Hallo,
ich möchte diesen LKW an diesen ich Auflieger ankuppeln. Ich habe bereits die Attacher auf den gleichen Typ eingestellt, aber es funktioniert immer noch nicht. Vielleicht kann mir wer weiterhelfen.
Hier mal die xml vom Actros:
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XML
<wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="2" repr="0>2" driveNode="0>2" radius="0.6" deltaY="0.12" suspTravel="0.22" spring="25" damper="10" mass="0.25" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="2" repr="0>3" driveNode="0>3" radius="0.6" deltaY="0.12" suspTravel="0.22" spring="25" damper="10" mass="0.25" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="1" repr="0>4" radius="0.6" deltaY="0.10" suspTravel="0.22" spring="20" damper="100" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="1" repr="0>5" radius="0.6" deltaY="0.10" suspTravel="0.22" spring="20" damper="100" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<motor minRpm="100" maxRpm="500 1000 2700 300" maxTorques="-1 -1 -1 -1" brakeForce="5" lowBrakeForceScale="0.5" compensateWheelRadius="true" lowBrakeForceSpeedLimit="1" forwardGearRatio="15.5" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
<motorSound file="sounds/Idle.ogg" pitchOffset="1" pitchScale="0.024" pitchMax="1.5" volume="1.2" volume3D="1.25" radius="50" innerRadius="20" />
<motorSoundRun file="sounds/high.ogg" pitchOffset="0.8" pitchScale="0.24" pitchMax="1" volume="0.8" />
<honkSound file="sounds/horn.wav" client="sounds/horn3d.wav" volume="1" radius="50" innerRadius="20" />
<camera1 index="11|0" rotatable="true" rotateNode="11" limit="true" rotMinX="-1.4" rotMaxX="0.2" transMin="4" transMax="60" useWorldXZRotation="true"/>
<camera2 index="12" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" useWorldXZRotation="true"/>
<light type="work" index="0|13|6" real="0|13|6|2" beam="0|13|6|1" inputName="worklightsfront" helptext="worklightsfront" stayOn="true"/>
<light type="work" index="0|13|7" real="0|13|7|2" beam="0|13|7|1" inputName="worklightsback" helptext="worklightsback" stayOn="true"/>
<attacherJoint index="0>20" jointType="semitrailer" maxRotLimit="0 170 10" allowsLowering="false" allowsJointLimitMovement="false"/>
<animPart index="0>0|22" id="A_Kupplung" showHelp="true" scaleMin="1 1 1" scaleMax="0 0 0" moveTime="0" />
<animPart index="0>0|23" id="K_Kupplung" showHelp="false" scaleMin="0 0 0" scaleMax="1 1 1" moveTime="0" />
<trailerAttacherJoint index="0|23|1" low="true" maxRotLimit="100 100 50" ptoOutputNode="0|26" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/> <!--Kugelkopf-->
<exhaustParticleSystem1 node="19" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
<schemaOverlay file="Textur/implementSchema2.dds" fileSelected="Textur/implementSchema1.dds" width="0.5" height="0.5" attacherJointPosition="0.5 -0.5">
<drivingParticle position="1.25 0 1.65" rotation="0 0 0" file="Partikel/dustParticleSystem.i3d" wheel="1" minSpeed="10" maxSpeed="30"/>
<drivingParticle position="-1.25 0 1.65" rotation="0 0 0" file="Partikel/dustParticleSystem.i3d" wheel="2" minSpeed="10" maxSpeed="30"/>
<drivingParticle position="1.25 0 -2.25" rotation="0 0 0" file="Partikel/dustParticleSystem.i3d" wheel="3" minSpeed="10" maxSpeed="30"/>
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Hier mal die xml vom Agroliner:
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XML
<wheel driveMode="0" repr="2" driveNode="2|0" radius="0.69" deltaY="0.24" suspTravel="0.24" spring="6" damper="8" mass="1.5" steeringAxleScale="-0.7" steeringAxleRotMax="15" steeringAxleRotMin="-15" lateralStiffness="5"/>
<wheel driveMode="0" repr="3" driveNode="3|0" radius="0.69" deltaY="0.24" suspTravel="0.24" spring="6" damper="8" mass="1.5" steeringAxleScale="-0.7" steeringAxleRotMax="15" steeringAxleRotMin="-15" lateralStiffness="5"/>
<wheel driveMode="0" repr="0" radius="0.61" deltaY="0.16" suspTravel="0.26" spring="8" damper="8" mass="1.5" />
<wheel driveMode="0" repr="1" radius="0.61" deltaY="0.16" suspTravel="0.26" spring="8" damper="8" mass="1.5" />
<part node="5" startTime="0" duration="3" startTrans="0.00676 0.84631 1.00925" endTrans="0.00676 0.47293 1.00925" />
<dischargeParticleSystem type="wheat" node="4|5" position="0 0 0" rotation="0 0 0" file="particleSystems/backDischargeWheat.i3d" />
<dischargeParticleSystem type="maize" node="4|5" position="0 0 0" rotation="0 0 0" file="particleSystems/backDischargeMaize.i3d" />
<dischargeParticleSystem type="barley" node="4|5" position="0 0 0" rotation="0 0 0" file="particleSystems/backDischargeWheat.i3d" />
<dischargeParticleSystem type="rape" node="4|5" position="0 0 0" rotation="0 0 0" file="particleSystems/backDischargeRape.i3d" />
<dischargeParticleSystem type="chaff" node="4|5" position="0 0 0" rotation="0 0 0" file="particleSystems/backDischargeChaff.i3d" />
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