Gülle und Mist mod bei More Realistic Güllefass/Miststreuer

  • Hallo alle,


    Ich hab mir auf meine Map den Gülle und Mist mod verbeut, funktioniert einwandfrei.
    Das Problem aber ist, sobald ich mit einem More_realistic Güllefass oder Miststreuer, das Arbeiten anfange, keine windrows erscheinen.


    Ich habe herausgefunden, dass das Gülle und Mist Mod script die orginale Sprayer Specialization ergänzt:


    [lua]local orgi_sprayerUpdateTick = Sprayer.updateTick



    Sprayer.updateTick = function(self, dt)
    orgi_sprayerUpdateTick(self, dt)
    if self.isTurnedOn and self.fillLevel > 0 then
    local windrowId = nil;
    if self.currentFillType == Fillable.FILLTYPE_MANURE then
    if g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURESOLID] then
    windrowId = g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURESOLID].windrowId;
    end;
    elseif self.currentFillType == Fillable.FILLTYPE_LIQUIDMANURE then
    if g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURELIQUID] then
    windrowId = g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURELIQUID].windrowId;
    end;
    end;
    if windrowId ~= nil then
    for i = 1, table.getn(self.cuttingAreas) do
    local x, y, z = getWorldTranslation(self.cuttingAreas[i].start)
    local x1, y1, z1 = getWorldTranslation(self.cuttingAreas[i].width)
    local x2, y2, z2 = getWorldTranslation(self.cuttingAreas[i].height)
    Utils.updateManureWindrowArea(windrowId, x, z, x1, z1, x2, z2)
    end;
    end;
    end;
    end;[/lua]


    Die more_realistic Mistwägen, benutzen aber doch RealisticSprayer.


    Wenn ich aber in das Mistmod script folgendes einfüge:


    [lua]local orgi_RealisticSprayerUpdateTick = RealisticSprayer.updateTick
    RealisticSprayer.updateTick = function(self, dt)
    orgi_RealisticSprayerUpdateTick(self, dt)
    if self.isTurnedOn and self.fillLevel > 0 then
    local windrowId = nil;
    if self.currentFillType == Fillable.FILLTYPE_MANURE then
    if g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURESOLID] then
    windrowId = g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURESOLID].windrowId;
    end;
    elseif self.currentFillType == Fillable.FILLTYPE_LIQUIDMANURE then
    if g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURELIQUID] then
    windrowId = g_currentMission.fruits[FruitUtil.FRUITTYPE_MANURELIQUID].windrowId;
    end;
    end;
    if windrowId ~= nil then
    for i = 1, table.getn(self.cuttingAreas) do
    local x, y, z = getWorldTranslation(self.cuttingAreas[i].start)
    local x1, y1, z1 = getWorldTranslation(self.cuttingAreas[i].width)
    local x2, y2, z2 = getWorldTranslation(self.cuttingAreas[i].height)
    Utils.updateManureWindrowArea(windrowId, x, z, x1, z1, x2, z2)
    end;
    end;
    end;
    end;[/lua]


    funktioniert es trozdem nicht.


    Was muss ich ändern, damit auch die More_realistic Fahrzeuge mit dem Mistmod funktionieren?


    Mit freundlichen Grüßen


    Schlüter55v

  • kling logisch, aber wie mache ich es, dass der Gülle Mist Mod nach dem MR geladen wird.
    Reicht es den Dateinamen nach zzz*.zip zu ändern?


    Es wird auch ein Lua Fehler geschrieben. Ich glaube aber der entsteht, weil noch kein MR geladen ist.
    Hier auch mal die Log:


    [expander]GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
    Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 6 @ 3.2 GHZ
    OS: Windows NT 6.1 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: ASUS EAH5670 Series
    Version: 2.1.9120
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (forced)
    View Distance Coeff: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 1.000000
    Terrain LOD Distance Coeff: 1.000000
    Foliage View Distance Coeff: 1.000000
    Farming Simulator 2013
    Version: 2.0.0.9 RC18
    Available Languages: en de fr es it ru jp
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods
    Load mod: FarmingSimulator2013ClassicsPack
    Load mod: AloeFrontloader
    Load mod: BrantnerDPW18000
    Load mod: ClaasJaguar980byIGPundMB3D_V1
    Warning: Missing l10n for button warninglights in ClaasJaguar980byIGPundMB3D_V1
    Warning: Missing l10n for button joystickF in ClaasJaguar980byIGPundMB3D_V1
    Warning: Missing l10n for button joystickB in ClaasJaguar980byIGPundMB3D_V1
    Warning: Missing l10n for button SEND_CHAT_MESSAGE in ClaasJaguar980byIGPundMB3D_V1
    Load mod: GIANTSContest2011_WeidemannHoftrac916DMPackage
    Load mod: GuelleMistMod
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod GuelleMistMod to use it in multiplayer.
    Load mod: HW_80_Pack_by_TLS
    Load mod: KotteZubringer
    Load mod: MapDoorTrigger
    Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger
    Load mod: Meijer_FRED_2_3_v20
    Warning: Missing l10n for button kralle vorne in Meijer_FRED_2_3_v20
    Warning: Missing l10n for button kralle hinten in Meijer_FRED_2_3_v20
    Load mod: moreRealistic
    Load mod: moreRealisticGenuineMap
    Load mod: moreRealisticVehicles
    Load mod: MountainHome13
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod MountainHome13 to use it in multiplayer.
    Load mod: mrAlternativeTipping
    Load mod: mrClaasLexion770TT
    Load mod: mrFendt936
    Load mod: mrJD8410
    Load mod: mrJohnDeere6RPack
    Load mod: mrKirovetsK700A
    Load mod: mrKroneEmsland_1_1
    Load mod: mrPoettinger_Jumbo
    Load mod: mrpoettinger_vitasem
    Load mod: NewHolland_CX8090
    Warning: Missing l10n for button CHANGE_TIPPING_DIRECTION in NewHolland_CX8090
    Load mod: RealLights_v099
    Load mod: TowBar
    Load mod: Zunhammer
    Warning: Missing l10n for button deckel in Zunhammer
    Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader
    Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler
    Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered
    Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered
    Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
    Register vehicle type: AloeFrontloader.QuickeFrontloader
    Register vehicle type: AloeFrontloader.TrimaFrontloader
    Register vehicle type: AloeFrontloader.AloeCounterWeight
    Register vehicle type: AloeFrontloader.AloeBalefork
    Register vehicle type: AloeFrontloader.AloeBaleSpike
    Register vehicle type: AloeFrontloader.AloePalletfork
    Register vehicle type: AloeFrontloader.AloePowergab240
    Register vehicle type: AloeFrontloader.AloeShovel
    Register vehicle type: AloeFrontloader.AloeHighTipBucket
    Register vehicle type: AloeFrontloader.AloeManurefork
    Register vehicle type: AloeFrontloader.AloeSilocut230SE
    Register vehicle type: AloeFrontloader.AloeUnigrip160
    Register vehicle type: AloeFrontloader.AloeFlexibal
    Register vehicle type: AloeFrontloader.AloeQuadrogrip200
    Register vehicle type: BrantnerDPW18000.dpw18000
    Register vehicle type: ClaasJaguar980byIGPundMB3D_V1.ClaasJaguar980
    Register vehicle type: ClaasJaguar980byIGPundMB3D_V1.ClaasOrbis900
    Register vehicle type: GIANTSContest2011_WeidemannHoftrac916DMPackage.WeidemannHoftrac916DM
    Register vehicle type: GIANTSContest2011_WeidemannHoftrac916DMPackage.WeidemannShovel
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/GuelleMistMod/GuelleMistMod.lua(31) : attempt to index global 'RealisticSprayer' (a nil value)
    Register vehicle type: HW_80_Pack_by_TLS.HW80trailer
    Register vehicle type: KotteZubringer.zubringer
    Register vehicle type: Meijer_FRED_2_3_v20.StrawFork
    **** MoreRealistic Engine V1.1.0.7 loaded ****
    Register vehicle type: moreRealistic.attachableCombine
    Register vehicle type: moreRealistic.baleLoader
    Register vehicle type: moreRealistic.baler
    Register vehicle type: moreRealistic.baleTrailer
    Register vehicle type: moreRealistic.combine_cylindered
    Register vehicle type: moreRealistic.cultivator
    Register vehicle type: moreRealistic.cultivator_animated
    Register vehicle type: moreRealistic.cutter
    Register vehicle type: moreRealistic.cutter_animated
    Register vehicle type: moreRealistic.defoliator_animated
    Register vehicle type: moreRealistic.forageWagon
    Register vehicle type: moreRealistic.frontloader
    Register vehicle type: moreRealistic.fuelTrailer
    Register vehicle type: moreRealistic.implement
    Register vehicle type: moreRealistic.implement_animated
    Register vehicle type: moreRealistic.manureSpreader
    Register vehicle type: moreRealistic.mixerWagon
    Register vehicle type: moreRealistic.mower_animated
    Register vehicle type: moreRealistic.plough
    Register vehicle type: moreRealistic.rake
    Register vehicle type: moreRealistic.ridingMower
    Register vehicle type: moreRealistic.selfPropelledMixerWagon
    Register vehicle type: moreRealistic.selfPropelledMower
    Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
    Register vehicle type: moreRealistic.selfPropelledSprayer
    Register vehicle type: moreRealistic.shovel
    Register vehicle type: moreRealistic.shovel_animated
    Register vehicle type: moreRealistic.sowingMachine_animated
    Register vehicle type: moreRealistic.sprayer
    Register vehicle type: moreRealistic.sprayer_animated
    Register vehicle type: moreRealistic.sprayer_mouseControlled
    Register vehicle type: moreRealistic.strawBlower
    Register vehicle type: moreRealistic.tedder
    Register vehicle type: moreRealistic.telehandler
    Register vehicle type: moreRealistic.tractor
    Register vehicle type: moreRealistic.tractor_articulatedAxis
    Register vehicle type: moreRealistic.tractor_cylindered
    Register vehicle type: moreRealistic.trailer
    Register vehicle type: moreRealistic.trailer_mouseControlled
    Register vehicle type: moreRealistic.waterTrailer
    Register vehicle type: moreRealistic.wheelLoader
    Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
    -> WeightStation and FruitWeight Fix Specialistaion Version 3.1.5 by Blacky_BPG
    -> WeightStation Version 3.1.5 by Blacky_BPG
    -> WeightStation Trigger and Events loaded
    gmm
    Register vehicle type: mrClaasLexion770TT.claasLexion770TT
    Register vehicle type: mrClaasLexion770TT.claasVario1200
    Register vehicle type: mrClaasLexion770TT.claasConspeed
    Register vehicle type: mrClaasLexion770TT.TamLeguan
    Register vehicle type: mrFendt936.Fendt936Vario
    Register vehicle type: mrFendt936.wheelWheights
    Register vehicle type: mrFendt936.fendtWeight
    Register vehicle type: mrJD8410.JD8410
    Register vehicle type: mrJohnDeere6RPack.JohnDeere6210R
    Register vehicle type: mrKirovetsK700A.KirovetsK700A
    Register vehicle type: mrKirovetsK700A.BuyableTwinWheels
    Register vehicle type: mrKroneEmsland_1_1.kroneEmsland
    Register vehicle type: mrPoettinger_Jumbo.poettingerJumbo10000
    Register vehicle type: NewHolland_CX8090.newHollandCX8090
    Register vehicle type: NewHolland_CX8090.newHollandCutter
    Register vehicle type: NewHolland_CX8090.NewHollandTrailerAddon
    Register vehicle type: TowBar.abschleppstange
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: Zunhammer.RekordiaXXL
    Loading shader WAD 'C:/Users/Peter/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_512_512_OGL_ATI_8.wad' ... 235 hashes, 388 shaders, 473895 bytes compressed
    data/sky/sky_day_night.i3d (0.00mb in 370.52 ms)
    data/sky/rain.i3d (0.00mb in 20.68 ms)
    data/sky/hail.i3d (0.00mb in 10.04 ms)
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/MountainHome13/map/map01.i3d (1.40mb in 17986.89 ms)
    --- loading RealLights - specialization for RealLights by fruktor (http://www.eifok-team.de)
    [INFO::RealLights] deactivated for BrantnerDPW18000.dpw18000 ,because specialization beleuchtung is present!
    [INFO::RealLights] deactivated for mrJD8410.JD8410 ,because specialization beleuchtung is present!
    [INFO::RealLights] deactivated for ClaasJaguar980byIGPundMB3D_V1.ClaasOrbis900 ,because specialization beleuchtung31 is present!
    [INFO::RealLights] deactivated for Zunhammer.RekordiaXXL ,because specialization beleuchtung is present!
    [INFO::RealLights] deactivated for mrPoettinger_Jumbo.poettingerJumbo10000 ,because specialization beleuchtung is present!
    [INFO::RealLights] deactivated for mrJohnDeere6RPack.JohnDeere6210R ,because specialization beleuchtung31 is present!
    [INFO::RealLights] deactivated for ClaasJaguar980byIGPundMB3D_V1.ClaasJaguar980 ,because specialization beleuchtung31 is present!
    data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 417.05 ms)
    data/vehicles/steerable/weidemann/weidemann4270CX100T_grabFork.i3d (0.01mb in 206.16 ms)
    data/vehicles/steerable/weidemann/weidemann4270CX100T_palletfork.i3d (0.00mb in 50.60 ms)
    data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 84.97 ms)
    data/vehicles/tools/amazone/amazoneD9-3000Super.i3d (1.87mb in 281.91 ms)
    data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 159.66 ms)
    data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 317.64 ms)
    data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 97.21 ms)
    data/vehicles/tools/extraWeight01.i3d (0.07mb in 16.18 ms)
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/mrKirovetsK700A/KirovetsK700A.i3d (0.03mb in 148.09 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 62.49 ms)
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/trailers/i3d/SRB35.i3d (2.11mb in 679.36 ms)
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/trailers/i3d/sigaUno.i3d (0.95mb in 135.33 ms)
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/trailers/i3d/krampeBBS650.i3d (2.72mb in 382.46 ms)
    C:/Users/Peter/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp_rot.i3d (0.07mb in 412.84 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 154.39 ms)
    [/expander]

  • Hey zusammen,


    ich würd mir gerne auch die .lua umschreiben. Jetzt stellen sich mir erst mal zwei Fragen.
    1. Muss man das für mr vor das Originale von der Mod oder nach dem schreiben
    und
    2. Funktionier überhaupt beides gleichzeitig?


    Mfg Lars

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