Problem mit Claas Pick Up 300

  • So hier noch die xml:


    [expander]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>Blackfox, Freak5</author>
    <version>1</version>
    <title>
    <en>Fendt 820 Vario</en>
    <de>Fendt 820 Vario</de>
    </title>
    <description>
    <en>a powerful tractor by Fendt</en>
    <de>ein starker Fendt Bulldog</de>
    </description>
    <iconFilename>other/store_vario.png</iconFilename>
    <multiplayer supported="true"/>
    <extraSourceFiles>
    <sourceFile filename="other/RufaMPEvent.lua" />
    </extraSourceFiles>
    <specializations>
    <specialization name="FHMove" className="moveAbleBottomArm" filename="other/moveAbleBottomArm.lua" />
    <specialization name="Fenster" className="toggleAnimatedParts" filename="other/toggleAnimatedParts.lua"/>
    <specialization name="beleuchtung31" className="BEL3" filename="other/beleuchtungV31.lua"/>
    </specializations>
    <vehicleTypes>
    <type name="vario820TMS" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="realisticVehicle" />
    <specialization name="realisticMotorized" />
    <specialization name="realisticSteerable" />
    <specialization name="honk" />
    <specialization name="hirable" />
    <specialization name="aiTractor" />
    <specialization name="animatedVehicle" />
    <specialization name="foldable" />
    <specialization name="FHMove" />
    <specialization name="Fenster" />
    <specialization name="beleuchtung31" />
    </type>
    </vehicleTypes>
    <storeItems>
    <storeItem>
    <en>
    <name>Fendt 820 Vario</name>
    <description>
    <![CDATA[Der Fendt 820 Vario TMS ist ein leistungsstarker Traktor in der Mittelklasse. Dank seiner 200 Pferdestärekn und des Variogetriebes ist er ein unverzichtbares Nutztier in der Landwirtschaft.]]>
    </description>
    </en>
    <de>
    <name>Fendt 820 Vario</name>
    <description>
    <![CDATA[Der Fendt 820 Vario TMS ist ein leistungsstarker Traktor in der Mittelklasse. Dank seiner 200 Pferdestärekn und des Variogetriebes ist er ein unverzichtbares Nutztier in der Landwirtschaft.]]>
    </description>
    </de>
    <rotation>0</rotation>
    <image active="other/store_vario.png" brand="texture/brand_Fendt.dds"/>
    <price>180000</price>
    <xmlFilename>Fendt820.xml</xmlFilename>
    <dailyUpkeep>10</dailyUpkeep>
    <brand>texture/brand_Fendt</brand>
    <machineType>tractors</machineType>
    </storeItem>

    </storeItems>
    <inputBindings>
    <input name="backWindow" key1="KEY_KP_9" button="" />
    <input name="fuchsVarioWorklightsF" key1="KEY_KP_5" button="" />
    <input name="fuchsVarioWorklightsB" key1="KEY_KP_6" button="" />
    <input name="BEL3LEFT" key1="KEY_KP_1" button="" />
    <input name="BEL3WARN" key1="KEY_KP_2" button="" />
    <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
    </inputBindings>
    <l10n>
    <text name="Horn">
    <en>Horn</en>
    <de>Hupe</de>
    </text>
    <text name="backWindow">
    <en>open/close window</en>
    <de>Fenster öffnen/schließen</de>
    </text>

    <text name="ESLimiter_level">
    <en>Level</en>
    <de>Stufe</de>
    </text>
    <text name="ESLimiter_controls">
    <en>ESLimiter:</en>
    <de>Drehzahlbegrenzer:</de>
    </text>
    <text name="ESLimiter_PLUS">
    <en>Increase Enginespeed</en>
    <de>Drehzahl erhöhen</de>
    </text>
    <text name="ESLimiter_MINUS">
    <en>Decrease Enginespeed</en>
    <de>Drehzahl verringern</de>
    </text>

    <text name="fuchsVarioWorklightsB">
    <de>Arbeitslicht Hinten</de>
    <en>Worklight Backside</en>
    </text>
    <text name="fuchsVarioWorklightsF">
    <de>Arbeitslicht Vorne</de>
    <en>Worklight Frontside</en>
    </text>
    <text name="BEL3LEFT">
    <de>Blinker links</de>
    <en>left turnlights</en>
    </text>
    <text name="BEL3RIGHT">
    <de>Blinker rechts</de>
    <en>right turnlights</en>
    </text>
    <text name="BEL3WARN">
    <de>Warnblinker</de>
    <en>hazard lights</en>
    </text>
    <text name="highbeam">
    <de>Arbeitlicht Vorne</de>
    <en>worklight front</en>
    </text>
    </l10n>
    </modDesc>
    [/expander]


    [expander]<?xml version="1.3" encoding="utf-8" standalone="no" ?>
    <vehicle type="vario820TMS">
    <annotation>Copyright (C) GIANTS Software GmbH u. J.Reutzel, All Rights Reserved.</annotation>
    <name>
    <en>Fendt 820 Vario</en>
    <de>Fendt 820 Vario</de>
    </name>
    <description></description>
    <filename>Fendt820.i3d</filename>
    <wheels autoRotateBackSpeed="2">
    <wheel rotSpeed="60" rotMax="30" rotMin="-30" driveMode="2" repr="0" driveNode="0|0" radius="0.74" deltaY="0.2" suspTravel="0.25" spring="40" damper="50" mass="0.1533" longitudalStiffness="0.9" lateralStiffness="2" />
    <wheel rotSpeed="60" rotMax="30" rotMin="-30" driveMode="2" repr="1" driveNode="1|0" radius="0.74" deltaY="0.2" suspTravel="0.25" spring="40" damper="50" mass="0.1533" longitudalStiffness="0.9" lateralStiffness="2" />
    <wheel rotSpeed="0" driveMode="1" repr="2" radius="0.99" deltaY="0.15" suspTravel="0.2" spring="150" damper="0" mass="0.25" longitudalStiffness="0.9" lateralStiffness="2" />
    <wheel rotSpeed="0" driveMode="1" repr="3" radius="0.99" deltaY="0.15" suspTravel="0.2" spring="150" damper="0" mass="0.25" longitudalStiffness="0.9" lateralStiffness="2" />
    </wheels>


    <realMaxVehicleSpeed>53.4</realMaxVehicleSpeed>
    <realMaxReverseSpeed>21.6</realMaxReverseSpeed>
    <realBrakeMaxMovingMass>11</realBrakeMaxMovingMass>
    <realBrakingDeceleration>5.9</realBrakingDeceleration>
    <realSCX>9,5</realSCX>
    <realPtoPowerKW>190</realPtoPowerKW>
    <realMaxFuelUsage>15</realMaxFuelUsage>

    <accelerationSpeed maxAcceleration="1" deceleration="1" brakeSpeed="3" />
    <fuelCapacity>320</fuelCapacity>
    <fuelUsage>0</fuelUsage>
    <downForce>0</downForce>
    <bunkerSiloCompacter compactingScale="3"/>



    <moveDownIntervall ms="750" />

    <cameras count="2">
    <camera1 index="8|2|3|0" rotatable="true" rotateNode="8|2|3" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="50" >
    <raycastNode index="0>6|0"/>
    <raycastNode index="0>6|1"/>
    </camera1>
    <camera2 index="8|2|2" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    </cameras>
    <lights count="2">
    <light1 index="7|0" />
    <light2 index="7|1" />
    </lights>

    <lightCones>
    <lightCone index="7|2" />
    </lightCones>

    <lightCoronas>
    <lightCorona index="7|3" />
    <lightCorona index="8|2|0|0|1" />
    <lightCorona index="8|2|4" />
    </lightCoronas>

    <beaconLights stayOn="true">
    <beaconLight index="7|7" speed="0.015" />
    <beaconLight index="7|8" speed="0.016" />
    </beaconLights>

    <lightsaddon lightsStayOn="true">
    <light type="work" index="7|4|1" real="7|4|1|2" beam="7|4|1|1" inputName="fuchsVarioWorklightsB" helptext="fuchsVarioWorklightsB" stayOn="true"/>
    <light type="work" index="7|4|6" real="7|4|6|2" beam="7|4|6|1" inputName="fuchsVarioWorklightsF" helptext="fuchsVarioWorklightsF" stayOn="true"/>
    <light type="work" index="7|4|5" inputName="ruefaText" helptext="ruefaText" stayOn="true"/>
    <light type="dirLeft" index="7|4|3" />
    <light type="dirRight" index="7|4|4" />
    <light type="brake" index="7|4|2" />
    <flashers soundfile="other/blinktick.wav" lowPitch="0.6" highPitch="0.8" volume="0.6" autoreturn="true" tolerance="0.9"/>
    <toggleSound pitch="0.5"/>
    </lightsaddon>

    <rufa name="Ruefa" upSpeedScale="1" downSpeedScale="-1" />


    <animations>
    <!-- move from transform to ruefa position -->
    <animation name="Ruefa">
    <part node="8|2|0" startTime="0" duration="2" startRot="0 0 0" endRot="-87 0 0"/>
    <part node="8|2|0|0" startTime="0" duration="2" startRot="0 0 0" endRot="87 0 0"/>
    <part node="8|2" startTime="2" duration="3" startRot="0 0 0" endRot="0 180 0"/>
    <part node="8|2|0" startTime="5" duration="2" startRot="-87 0 0" endRot="0 0 0"/>
    <part node="8|2|0|0" startTime="5" duration="2" startRot="87 0 0" endRot="0 0 0"/>
    <part node="8|2" startTime="4" duration="1" startTrans="0 1.42822 -1.21808" endTrans="0 1.42822 -1.14881"/>
    </animation>
    </animations>

    <animParts>
    <animPart index="8|3|0" id="backWindow" showHelp="true" rotMin="0 0 0" rotMax="65 0 0" moveTime="3" />
    <animPart index="8|3|1" id="backWindow" showHelp="false" rotMin="100 -0.45 4" rotMax="67.54 -0.97 2.75" moveTime="3" />
    <animPart index="8|3|1|0" id="backWindow" transMin="0 0 -0.145" transMax="0 0 -0.382" moveTime="3" />
    <animPart index="8|3|2" id="backWindow" showHelp="false" rotMin="100 0.45 -4" rotMax="67.54 0.97 -2.75" moveTime="3" />
    <animPart index="8|3|2|0" id="backWindow" transMin="0 0 -0.145" transMax="0 0 -0.382" moveTime="3" />
    </animParts>

    <steering index="8|2|0|0|0|0" rotationSpeed="6"/>
    <cuttingAreas count="0">
    <cuttingArea1 startIndex="9" widthIndex="10" heightIndex="11" losing="true"/>
    </cuttingAreas>
    <enterReferenceNode index="0>" />
    <exitPoint index="12" />
    <size width="3.8" length="7.5" lengthOffset="-0.2"/>


    <trailerAttacherJoints>
    <trailerAttacherJoint index="13|0" maxRotLimit="10 80 80" />
    <trailerAttacherJoint index="13|1" low="true" />
    <trailerAttacherJoint index="13|2" maxRotLimit="10 80 80" />
    </trailerAttacherJoints>
    <tipCamera index="16" />


    <motorStartDuration>2500</motorStartDuration>

    <attachSound file="$data/vehicles/steerable/deutz/attach.wav" pitchOffset="1" />
    <motorStartSound file="Sounds/fendt936start.ogg" pitchOffset="1" volume="0.3" />
    <motorSound file="Sounds/fendt936idle.ogg" pitchOffset="1" pitchScale="0.02" pitchMax="1.1" volume="0.6" volume3D="0.4" radius="80" innerRadius="15" />
    <motorSoundRun file="Sounds/fendt936run.ogg" pitchOffset="0.6" pitchScale="0.01" pitchMax="1.2" volume="1.2" />
    <motorStopSound file="Sounds/fendt936out.ogg" pitchOffset="1" volume="0.3" />
    <aiMotorSound file="sounds/fendt_820_AI.ogg" pitchOffset="1" radius="85" innerRadius="4" volume="0.3" />
    <turboStartSound file="sounds/FendtRedBull936_Turbostart.ogg" pitchOffset="1" volume="0.1" />
    <turboSound file="sounds/FendtRedBull936_Turborun.ogg" pitchOffset="1" volume="0.1" />
    <turboStopSound file="sounds/FendtRedBull936_Turbostop.ogg" pitchOffset="1" volume="0.1"/>
    <honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="80" innerRadius="25" />


    <exhaustParticleSystems count="2">
    <exhaustParticleSystem1 node="18|0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
    <exhaustParticleSystem1 node="18|1" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>


    <honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="80" innerRadius="35" />

    <attacherJoints>
    <attacherJoint index="14|0|0|0" rotationNode="14|0" maxRot="-14 0 0" rotationNode2="14|0|0" maxRot2="9 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5">
    <bottomArm rotationNode="14|1" translationNode="14|1|0" referenceNode="14|1|0|0" zScale="-1" />
    <topArm rotationNode="14|2" translationNode="14|2|0|0" referenceNode="14|2|0|0|0" zScale="-1" />
    </attacherJoint>
    <attacherJoint index="15|0|0|0" rotationNode="15|0" maxRot="2 0 0" rotationNode2="15|0|0" maxRot2="0 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 0" moveTime="1.5">
    <bottomArm rotationNode="15|1" translationNode="15|1|0" referenceNode="15|1|0|0" zScale="1" />
    <topArm rotationNode="15|2" translationNode="15|2|0|0" referenceNode="15|2|0|0|0" zScale="1" />
    </attacherJoint>
    </attacherJoints>
    <frontArm node="15|1|0|1" minRot="0 0 0" maxRot="-57 0 0" jointIndicies="1" />
    <characterNode index="8|2|1" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="17" />


    <components count="1">
    <component1 centerOfMass="0 0 -0.5" solverIterationCount="10" />
    </components>
    <schemaOverlay file="$data/vehicles/schemas/vehicleSchema.png" fileSelected="$data/vehicles/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 -0.5">
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="0 0" rotation="0" invertX="true" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="0 0" rotation="0" invertX="true" />
    </schemaOverlay>


    </vehicle>
    [/expander]

  • Wo liegt der Fehler bei diesem Mod:



    C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/mrFendt820VarioTMS/Fendt820.i3d (0.03mb in 212.13 ms)
    Warning: translation of bottomArm of attacherJoint 1 is not 0/0/0 in 'C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/mrFendt820VarioTMS/Fendt820.xml'
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)

Jetzt mitmachen!

Sie haben noch kein Benutzerkonto auf unserer Seite? Registrieren Sie sich kostenlos und nehmen Sie an unserer Community teil!