GIANTS Engine Runtime (build date: Feb 2 2011) (C) 2003-2011, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Application: FarmingSimulator2011 Main System Core(s): 2 @ 2.1 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: Intel Renderer: Mobile Intel(R) 4 Series Express Chipset Family Version: 2.1.0 - Build 8.15.10.1892 GL_NV_texture_compression_vtc not supported GL_EXT_framebuffer_blit not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported GL_ATI_fragment_shader not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported GL_ATI_texture_float not supported OpenGL initialization successful Hardware Profile Level: Low View Distance Coeff: 0.75 Shadow Quality: 0 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 0.75 Farming Simulator 2011 Version: 1.022 (Patch 2.2) RC5 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Chrisi/Documents/My Games/FarmingSimulator2011/mods data/sky/sky_day_night.i3d (0.00mb in 220.08 ms) data/sky/rain.i3d (0.00mb in 42.96 ms) data/sky/hail.i3d (0.00mb in 37.65 ms) data/maps/map01.i3d (38.23mb in 20204.30 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 1.35 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.46 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.54 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.51 ms) data/maps/map01/paths/trafficPaths.i3d (0.04mb in 13.94 ms) data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 14.68 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 34.44 ms) dataS2/character/pedestrians/casual07.i3d (0.33mb in 61.48 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 60.37 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 60.72 ms) data/maps/missions/CattleMeadow.i3d (0.64mb in 181.08 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 1456.29 ms) data/vehicles/steerable/lizard/lizard422.i3d (3.87mb in 684.20 ms) data/vehicles/steerable/lizard/lizard58.i3d (3.88mb in 486.37 ms) data/vehicles/cutters/lizard/lizard58Cutter.i3d (0.74mb in 181.31 ms) data/vehicles/trailers/smallTipper.i3d (0.54mb in 162.65 ms) data/vehicles/tools/cultivator01.i3d (0.37mb in 57.26 ms) data/vehicles/tools/sowingMachine01.i3d (0.48mb in 72.27 ms) data/vehicles/tools/plough01.i3d (0.17mb in 36.85 ms) data/vehicles/tools/triton200.i3d (0.13mb in 11.26 ms) data/vehicles/steerable/lizard/lizard2850.i3d (3.09mb in 401.22 ms) data/vehicles/steerable/lizard/lizard7210.i3d (3.36mb in 454.84 ms) data/vehicles/cutters/lizard/lizardCutter7210.i3d (0.53mb in 225.47 ms) data/maps/missions/glassContainers.i3d (0.06mb in 32.15 ms) data/maps/missions/collectableBottles.i3d (0.07mb in 43.01 ms) data/maps/missions/careerInfoTriggers.i3d (0.03mb in 12.12 ms) data/maps/map01/achievements/achievements.i3d (0.25mb in 47.27 ms) Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program Failed to create vertex shader, CG ERROR : The compile returned an error. Listing: (406) : warning C7011: implicit cast from "float4" to "float2" (729) : warning C7011: implicit cast from "float4" to "float3" (798) : warning C7011: implicit cast from "float4" to "float3" (678) : warning C7050: "Out.texCoords[0]" might be used before being initialized (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program (0) : error C6007: Constant register limit exceeded; more than 128 constant registers needed to compiled program