Hey,
In meiner log wird ein .lua fehler angezeigt.
und hier die .lua.
[lua]
wheelScale = {};
function wheelScale.prerequisitesPresent(specializations)
return true;
end;
function wheelScale:load(xmlFile)
self.wheelToScaleLeft = Utils.indexToObject (self.components, getXMLString(xmlFile, "vehicle.wheelScale.wheelToScaleLeft#index"));
self.wheelToScaleRight = Utils.indexToObject (self.components, getXMLString(xmlFile, "vehicle.wheelScale.wheelToScaleRight#index"));
self.whellScaleState = false;
end;
function wheelScale:delete()
end;
function wheelScale:mouseEvent(posX, posY, isDown, isUp, button)
end;
function wheelScale:keyEvent(unicode, sym, modifier, isDown)
end;
function wheelScale:update(dt)
if sels:getIsActiveForInput() then
if InputBinding.hasEvent(InputBinding.TASTE_TUTORIALWHEELSCALE) then
self.wheelScaleState = (not self.wheelScaleState);
end;
if self.wheelScaleState == true then
setScale(self.wheelToScaleLeft, 0.7, 1, 1);
setScale(self.wheelToScaleRight, 0.7, 1, 1);
elseif self.wheelScaleState == false then
setScale(self.wheelToScaleRight, 1, 1, 1);
setScale(self.wheelToScaleLeft, 1, 1, 1);
end;
end;
end;
function wheelScale:updateTick(dt)
end;
function wheelScale:draw()
end;
[/lua]
hoffe ihr könnt helfen?