerRP235_1' in mod 'WelgerRP235'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerRP235_2' in mod 'WelgerRP235'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerRP235_5' in mod 'WelgerRP235'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerRP235_6' in mod 'WelgerRP235'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerRP235_7' in mod 'WelgerRP235'. Ignoring this defintion. Warning: duplicate l10n entry 'WelgerRP235_8' in mod 'WelgerRP235'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'WelgerRP235' Error vehicle types: multiple specifications of type 'La_Campagne' Error vehicle types: multiple specifications of type 'La_Campagne' register vehicle type: trailer2 Warning: duplicate l10n entry 'rundumleuchte' in mod 'XerionSaddleTrack'. Ignoring this defintion. register vehicle type: XerionS register vehicle type: L60Kipper Error vehicle types: multiple specifications of type 'LemkenZirkon' Warning: duplicate l10n entry 'FarmerCarHorn' in mod 'ZT_303D_Blau'. Ignoring this defintion. this is called when this mod is loaded register vehicle type: ZT_303D Warning: duplicate l10n entry 'FarmerCarHorn' in mod 'ZT_303D_Rot'. Ignoring this defintion. Warning: duplicate l10n entry 'Motorhaube' in mod 'ZT_303D_Rot'. Ignoring this defintion. this is called when this mod is loaded Error vehicle types: multiple specifications of type 'ZT_303D' register vehicle type: manureTrailer Warning: duplicate l10n entry 'manureTrailer_1' in mod 'ZubringerMayer'. Ignoring this defintion. Warning: duplicate l10n entry 'manureTrailer_2' in mod 'ZubringerMayer'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'manureTrailer' Warning: duplicate l10n entry 'KotteGARANTVT19000_1' in mod 'Zunhammer18500L'. Ignoring this defintion. Warning: duplicate l10n entry 'KotteGARANTVT19000_2' in mod 'Zunhammer18500L'. Ignoring this defintion. Error vehicle types: multiple specifications of type 'Eckart' Error: Texture, invalid number of channels (C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Claas_Volto_1320t/store.dds) Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Claas_Volto_1320t/store.dds Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fliegl_DK_Schnecke/store Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kverneland_Tiefenhacken/store.png Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Maxi-108/store.png Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/saekombi/ Error: Can't load resource: fruitTypesilage.png Scenefile data/sky/sky_day_night.i3d loaded in 381.45 ms Scenefile data/sky/rain.i3d loaded in 19.1047 ms Scenefile data/sky/hail.i3d loaded in 3.78172 ms Scenefile data/maps/map01.i3d loaded in 50814.9 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 42.5288 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 1.6754 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.83232 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85416 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8562 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.86612 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.89064 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.79216 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85428 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85348 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8146 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 1.022 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82872 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81584 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.79356 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.93448 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8444 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81552 ms BGA Bunker saves loaded Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82648 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.79028 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.83712 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8746 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82784 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81816 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8538 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.80388 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8128 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.83408 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8298 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 1.01832 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.83476 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82208 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.90248 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.83732 ms Scenefile data/vehicles/particleSystems/fountainParticleSystem.i3d loaded in 16.1955 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82508 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.90552 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82668 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.88892 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.87596 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.89288 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85156 ms Map: SchiebetortriggerTor2Alexsaat loaded Map: SchiebetortriggerTor2Alexsaat loaded Map: SchiebetortriggerTor2Alexsaat loaded Map: SchiebetortriggerTor2Alexsaat loaded Map: SchiebetortriggerTor2Alexsaat loaded Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84216 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.87812 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.78896 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.83324 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8324 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81836 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.86136 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 1.04864 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 1.36236 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84472 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.82836 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85584 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8496 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.86468 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84172 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.86788 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81424 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.7986 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.88992 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.87288 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85996 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84588 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.89092 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81588 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85776 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85044 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.8636 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.89724 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85472 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81804 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.89332 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84656 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81356 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.81612 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85396 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84688 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.90048 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.85708 ms Scenefile data/vehicles/particleSystems/wheatParticleSystemLong.i3d loaded in 0.84628 ms Scenefile data/vehicles/particleSystems/rapeParticleSystemLong.i3d loaded in 30.2889 ms Scenefile data/maps/map01/paths/trafficPaths.i3d loaded in 45.4578 ms map map01 was loaded map map01 was loaded map map01 was loaded map map01 was loaded TipTrigger FillLevel loaded map map01 was loaded map map01 was loaded map map01 was loaded Scenefile data/maps/missions/collectableBottles.i3d loaded in 43.8567 ms Scenefile data/maps/missions/glassContainers.i3d loaded in 246.348 ms Scenefile data/maps/missions/mission_stacking/palletMarker.i3d loaded in 37.8165 ms Scenefile data/maps/missions/careerInfoTriggers.i3d loaded in 40.3353 ms Scenefile data/maps/missions/saucer.i3d loaded in 48.8308 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/Lexion600TTCombine.i3d loaded in 10237.3 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 43.6344 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionAbtankGetreide.i3d loaded in 35.767 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionAbtankGetreide.i3d loaded in 1.87412 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionAbtankRaps.i3d loaded in 29.812 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionAbtankMais.i3d loaded in 13.6619 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideRechts.i3d loaded in 41.9957 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideRechts.i3d loaded in 2.63528 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerRapsRechts.i3d loaded in 35.1064 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerMais.i3d loaded in 36.4378 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideLinks.i3d loaded in 2.65868 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideLinks.i3d loaded in 2.63364 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerRapsLinks.i3d loaded in 2.77212 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerMais.i3d loaded in 2.3298 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideStroh.i3d loaded in 9.36464 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.97888 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.98588 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionRadialVerteilerGetreideStroh.i3d loaded in 2.964 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionStrohschwad.i3d loaded in 74.0109 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionStrohschwad.i3d loaded in 5.62336 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionKorntankGetreide.i3d loaded in 3.57472 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionKorntankGetreide.i3d loaded in 3.47152 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionKorntankRaps.i3d loaded in 3.24068 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/ParticleSystems/LexionKorntankMais.i3d loaded in 3.24372 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/Lexion600Cutter.i3d loaded in 1301.28 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 50.8914 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Lexion600_Pack_STANDARD/PERARD.i3d loaded in 928.032 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Fendt828.i3d loaded in 3172.44 ms Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936out.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936out.wav. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936run.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt828/Sound/fendt936run.wav. Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.79352 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.84196 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 0.7988 ms specialization rundumleuchten by Sven777b Scenefile C:/Program Files/Landwirtschafts-Simulator 2009/data/maps/models/objects/roadCone/roadCone.i3d loaded in 26.8579 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/Fliegl_DK_NEU18t.i3d loaded in 9283.71 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuch.i3d loaded in 49.8653 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuchRaps.i3d loaded in 39.4342 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuchMaize.i3d loaded in 28.8916 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuch.i3d loaded in 5.03656 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuch.i3d loaded in 4.5552 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuchRaps.i3d loaded in 4.6732 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuchMaize.i3d loaded in 4.4376 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuch.i3d loaded in 4.25824 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuch.i3d loaded in 5.03548 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuchRaps.i3d loaded in 4.5768 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuchMaize.i3d loaded in 4.94676 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuch.i3d loaded in 7.09308 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuch.i3d loaded in 5.78016 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuchRaps.i3d loaded in 5.28476 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuchMaize.i3d loaded in 5.11564 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglRightVersuch.i3d loaded in 6.09932 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuch.i3d loaded in 4.92072 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuchRaps.i3d loaded in 5.13096 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuchMaize.i3d loaded in 5.08692 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglBackVersuch.i3d loaded in 5.3134 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuch.i3d loaded in 5.70256 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuchRaps.i3d loaded in 5.148 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuchMaize.i3d loaded in 5.3596 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/FlieglDK18t/particleSystems/trailerDischargeParticleSystemFlieglLeftVersuch.i3d loaded in 5.74792 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/VaiaNL27/VaiaNL27.i3d loaded in 1506.62 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 25.917 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 1.2038 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d loaded in 1.14772 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d loaded in 35.2982 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 34.846 ms Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 1.32788 ms Error: Can't load resource: $data/vehicles/steerable/fendt/hydraulicUp.wav Error: Can't load sample $data/vehicles/steerable/fendt/hydraulicUp.wav. Error: Can't load resource: $data/maps/sounds/siloFillSound.wav Error: Can't load sample $data/maps/sounds/siloFillSound.wav. Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt816Rebuilt2/Fendt816FavoritPB.i3d loaded in 4414.81 ms Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt816Rebuilt2/fendt936start.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt816Rebuilt2/fendt936start.wav. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt816Rebuilt2/kompressor.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt816Rebuilt2/kompressor.wav. Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt816Rebuilt2/exhaustParticleSystem.i3d loaded in 4.02556 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/fendt380GTATurbo.i3d loaded in 2214.76 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 1.61656 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt380GTATurbo/FendtFrontloader/FendtFrontloader.i3d loaded in 171.93 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/frontloaderShovel.i3d loaded in 192.949 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/silageparticle1.i3d loaded in 42.7129 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/GetreideparticleSchaufel.i3d loaded in 45.3992 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/GetreideparticleSchaufel.i3d loaded in 2.11632 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/GetreideparticleSchaufel.i3d loaded in 2.1574 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/MaisparticleSchaufel.i3d loaded in 34.859 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/RapsparticleSchaufel.i3d loaded in 19.9795 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/siloschaufel/DuengerparticleSchaufel.i3d loaded in 29.0148 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/BergmannHTW/Bergmann.i3d loaded in 1020.98 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/Utils.lua@456 (indexToObject) dataS/scripts/vehicles/specializations/Trailer.lua@130 (loadParticleSystem) C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Path_Tractor/EXTRAFILE.lua@106 (orgLoad) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 9 Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 9.83944 ms Error: index out of range Callstack: dataS/scripts/Utils.lua@8 (printCallstack) dataS/scripts/Utils.lua@47 (checkChildIndex) dataS/scripts/Utils.lua@456 (indexToObject) dataS/scripts/vehicles/specializations/Trailer.lua@130 (loadParticleSystem) C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Path_Tractor/EXTRAFILE.lua@106 (orgLoad) dataS/scripts/vehicles/Vehicle.lua@487 (load) dataS/scripts/BaseMission.lua@407 (new) dataS/missions/mission00.lua@313 (loadVehicle) dataS/missions/mission00.lua@171 (loadVehicles) dataS/scripts/events.lua@50 (load) dataS/scripts/gui/LoadingScreen.lua@47 (loadFunction) dataS/scripts/gui/menu.lua@290 (update) dataS/scripts/main.lua@311 (update) Index: 9 Scenefile data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d loaded in 0.86208 ms Error: Can't load resource: $data/vehicles/steerable/fendt/hydraulicUp.wav Error: Can't load sample $data/vehicles/steerable/fendt/hydraulicUp.wav. Error: Can't load resource: $data/maps/sounds/siloFillSound.wav Error: Can't load sample $data/maps/sounds/siloFillSound.wav. Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/BergmannRoyal28s/BergmannRoyal.i3d loaded in 2103.72 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/BergmannRoyal28s/trailerDischargeParticleSystemGrass.i3d loaded in 6.74528 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/BergmannRoyal28s/trailerDischargeParticleSystemGrass.i3d loaded in 0.88856 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/BergmannRoyal28s/trailerDischargeParticleSystemGrass.i3d loaded in 0.88348 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/BergmannRoyal28s/trailerDischargeParticleSystemGrass.i3d loaded in 0.90848 ms Error: Can't load resource: $data/vehicles/steerable/fendt/hydraulicUp.wav Error: Can't load sample $data/vehicles/steerable/fendt/hydraulicUp.wav. Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/bigm2.i3d loaded in 430.116 ms Scenefile data/templates/player.i3d loaded in 16.499 ms BGAsilo saves loaded Scenefile data/vehicles/cars/familyCar.i3d loaded in 507.814 ms Scenefile data/vehicles/cars/sportsCar.i3d loaded in 259.551 ms Scenefile data/vehicles/cars/compactCar.i3d loaded in 189.019 ms Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/930TMS.i3d loaded in 5214.88 ms Error: Can't load resource: data/radio/radio.wav Error: Can't load sample data/radio/radio.wav. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/horn.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/horn.wav. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/turn1.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/turn1.wav. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/turn2.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt930TMSv2_AP/turn2.wav. Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/KoeckerlingVario/KvernelandCTC.i3d loaded in 1315.52 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 72.0081 ms Scenefile data/vehicles/particleSystems/fieldWorkParticleSystem.i3d loaded in 0.98588 ms Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasHeackslerCutters/Claas_Direct_Disc_520.i3d loaded in 129.541 ms Scenefile data/vehicles/particleSystems/threshingCutterMiddleParticleSystem.i3d loaded in 10.5341 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasHeackslerCutters/dd_trailer.i3d loaded in 191.947 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Jaguar890.i3d loaded in 2693.63 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 9.96888 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/jaguar890particle.i3d loaded in 5.53388 ms Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav with same name but different type Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/ClaasJaguar890/Vollgas.wav. Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Fendt926/fendt926TMS.i3d loaded in 7273.72 ms Scenefile data/vehicles/particleSystems/exhaustParticleSystem.i3d loaded in 22.8382 ms specialization rundumleuchten by Sven777b Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/gui/StoreMenu.lua@179 (render) dataS/scripts/gui/menu.lua@319 (render) dataS/scripts/main.lua@326 (render) Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kaweco_Radium_55_Orange_Final/KawecoR.i3d loaded in 1746.64 ms Scenefile C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kaweco_Radium_55_Orange_Final/ABGras.i3d loaded in 21.0525 ms Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kaweco_Radium_55_Orange_Final/turn1.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kaweco_Radium_55_Orange_Final/turn1.wav. Error: Can't load resource: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kaweco_Radium_55_Orange_Final/turn2.wav Error: Can't load sample C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Kaweco_Radium_55_Orange_Final/turn2.wav. Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@354 (delete) dataS/scripts/SpecializationUtil.lua@19 (f) @PathTractor.lua@18 (onLeave) dataS/scripts/BaseMission.lua@577 (onLeaveVehicle) dataS/scripts/BaseMission.lua@644 (toggleVehicle) dataS/missions/mission00.lua@250 (keyEvent) dataS/scripts/main.lua@294 (keyEvent) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: setOverlayColor Callstack: dataS/scripts/gui/base_gui.lua@93 (setOverlayColor) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Lua: Unknown entity id: 0 method name: renderOverlay Callstack: dataS/scripts/gui/base_gui.lua@94 (renderOverlay) dataS/scripts/vehicles/specializations/Trailer.lua@342 (render) dataS/scripts/vehicles/Vehicle.lua@832 (draw) dataS/scripts/vehicles/Vehicle.lua@836 (draw) dataS/scripts/BaseMission.lua@802 (draw) dataS/missions/mission00.lua@296 (draw) dataS/scripts/main.lua@350 (draw) Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been 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Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system Lua: Unknown entity id: 33594 method name: delete Callstack: C:/Users/Hendrick/Documents/My Games/FarmingSimulator2009/mods/Krone_Big_M/BigM.lua@362 (delete) dataS/scripts/vehicles/Vehicle.lua@506 (delete) dataS/scripts/BaseMission.lua@209 (delete) dataS/missions/mission00.lua@66 (delete) dataS/scripts/events.lua@175 (delete) dataS/scripts/gui/InGameMenu.lua@177 (OnInGameMenuMenu) dataS/scripts/events.lua@189 (exitAreYouSureDialog) dataS/scripts/gui/base_gui.lua@128 (onClick) dataS/scripts/gui/InGameMenu.lua@92 (mouseEvent) dataS/scripts/gui/menu.lua@264 (mouseEvent) dataS/scripts/main.lua@278 (mouseEvent) Warning: Emitter has been removed from particle system Warning: Emitter has been removed from particle system map map01 was deleted map map01 was deleted map map01 was deleted map map01 was deleted map map01 was deleted map map01 was deleted map map01 was deleted