GIANTS Engine Runtime (build date: Feb 2 2011) (C) 2003-2011, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Application: FarmingSimulator2011 Main System Core(s): 2 @ 2.4 GHZ OS: Windows NT 6.1 32-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5600 Series Version: 4.0.10188 Compatibility Profile Context GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported OpenGL initialization successful Hardware Profile Level: High View Distance Coeff: 1.5 Shadow Quality: 1 Skip Mipmaps: 0 Terrain LOD Distance Coeff: 1.5 Farming Simulator 2011 Version: 1.023 (Patch 2.3) RC5 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods Load mod: dlcPack2 Load mod: Ballenwagen Load mod: BergmannShuttle700SV3 Load mod: BogballeM2W_Base Load mod: DeutzDPack Load mod: DeutzFahrDrescher Load mod: DeutzFahrTTV630V2 Load mod: Deutz_RB460 Load mod: Euro_Jabelmann_Wiesenwalze Load mod: Farmingland_Map Warning: Only zip mods are supported in multiplayer. You need to zip the mod Farmingland_Map to use it in multiplayer. Load mod: FastCoupler Load mod: FL_Ballengabel Load mod: FruittypeFix Load mod: Hakenlift2011 Load mod: Hawe_SLW45_rot Load mod: Hefmast Load mod: JD6610 Warning: Only zip mods are supported in multiplayer. You need to zip the mod JD6610 to use it in multiplayer. Load mod: KirchbergV4 Warning: Only zip mods are supported in multiplayer. You need to zip the mod KirchbergV4 to use it in multiplayer. Load mod: Kock_Frontlader_Werkzeug Load mod: Koegel_LKW_Kipper Load mod: KroneBigM500 Load mod: KroneBigX650 Load mod: KroneEasyCollect7500 Load mod: KroneEmsland Load mod: KroneWender Load mod: KroneZX450GD Load mod: KuhnFC313F Load mod: KuhnGA8121 Load mod: KuhnGMD4010 Load mod: Kuhn_BPR240 Load mod: Lizzard422FL Load mod: MapBGA Load mod: MapBGASiloChaff Load mod: MapBGASiloGras Load mod: MapFertilizerMod Load mod: MBTrac1800N Load mod: McCormick624 Warning: Only zip mods are supported in multiplayer. You need to zip the mod McCormick624 to use it in multiplayer. Load mod: MoneyTool_v11 Load mod: mp_KroneZX Load mod: mp_noCollisionCamera Load mod: multiplaneShovel Load mod: OsthessenMap_v3 Warning: Only zip mods are supported in multiplayer. You need to zip the mod OsthessenMap_v3 to use it in multiplayer. Load mod: Plattelandmapv45 Warning: Only zip mods are supported in multiplayer. You need to zip the mod Plattelandmapv45 to use it in multiplayer. Load mod: Quicke_public Load mod: RabeToucan3000SL Load mod: Reck Load mod: Rekordia Load mod: Rundballengabel_doppelt Load mod: Silozange Load mod: SMS_LV520 Load mod: StollGreifschaufeln Load mod: StrautmannStreublitzVS20_v11 Load mod: suer_gewichte_pack Load mod: Wiesenschleppe_v1 Register vehicle type: pdlc_dlcPack2.fertilizerTrailer Register vehicle type: pdlc_dlcPack2.silageFork Register vehicle type: pdlc_dlcPack2.garantVTL19500 Register vehicle type: pdlc_dlcPack2.articulatedAxis Register vehicle type: Ballenwagen.BaleTrailer specialization beleuchtung v3 by Sven777b Register vehicle type: BergmannShuttle700SV3.bergmannShuttle700s Register vehicle type: BogballeM2W_Base.bogballeM2WBase Siloschaufel Script v1.2 Register Variable: BaseMission.modMapShovelTrigger Register vehicle type: DeutzDPack.DeutzD25 Register vehicle type: DeutzDPack.DeutzD30 Register vehicle type: DeutzDPack.DeutzD40 Register vehicle type: DeutzDPack.OFLMistgabel Register vehicle type: DeutzDPack.OFLSchaufel specialization beleuchtung v3 by Sven777b Register vehicle type: DeutzFahrDrescher.Deutz5465H specialization beleuchtung v3 by Sven777b Register vehicle type: DeutzFahrDrescher.Deutz5465Hsww specialization beleuchtung v3 by Sven777b Register vehicle type: DeutzFahrTTV630V2.deutzttv630 Register vehicle type: Deutz_RB460.RB460 Register vehicle type: Euro_Jabelmann_Wiesenwalze.euro_jabelmann Register vehicle type: FastCoupler.FastCoupler Register vehicle type: FL_Ballengabel.FLBallengabel Register fruittype: fertilizer Register fruittype: manure Register fruittype: liquidManure Register fruittype: seeds Register vehicle type: Hakenlift2011.FlieglHakenLift Register vehicle type: Hakenlift2011.FlieglContainer Register vehicle type: Hakenlift2011.FlieglTank Register vehicle type: Hakenlift2011.FlieglFertilizerTank Register vehicle type: Hakenlift2011.FlieglContainer2 Register vehicle type: Hakenlift2011.FlieglContainerCrane Register vehicle type: Hakenlift2011.BigBag specialization beleuchtung v3 by Sven777b Register vehicle type: Hawe_SLW45_rot.Hawe_SLW_50 Register vehicle type: Hefmast.fergusonforklift specialization beleuchtung v3 by Sven777b Register vehicle type: JD6610.jd6610 Register vehicle type: JD6610.MasseJD Siloschaufel Script v1.2 Register vehicle type: Kock_Frontlader_Werkzeug.kockschaufel Register vehicle type: Kock_Frontlader_Werkzeug.flimplement specialization beleuchtung v3 by Sven777b Register vehicle type: Koegel_LKW_Kipper.koegel specialization beleuchtung v3 by Sven777b Register vehicle type: KroneBigM500.kroneBigM500 Register vehicle type: KroneBigX650.bigX650 Register vehicle type: KroneEasyCollect7500.ec7500 Register vehicle type: KroneEmsland.KroneEmsland Register vehicle type: KroneZX450GD.kroneZX450GD Register vehicle type: KuhnFC313F.KuhnFC313F Register vehicle type: KuhnGA8121.KuhnGA8121 Register vehicle type: KuhnGMD4010.KuhnGMD4010 C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Kuhn_BPR240/Scripts/wheelextra.lua(91) : attempt to index global 'epareuse' (a nil value) Register vehicle type: Kuhn_BPR240.Kuhn_BPR240 specialization beleuchtung v3 by Sven777b Register vehicle type: Lizzard422FL.422 Map: BGABunker v1.3 loaded Map: BGASiloChaff v1.3 loaded Map: BGASiloGras v1.3 loaded Register fruittype: fertilizer Loading sample mod, located in C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/MBTrac1800N/ specialization beleuchtung v3 by Sven777b Register vehicle type: MBTrac1800N.MBTrac Register vehicle type: McCormick624.McCormick Loaded: MoneyTool Register vehicle type: mp_KroneZX.Kronezx Loaded: noCollisionCamera Register vehicle type: multiplaneShovel.multiplaneShovel Map: Zugschranke geladen Map: Schiebetor geladen Map: BGA Schiebetor geladen Map: Rolltor geladen Register vehicle type: Quicke_public.Quicke Register vehicle type: RabeToucan3000SL.RabeToucan3000SL Register vehicle type: Reck.Gewicht1200kg Register vehicle type: Rekordia.Rekordia Register vehicle type: Rundballengabel_doppelt.baleHandler Register vehicle type: Silozange.Silozange Register vehicle type: SMS_LV520.SMS_LV520 Siloschaufel Script v1.2 Register vehicle type: StollGreifschaufeln.StollGreifschaufel specialization beleuchtung v3 by Sven777b Register vehicle type: StrautmannStreublitzVS20_v11.StrautmannStreublitzVS20 Register vehicle type: Wiesenschleppe_v1.Wiesenschleppe data/sky/sky_day_night.i3d (0.00mb in 9.78 ms) data/sky/rain.i3d (0.00mb in 2.17 ms) data/sky/hail.i3d (0.00mb in 1.04 ms) Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/underwaterFogShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/wheatFoliageShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/oceanShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/cuttedWheatFoliageShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/windShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/models/buildings/strawElevator/scrollUVShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/grassFoliageShader.xml' to utf8 Warning: converting 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/shaders/cultivatorGroundShader.xml' to utf8 Warning: Material with id 0 not found in shape 'stationPlane'. C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/map01.i3d (19.92mb in 14851.36 ms) Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Physics: Add trigger callback failed, object elevatorMoverTrigger is not a physics trigger Error: 3th priceMultiplier is invalid in TipTrigger grainStationTrigger Error: 4th priceMultiplier is invalid in TipTrigger grainStationTrigger Error: 3th priceMultiplier is invalid in TipTrigger grainStationTrigger Error: 4th priceMultiplier is invalid in TipTrigger grainStationTrigger Error: 3th priceMultiplier is invalid in TipTrigger grainStationTrigger Error: 4th priceMultiplier is invalid in TipTrigger grainStationTrigger data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 2.00 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.49 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.40 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.38 ms) map C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/map01.i3d was loaded C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/map01/paths/trafficPaths.i3d (0.04mb in 18.23 ms) map C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/map01/paths/trafficPaths.i3d was loaded C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/map01/paths/pedestrianPaths.i3d (0.01mb in 18.43 ms) dataS2/character/pedestrians/casual07.i3d (0.33mb in 63.25 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 66.57 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 31.28 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 51.97 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 42.22 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 67.39 ms) map C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/Plattelandmapv45/map01/paths/pedestrianPaths.i3d was loaded data/maps/missions/CattleMeadow.i3d (0.64mb in 170.35 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 1348.61 ms) map data/maps/missions/CattleMeadow.i3d was loaded data/vehicles/steerable/lizard/lizard422.i3d (3.87mb in 634.02 ms) data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 500.32 ms) data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 138.83 ms) data/vehicles/trailers/smallTipper.i3d (0.54mb in 149.33 ms) data/vehicles/tools/cultivator01.i3d (0.37mb in 51.37 ms) data/vehicles/tools/sowingMachine01.i3d (0.48mb in 78.53 ms) data/vehicles/tools/plough01.i3d (0.17mb in 11.52 ms) data/vehicles/tools/triton200.i3d (0.13mb in 27.31 ms) data/vehicles/steerable/lizard/lizard2850.i3d (3.09mb in 351.66 ms) data/vehicles/steerable/lizard/lizard7210.i3d (3.36mb in 392.02 ms) data/vehicles/cutters/lizard/lizardCutter7210.i3d (0.53mb in 82.96 ms) PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 data/character/farmer/farmer_player.i3d (2.40mb in 190.70 ms) data/vehicles/trucks/milktruck.i3d (2.11mb in 435.73 ms) money added addmoney0 money added addmoney0 money added addmoney0 money added addmoney0 data/vehicles/cars/car3.i3d (0.39mb in 116.98 ms) money added addmoney0 money added addmoney0 data/vehicles/cars/car9.i3d (0.43mb in 124.96 ms) data/vehicles/cars/car4.i3d (0.33mb in 77.43 ms) Error: Corrupt dds image file 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/DeutzFahrDrescher/store_combine.dds'. Error: Can't load resource: C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/DeutzFahrDrescher/store_combine.dds Error: Corrupt dds image file 'C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/DeutzFahrDrescher/store_trailer.dds'. Error: Can't load resource: C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/DeutzFahrDrescher/store_trailer.dds data/vehicles/cars/car2.i3d (0.41mb in 83.03 ms) Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(104) : setOverlayColor D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : renderOverlay D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(315) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(402) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(108) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(327) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/gui/Gui.lua(305) : draw D:/code/lsim2011clean/build/finalbin/dataS/scripts/main.lua(768) : draw data/vehicles/cars/car5.i3d (0.37mb in 127.52 ms) data/vehicles/cars/car7.i3d (0.47mb in 87.87 ms) C:/Users/chris/Documents/My Games/FarmingSimulator2011/mods/JD6610/John Deere 6610.i3d (7.87mb in 1946.36 ms) data/vehicles/cars/car6.i3d (0.38mb in 68.68 ms) map data/maps/missions/CattleMeadow.i3d was deleted