Johndeere konvertieren

  • [expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
    Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 2 @ 2.7 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software Compatibility Mode
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon HD 6500 Series
    Version: 4.1.10834 Compatibility Profile Context
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (auto)
    View Distance Coeff: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 1.000000
    Terrain LOD Distance Coeff: 1.000000
    Foliage View Distance Coeff: 1.000000
    Farming Simulator 2013
    Version: 1.3.0.0 RC4
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods
    Error: Invalid mod name '11'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: aJD_5720
    Load mod: Amazone_ADP_super
    Load mod: BaleRunner16K_LS13
    Load mod: berg
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod berg to use it in multiplayer.
    Load mod: berg11
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod berg11 to use it in multiplayer.
    Error: Invalid mod name 'Bergmann HTW 40 Pack ENTPACKEN!!!'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: BergmannHTW40
    Load mod: BergmannHTW401
    Load mod: bilder
    Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/bilder/modDesc.xml'
    Error: Missing descVersion attribute in mod bilder
    Load mod: B_CLAAS_LEXION_600Package_v3_2
    Load mod: CaseIH_844SA_C2
    Load mod: CaseIH_844S_C2
    Load mod: CaseIH_844S_C2_IFL
    Load mod: CaseIH_Series44_Twinwheels
    Load mod: Case_MXM_130_V1_Pl_teams
    Load mod: Case_Puma_CVX_230
    Load mod: DeutzAgrotronX720
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzAgrotronX720 to use it in multiplayer.
    Load mod: DeutzAgrotronX720special_V2_Pack
    Load mod: DEUTZTTV6190
    Load mod: DeutzTTV7250
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzTTV7250 to use it in multiplayer.
    Load mod: Deutz_DX_145
    Load mod: ExternesKonto
    Load mod: FeldErkennung
    Load mod: Fendt718VarioTMS
    Load mod: Fendt924Vario_V3
    Load mod: Fendt936Vario_V7_HD
    Load mod: Fendt_Favorit_822
    Load mod: Goldhofer_Tieflader_by_NAS
    Load mod: Grossgarnstadt_Beta
    Load mod: HaweSLW45_PackV2
    Load mod: hawev
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod hawev to use it in multiplayer.
    Load mod: HAWE_SLW_30
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod HAWE_SLW_30 to use it in multiplayer.
    Load mod: HW80_Ballenwagen
    Load mod: jd
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod jd to use it in multiplayer.
    Load mod: JD_7530
    Load mod: JD_7710
    Load mod: JD_8530
    Load mod: JohnDeere7810
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod JohnDeere7810 to use it in multiplayer.
    Load mod: KroneBigM500_ce
    Load mod: kroneBigPack12130_LS13
    Load mod: KroneBigX1100V1By_AgrarserviceLN
    Load mod: KroneBigX1100_V1
    Load mod: Manitou_MLT735
    Load mod: MorningFog_dynamic
    Error: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (3)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: NHBB980_change_balescripfor_Heath_SuperChaser
    Load mod: NIEDERSACHSENMAP
    Load mod: pack_shader
    Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/pack_shader/modDesc.xml'
    Error: Missing descVersion attribute in mod pack_shader
    Load mod: placeable_Floodlight
    Load mod: RTS7545_BEL31
    Error: Unsupported mod description version in mod RTS7545_BEL31
    Load mod: Sigma4
    Load mod: Strautmann_Megatrans
    Load mod: suerSB1000Pack
    Load mod: ZZZ_manualIgnition
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map_preview.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing1.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing2.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing3.png)
    Register vehicle type: aJD_5720.john5720
    Register vehicle type: BaleRunner16K_LS13.BaleRunner16K
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: berg.HTW41
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: berg11.HTW41
    Register vehicle type: BergmannHTW40.trailerHTW
    Register vehicle type: BergmannHTW401.trailerHTW
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600TT
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISOtrailer
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISO7trailer
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario750
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario1200
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Conspeed
    Register vehicle type: CaseIH_844SA_C2.CaseIH_844SA
    Register vehicle type: CaseIH_844S_C2.CaseIH_844S
    Register vehicle type: CaseIH_844S_C2_IFL.CaseIH_844S_IFL
    Register vehicle type: CaseIH_Series44_Twinwheels.BuyableTwinWheels
    Register vehicle type: Case_MXM_130_V1_Pl_teams.volvoBM
    specialization Hydraulik v1 by Geri-G
    Register vehicle type: Case_Puma_CVX_230.Case_CVX
    Register vehicle type: Case_Puma_CVX_230.BuyableTwinWheels
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(1)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(1)
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(2)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(2)
    Register vehicle type: DeutzAgrotronX720special_V2_Pack.deutzAgrotronX720Special
    Register vehicle type: DeutzAgrotronX720special_V2_Pack.sigma4
    Register vehicle type: DeutzAgrotronX720special_V2_Pack.fendtFork
    Register vehicle type: DEUTZTTV6190.TTV6190
    Register vehicle type: DeutzTTV7250.tractor
    Error: Same class name used multiple times Deutz_DX_145.ESLimiterEvent
    Call Stack:
    D:/code/lsim2013/build/finalbin/dataS/scripts/network/EventIds.lua(19) : printCallstack
    D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1212) : InitEventClass
    d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Deutz_DX_145/Specis/ESLimiter.lua(298) : InitEventClass
    =[C](-1)
    D:/code/lsim2013/build/finalbin/dataS/scripts/SpecializationUtil.lua(30) : source
    D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1459) : registerSpecialization
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(299) : loadMod
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(170) : initializeLoading
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(364) : startLocal
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(352) : onStartMission
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(110) : startSelectedGame
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(127) : onStartClick
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(366) : onDoubleClick
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(904) : mouseEvent
    Register vehicle type: Deutz_DX_145.TTV1145
    Register vehicle type: Fendt924Vario_V3.Vario924
    Register vehicle type: Fendt924Vario_V3.BuyableTwinWheels
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Fendt936Vario_V7_HD.Fendt936Vario
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Fendt_Favorit_822.Fendt_Favorit_822
    Register vehicle type: Goldhofer_Tieflader_by_NAS.Goldhofer
    Register vehicle type: HaweSLW45_PackV2.Hawe_SLW_45
    Error: Not all prerequisites of specialization trailer are fulfilled
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: HAWE_SLW_30.HTW41
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/HW80_Ballenwagen/specializations/SearchAndDetachEvent.lua
    Register vehicle type: HW80_Ballenwagen.BaleTrailer
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/beleuchtungV31.lua
    Error: Vehicle types unknown specialization jd.beleuchtung31
    Register vehicle type: JD_7530.JD_7530
    Register vehicle type: JD_7710.JD_7710
    Register vehicle type: JD_8530.JD_8530
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/Specializations/beleuchtungV3.lua
    Error: Vehicle types unknown specialization JohnDeere7810.beleuchtung
    RotateOBJ v1.0 by [FSM]Webby loaded!
    Register vehicle type: KroneBigM500_ce.BigM500CE
    Register vehicle type: kroneBigPack12130_LS13.KroneBigPack12130
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
    Register vehicle type: KroneBigX1100V1By_AgrarserviceLN.combine_cylindered
    Register vehicle type: KroneBigX1100_V1.KroneBigX1100
    Register vehicle type: KroneBigX1100_V1.KroneEasyCollect1053
    Register vehicle type: NHBB980_change_balescripfor_Heath_SuperChaser.NewHollandBB980
    Register vehicle type: Sigma4.sigma4
    Register vehicle type: Strautmann_Megatrans.Strautmann_MegaTrans
    Register vehicle type: suerSB1000Pack.suerSB1000
    data/sky/sky_day_night.i3d (0.00mb in 10219.39 ms)
    Warning (performance): Raw texture format (data/sky/foggy_sky_SIDE.png)
    Warning (performance): Raw texture format (data/sky/foggy_sky_TOP.png)
    data/sky/rain.i3d (0.00mb in 27.80 ms)
    data/sky/hail.i3d (0.00mb in 4.84 ms)
    Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//shaders/oceanShader.xml'
    Error: Out-dated custom shader. 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//shaders/oceanShader.xml' has version 0. Please convert this file to version 2.
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//textures/water_normal.png
    Error: UVs out of range [-8,8] Gerade200m'
    Error: UVs out of range [-8,8] ID19'
    Error: UVs out of range [-8,8] oversteekdam'
    Error: UVs out of range [-8,8] laufstall:LowpolystallShape'
    d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/map.i3d (45.05mb in 14953.60 ms)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/milchhaus.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/fresgittertex.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/liegebox.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Strassenpaket_by_Fatian/Texturen/Road.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Strassenpaket_by_Fatian/Texturen/FWKR.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/oversteekdam/texture0.jpg)
    dataS2/character/pedestrians/casual03.i3d (0.33mb in 86.19 ms)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 83.76 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 47.43 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 73.08 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 102.13 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 66.23 ms)
    Error: shovel target maizeTarget has invalid fill types
    data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 469.38 ms)
    data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 131.96 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 204.08 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 520.27 ms)
    data/vehicles/cars/car6.i3d (0.38mb in 87.86 ms)
    data/vehicles/cars/car2.i3d (0.42mb in 91.67 ms)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt718VarioTMS/texturen/store.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt718VarioTMS/texturen/store.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt_Favorit_822/store.dds)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/Textures/store.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JD_7710/store.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/store.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/store.png)
    data/vehicles/cars/car7.i3d (0.47mb in 102.90 ms)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/brand_deutz.png)
    data/vehicles/cars/car5.i3d (0.37mb in 89.16 ms)
    Error loadVehicle: unknown type 'jd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jd/JD.xml'
    data/vehicles/cars/car4.i3d (0.33mb in 157.95 ms)
    data/vehicles/cars/car3.i3d (0.39mb in 66.87 ms)[/expander]

  • schon darin ligt der fehler du must die dateien des Mods als Zip packen und diese ZIP darf im name keine Sonderzeichen haben also nen sie JD7530 und dann probirst dus nochmal, aslo erlich weis doch eigendlich jeder das mods in ZIP gepackt werden müssen um zu funktioniren! ;) :whistling:

  • daswars nicht zip heißt jddddddd[expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
    Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 2 @ 2.7 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.3
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software Compatibility Mode
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: AMD Radeon HD 6500 Series
    Version: 4.1.10834 Compatibility Profile Context
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (auto)
    View Distance Coeff: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 1.000000
    Terrain LOD Distance Coeff: 1.000000
    Foliage View Distance Coeff: 1.000000
    Farming Simulator 2013
    Version: 1.3.0.0 RC4
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods
    Error: Invalid mod name '11'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: aJD_5720
    Load mod: Amazone_ADP_super
    Load mod: BaleRunner16K_LS13
    Load mod: berg
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod berg to use it in multiplayer.
    Load mod: berg11
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod berg11 to use it in multiplayer.
    Error: Invalid mod name 'Bergmann HTW 40 Pack ENTPACKEN!!!'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: BergmannHTW40
    Load mod: BergmannHTW401
    Load mod: bilder
    Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/bilder/modDesc.xml'
    Error: Missing descVersion attribute in mod bilder
    Load mod: B_CLAAS_LEXION_600Package_v3_2
    Load mod: CaseIH_844SA_C2
    Load mod: CaseIH_844S_C2
    Load mod: CaseIH_844S_C2_IFL
    Load mod: CaseIH_Series44_Twinwheels
    Load mod: Case_MXM_130_V1_Pl_teams
    Load mod: Case_Puma_CVX_230
    Load mod: DeutzAgrotronX720
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzAgrotronX720 to use it in multiplayer.
    Load mod: DeutzAgrotronX720special_V2_Pack
    Load mod: DEUTZTTV6190
    Load mod: DeutzTTV7250
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod DeutzTTV7250 to use it in multiplayer.
    Load mod: Deutz_DX_145
    Load mod: ExternesKonto
    Load mod: FeldErkennung
    Load mod: Fendt718VarioTMS
    Load mod: Fendt924Vario_V3
    Load mod: Fendt936Vario_V7_HD
    Load mod: Fendt_Favorit_822
    Load mod: Goldhofer_Tieflader_by_NAS
    Load mod: Grossgarnstadt_Beta
    Load mod: HaweSLW45_PackV2
    Load mod: hawev
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod hawev to use it in multiplayer.
    Load mod: HAWE_SLW_30
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod HAWE_SLW_30 to use it in multiplayer.
    Load mod: HW80_Ballenwagen
    Load mod: jddddddd
    Load mod: JohnDeere7810
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod JohnDeere7810 to use it in multiplayer.
    Load mod: KroneBigM500_ce
    Load mod: kroneBigPack12130_LS13
    Load mod: KroneBigX1100V1By_AgrarserviceLN
    Load mod: KroneBigX1100_V1
    Load mod: Manitou_MLT735
    Load mod: MorningFog_dynamic
    Error: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (3)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: NHBB980_change_balescripfor_Heath_SuperChaser
    Load mod: NIEDERSACHSENMAP
    Load mod: pack_shader
    Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/pack_shader/modDesc.xml'
    Error: Missing descVersion attribute in mod pack_shader
    Load mod: placeable_Floodlight
    Load mod: RTS7545_BEL31
    Error: Unsupported mod description version in mod RTS7545_BEL31
    Load mod: Sigma4
    Load mod: Strautmann_Megatrans
    Load mod: suerSB1000Pack
    Load mod: ZZZ_manualIgnition
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map_preview.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing1.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing2.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/sampleModMap_briefing3.png)
    Register vehicle type: aJD_5720.john5720
    Register vehicle type: BaleRunner16K_LS13.BaleRunner16K
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: berg.HTW41
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: berg11.HTW41
    Register vehicle type: BergmannHTW40.trailerHTW
    Register vehicle type: BergmannHTW401.trailerHTW
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600TT
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISOtrailer
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISO7trailer
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario750
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario1200
    Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Conspeed
    Register vehicle type: CaseIH_844SA_C2.CaseIH_844SA
    Register vehicle type: CaseIH_844S_C2.CaseIH_844S
    Register vehicle type: CaseIH_844S_C2_IFL.CaseIH_844S_IFL
    Register vehicle type: CaseIH_Series44_Twinwheels.BuyableTwinWheels
    Register vehicle type: Case_MXM_130_V1_Pl_teams.volvoBM
    specialization Hydraulik v1 by Geri-G
    Register vehicle type: Case_Puma_CVX_230.Case_CVX
    Register vehicle type: Case_Puma_CVX_230.BuyableTwinWheels
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(1)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(1)
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(2)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(2)
    Register vehicle type: DeutzAgrotronX720special_V2_Pack.deutzAgrotronX720Special
    Register vehicle type: DeutzAgrotronX720special_V2_Pack.sigma4
    Register vehicle type: DeutzAgrotronX720special_V2_Pack.fendtFork
    Register vehicle type: DEUTZTTV6190.TTV6190
    Register vehicle type: DeutzTTV7250.tractor
    Error: Same class name used multiple times Deutz_DX_145.ESLimiterEvent
    Call Stack:
    D:/code/lsim2013/build/finalbin/dataS/scripts/network/EventIds.lua(19) : printCallstack
    D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1212) : InitEventClass
    d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Deutz_DX_145/Specis/ESLimiter.lua(298) : InitEventClass
    =[C](-1)
    D:/code/lsim2013/build/finalbin/dataS/scripts/SpecializationUtil.lua(30) : source
    D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1459) : registerSpecialization
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(299) : loadMod
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(170) : initializeLoading
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(364) : startLocal
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(352) : onStartMission
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(110) : startSelectedGame
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(127) : onStartClick
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(366) : onDoubleClick
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(904) : mouseEvent
    Register vehicle type: Deutz_DX_145.TTV1145
    Register vehicle type: Fendt924Vario_V3.Vario924
    Register vehicle type: Fendt924Vario_V3.BuyableTwinWheels
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Fendt936Vario_V7_HD.Fendt936Vario
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Fendt_Favorit_822.Fendt_Favorit_822
    Register vehicle type: Goldhofer_Tieflader_by_NAS.Goldhofer
    Register vehicle type: HaweSLW45_PackV2.Hawe_SLW_45
    Error: Not all prerequisites of specialization trailer are fulfilled
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: HAWE_SLW_30.HTW41
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/HW80_Ballenwagen/specializations/SearchAndDetachEvent.lua
    Register vehicle type: HW80_Ballenwagen.BaleTrailer
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/beleuchtungV31.lua
    Error: Vehicle types unknown specialization jddddddd.beleuchtung31
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/Specializations/beleuchtungV3.lua
    Error: Vehicle types unknown specialization JohnDeere7810.beleuchtung
    RotateOBJ v1.0 by [FSM]Webby loaded!
    Register vehicle type: KroneBigM500_ce.BigM500CE
    Register vehicle type: kroneBigPack12130_LS13.KroneBigPack12130
    Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
    Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
    Register vehicle type: KroneBigX1100V1By_AgrarserviceLN.combine_cylindered
    Register vehicle type: KroneBigX1100_V1.KroneBigX1100
    Register vehicle type: KroneBigX1100_V1.KroneEasyCollect1053
    Register vehicle type: NHBB980_change_balescripfor_Heath_SuperChaser.NewHollandBB980
    Register vehicle type: Sigma4.sigma4
    Register vehicle type: Strautmann_Megatrans.Strautmann_MegaTrans
    Register vehicle type: suerSB1000Pack.suerSB1000
    data/sky/sky_day_night.i3d (0.00mb in 9975.99 ms)
    Warning (performance): Raw texture format (data/sky/foggy_sky_SIDE.png)
    Warning (performance): Raw texture format (data/sky/foggy_sky_TOP.png)
    data/sky/rain.i3d (0.00mb in 27.67 ms)
    data/sky/hail.i3d (0.00mb in 4.91 ms)
    Error: Failed to open xml file d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//shaders/oceanShader.xml'
    Error: Out-dated custom shader. 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//shaders/oceanShader.xml' has version 0. Please convert this file to version 2.
    Error: Can't load resource: d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map//textures/water_normal.png
    Error: UVs out of range [-8,8] Gerade200m'
    Error: UVs out of range [-8,8] ID19'
    Error: UVs out of range [-8,8] oversteekdam'
    Error: UVs out of range [-8,8] laufstall:LowpolystallShape'
    d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/map.i3d (45.05mb in 14794.81 ms)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/milchhaus.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/fresgittertex.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Lowpolystall/Texturen/liegebox.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Strassenpaket_by_Fatian/Texturen/Road.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/Strassenpaket_by_Fatian/Texturen/FWKR.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/NIEDERSACHSENMAP/map/newmodels/oversteekdam/texture0.jpg)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 79.83 ms)
    dataS2/character/pedestrians/casual03.i3d (0.33mb in 67.65 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 98.83 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 64.53 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 48.33 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 67.70 ms)
    Error: shovel target maizeTarget has invalid fill types
    data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 401.44 ms)
    data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 136.87 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 159.87 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 442.93 ms)
    data/vehicles/cars/car7.i3d (0.47mb in 150.87 ms)
    data/vehicles/cars/car4.i3d (0.33mb in 66.67 ms)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt718VarioTMS/texturen/store.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt718VarioTMS/texturen/store.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/Fendt_Favorit_822/store.dds)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/Textures/store.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/store.png)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7810/store.png)
    data/vehicles/cars/car6.i3d (0.38mb in 86.62 ms)
    Warning (performance): Raw texture format (d:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/brand_deutz.png)
    Error loadVehicle: unknown type 'jddddddd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/JD.xml'
    Error loadVehicle: unknown type 'jddddddd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/JD.xml'
    Error loadVehicle: unknown type 'jddddddd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/JD.xml'
    Error loadVehicle: unknown type 'jddddddd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/JD.xml'
    Error loadVehicle: unknown type 'jddddddd.JD7530' in 'd:/Users/PC/Documents/My Games/FarmingSimulator2013/mods/jddddddd/JD.xml'
    data/vehicles/cars/car2.i3d (0.42mb in 93.86 ms)[/expander]

  • xml[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="JD7530">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
    <en>John Deere 7530</en>
    <de>John Deere 7530</de>
    </name>
    <description></description>
    <filename>JD.i3d</filename>
    tractor_cylindered
    <operatingHours posX="0.7543" posY="0.1715" />

    <wheels autoRotateBackSpeed="1.0">
    <wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    <wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    <wheel rotSpeed="0" driveMode="1" repr="2" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    <wheel rotSpeed="0" driveMode="1" repr="3" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    </wheels>

    <motor minRpm="100" maxRpm="750 1200 2250 500" maxTorques="-1 -1 -1 -1" brakeForce="5" lowBrakeForceScale="0.5" compensateWheelRadius="true" lowBrakeForceSpeedLimit="1" forwardGearRatio="15.5" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
    <torque rpm="500" torque="0.6"/>
    <torque rpm="2250" torque="0.85"/>
    <backwardTorque rpm="600" torque="0.4"/>
    <backwardTorque rpm="720" torque="0"/>
    </motor>


    <accelerationSpeed maxAcceleration="0.20" deceleration="0.6" />
    <fuelCapacity>385</fuelCapacity>
    <fuelUsage>0.004</fuelUsage>
    <downForce>6</downForce>

    <cameras count="2">
    <camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
    <camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    </cameras>


    <lights count="1">
    <light1 index="12|0|0" />
    </lights>


    <lightCoronas>
    <lightCorona index="12|0|2" />
    </lightCoronas>


    <lightCones>
    <lightCone index="12|0|1" />
    </lightCones>
    <beaconLights>
    <beaconLight index="37|0|1" speed="0.016" />
    <beaconLight index="38|0|1" speed="0.016" />
    </beaconLights>


    <lightsaddon lightsStayOn="true">
    <light type="work" index="12|2" real="12|2|0" beam="12|2|1" inputName="frontwork" helptext="frontwork" stayOn="true"/>
    <light type="work" index="12|3" real="12|3|0" beam="12|3|1" inputName="rearwork" helptext="rearwork" stayOn="true"/>
    <light type="brake" index="12|4" />
    <light type="highbeam" index="12|1" real="12|1|0" beam="12|1|1" />
    <light type="dirLeft" index="12|6" />
    <light type="dirRight" index="12|5" />
    <light type="parkLeft" index="12|8" />
    <light type="parkRight" index="12|7" />
    <flashers soundfile="Sounds/blinktick.ogg" lowPitch="0.8" highPitch="1.0" volume="0.6" autoreturn="true" tolerance="0.4"/>
    </lightsaddon>

    <steering index="15|0" rotationSpeed="5"/>

    <cuttingAreas count="1">
    <cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
    </cuttingAreas>


    <components count="1">
    <component1 centerOfMass="0 -0.28 0" solverIterationCount="10" />
    </components>

    <enterReferenceNode index="0>" />
    <exitPoint index="9" />

    <size width="3.8" length="7.5" lengthOffset="-0.2"/>


    <characterNode index="42" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="24" />


    <attachSound file="Sounds/attach.ogg" pitchOffset="1" />
    <motorStartSound file="Sounds/JD_Start.ogg" pitchOffset="1" volume="0.8" />
    <motorSound file="Sounds/JD_Idle.ogg" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="0.3" />
    <motorSoundRun file="Sounds/JD_Run1.ogg" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.08" />
    <motorStopSound file="Sounds/JD_Stop.ogg" pitchOffset="1" />
    <compressedAirSound file="Sounds/compressedAir.ogg" pitchOffset="1"/>
    <compressionSound file="Sounds/kompressor.ogg" pitchOffset="1" volume="1.5"/>
    <aiMotorSound file="Sounds/JD_IdleAI.ogg" pitchOffset="1" radius="150" innerRadius="50" volume="1.5" />
    <honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
    <hydraulicUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
    <hydraulicDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
    <hydraulicTiltUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
    <hydraulicTiltDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>

    <dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="exhaustingSystem" >
    <startSequence>
    <key time="0.0" value="0 0 0 0"/>
    <key time="0.3" value="0 0 0 0.5"/>
    <key time="0.6" value="0 0 0 1"/>
    <key time="1.0" value="0 0 0 0.3"/>
    </startSequence>
    </dynamicExhaustingSystem>


    <exhaustParticleSystems count="2">
    <exhaustParticleSystem1 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
    <exhaustParticleSystem2 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>


    <wheelParticleSystems file="PSystem/JD7530/wheelParticleSystem.i3d" >
    <wheelParticleSystem node="29|0" />
    <wheelParticleSystem node="29|1" />
    <wheelParticleSystem node="29|2" />
    <wheelParticleSystem node="29|3" />
    </wheelParticleSystems>

    <attacherJoints>
    <attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-12 0 0" rotationNode2="14|0|0" maxRot2="8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="14|5">
    <bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
    <topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0|0" zScale="-1"/>
    </attacherJoint>
    <attacherJoint index="13|0|0|0" rotationNode="13|0" maxRot="14 0 0" rotationNode2="13|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="13|4">
    <bottomArm rotationNode="13|1" translationNode="13|1|0" referenceNode="13|1|0|0" zScale="1" />
    <topArm rotationNode="13|2" translationNode="13|2|0|0" referenceNode="13|2|0|0|0|0" zScale="1"/>
    </attacherJoint>
    </attacherJoints>


    <trailerAttacherJoints>
    <trailerAttacherJoint index="11" low="true" shaft="11"/>
    <trailerAttacherJoint index="43" low="true" shaft="43"/>
    <trailerAttacherJoint index="32|0" shaft="43"/>
    </trailerAttacherJoints>

    <!-- Attacher sachen ende -->


    <speedDisplayEntries><!--Supports Floats until 999.99 -->
    <displayEntry displayEntry="second" control_0="0>44|3|0" control_1="0>44|3|1" control_2="0>44|3|2" control_3="0>44|3|3" control_4="0>44|3|4" control_5="0>44|3|5" control_6="0>44|3|6" control_7="0>44|3|7" control_8="0>44|3|8" control_9="0>44|3|9" />
    <displayEntry displayEntry="first" control_0="0>44|2|0" control_1="0>44|2|1" control_2="0>44|2|2" control_3="0>44|2|3" control_4="0>44|2|4" control_5="0>44|2|5" control_6="0>44|2|6" control_7="0>44|2|7" control_8="0>44|2|8" control_9="0>44|2|9" />
    <displayEntry displayEntry="comma_first" control_0="0>44|0|0" control_1="0>44|0|1" control_2="0>44|0|2" control_3="0>44|0|3" control_4="0>44|0|4" control_5="0>44|0|5" control_6="0>44|0|6" control_7="0>44|0|7" control_8="0>44|0|8" control_9="0>44|0|9" />
    </speedDisplayEntries>

    <animParts>
    <animPart index="0>38|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
    <animPart index="0>37|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
    </animParts>

    <!-- must be 25 lights -->
    <lamps count="25">
    <lamp1 index="36|0" />
    <lamp2 index="36|1" />
    <lamp3 index="36|2" />
    <lamp4 index="36|3" />
    <lamp5 index="36|4" />
    <lamp6 index="36|5" />
    <lamp7 index="36|6" />
    <lamp8 index="36|7" />
    <lamp9 index="36|8" />
    <lamp10 index="36|9" />
    <lamp11 index="36|10" />
    <lamp12 index="36|11" />
    <lamp13 index="36|12" />
    <lamp14 index="36|13" />
    <lamp15 index="36|14" />
    <lamp16 index="36|15" />
    <lamp17 index="36|16" />
    <lamp18 index="36|17" />
    <lamp19 index="36|18" />
    <lamp20 index="36|19" />
    <lamp21 index="36|20" />
    <lamp22 index="36|21" />
    <lamp23 index="36|22" />
    <lamp24 index="36|23" />
    <lamp25 index="36|24" />
    </lamps>


    <extraWeights count="2">
    <weight1 index="2|1" />
    <weight2 index="3|1" />
    </extraWeights>

    <Fenders>
    <FenderLK index="0|0"/>
    <FenderRK index="1|0"/>
    <FenderPoint index="15|0"/>
    </Fenders>


    </vehicle>[/expander]

  • [expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>John deere1</author>
    <version>1.0</version>
    <title>
    <en>JD 7530 Premium1</en>
    <de>JD 7530 Premium1</de>
    </title>
    <description>
    <en>JD 7530 Premium1</en>
    <de>JD 7530 Premium1</de>
    </description>
    <iconFilename>Textures/store.png</iconFilename>
    <multiplayer supported="true"/>
    <specializations>
    <specialization name="beleuchtung31" className="BEL3" filename="beleuchtungV31.lua"/>
    </specializations>

    <vehicleTypes>
    <type name="JD7530" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="motorized" />
    <specialization name="steerable" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="honk" />
    <specialization name="beleuchtung31" />
    </type>
    </vehicleTypes>


    <inputBindings>
    <input name="worklights" key1="KEY_KP_5" button="" />
    <input name="BEL3LEFT" key1="KEY_KP_1" button="" />
    <input name="BEL3WARN" key1="KEY_KP_2" button="" />
    <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
    </inputBindings>

    <l10n>
    <text name="BEL3LEFT">
    <de>Blinker links</de>
    <en>left turnlights</en>
    </text>
    <text name="BEL3RIGHT">
    <de>Blinker rechts</de>
    <en>right turnlights</en>
    </text>
    <text name="BEL3WARN">
    <de>Warnblinker</de>
    <en>hazard lights</en>
    </text>
    </l10n>

    <storeItems>
    <storeItem>
    <en>
    <name>John Deere 7530 Premium1</name>
    <description>
    <![CDATA[This is the1 sample mod]]>
    </description>
    </en>
    <de>
    <name>John Deere 7530 Premium1</name>
    <description>
    <![CDATA[Dies ist der1 Beispielmod.]]>
    </description>
    </de>
    <rotation>0</rotation>
    <image active="Textures/store.png" brand="brand_deutz.png"/>
    <price>9</price>
    <dailyUpkeep>95</dailyUpkeep>
    <xmlFilename>JD.xml</xmlFilename>
    <brand>$l10n_shopItemBrand_deutz</brand>
    <machineType>tractors</machineType>
    </storeItem>
    </storeItems>
    </modDesc>
    [/expander]

  • ok danke meint ihr es geht auch mit der alten modesc also ich meine weche sripte müssen hier raus damit erfaährt (das ist jetzt ain andere mod)[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>Darkjerry</author>
    <version>1</version>
    <title>
    <en>JD 7530 Premium</en>
    <de>JD 7530 Premium</de>
    </title>
    <description>
    <en>JD 7530 Premium</en>
    <de>JD 7530 Premium</de>
    </description>
    <iconFilename>Textures/store.png</iconFilename>
    <multiplayer supported="true"/>


    <l10n>
    <text name="shopItemBrand_JD"> <de>JD</de> <en>JD</en> </text>
    <text name="Start"> <de>Motor starten</de> <en>Start the engine</en></text>
    <text name="ESLimiter_level"> <de>Stufe</de></text> <en>Level</en>
    <text name="ESLimiter_controls"> <en>ESLimiter:</en> <de>Drehzahlbegrenzer:</de></text>
    <text name="rearwork"> <de>Arbeitslicht hinten</de> <en>Worklight back</en></text>
    <text name="frontwork"> <de>Arbeitslicht Vorn</de> <en>Worklight</en></text>
    </l10n>


    <specializations>
    <specialization name="dynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="Specializations/DynamicExhaustingSystem.lua" />
    <specialization name="operatingHours" className="OperatingHours" filename="Specializations/OperatingHours.lua" />
    <specialization name="ESLimiter" className="ESLimiter" filename="Specializations/ESLimiter.lua" />
    <specialization name="wheelParticleSpec" className="wheelParticle" filename="Specializations/wheelParticle.lua" />
    <specialization name="motorIgnition2" className="motorIgnition2" filename="Specializations/motorIgnition2.lua" />
    <specialization name="powerShaftAttacher" className="PowerShaftAttacher" filename="Specializations/PowerShaftAttacher.lua" />
    <specialization name="beleuchtung" className="BEL3" filename="Specializations/beleuchtungV3.lua"/>
    <specialization name="moveAttacher" className="moveAttacher" filename="Specializations/moveAttacher.lua"/>
    <specialization name="ShowHelp" className="ShowHelp" filename="Specializations/ShowHelp.lua"/>
    </specializations>


    <vehicleTypes>
    <type name="JD7530" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="motorized" />
    <specialization name="steerable" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="operatingHours" />
    <specialization name="ESLimiter" />
    <specialization name="wheelParticleSpec" />
    <specialization name="motorIgnition2" />
    <specialization name="powerShaftAttacher" />
    <specialization name="dynamicExhaustingSystem" />
    <specialization name="beleuchtung" />
    <specialization name="moveAttacher" />
    <specialization name="ShowHelp" />
    </type>
    </vehicleTypes>


    <storeItems>
    <storeItem>

    <dailyUpkeep>50</dailyUpkeep>
    <machineType>tractors</machineType>
    <brand>$l10n_shopItemBrand_JD</brand>
    <en>
    <name>John Deere 7530 Premium</name>
    <description>
    <![CDATA[John Deere 7530
    Leistung: 149 kW / 203 PS
    Hubraum: 6.788 cmӍ
    Getriebe: Automatik.
    Listenpreis siehe Katalog incl. 19% Mwst.]]>
    </description>
    </en>
    <de>
    <name>John Deere 7530 Premium</name>
    <description>
    <![CDATA[John Deere 7530
    Leistung: 149 kW / 203 PS
    Hubraum: 6.788 cmӍ
    Getriebe: Automatik
    Listenpreis siehe Katalog incl. 19% Mwst.]]>
    </description>
    </de>

    <rotation>0</rotation>
    <image active="Textures/store.png"/>
    <price>194589</price>
    <xmlFilename>JD.xml</xmlFilename>
    </storeItem>
    </storeItems>

    <inputBindings>
    <input name="IGNITION2" key1="KEY_KP_enter" button="" />
    <input name="ESLimiter_PLUS" category="VEHICLE" key1="KEY_pageup" key2="" button="" device="0" mouse="" />
    <input name="ESLimiter_MINUS" category="VEHICLE" key1="KEY_pagedown" key2="" button="" device="0" mouse="" />
    <input name="BEL3LEFT" key1="KEY_KP_1" button="" />
    <input name="BEL3WARN" key1="KEY_KP_2" button="" />
    <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
    <input name="frontwork" key1="KEY_6" button="" />
    <input name="rearwork" key1="KEY_5" button="" />
    <input name="ATTACHER_UP" key1="KEY_KP_8" button="" />
    <input name="ATTACHER_DOWN" key1="KEY_KP_5" button="" />
    <input name="TOGGLE_SHOW_HELP" key1="KEY_KP_0" button="" />
    </inputBindings>
    </modDesc>[/expander]

  • Du solltest erst mal alles aus deinem Modordner nehmen ausser den Mod um den es geht. Da ist so viel Schit drinnen das man keinen überblick mehr hat. Was z.B. hat das Shaderpack im Modordner zu suchen. Du hast so gut wie nichts dadrinnen das Fehlerfrei ist. Räum auf, teste nur mit dem JD um den es geht und lies dir mal ein paar TUT´s durch.
    Und Mods müssen NICHT als ZIP gepackt sein um zu funktionieren. Zum tetsten kann man die ruhig als Ordner im Spiel haben.

    Das Gesetz der Wirtschaft verbietet es, für wenig Geld viel Wert zu erhalten :!: (John Ruskin, englischer Sozialreformer 1819-1900)

  • ok vergest das erstmal mit den anderen mod jetzt habe ich das problem er fährt nicht mehr
    modesc[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>John deere1</author>
    <version>1.0</version>
    <title>
    <en>JD 7530 Premium1</en>
    <de>JD 7530 Premium1</de>
    </title>
    <description>
    <en>JD 7530 Premium1</en>
    <de>JD 7530 Premium1</de>
    </description>
    <iconFilename>Textures/store.png</iconFilename>
    <multiplayer supported="true"/>
    <specializations>
    <specialization name="beleuchtung31" className="BEL3" filename="Specializations/beleuchtungV31.lua"/>
    </specializations>


    <vehicleTypes>
    <type name="JD7530" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="motorized" />
    <specialization name="steerable" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="honk" />
    <specialization name="beleuchtung31" />
    </type>
    </vehicleTypes>


    <inputBindings>
    <input name="worklights" key1="KEY_KP_5" button="" />
    <input name="BEL3LEFT" key1="KEY_KP_1" button="" />
    <input name="BEL3WARN" key1="KEY_KP_2" button="" />
    <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
    </inputBindings>


    <l10n>
    <text name="BEL3LEFT">
    <de>Blinker links</de>
    <en>left turnlights</en>
    </text>
    <text name="BEL3RIGHT">
    <de>Blinker rechts</de>
    <en>right turnlights</en>
    </text>
    <text name="BEL3WARN">
    <de>Warnblinker</de>
    <en>hazard lights</en>
    </text>
    </l10n>


    <storeItems>
    <storeItem>
    <en>
    <name>John Deere 7530 Premium1</name>
    <description>
    <![CDATA[This is the1 sample mod]]>
    </description>
    </en>
    <de>
    <name>John Deere 7530 Premium1</name>
    <description>
    <![CDATA[Dies ist der1 Beispielmod.]]>
    </description>
    </de>
    <rotation>0</rotation>
    <image active="Textures/store.png" brand="brand_deutz.png"/>
    <price>9</price>
    <dailyUpkeep>95</dailyUpkeep>
    <xmlFilename>JD.xml</xmlFilename>
    <brand>$l10n_shopItemBrand_deutz</brand>
    <machineType>tractors</machineType>
    </storeItem>
    </storeItems>
    </modDesc>[/expander] xml[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="JD7530">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
    <en>John Deere 7530</en>
    <de>John Deere 7530</de>
    </name>
    <description></description>
    <filename>JD.i3d</filename>
    tractor_cylindered
    <operatingHours posX="0.7543" posY="0.1715" />


    <wheels autoRotateBackSpeed="1.0">
    <wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    <wheel rotSpeed="50" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0|1" radius="0.85" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    <wheel rotSpeed="0" driveMode="1" repr="2" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    <wheel rotSpeed="0" driveMode="1" repr="3" radius="1.05" deltaY="0.1" suspTravel="0.2" spring="140" damper="0" mass="0.2" />
    </wheels>


    <motor minRpm="100" maxRpm="750 1200 2250 500" maxTorques="-1 -1 -1 -1" brakeForce="5" lowBrakeForceScale="0.5" compensateWheelRadius="true" lowBrakeForceSpeedLimit="1" forwardGearRatio="15.5" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
    <torque rpm="500" torque="0.6"/>
    <torque rpm="2250" torque="0.85"/>
    <backwardTorque rpm="600" torque="0.4"/>
    <backwardTorque rpm="720" torque="0"/>
    </motor>


    <accelerationSpeed maxAcceleration="0.20" deceleration="0.6" />
    <fuelCapacity>385</fuelCapacity>
    <fuelUsage>0.004</fuelUsage>
    <downForce>6</downForce>


    <cameras count="2">
    <camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
    <camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    </cameras>


    <lights count="1">
    <light1 index="12|0|0" />
    </lights>


    <lightCoronas>
    <lightCorona index="12|0|2" />
    </lightCoronas>


    <lightCones>
    <lightCone index="12|0|1" />
    </lightCones>
    <beaconLights>
    <beaconLight index="37|0|1" speed="0.016" />
    <beaconLight index="38|0|1" speed="0.016" />
    </beaconLights>


    <lightsaddon lightsStayOn="true">
    <light type="work" index="12|2" real="12|2|0" beam="12|2|1" inputName="frontwork" helptext="frontwork" stayOn="true"/>
    <light type="work" index="12|3" real="12|3|0" beam="12|3|1" inputName="rearwork" helptext="rearwork" stayOn="true"/>
    <light type="brake" index="12|4" />
    <light type="highbeam" index="12|1" real="12|1|0" beam="12|1|1" />
    <light type="dirLeft" index="12|6" />
    <light type="dirRight" index="12|5" />
    <light type="parkLeft" index="12|8" />
    <light type="parkRight" index="12|7" />
    <flashers soundfile="Sounds/blinktick.ogg" lowPitch="0.8" highPitch="1.0" volume="0.6" autoreturn="true" tolerance="0.4"/>
    </lightsaddon>


    <steering index="15|0" rotationSpeed="5"/>


    <cuttingAreas count="1">
    <cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
    </cuttingAreas>


    <components count="1">
    <component1 centerOfMass="0 -0.28 0" solverIterationCount="10" />
    </components>


    <enterReferenceNode index="0>" />
    <exitPoint index="9" />


    <size width="3.8" length="7.5" lengthOffset="-0.2"/>



    <characterNode index="42" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="24" />



    <attachSound file="Sounds/attach.ogg" pitchOffset="1" />
    <motorStartSound file="Sounds/JD_Start.ogg" pitchOffset="1" volume="0.8" />
    <motorSound file="Sounds/JD_Idle.ogg" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="0.3" />
    <motorSoundRun file="Sounds/JD_Run1.ogg" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.08" />
    <motorStopSound file="Sounds/JD_Stop.ogg" pitchOffset="1" />
    <compressedAirSound file="Sounds/compressedAir.ogg" pitchOffset="1"/>
    <compressionSound file="Sounds/kompressor.ogg" pitchOffset="1" volume="1.5"/>
    <aiMotorSound file="Sounds/JD_IdleAI.ogg" pitchOffset="1" radius="150" innerRadius="50" volume="1.5" />
    <honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
    <hydraulicUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
    <hydraulicDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>
    <hydraulicTiltUpSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.6"/>
    <hydraulicTiltDownSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9"/>


    <dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="exhaustingSystem" >
    <startSequence>
    <key time="0.0" value="0 0 0 0"/>
    <key time="0.3" value="0 0 0 0.5"/>
    <key time="0.6" value="0 0 0 1"/>
    <key time="1.0" value="0 0 0 0.3"/>
    </startSequence>
    </dynamicExhaustingSystem>


    <exhaustParticleSystems count="2">
    <exhaustParticleSystem1 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
    <exhaustParticleSystem2 node="39" file="PSystem/JD7530/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>


    <wheelParticleSystems file="PSystem/JD7530/wheelParticleSystem.i3d" >
    <wheelParticleSystem node="29|0" />
    <wheelParticleSystem node="29|1" />
    <wheelParticleSystem node="29|2" />
    <wheelParticleSystem node="29|3" />
    </wheelParticleSystems>


    <attacherJoints>
    <attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-12 0 0" rotationNode2="14|0|0" maxRot2="8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="14|5">
    <bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
    <topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0|0" zScale="-1"/>
    </attacherJoint>
    <attacherJoint index="13|0|0|0" rotationNode="13|0" maxRot="14 0 0" rotationNode2="13|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="13|4">
    <bottomArm rotationNode="13|1" translationNode="13|1|0" referenceNode="13|1|0|0" zScale="1" />
    <topArm rotationNode="13|2" translationNode="13|2|0|0" referenceNode="13|2|0|0|0|0" zScale="1"/>
    </attacherJoint>
    </attacherJoints>



    <trailerAttacherJoints>
    <trailerAttacherJoint index="11" low="true" shaft="11"/>
    <trailerAttacherJoint index="43" low="true" shaft="43"/>
    <trailerAttacherJoint index="32|0" shaft="43"/>
    </trailerAttacherJoints>


    <!-- Attacher sachen ende -->


    <speedDisplayEntries><!--Supports Floats until 999.99 -->
    <displayEntry displayEntry="second" control_0="0>44|3|0" control_1="0>44|3|1" control_2="0>44|3|2" control_3="0>44|3|3" control_4="0>44|3|4" control_5="0>44|3|5" control_6="0>44|3|6" control_7="0>44|3|7" control_8="0>44|3|8" control_9="0>44|3|9" />
    <displayEntry displayEntry="first" control_0="0>44|2|0" control_1="0>44|2|1" control_2="0>44|2|2" control_3="0>44|2|3" control_4="0>44|2|4" control_5="0>44|2|5" control_6="0>44|2|6" control_7="0>44|2|7" control_8="0>44|2|8" control_9="0>44|2|9" />
    <displayEntry displayEntry="comma_first" control_0="0>44|0|0" control_1="0>44|0|1" control_2="0>44|0|2" control_3="0>44|0|3" control_4="0>44|0|4" control_5="0>44|0|5" control_6="0>44|0|6" control_7="0>44|0|7" control_8="0>44|0|8" control_9="0>44|0|9" />
    </speedDisplayEntries>


    <animParts>
    <animPart index="0>38|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
    <animPart index="0>37|0" id="rulDrehkoerper" permRotAxis="2" moveTime="0.4" listenTo="beaconLightsActive" />
    </animParts>


    <!-- must be 25 lights -->
    <lamps count="25">
    <lamp1 index="36|0" />
    <lamp2 index="36|1" />
    <lamp3 index="36|2" />
    <lamp4 index="36|3" />
    <lamp5 index="36|4" />
    <lamp6 index="36|5" />
    <lamp7 index="36|6" />
    <lamp8 index="36|7" />
    <lamp9 index="36|8" />
    <lamp10 index="36|9" />
    <lamp11 index="36|10" />
    <lamp12 index="36|11" />
    <lamp13 index="36|12" />
    <lamp14 index="36|13" />
    <lamp15 index="36|14" />
    <lamp16 index="36|15" />
    <lamp17 index="36|16" />
    <lamp18 index="36|17" />
    <lamp19 index="36|18" />
    <lamp20 index="36|19" />
    <lamp21 index="36|20" />
    <lamp22 index="36|21" />
    <lamp23 index="36|22" />
    <lamp24 index="36|23" />
    <lamp25 index="36|24" />
    </lamps>



    <extraWeights count="2">
    <weight1 index="2|1" />
    <weight2 index="3|1" />
    </extraWeights>


    <Fenders>
    <FenderLK index="0|0"/>
    <FenderRK index="1|0"/>
    <FenderPoint index="15|0"/>
    </Fenders>



    </vehicle> [/expander]

  • das problem kommt vom beleuchtungsscript du musst für die beiden arbeitslichter die Tatsen und die Hilfetexte angeben dan gehts wider ich hatte dir doch mal die passenden hir reigeschrieben.


    hir:


    <l10n>
    <text name="frontwork"><de>ArbeitslichtV</de><en>Worklight</en></text>
    <text name="rearwork"><de>ArbeitslichtH</de><en>Worklight</en></text>
    </l10n>


    <inputBindings>
    <input name="frontwork" key1="KEY_KP_5" button="" />
    <input name="rearwork" key1="KEY_KP_6" button="" />
    </inputBindings>

  • ok danke nur jetzt geht das licht mit f zuvort wieder aus hier mal verändertemodesc bei der xml hat sich nichts geändert[expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>John deere1</author>
    <version>1.0</version>
    <title>
    <en>JD 7530 Premium1</en>
    <de>JD 7530 Premium1</de>
    </title>
    <description>
    <en>JD 7530 Premium1</en>
    <de>JD 7530 Premium1</de>
    </description>
    <iconFilename>Textures/store.png</iconFilename>
    <multiplayer supported="true"/>
    <specializations>
    <specialization name="beleuchtung31" className="BEL3" filename="Specializations/beleuchtungV31.lua"/>
    </specializations>


    <vehicleTypes>
    <type name="JD7530" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="motorized" />
    <specialization name="steerable" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="honk" />
    <specialization name="beleuchtung31" />
    </type>
    </vehicleTypes>


    <inputBindings>


    <input name="frontwork" key1="KEY_KP_5" button="" />
    <input name="rearwork" key1="KEY_KP_6" button="" />


    <input name="BEL3LEFT" key1="KEY_KP_1" button="" />
    <input name="BEL3WARN" key1="KEY_KP_2" button="" />
    <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
    </inputBindings>


    <l10n>


    <text name="frontwork"><de>ArbeitslichtV</de><en>Worklight</en></text>
    <text name="rearwork"><de>ArbeitslichtH</de><en>Worklight</en></text>


    <text name="BEL3LEFT">
    <de>Blinker links</de>
    <en>left turnlights</en>
    </text>
    <text name="BEL3RIGHT">
    <de>Blinker rechts</de>
    <en>right turnlights</en>
    </text>
    <text name="BEL3WARN">
    <de>Warnblinker</de>
    <en>hazard lights</en>
    </text>
    </l10n>


    <storeItems>
    <storeItem>
    <en>
    <name>John Deere 7530 Premium1</name>
    <description>
    <![CDATA[This is the1 sample mod]]>
    </description>
    </en>
    <de>
    <name>John Deere 7530 Premium1</name>
    <description>
    <![CDATA[Dies ist der1 Beispielmod.]]>
    </description>
    </de>
    <rotation>0</rotation>
    <image active="Textures/store.png" brand="brand_deutz.png"/>
    <price>9</price>
    <dailyUpkeep>95</dailyUpkeep>
    <xmlFilename>JD.xml</xmlFilename>
    <brand>$l10n_shopItemBrand_deutz</brand>
    <machineType>tractors</machineType>
    </storeItem>
    </storeItems>
    </modDesc>
    [/expander]

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