GIANTS Engine Runtime (build date: Feb 2 2011) (C) 2003-2011, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Application: FarmingSimulator2011 Main System Core(s): 4 @ 2.7 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: Logitech Extreme 3D Pro USB Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5800 Series Version: 4.1.10362 Compatibility Profile Context GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported OpenGL initialization successful Hardware Profile Level: High View Distance Coeff: 1.5 Shadow Quality: 1 Skip Mipmaps: 0 Terrain LOD Distance Coeff: 1.5 Farming Simulator 2011 Version: 1.022 (Patch 2.2) RC5 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods Load mod: aacourseplay Load mod: AgrolinerContainer Load mod: AgrolinerITS26 Load mod: AgrolinerMUK302 Load mod: AgrolinerMUK402 Load mod: AgrolinerTube Load mod: AgrolinerTUW20 Load mod: AmazoneFT1001 Load mod: AmazoneUX5200_LS11 Load mod: Bailey_Silage_Trailer Load mod: Bergmann_Tridem Load mod: BogballeM3W_plus Load mod: BrentAvalanche1594ls11 Load mod: byBullgore_Krone_BigX_1100_BeastPack Load mod: ClaasScorpion9040 Load mod: ClaasV1050_Trailer Load mod: Claas_Jaguar_980AP Load mod: Claas_Jaguar_Direct_Disc_520 Load mod: Claas_Lexion_600_pack Load mod: claas_ORBIS_900 Load mod: Claas_PU_380 Load mod: clock Load mod: CompasForSteerable Load mod: Cuve_avant Load mod: DeutzDPack Load mod: FastCoupler Load mod: Fendt380GTATurboo Load mod: Fendt933Vario1 Load mod: Fendt939Courseplay Load mod: FendtTrisix Load mod: Fendt_615_LSA_Courseplay Load mod: Fendt_818Vario Load mod: FlieglASW253 Load mod: FlieglASW270 Load mod: Fliegl_ASW_288 Load mod: KroneBigM500 Load mod: KroneSchwadro Load mod: KroneSchwadroMP Load mod: KroneSwadro2000_BB Load mod: KuhnFC313F Load mod: KuhnGMD4010 Load mod: Kuhn_Altis_1800 Load mod: Kuhn_Butterfly Load mod: Kuhn_Frontmaehwerk Load mod: Kuhn_GMD_66_HD Load mod: Kverneland_Taarup_Shuttle_waschbar Load mod: LeffersMulde Load mod: Lemken_Solitair_12 Load mod: ls_modsource_FlieglDK18088darkgreen Load mod: manySilo Load mod: MapBGA Load mod: MapBGASilo Load mod: MapBGASiloChaff Load mod: MapBGASiloGras Load mod: MapBGASiloWheat Load mod: MapBGASilo_v11 Load mod: MapFruitTrigger Load mod: Map_Fruits Load mod: MbB_Fruits Load mod: McHale991StableBetaBlackWrap Load mod: McHale991StableBetaEcoWrap Load mod: McHale991StableBetaWhiteWrap Load mod: Meijer_Rambo_SCM_3L Load mod: Meyer_GFH_7500 Load mod: MobileFuelTank_2011 Load mod: Money Load mod: MonsoemMaisdrille Load mod: mp_KroneZX Load mod: mp_noCollisionCamera Load mod: mp_playerCamera Load mod: multiplaneShovel Load mod: Platteland_820Power Load mod: PlayerCamera_v11 Load mod: QuadV2 Load mod: RekordiaXXL Load mod: Ruebencutter Load mod: Ruebenernter Load mod: samson Load mod: Scania_8x2a Load mod: Scania_8x2b Load mod: Siloschaufel_v12 Load mod: SlurryMixer Load mod: SMS_LV520 Load mod: Speyer_Guelletank Load mod: Speyer_Milchtank Load mod: StollGreifschaufeln Load mod: suer_gewichte_pack Load mod: superSiloTrigger Load mod: Vario1200_animated_by_Kyosho_V2 Load mod: Veenhuis_Shuttle_waschbar Load mod: Vicon_T_Rex_waschbar Load mod: weightao1 Load mod: WeightStation Load mod: zzz_tipAnywhere Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/aacourseplay/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Claas_Jaguar_Direct_Disc_520/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Fliegl_ASW_288/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/MbB_Fruits/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/MonsoemMaisdrille/store.png Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(42) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(211) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(42) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(211) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(42) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(211) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(42) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(211) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Lua: Unknown entity id: 0 method name: delete Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(25) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(31) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(314) : delete D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(42) : deleteListItems D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ModSelectionScreen.lua(211) : setupList D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/aacourseplay/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Claas_Jaguar_Direct_Disc_520/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Fliegl_ASW_288/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/MbB_Fruits/store.png Error: Can't load resource: C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/MonsoemMaisdrille/store.png Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Warning: Character 19367 not found in texture font (Bailey Anher). Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(768) : draw Warning: Failed to add UDP port mapping (10823), error code: 1 Warning: Failed to add TCP port mapping (10823), error code: 1 Started network game (10823) register fruit type: oat C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/oatMOD.lua(6) : attempt to index global 'QuickPlayMenu' (a nil value) register fruit type: soybean C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/soyMOD.lua(6) : attempt to index global 'QuickPlayMenu' (a nil value) register fruit type: sunflower register fruit type: fertilizer C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/Fertilizer.lua(10) : attempt to index global 'QuickPlayMenu' (a nil value) register fruit type: pesticide C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/Pesticide.lua(10) : attempt to index global 'QuickPlayMenu' (a nil value) register fruit type: manure C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/Manure.lua(5) : attempt to index global 'QuickPlayMenu' (a nil value) register fruit type: dung C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/Dung.lua(5) : attempt to index global 'QuickPlayMenu' (a nil value) register fruit type: water C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Map_Fruits/water.lua(10) : attempt to index global 'QuickPlayMenu' (a nil value) Register vehicle type: FastCoupler.FastCoupler specialization beleuchtung v3 by Sven777b Register vehicle type: BogballeM3W_plus.bogballeM3Wplus register joint type: HookJoint Register vehicle type: AgrolinerITS26.AgrolinerITS26 specialization beleuchtung v3 by Sven777b Register vehicle type: ClaasV1050_Trailer.Lexion580Trailer Map: MapFruitTrigger v1.0 loaded Register Variable: BaseMission.modMapShovelTrigger Register vehicle type: MobileFuelTank_2011.MobileFuelTank Register vehicle type: McHale991StableBetaWhiteWrap.McHale991 Register vehicle type: AgrolinerContainer.AgrolinerContainer Siloschaufel Script v1.2 Register vehicle type: Siloschaufel_v12.Siloschaufel specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization KroneBigM500.courseplay Register vehicle type: Fendt_818Vario.FendtFrontloader specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization Fendt_818Vario.courseplay specialization beleuchtung v3 by Sven777b Register vehicle type: ls_modsource_FlieglDK18088darkgreen.Fliegl_darkgreen Loaded: noCollisionCamera Warning: Specialization trailer now needs the specialization fillable Error: Not all prerequisites of specialization trailer are fulfilled Register vehicle type: AgrolinerTUW20.AgrolinerTUW20 specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization Fendt939Courseplay.courseplay Register vehicle type: KuhnFC313F.KuhnFC313F Register vehicle type: KroneSwadro2000_BB.Swadro2000 register joint type: HookJoint specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization Scania_8x2a.courseplay Register vehicle type: mp_KroneZX.Kronezx tipAnywhere pridan do Siloschaufel_v12.Siloschaufel tipAnywhere pridan do trailer tipAnywhere pridan do AgrolinerTUW20.AgrolinerTUW20 tipAnywhere pridan do ls_modsource_FlieglDK18088darkgreen.Fliegl_darkgreen tipAnywhere pridan do MobileFuelTank_2011.MobileFuelTank tipAnywhere pridan do AgrolinerContainer.AgrolinerContainer tipAnywhere pridan do forageWagon tipAnywhere specialization registred Register vehicle type: McHale991StableBetaBlackWrap.McHale991 Siloschaufel Script v1.2 Register vehicle type: DeutzDPack.DeutzD25 Register vehicle type: DeutzDPack.DeutzD30 Register vehicle type: DeutzDPack.DeutzD40 Register vehicle type: DeutzDPack.OFLMistgabel Register vehicle type: DeutzDPack.OFLSchaufel Siloschaufel Script v1.2 Register vehicle type: StollGreifschaufeln.StollGreifschaufel specialization beleuchtung v3 by Sven777b Register vehicle type: FlieglASW270.ASW253 Map: BGASilo v1.1 loaded Register filltype: silo specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization Fendt933Vario1.courseplay Map: BGASilo v1.4 loaded Register filltype: silo MapMOD: superSiloTrigger loaded 1.01 register fruit type: manure register fruit type: liquidManure register fruit type: milk Register vehicle type: KroneSchwadroMP.Swadro2000 Register vehicle type: BrentAvalanche1594ls11.BrentAvalanche1594 Register vehicle type: Cuve_avant.Cuve_Avant Register vehicle type: Kuhn_GMD_66_HD.kuhn Register vehicle type: WeightStation.WeightStation Register vehicle type: weightao1.implement specialization beleuchtung v3 by Sven777b Register vehicle type: FlieglASW253.ASW253 Register vehicle type: SMS_LV520.SMS_LV520 specialization beleuchtung v3 by Sven777b Register vehicle type: Veenhuis_Shuttle_waschbar.TaarupULW specialization beleuchtung v3 by Sven777b Register vehicle type: samson.KawecoTridem Register vehicle type: AmazoneUX5200_LS11.AmazoneUX5200 Register vehicle type: Meijer_Rambo_SCM_3L.StrawFork Register vehicle type: Vario1200_animated_by_Kyosho_V2.Vario1200 Register vehicle type: LeffersMulde.leffers Register vehicle type: Kuhn_Frontmaehwerk.Kuhn_Frontmaehwerk Register vehicle type: Speyer_Milchtank.Speyer_Milktank Register vehicle type: KuhnGMD4010.KuhnGMD4010 Register vehicle type: KroneSchwadro.KuhnGA8121 loading Clock-MOD specialization beleuchtung v3 by Sven777b Register vehicle type: Vicon_T_Rex_waschbar.TaarupULW Register vehicle type: MonsoemMaisdrille.AWMonopill Register vehicle type: Meyer_GFH_7500.MeyerGFH7500 Register vehicle type: AmazoneFT1001.AmazoneFT1001 Map: BGASiloGras v1.3 loaded Register vehicle type: Claas_PU_380.Claas register joint type: HookJoint specialization beleuchtung v3 by Sven777b Register vehicle type: Scania_8x2b.ScaniaP420 Register vehicle type: AgrolinerMUK402.AgrolinerMUK402 Register vehicle type: SlurryMixer.SlurryMixer specialization beleuchtung v3 by Sven777b Register vehicle type: RekordiaXXL.RekordiaXXL Register vehicle type: QuadV2.Quad By Logiasus Tuning Loaded: PlayerCamera Map: BGABunker v1.3 loaded specialization beleuchtung v3 by Sven777b Register vehicle type: Claas_Lexion_600_pack.lexion specialization beleuchtung v3 by Sven777b Register vehicle type: Claas_Lexion_600_pack.headerTrailer Register vehicle type: Claas_Lexion_600_pack.v1050 Loaded: PlayerCamera specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization Claas_Jaguar_980AP.courseplay Script print: manySilo Register vehicle type: AgrolinerTube.AgrolinerTube Map: BGASiloWheat v1.2 loaded specialization beleuchtung v3 by Sven777b Error: Vehicle types unknown specialization Fendt_615_LSA_Courseplay.courseplay specialization beleuchtung v3 by Sven777b Register vehicle type: byBullgore_Krone_BigX_1100_BeastPack.KroneBigX1100BeastPack Register vehicle type: byBullgore_Krone_BigX_1100_BeastPack.Kronecutter Register vehicle type: byBullgore_Krone_BigX_1100_BeastPack.xdisc_cutter Register vehicle type: byBullgore_Krone_BigX_1100_BeastPack.BISO specialization beleuchtung v3 by Sven777b Register vehicle type: Lemken_Solitair_12.solitair Register vehicle type: multiplaneShovel.multiplaneShovel specialization beleuchtung v3 by Sven777b Register vehicle type: Kverneland_Taarup_Shuttle_waschbar.TaarupULW Register vehicle type: McHale991StableBetaEcoWrap.McHale991 Register vehicle type: Kuhn_Butterfly.Kuhn_Butterfly Register vehicle type: AgrolinerMUK302.AgrolinerMUK302 Register vehicle type: Fendt380GTATurboo.FendtFrontloader Register vehicle type: Fendt380GTATurboo.fendt380GTATurbo Register vehicle type: Speyer_Guelletank.Speyer_GuelleTank Register vehicle type: FendtTrisix.FendtTrisix Warning: Specialization trailer now needs the specialization fillable Error: Not all prerequisites of specialization trailer are fulfilled Map: BGASiloChaff v1.3 loaded data/sky/sky_day_night.i3d (0.00mb in 8.10 ms) data/sky/rain.i3d (0.00mb in 1.66 ms) data/sky/hail.i3d (0.00mb in 1.09 ms) data/maps/map01.i3d (38.23mb in 9001.59 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 1.84 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.29 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.24 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.24 ms) LanguageSelector ... Warning: converting 'C:/Users/Robert/Documents/My Games/FarmingSimulator2011/defendersmods.xml' to utf8 superSiloPresenter loaded data/maps/map01/paths/trafficPaths.i3d (0.04mb in 3.15 ms) LanguageSelector ... superSiloPresenter loaded data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 0.62 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 54.85 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 32.67 ms) dataS2/character/pedestrians/casual07.i3d (0.33mb in 33.49 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 25.23 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 44.30 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 32.50 ms) LanguageSelector ... superSiloPresenter loaded data/maps/missions/CattleMeadow.i3d (0.64mb in 34.85 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 827.73 ms) LanguageSelector ... superSiloPresenter loaded data/vehicles/steerable/lizard/lizard422.i3d (3.87mb in 265.46 ms) data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 273.03 ms) data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 30.91 ms) data/vehicles/trailers/smallTipper.i3d (0.54mb in 27.21 ms) data/vehicles/tools/cultivator01.i3d (0.37mb in 23.72 ms) data/vehicles/tools/sowingMachine01.i3d (0.48mb in 30.18 ms) data/vehicles/tools/plough01.i3d (0.17mb in 8.07 ms) data/vehicles/tools/triton200.i3d (0.13mb in 7.42 ms) data/vehicles/steerable/lizard/lizard2850.i3d (3.09mb in 178.80 ms) data/vehicles/steerable/lizard/lizard7210.i3d (3.36mb in 217.99 ms) data/vehicles/cutters/lizard/lizardCutter7210.i3d (0.53mb in 23.68 ms) data/maps/missions/glassContainers.i3d (0.06mb in 3.16 ms) LanguageSelector ... superSiloPresenter loaded data/character/farmer/farmer_player.i3d (2.40mb in 130.39 ms) data/vehicles/trucks/milktruck.i3d (2.11mb in 207.90 ms) C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Money/money.i3d (0.00mb in 0.31 ms) Error: index out of range Call Stack: D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack D:/code/lsim2011/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/specializations/Cultivator.lua(29) : indexToObject D:/code/lsim2011/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(633) : ? D:/code/lsim2011/build/finalbin/dataS/scripts/BaseMission.lua(357) : load D:/code/lsim2011/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(66) : loadVehicle D:/code/lsim2011/build/finalbin/dataS/scripts/network/Connection.lua(51) : run D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(473) : sendEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/ShopScreen.lua(288) : onBuyClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(419) : onClick D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(294) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/gui/Gui.lua(236) : mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/main.lua(701) : mouseEvent Index: 6 Error loadVehicle: unknown type 'Claas_Jaguar_980AP.ClaasJaguar980' in 'C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Claas_Jaguar_980AP/Claas.xml' Error loadVehicle: unknown type 'Fendt_615_LSA_Courseplay.FENDT_615' in 'C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/Fendt_615_LSA_Courseplay/Speci/FENDT_615.xml' C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/FendtTrisix/FendtTrisix.i3d (11.52mb in 4220.24 ms) loaded courses overwriting steerable.load overwriting Attachable.load E:/Landwirtschafts Simulator 2011/Landwirtschafts Simulator 2011/data/maps/models/objects/beerKeg/beerKeg.i3d (0.02mb in 2.42 ms) C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/FendtTrisix/../aacourseplay/img/NurGerade/NurGerade.i3d (0.01mb in 14.40 ms) C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/FendtTrisix/../aacourseplay/img/STOP/STOP.i3d (0.00mb in 16.80 ms) C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/FendtTrisix/../aacourseplay/img/VorfahrtAnDieserKreuzung/VorfahrtAnDieserKreuzung.i3d (0.01mb in 16.06 ms) C:/Users/Robert/Documents/My Games/FarmingSimulator2011/mods/FendtTrisix/../aacourseplay/img/Parkplatz/Parkplatz.i3d (0.01mb in 14.45 ms)