Ich habe diesen Fehler in einem Mod, könnte mir jemand helfen diesen Fehler zu beheben:
[expander]Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(115) : setOverlayColor
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(119) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1046) : draw
Lua: Unknown entity id: 0 method name: renderOverlay
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(116) : renderOverlay
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(119) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1046) : draw
Lua: Unknown entity id: 0 method name: setOverlayColor[/expander]
CallStack Fehler
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Und wo ist der Rest? Für mich sieht der Callstack nur nach Folgefehler aus.
Ohne weitere Informationen tippe ich mal darauf, dass die eigentliche Fehlermeldung sowas wie "Error: Cant load resource" oder so sagt, was dann ja offentlchtlich wäre, wo das Problem liegt. -
So hier die ganze log
[expander]XMLLoading shader WAD 'C:/Users/Michael/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_ATI_8.wad' ... 1968 hashes, 7328 shaders, 9477741 bytes compressedC:/Users/Michael/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/map/sky/sky_day_night.i3d (0.00mb in 71.72 ms)C:/Users/Michael/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/map/americanMap.i3d (2.75mb in 4063.58 ms)C:/Users/Michael/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/caseIH/caseIHFarmallH.i3d (0.01mb in 194.45 ms)C:/Users/Michael/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/kramer/kramerKL600.i3d (0.01mb in 136.71 ms)D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(115) : setOverlayColorD:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(116) : renderOverlayC:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/newHolland/newHollandW170C.i3d (0.02mb in 124.94 ms)Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/attach.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/attach.wav.Error: failed to load particle system data/vehicles/particleAnimations/shared/drivingParticleSystem.i3dError: failed to load particle system data/vehicles/particleAnimations/shared/drivingParticleSystem.i3dError: failed to load particle system data/vehicles/particleAnimations/shared/drivingParticleSystem.i3dError: failed to load particle system data/vehicles/particleAnimations/shared/drivingParticleSystem.i3dError: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderStart.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderStart.wav.Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderStop.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderStop.wav.Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderIdle.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderIdle.wav.Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderIdle.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoaderIdle.wav.Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoader_run.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/wheelLoader_run.wav.Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/reverseDrivingBeep.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/reverseDrivingBeep.wav.Error: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/brakeOld.wavError: Can't load sample C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/brakeOld.wav.Error: failed to load particle system C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/PSystem/realParticles.i3dError: Can't load resource: C:/Users/Michael/Documents/My Games/FarmingSimulator2013/mods/NewHolland/sounds/hydraulicUp.wav[/expander]
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Error: Can't load resource: data/vehicles/store/brand_newholland.png
Das Brand Bild wird nicht gefunden. Änder das in der modDesc.
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