Log Fehler Mod kann man nicht kaufen

  • Hallo ich habe ein Problem mit einem mod wenn ich ihn kaufe macht er diesen fehler:


    Error loadVehicle: unknown type 'Maschio.MaschioBisonte280' in 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/Maschio/Maschio.xml'




    xml


    [expander]
    <?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="MaschioBisonte280">
    <annotation>Copyright (C)</annotation>
    <name>
    <en>Maschio Bisonte 280</en>
    <de>Maschio Bisonte 280</de>
    </name>
    <description></description>
    <typeDesc>Mulcher</typeDesc>
    <filename>Maschio.i3d</filename>
    <size width="3.0" length="1" />


    <cuttingAreas count="1">
    <cuttingArea1 startIndex="0>1|3" widthIndex="0>1|4" heightIndex="0>1|5"/>
    </cuttingAreas>


    <mulcherSound file="$data/vehicles/tools/mower.wav" pitchOffset="1" volume="0.5" />


    <groundReferenceNode index="0>1|10" threshold="0.125" />


    <allowsLowering value="true"/>


    <speedRotatingParts>
    <speedRotatingPart index="0>1|0" radius="0.127" />
    </speedRotatingParts>


    <attacherJoints>
    <attacherJoint index="0>0" jointType="implement" topReferenceNode="0>1" fixedRotation="true"/>


    </attacherJoints>


    <fruitModes> <!--mode 1 = fruit löschen - stoppeln auch ; mode 2 = auf 1 State setzen ; mode 3 = fruit löschen - stoppeln lassen-->
    <fruit name="grass" mode="2"/>
    <fruit name="wheat" mode="3"/>
    <fruit name="barley" mode="3"/>
    <fruit name="rape" mode="1"/>
    <fruit name="maize" mode="1"/>
    <!-- Herlefeld -->
    <fruit name="manure2" mode="1"/>
    <fruit name="liquidmanure" mode="1"/>
    </fruitModes>


    <particleSystems>
    <dust index="0>1" file="particleSystems/dust.i3d"/>
    <system index="0>1|16" type="wheat" file="particleSystems/barley_wheat.i3d" />
    <system index="0>1|16" type="grass" file="particleSystems/grass.i3d" />
    <system index="0>1|16" type="barley" file="particleSystems/barley_wheat.i3d" />
    <system index="0>1|16" type="rape" file="particleSystems/rape_maize.i3d" />
    <system index="0>1|16" type="maize" file="particleSystems/rape_maize.i3d" />
    <!-- Herlefeld -->
    <system index="0>1|16" type="manure2" file="particleSystems/klump.i3d" />
    <system index="0>1|16" type="liquidmanure" file="particleSystems/klump.i3d" />
    </particleSystems>


    <tubes count="2" detached="0>0|6">
    <tube1 index="0>0|4"/>
    <tube2 index="0>0|5"/>
    </tubes>


    <animations>
    <animation name="chain">
    <part node="0>1|11" startTime="0" duration="0.05" startRot="0 0 0" endRot="10 0 0"/>
    <part node="0>1|12" startTime="0.0125" duration="0.075" startRot="0 0 0" endRot="-10 0 0"/>
    <!--part node="0>1|13" startTime="0.015" duration="0.1" startRot="0 0 0" endRot="0 0 10"/-->
    </animation>
    </animations>


    <turnedOnRotationNodes>
    <turnedOnRotationNode index="0>1|1" rotSpeed="0 2 0"/>
    </turnedOnRotationNodes>


    <powerTakeOffs>
    <powerTakeoffInput index="0>1|2" rotSpeed="0" />
    <powerTakeoffInput index="0>1|14" rotSpeed="0" />
    </powerTakeOffs>


    <mouseControls>
    <mouseControl iconFilename="textures/mousehelp.png" mouseButton="LEFT" mouseAxis="X" axis="AXIS_TELEHANDLER_INNER_ARM"/>
    </mouseControls>


    <movingTools>
    <movingTool index="0>1" componentJointIndex="0 1 2 3" anchorActor="0" transSpeed="0.8" transAcceleration="40" transMax="0" transMin="-0.46802" translationAxis="1" axis="AXIS_TELEHANDLER_INNER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_INNER_ARM" invertMouseAxis="true" speedFactor="0.3"></movingTool>
    </movingTools>


    <components count="2">
    <component1 centerOfMass="0 -0.5 0" solverIterationCount="10" />
    <component2 solverIterationCount="10" />
    <joint component1="0" component2="1" index="0>1|6" rotLimit="0 0 0" transLimit="0 0 0" /> <!-- Mulcher -->
    <collisionPair component1="0" component2="1" enabled="false"/>
    </components>



    </vehicle>
    [/expander]






    und die moddesc





    [expander]


    <?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>FIAT80-90DT</author>
    <version>1.0</version>


    <title>
    <en>Maschio Bisonte 280</en>
    <de>Maschio Bisonte 280</de>
    </title>


    <description>
    <en>The universal mulcher for front-and rear-mounting compares highest demands.</en>
    <de>Der Universalmulcher für Front- und Heckanbau erfüllt höchste Ansprüche.</de>
    </description>


    <multiplayer supported="true" />
    <iconFilename>
    <en>textures/store.png</en>
    <de>textures/store.png</de>
    </iconFilename>


    <extraSourceFiles>
    <sourceFile filename="scripts/MulcherEvent.lua" />
    </extraSourceFiles>
    <specializations>
    <specialization name="mulcher" className="Mulcher" filename="scripts/Mulcher.lua" />
    <specialization name="maschioBisonte280" className="MaschioBisonte280" filename="scripts/MaschioBisonte280.lua" />
    </specializations>


    <vehicleTypes>
    <type name="MaschioBisonte280" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="attachable" />
    <specialization name="cylindered" />
    <specialization name="animatedVehicle" />
    <specialization name="mulcher"/>
    <specialization name="maschioBisonte280" />
    </type>
    </vehicleTypes>
    <storeItems>
    <storeItem>
    <en>
    <name>Maschio Bisonte 280</name>
    <description>
    <![CDATA[Parks and green spaces. Roadsides and field edges.
    Fallow and stubble. Embankments and ditches.
    This shredder offers a comprehensive package and pushed each type of work]]>
    </description>
    <specs>
    <![CDATA[Year: 2009
    Workingwidth: 2,80 meter
    Maintenance: %s / day


    Support: www.modcorp.de]]>
    </specs>
    </en>
    <de>
    <name>Maschio Bisonte 280</name>
    <description>
    <![CDATA[Parkanlagen und Grünflächen. Wegränder und Feldränder.
    Brache und Stoppel. Böschungen und Gräben.
    Dieser Mulcher bietet ein umfangreiches Gesamtpaket und stemmte jede Art von Arbeit]]>
    </description>
    <specs>
    <![CDATA[Baujahr: 2009
    Arbeitsbreite: 2,80 Meter
    Unterhaltskosten: %s / Tag


    Support: www.modcorp.de]]>
    </specs>
    </de>
    <rotation>180</rotation>
    <image active="store.dds" brand="brand_maschio.dds"/>
    <price>2653</price>
    <dailyUpkeep>57.75</dailyUpkeep>
    <xmlFilename>Maschio.xml</xmlFilename>
    <brand>Maschio</brand>
    <machineType>mowers</machineType>
    </storeItem>
    </storeItems>
    <l10n>
    <text name="ATTACHER_CHANGE">
    <en>Change the PTO.</en>
    <de>Gelenkwelle tauschen.</de>
    </text>
    </l10n>
    </modDesc>
    [/expander]






    ich hoffe ihr könnt mir helfen






    MFG Henning

  • Ich habe schon etwas verändert am mod also den mulcher und dann wolte ich ihn wieder ingame bringen und dann der fehler


    hier die ganze log [expander]GIANTS Engine Runtime 5.0.1 (build date: Jul 22 2013)Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.Application: FarmingSimulator2013Main System Core(s): 3 @ 2.7 GHZ OS: Windows NT 6.1 32-bitPhysics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 2Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: T.Flight Stick XSound System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Max. sources: 256Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 4550 Version: 2.1.9026 GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported max_texture_layers: 8 OpenGL initialization successfulHardware Profile Level: Medium (forced) View Distance Coeff: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Coeff: 1.000000 Terrain LOD Distance Coeff: 1.000000 Foliage View Distance Coeff: 1.000000Farming Simulator 2013 Version: 2.0.0.4 Public Beta 2 PublicBeta2 Available Languages: de Language: deGame vehicle types loadedMod directory: C:/Users/Henning/Documents/My Games/FarmingSimulator2013/modsLoad mod: MaschioError: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digitError: Invalid mod name 'Neuer Ordner (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digitError: Not all prerequisites of specialization Maschio.maschioBisonte280 are fulfilledLoading shader WAD 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_512_512_OGL_ATI_8.wad' ... 1001 hashes, 1640 shaders, 2204346 bytes compresseddata/sky/sky_day_night.i3d (0.00mb in 12.31 ms)data/sky/rain.i3d (0.00mb in 1.22 ms)data/sky/hail.i3d (0.00mb in 0.51 ms)data/maps/map01.i3d (3.36mb in 8023.94 ms)dataS2/character/pedestrians/casual02.i3d (0.31mb in 46.06 ms)dataS2/character/pedestrians/casual03.i3d (0.33mb in 46.86 ms)dataS2/character/pedestrians/executive03.i3d (0.27mb in 36.62 ms)dataS2/character/pedestrians/casual08.i3d (0.53mb in 76.25 ms)dataS2/character/pedestrians/casual07.i3d (0.32mb in 47.51 ms)dataS2/character/pedestrians/casual15.i3d (0.40mb in 63.09 ms)data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 51.12 ms)data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.74 ms)data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.54 ms)data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.83 ms)data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 23.11 ms)data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 28.08 ms)data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 17.50 ms)data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 7.16 ms)data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 26.33 ms)data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 6.70 ms)data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 102.73 ms)data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 6.15 ms)data/vehicles/tools/extraWeight01.i3d (0.07mb in 3.65 ms)data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 3.26 ms)data/character/farmer/farmer_player.i3d (1.75mb in 56.55 ms)data/vehicles/trucks/milktruck.i3d (1.19mb in 238.82 ms)data/vehicles/cars/car2.i3d (0.42mb in 42.01 ms)data/vehicles/cars/car4.i3d (0.33mb in 30.55 ms)Error loadVehicle: unknown type 'Maschio.MaschioBisonte280' in 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/Maschio/Maschio.xml'Error loadVehicle: unknown type 'Maschio.MaschioBisonte280' in 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/Maschio/Maschio.xml'Error loadVehicle: unknown type 'Maschio.MaschioBisonte280' in 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/Maschio/Maschio.xml'Error loadVehicle: unknown type 'Maschio.MaschioBisonte280' in 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/Maschio/Maschio.xml'data/vehicles/cars/car6.i3d (0.38mb in 38.96 ms)[/expander] und hier ein bild






    ich habe einfach einen attacherjoint gesetzt und den index angepasst oder wie bekomme ich den am besten ingame? könnte mir jemand dabei helfen?

  • Da bitte erst mal aufräumen:


    Code
    Error: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Not all prerequisites of specialization Maschio.maschioBisonte280 are fulfilled





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